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hub / github.com/TTimo/doom3.gpl / R_SetupProjection

Function R_SetupProjection

neo/renderer/tr_main.cpp:895–958  ·  view source on GitHub ↗

=============== R_SetupProjection This uses the "infinite far z" trick =============== */

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Callers 1

R_RenderViewFunction · 0.85

Calls 3

RandomFloatMethod · 0.80
GetBoolMethod · 0.45
GetFloatMethod · 0.45

Tested by

no test coverage detected