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github.com/TTimo/doom3.gpl
/ functions
Functions
20,015 in github.com/TTimo/doom3.gpl
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Functions
20,015
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Types & classes
2,568
↓ 38 callers
Method
GetEntity
neo/game/physics/Clip.h:178
↓ 38 callers
Method
SetClipMask
================ idPhysics_Base::SetClipMask ================ */
neo/d3xp/physics/Physics_Base.cpp:187
↓ 38 callers
Method
Surface
================ idRenderModelStatic::Surface ================ */
neo/renderer/Model.cpp:403
↓ 38 callers
Method
Tell
================= idFile::Tell ================= */
neo/framework/File.cpp:217
↓ 38 callers
Function
curl_easy_cleanup
neo/curl/lib/easy.c:288
↓ 38 callers
Function
logmsg
neo/curl/tests/server/sws.c:164
↓ 37 callers
Function
GL_Cull
==================== GL_Cull This handles the flipping needed when the view being rendered is a mirored view. ==================== */
neo/renderer/tr_backend.cpp:161
↓ 37 callers
Method
GetSpeed
neo/idlib/math/Curve.h:185
↓ 37 callers
Method
SetAxis
================ idEntity::SetAxis ================ */
neo/game/Entity.cpp:2704
↓ 37 callers
Method
SetRotation
neo/ui/GameSSDWindow.cpp:223
↓ 36 callers
Method
FindEntityDefDict
================ idGameEdit::FindEntityDefDict ================ */
neo/game/GameEdit.cpp:735
↓ 36 callers
Method
Free
================== idRenderModelDecal::idRenderModelDecal ================== */
neo/renderer/ModelDecal.cpp:79
↓ 36 callers
Method
FreeEntityDef
=================== FreeEntityDef Frees all references and lit surfaces from the model, and NULL's out it's entry in the world list =================
neo/renderer/RenderWorld.cpp:299
↓ 36 callers
Method
GetCurrentMaterialDoc
neo/tools/materialeditor/MaterialDocManager.h:54
↓ 36 callers
Function
GetStr
neo/curl/src/main.c:519
↓ 36 callers
Method
Index
=================== idSoundEmitterLocal::Index =================== */
neo/sound/snd_emitter.cpp:1037
↓ 36 callers
Method
Seek
================= idFile::Seek ================= */
neo/framework/File.cpp:242
↓ 36 callers
Method
SetColor4
============= SetColor4 ============= */
neo/renderer/RenderSystem.cpp:323
↓ 36 callers
Function
curl_easy_init
neo/curl/lib/easy.c:195
↓ 36 callers
Function
getVX
neo/renderer/Model_lwo.cpp:1134
↓ 35 callers
Function
Brush_Free
================ Brush_Free Frees the brush with all of its faces and display list. Unlinks the brush from whichever chain it is in. Decrements
neo/tools/radiant/EditorBrush.cpp:2278
↓ 35 callers
Method
CursorX
neo/ui/UserInterfaceLocal.h:70
↓ 35 callers
Method
CursorY
neo/ui/UserInterfaceLocal.h:71
↓ 35 callers
Method
Distance
neo/tools/comafx/CDIB.cpp:849
↓ 35 callers
Method
GetFloat
neo/tools/common/RegistryOptions.h:109
↓ 35 callers
Method
IsActive
neo/framework/async/AsyncServer.h:143
↓ 35 callers
Method
OpenFileRead
=========== idFileSystemLocal::OpenFileRead =========== */
neo/framework/FileSystem.cpp:3388
↓ 35 callers
Method
SetFlags
neo/idlib/Lexer.h:298
↓ 35 callers
Method
SetLinearVelocity
================ idPhysics_AF::SetLinearVelocity ================ */
neo/game/physics/Physics_AF.cpp:7618
↓ 34 callers
Method
GetBody
===================== idAFAttachment::GetBody ===================== */
neo/game/AFEntity.cpp:314
↓ 34 callers
Method
GetBody
===================== idAFAttachment::GetBody ===================== */
neo/d3xp/AFEntity.cpp:314
↓ 34 callers
Method
GetName
neo/d3xp/AF.h:66
↓ 34 callers
Method
GetSettings
============ idAASLocal::GetSettings ============ */
neo/game/ai/AAS.cpp:125
↓ 34 callers
Method
GetSide
neo/tools/compilers/aas/Brush.h:116
↓ 34 callers
Method
Normalize
============= idDrawVert::Normalize ============= */
neo/idlib/geometry/DrawVert.cpp:38
↓ 34 callers
Method
StripTrailing
============ idStr::StripTrailing ============ */
neo/idlib/Str.cpp:515
↓ 34 callers
Method
Update
================ rvGEStatusBar::Update Updates the status bar by setting up each part's width and text ================ */
neo/tools/guied/GEStatusBar.cpp:83
↓ 34 callers
Method
UpdateEntityDef
neo/renderer/RenderWorld.cpp:205
↓ 34 callers
Function
WriteFileString
================ WriteFileString ================ */
neo/tools/radiant/EditorMap.cpp:1427
↓ 33 callers
Method
AddLightDef
================== AddLightDef ================== */
neo/renderer/RenderWorld.cpp:358
↓ 33 callers
Method
Create
neo/tools/radiant/GLWidget.cpp:140
↓ 33 callers
Function
Curl_tvnow
neo/curl/lib/timeval.c:81
↓ 33 callers
Method
FindIndex
neo/idlib/containers/List.h:761
↓ 33 callers
Method
GetNumValues
neo/idlib/math/Curve.h:56
↓ 33 callers
Function
GetParent
=============== GetParent =============== */
neo/MayaImport/maya_main.cpp:350
↓ 33 callers
Method
GetViewType
neo/tools/radiant/XYWnd.h:154
↓ 33 callers
Method
Init
================ idIK::Init ================ */
neo/d3xp/IK.cpp:122
↓ 33 callers
Method
SetClipMask
================ idPhysics_Base::SetClipMask ================ */
neo/game/physics/Physics_Base.cpp:187
↓ 33 callers
Function
vsprintf
============ vsprintf Sets the value of the string using a vprintf interface. ============ */
neo/idlib/Str.cpp:1549
↓ 32 callers
Function
Curl_infof
neo/curl/lib/sendf.c:130
↓ 32 callers
Method
FindMaterial
* Searches for a material that matches the specified search data. * @param name The name of the material to search. * @param searchData The search par
neo/tools/materialeditor/MaterialDocManager.cpp:655
↓ 32 callers
Method
FreeFile
============= idFileSystemLocal::FreeFile ============= */
neo/framework/FileSystem.cpp:1145
↓ 32 callers
Method
GetAnim
===================== idActor::GetAnim ===================== */
neo/d3xp/Actor.cpp:2069
↓ 32 callers
Method
GetCenter
neo/idlib/bv/Bounds.h:211
↓ 32 callers
Method
GetMasterPosition
================ idEntity::GetMasterPosition ================ */
neo/game/Entity.cpp:2221
↓ 32 callers
Method
GetMasterPosition
================ idEntity::GetMasterPosition ================ */
neo/d3xp/Entity.cpp:2313
↓ 32 callers
Function
RB_DrawElementsWithCounters
================ RB_DrawElementsWithCounters ================ */
neo/renderer/tr_render.cpp:78
↓ 32 callers
Method
ReadAngles
================ idRestoreGame::ReadAngles ================ */
neo/game/gamesys/SaveGame.cpp:1068
↓ 32 callers
Method
ReadAngles
================ idRestoreGame::ReadAngles ================ */
neo/d3xp/gamesys/SaveGame.cpp:1073
↓ 32 callers
Method
Set
============ idInternalCVar::Set ============ */
neo/framework/CVarSystem.cpp:305
↓ 32 callers
Function
SetSafeComboBoxSelection
================ SetSafeComboBoxSelection ================ */
neo/tools/comafx/StdAfx.cpp:319
↓ 32 callers
Method
ToRotation
===================== idQuat::ToRotation ===================== */
neo/idlib/math/Quat.cpp:46
↓ 32 callers
Method
WriteAngles
================ idSaveGame::WriteAngles ================ */
neo/game/gamesys/SaveGame.cpp:318
↓ 32 callers
Method
WriteAngles
================ idSaveGame::WriteAngles ================ */
neo/d3xp/gamesys/SaveGame.cpp:318
↓ 32 callers
Method
push_back
neo/renderer/tr_shadowbounds.cpp:52
↓ 31 callers
Method
FindEntityDef
================ idGameLocal::FindEntityDef ================ */
neo/d3xp/Game_local.cpp:3368
↓ 31 callers
Method
GetAnim
===================== idActor::GetAnim ===================== */
neo/game/Actor.cpp:2021
↓ 31 callers
Method
GetFlags
neo/tools/compilers/aas/Brush.h:106
↓ 31 callers
Method
GetSettings
============ idAASLocal::GetSettings ============ */
neo/d3xp/ai/AAS.cpp:125
↓ 31 callers
Method
GetStartTime
===================== idAnimBlend::GetStartTime ===================== */
neo/game/anim/Anim_Blend.cpp:1527
↓ 31 callers
Method
Parse
================ idAFVector::Parse ================ */
neo/framework/DeclAF.cpp:56
↓ 31 callers
Method
Position
============== idVertexCache::Position this will be a real pointer with virtual memory, but it will be an int offset cast to a pointer with ARB_verte
neo/renderer/VertexCache.cpp:115
↓ 31 callers
Function
R_GlobalPointToLocal
neo/renderer/tr_main.cpp:522
↓ 31 callers
Method
Size
================ idTypeDef::Size ================ */
neo/game/script/Script_Program.cpp:358
↓ 31 callers
Method
Size
================ idTypeDef::Size ================ */
neo/d3xp/script/Script_Program.cpp:358
↓ 31 callers
Method
TracePoint
neo/game/physics/Clip.h:333
↓ 31 callers
Method
TracePoint
neo/d3xp/physics/Clip.h:333
↓ 31 callers
Method
UpdateLightDef
================= UpdateLightDef The generation of all the derived interaction data will usually be deferred until it is visible in a scene Does not
neo/renderer/RenderWorld.cpp:383
↓ 31 callers
Function
ogg_sync_buffer
neo/sound/OggVorbis/oggsrc/framing.c:506
↓ 31 callers
Function
ogg_sync_wrote
neo/sound/OggVorbis/oggsrc/framing.c:531
↓ 30 callers
Method
GetFlags
neo/framework/CVarSystem.h:130
↓ 30 callers
Method
GetParent
neo/tools/common/PropTree/PropTreeItem.cpp:343
↓ 30 callers
Method
Init
================ idIK::Init ================ */
neo/game/IK.cpp:122
↓ 30 callers
Method
Insert
neo/idlib/Str.h:779
↓ 30 callers
Function
LittleShort
neo/idlib/Lib.cpp:279
↓ 30 callers
Method
MessageBox
================= idSessionLocal::MessageBox ================= */
neo/framework/Session_menu.cpp:1254
↓ 30 callers
Method
ProjectVector
neo/idlib/math/Matrix.h:628
↓ 30 callers
Function
RB_LogComment
==================== RB_LogComment ==================== */
neo/renderer/tr_backend.cpp:112
↓ 30 callers
Function
ReadString
================ ReadString ================ */
neo/idlib/Dict.cpp:585
↓ 30 callers
Function
Select_Deselect
======================================================================================================================= =============================
neo/tools/radiant/SELECT.CPP:427
↓ 30 callers
Method
SetItemImage
* Sets the appropriate item image based on the state of the item. * @param item The item to set. * @param mod Is the item modified * @param apply Does
neo/tools/materialeditor/MaterialTreeView.cpp:1806
↓ 30 callers
Method
SetRefreshOnPrint
================== idCommonLocal::SetRefreshOnPrint ================== */
neo/framework/Common.cpp:315
↓ 30 callers
Method
SkipUntilString
================ idLexer::SkipUntilString ================ */
neo/idlib/Lexer.cpp:1097
↓ 30 callers
Method
SpawnEntityDef
================ idGameEdit::SpawnEntityDef ================ */
neo/d3xp/GameEdit.cpp:744
↓ 30 callers
Method
ToQuat
neo/idlib/math/Quat.h:391
↓ 30 callers
Method
UpdateVisuals
================ idEntity::UpdateVisuals ================ */
neo/d3xp/Entity.cpp:1310
↓ 30 callers
Method
Write
================ idAFVector::Write ================ */
neo/framework/DeclAF.cpp:179
↓ 30 callers
Function
idSwap
neo/idlib/containers/List.h:77
↓ 29 callers
Method
Add
================ rvGESelectionMgr::Add Adds the given window to the selection list ================ */
neo/tools/guied/GESelectionMgr.cpp:69
↓ 29 callers
Method
AddPoint
====================== idScreenRect::AddPoint ====================== */
neo/renderer/tr_main.cpp:58
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