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Functions20,015 in github.com/TTimo/doom3.gpl

↓ 38 callersMethodGetEntity
neo/game/physics/Clip.h:178
↓ 38 callersMethodSetClipMask
================ idPhysics_Base::SetClipMask ================ */
neo/d3xp/physics/Physics_Base.cpp:187
↓ 38 callersMethodSurface
================ idRenderModelStatic::Surface ================ */
neo/renderer/Model.cpp:403
↓ 38 callersMethodTell
================= idFile::Tell ================= */
neo/framework/File.cpp:217
↓ 38 callersFunctioncurl_easy_cleanup
neo/curl/lib/easy.c:288
↓ 38 callersFunctionlogmsg
neo/curl/tests/server/sws.c:164
↓ 37 callersFunctionGL_Cull
==================== GL_Cull This handles the flipping needed when the view being rendered is a mirored view. ==================== */
neo/renderer/tr_backend.cpp:161
↓ 37 callersMethodGetSpeed
neo/idlib/math/Curve.h:185
↓ 37 callersMethodSetAxis
================ idEntity::SetAxis ================ */
neo/game/Entity.cpp:2704
↓ 37 callersMethodSetRotation
neo/ui/GameSSDWindow.cpp:223
↓ 36 callersMethodFindEntityDefDict
================ idGameEdit::FindEntityDefDict ================ */
neo/game/GameEdit.cpp:735
↓ 36 callersMethodFree
================== idRenderModelDecal::idRenderModelDecal ================== */
neo/renderer/ModelDecal.cpp:79
↓ 36 callersMethodFreeEntityDef
=================== FreeEntityDef Frees all references and lit surfaces from the model, and NULL's out it's entry in the world list =================
neo/renderer/RenderWorld.cpp:299
↓ 36 callersMethodGetCurrentMaterialDoc
neo/tools/materialeditor/MaterialDocManager.h:54
↓ 36 callersFunctionGetStr
neo/curl/src/main.c:519
↓ 36 callersMethodIndex
=================== idSoundEmitterLocal::Index =================== */
neo/sound/snd_emitter.cpp:1037
↓ 36 callersMethodSeek
================= idFile::Seek ================= */
neo/framework/File.cpp:242
↓ 36 callersMethodSetColor4
============= SetColor4 ============= */
neo/renderer/RenderSystem.cpp:323
↓ 36 callersFunctioncurl_easy_init
neo/curl/lib/easy.c:195
↓ 36 callersFunctiongetVX
neo/renderer/Model_lwo.cpp:1134
↓ 35 callersFunctionBrush_Free
================ Brush_Free Frees the brush with all of its faces and display list. Unlinks the brush from whichever chain it is in. Decrements
neo/tools/radiant/EditorBrush.cpp:2278
↓ 35 callersMethodCursorX
neo/ui/UserInterfaceLocal.h:70
↓ 35 callersMethodCursorY
neo/ui/UserInterfaceLocal.h:71
↓ 35 callersMethodDistance
neo/tools/comafx/CDIB.cpp:849
↓ 35 callersMethodGetFloat
neo/tools/common/RegistryOptions.h:109
↓ 35 callersMethodIsActive
neo/framework/async/AsyncServer.h:143
↓ 35 callersMethodOpenFileRead
=========== idFileSystemLocal::OpenFileRead =========== */
neo/framework/FileSystem.cpp:3388
↓ 35 callersMethodSetFlags
neo/idlib/Lexer.h:298
↓ 35 callersMethodSetLinearVelocity
================ idPhysics_AF::SetLinearVelocity ================ */
neo/game/physics/Physics_AF.cpp:7618
↓ 34 callersMethodGetBody
===================== idAFAttachment::GetBody ===================== */
neo/game/AFEntity.cpp:314
↓ 34 callersMethodGetBody
===================== idAFAttachment::GetBody ===================== */
neo/d3xp/AFEntity.cpp:314
↓ 34 callersMethodGetName
neo/d3xp/AF.h:66
↓ 34 callersMethodGetSettings
============ idAASLocal::GetSettings ============ */
neo/game/ai/AAS.cpp:125
↓ 34 callersMethodGetSide
neo/tools/compilers/aas/Brush.h:116
↓ 34 callersMethodNormalize
============= idDrawVert::Normalize ============= */
neo/idlib/geometry/DrawVert.cpp:38
↓ 34 callersMethodStripTrailing
============ idStr::StripTrailing ============ */
neo/idlib/Str.cpp:515
↓ 34 callersMethodUpdate
================ rvGEStatusBar::Update Updates the status bar by setting up each part's width and text ================ */
neo/tools/guied/GEStatusBar.cpp:83
↓ 34 callersMethodUpdateEntityDef
neo/renderer/RenderWorld.cpp:205
↓ 34 callersFunctionWriteFileString
================ WriteFileString ================ */
neo/tools/radiant/EditorMap.cpp:1427
↓ 33 callersMethodAddLightDef
================== AddLightDef ================== */
neo/renderer/RenderWorld.cpp:358
↓ 33 callersMethodCreate
neo/tools/radiant/GLWidget.cpp:140
↓ 33 callersFunctionCurl_tvnow
neo/curl/lib/timeval.c:81
↓ 33 callersMethodFindIndex
neo/idlib/containers/List.h:761
↓ 33 callersMethodGetNumValues
neo/idlib/math/Curve.h:56
↓ 33 callersFunctionGetParent
=============== GetParent =============== */
neo/MayaImport/maya_main.cpp:350
↓ 33 callersMethodGetViewType
neo/tools/radiant/XYWnd.h:154
↓ 33 callersMethodInit
================ idIK::Init ================ */
neo/d3xp/IK.cpp:122
↓ 33 callersMethodSetClipMask
================ idPhysics_Base::SetClipMask ================ */
neo/game/physics/Physics_Base.cpp:187
↓ 33 callersFunctionvsprintf
============ vsprintf Sets the value of the string using a vprintf interface. ============ */
neo/idlib/Str.cpp:1549
↓ 32 callersFunctionCurl_infof
neo/curl/lib/sendf.c:130
↓ 32 callersMethodFindMaterial
* Searches for a material that matches the specified search data. * @param name The name of the material to search. * @param searchData The search par
neo/tools/materialeditor/MaterialDocManager.cpp:655
↓ 32 callersMethodFreeFile
============= idFileSystemLocal::FreeFile ============= */
neo/framework/FileSystem.cpp:1145
↓ 32 callersMethodGetAnim
===================== idActor::GetAnim ===================== */
neo/d3xp/Actor.cpp:2069
↓ 32 callersMethodGetCenter
neo/idlib/bv/Bounds.h:211
↓ 32 callersMethodGetMasterPosition
================ idEntity::GetMasterPosition ================ */
neo/game/Entity.cpp:2221
↓ 32 callersMethodGetMasterPosition
================ idEntity::GetMasterPosition ================ */
neo/d3xp/Entity.cpp:2313
↓ 32 callersFunctionRB_DrawElementsWithCounters
================ RB_DrawElementsWithCounters ================ */
neo/renderer/tr_render.cpp:78
↓ 32 callersMethodReadAngles
================ idRestoreGame::ReadAngles ================ */
neo/game/gamesys/SaveGame.cpp:1068
↓ 32 callersMethodReadAngles
================ idRestoreGame::ReadAngles ================ */
neo/d3xp/gamesys/SaveGame.cpp:1073
↓ 32 callersMethodSet
============ idInternalCVar::Set ============ */
neo/framework/CVarSystem.cpp:305
↓ 32 callersFunctionSetSafeComboBoxSelection
================ SetSafeComboBoxSelection ================ */
neo/tools/comafx/StdAfx.cpp:319
↓ 32 callersMethodToRotation
===================== idQuat::ToRotation ===================== */
neo/idlib/math/Quat.cpp:46
↓ 32 callersMethodWriteAngles
================ idSaveGame::WriteAngles ================ */
neo/game/gamesys/SaveGame.cpp:318
↓ 32 callersMethodWriteAngles
================ idSaveGame::WriteAngles ================ */
neo/d3xp/gamesys/SaveGame.cpp:318
↓ 32 callersMethodpush_back
neo/renderer/tr_shadowbounds.cpp:52
↓ 31 callersMethodFindEntityDef
================ idGameLocal::FindEntityDef ================ */
neo/d3xp/Game_local.cpp:3368
↓ 31 callersMethodGetAnim
===================== idActor::GetAnim ===================== */
neo/game/Actor.cpp:2021
↓ 31 callersMethodGetFlags
neo/tools/compilers/aas/Brush.h:106
↓ 31 callersMethodGetSettings
============ idAASLocal::GetSettings ============ */
neo/d3xp/ai/AAS.cpp:125
↓ 31 callersMethodGetStartTime
===================== idAnimBlend::GetStartTime ===================== */
neo/game/anim/Anim_Blend.cpp:1527
↓ 31 callersMethodParse
================ idAFVector::Parse ================ */
neo/framework/DeclAF.cpp:56
↓ 31 callersMethodPosition
============== idVertexCache::Position this will be a real pointer with virtual memory, but it will be an int offset cast to a pointer with ARB_verte
neo/renderer/VertexCache.cpp:115
↓ 31 callersFunctionR_GlobalPointToLocal
neo/renderer/tr_main.cpp:522
↓ 31 callersMethodSize
================ idTypeDef::Size ================ */
neo/game/script/Script_Program.cpp:358
↓ 31 callersMethodSize
================ idTypeDef::Size ================ */
neo/d3xp/script/Script_Program.cpp:358
↓ 31 callersMethodTracePoint
neo/game/physics/Clip.h:333
↓ 31 callersMethodTracePoint
neo/d3xp/physics/Clip.h:333
↓ 31 callersMethodUpdateLightDef
================= UpdateLightDef The generation of all the derived interaction data will usually be deferred until it is visible in a scene Does not
neo/renderer/RenderWorld.cpp:383
↓ 31 callersFunctionogg_sync_buffer
neo/sound/OggVorbis/oggsrc/framing.c:506
↓ 31 callersFunctionogg_sync_wrote
neo/sound/OggVorbis/oggsrc/framing.c:531
↓ 30 callersMethodGetFlags
neo/framework/CVarSystem.h:130
↓ 30 callersMethodGetParent
neo/tools/common/PropTree/PropTreeItem.cpp:343
↓ 30 callersMethodInit
================ idIK::Init ================ */
neo/game/IK.cpp:122
↓ 30 callersMethodInsert
neo/idlib/Str.h:779
↓ 30 callersFunctionLittleShort
neo/idlib/Lib.cpp:279
↓ 30 callersMethodMessageBox
================= idSessionLocal::MessageBox ================= */
neo/framework/Session_menu.cpp:1254
↓ 30 callersMethodProjectVector
neo/idlib/math/Matrix.h:628
↓ 30 callersFunctionRB_LogComment
==================== RB_LogComment ==================== */
neo/renderer/tr_backend.cpp:112
↓ 30 callersFunctionReadString
================ ReadString ================ */
neo/idlib/Dict.cpp:585
↓ 30 callersFunctionSelect_Deselect
======================================================================================================================= =============================
neo/tools/radiant/SELECT.CPP:427
↓ 30 callersMethodSetItemImage
* Sets the appropriate item image based on the state of the item. * @param item The item to set. * @param mod Is the item modified * @param apply Does
neo/tools/materialeditor/MaterialTreeView.cpp:1806
↓ 30 callersMethodSetRefreshOnPrint
================== idCommonLocal::SetRefreshOnPrint ================== */
neo/framework/Common.cpp:315
↓ 30 callersMethodSkipUntilString
================ idLexer::SkipUntilString ================ */
neo/idlib/Lexer.cpp:1097
↓ 30 callersMethodSpawnEntityDef
================ idGameEdit::SpawnEntityDef ================ */
neo/d3xp/GameEdit.cpp:744
↓ 30 callersMethodToQuat
neo/idlib/math/Quat.h:391
↓ 30 callersMethodUpdateVisuals
================ idEntity::UpdateVisuals ================ */
neo/d3xp/Entity.cpp:1310
↓ 30 callersMethodWrite
================ idAFVector::Write ================ */
neo/framework/DeclAF.cpp:179
↓ 30 callersFunctionidSwap
neo/idlib/containers/List.h:77
↓ 29 callersMethodAdd
================ rvGESelectionMgr::Add Adds the given window to the selection list ================ */
neo/tools/guied/GESelectionMgr.cpp:69
↓ 29 callersMethodAddPoint
====================== idScreenRect::AddPoint ====================== */
neo/renderer/tr_main.cpp:58
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