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Functions20,015 in github.com/TTimo/doom3.gpl

↓ 7 callersMethodSetFrame
===================== idAnimBlend::SetFrame ===================== */
neo/game/anim/Anim_Blend.cpp:1255
↓ 7 callersMethodSetFrame
===================== idAnimBlend::SetFrame ===================== */
neo/d3xp/anim/Anim_Blend.cpp:1341
↓ 7 callersMethodSetMass
================ idPhysics_AF::SetMass ================ */
neo/game/physics/Physics_AF.cpp:6098
↓ 7 callersMethodSetMass
================ idPhysics_AF::SetMass ================ */
neo/d3xp/physics/Physics_AF.cpp:6099
↓ 7 callersMethodSetMovementType
================ idPhysics_Player::SetMovementType ================ */
neo/game/physics/Physics_Player.cpp:1683
↓ 7 callersMethodSetName
neo/ui/Winvar.h:53
↓ 7 callersMethodSetSize
neo/idlib/Heap.h:375
↓ 7 callersMethodSetSlowmo
================= idSoundWorldLocal::SetSlowmo ================= */
neo/sound/snd_world.cpp:2121
↓ 7 callersMethodSetSpawnId
neo/d3xp/Game_local.h:676
↓ 7 callersMethodSetString
============ idVarDef::SetString ============ */
neo/game/script/Script_Program.cpp:721
↓ 7 callersMethodSetUserInfo
=========== idGameLocal::SetUserInfo ============ */
neo/game/Game_local.cpp:740
↓ 7 callersMethodShow
================ idStaticEntity::Show ================ */
neo/game/Misc.cpp:1503
↓ 7 callersMethodShutdown
=========== idGameLocal::Shutdown shut down the entire game ============ */
neo/game/Game_local.cpp:333
↓ 7 callersMethodShutdown
=========== idGameLocal::Shutdown shut down the entire game ============ */
neo/d3xp/Game_local.cpp:407
↓ 7 callersMethodSize
================ idWindow::Size ================ */
neo/ui/Window.cpp:164
↓ 7 callersMethodStartMenu
============== idSessionLocal::StartMainMenu ============== */
neo/framework/Session_menu.cpp:52
↓ 7 callersFunctionSys_BeginWait
neo/tools/radiant/WIN_QE3.CPP:74
↓ 7 callersFunctionSys_LeaveCriticalSection
================== Sys_LeaveCriticalSection ================== */
neo/sys/posix/posix_threads.cpp:80
↓ 7 callersFunctionSys_Milliseconds
current time in ms, using sys_timeBase as origin NOTE: sys_timeBase*1000 + curtime -> ms since the Epoch 0x7fffffff ms - ~24 days or is it
neo/sys/linux/test_scheduler.c:49
↓ 7 callersMethodTeleport
================ idActor::Teleport ================ */
neo/game/Actor.cpp:1745
↓ 7 callersMethodTeleport
================ idActor::Teleport ================ */
neo/d3xp/Actor.cpp:1793
↓ 7 callersMethodUnPause
=============== idSoundWorldLocal::UnPause =============== */
neo/sound/snd_world.cpp:1434
↓ 7 callersMethodUnbind
================ idEntity::Unbind ================ */
neo/d3xp/Entity.cpp:2011
↓ 7 callersFunctionUndo_EndBrush
============= Undo_EndBrush ============= */
neo/tools/radiant/Undo.cpp:450
↓ 7 callersMethodUnion
====================== idScreenRect::Union ====================== */
neo/renderer/tr_main.cpp:113
↓ 7 callersMethodUnsentFragmentsLeft
Returns true if there are unsent fragments left.
neo/framework/async/MsgChannel.h:130
↓ 7 callersMethodUpdateEntitySel
neo/tools/radiant/EntityDlg.cpp:407
↓ 7 callersFunctionVectorNormalizeFast2
neo/renderer/tr_trisurf.cpp:1439
↓ 7 callersMethodWriteData
=============== idMsgQueue::WriteData =============== */
neo/framework/async/MsgChannel.cpp:219
↓ 7 callersFunction_decode_clear
clear out the current logical bitstream decoder */
neo/sound/OggVorbis/vorbissrc/vorbisfile.c:443
↓ 7 callersFunctionalSourcei
neo/openal/stubs.cpp:116
↓ 7 callersFunctioncurl_multi_remove_handle
neo/curl/lib/multi.c:182
↓ 7 callersFunctionemit_bits
neo/renderer/jpeg-6/jchuff.c:270
↓ 7 callersMethodgetSegmentPoint
neo/tools/radiant/splines.h:98
↓ 7 callersMethodgetTotalTime
neo/tools/radiant/splines.h:360
↓ 7 callersFunctionget_texture
neo/renderer/Model_lwo.cpp:1781
↓ 7 callersMethodhasAlpha
neo/tools/compilers/roqvq/NSBitmapImageRep.cpp:79
↓ 7 callersFunctionidStrListSortPaths
================ idStrListSortPaths Sorts the list of path strings alphabetically and makes sure folders come first. ================ */
neo/idlib/containers/StrList.h:178
↓ 7 callersFunctionjcopy_sample_rows
neo/renderer/jpeg-6/jutils.c:106
↓ 7 callersFunctionjpeg_set_colorspace
neo/renderer/jpeg-6/jcparam.c:364
↓ 7 callersFunctionjround_up
neo/renderer/jpeg-6/jutils.c:76
↓ 7 callersFunctionogg_page_granulepos
neo/sound/OggVorbis/oggsrc/framing.c:45
↓ 7 callersFunctionogg_stream_reset
neo/sound/OggVorbis/oggsrc/framing.c:807
↓ 7 callersFunctionoggpack_get_buffer
neo/sound/OggVorbis/oggsrc/bitwise.c:442
↓ 7 callersFunctionoggpack_reset
neo/sound/OggVorbis/oggsrc/bitwise.c:195
↓ 7 callersFunctionprintoption
neo/curl/lib/telnet.c:263
↓ 7 callersFunctionrange
neo/renderer/Model_lwo.cpp:507
↓ 7 callersFunctionvorbis_info_blocksize
blocksize 0 is guaranteed to be short, 1 is guarantted to be long. They may be equal, but short will never ge greater than long */
neo/sound/OggVorbis/vorbissrc/info.c:144
↓ 6 callersMethodAbs
neo/idlib/math/Math.h:774
↓ 6 callersMethodActivateTool
================== idCommonLocal::ActivateTool Activates or Deactivates a tool ================== */
neo/framework/Common.cpp:1007
↓ 6 callersMethodActive
neo/tools/radiant/XYWnd.h:126
↓ 6 callersMethodAddChatLine
=============== idMultiplayerGame::AddChatLine =============== */
neo/game/MultiplayerGame.cpp:2032
↓ 6 callersMethodAddChatLine
=============== idMultiplayerGame::AddChatLine =============== */
neo/d3xp/MultiplayerGame.cpp:2611
↓ 6 callersFunctionAddCubeFace
================ AddCubeFace ================ */
neo/renderer/Model.cpp:192
↓ 6 callersMethodAddPropItem
neo/tools/radiant/PropertyList.cpp:155
↓ 6 callersFunctionAddSelectablePoint
======================================================================================================================= =============================
neo/tools/radiant/XYWnd.cpp:230
↓ 6 callersFunctionAddSlash
======================================================================================================================= =============================
neo/tools/radiant/WIN_QE3.CPP:502
↓ 6 callersMethodAddToFront
neo/idlib/containers/LinkList.h:242
↓ 6 callersMethodAddValue
================ idDebugGraph::AddValue ================ */
neo/game/gamesys/DebugGraph.cpp:59
↓ 6 callersMethodAddValue
================ idDebugGraph::AddValue ================ */
neo/d3xp/gamesys/DebugGraph.cpp:59
↓ 6 callersMethodAlignSelected
================ rvGEWorkspace::AlignSelected Align the selected items to the first one using the given align type ================ */
neo/tools/guied/GEWorkspace.cpp:1698
↓ 6 callersMethodAppendArg
============ idCmdArgs::AppendArg ============ */
neo/idlib/CmdArgs.cpp:177
↓ 6 callersMethodApplyMaterialChanges
* Applies any changes to the material * @param force If true then the material will be applied regardless of the number of changes. */
neo/tools/materialeditor/MaterialDoc.cpp:571
↓ 6 callersMethodArgCompletion
============ idCmdSystemLocal::ArgCompletion ============ */
neo/framework/CmdSystem.cpp:445
↓ 6 callersFunctionBINBYTES
neo/sound/OggVorbis/vorbissrc/bitrate.c:30
↓ 6 callersMethodBaseForPlane
neo/idlib/geometry/Winding.h:255
↓ 6 callersMethodBitBlt
neo/tools/comafx/CDIB.cpp:320
↓ 6 callersFunctionBoxPlaneClip
============ BoxPlaneClip ============ */
neo/idlib/bv/Box.cpp:581
↓ 6 callersFunctionBrush_Clone
================ Brush_Clone does not add the brush to any lists ================ */
neo/tools/radiant/EditorBrush.cpp:2353
↓ 6 callersFunctionBrush_SetTexture
================ Brush_SetTexture ================ */
neo/tools/radiant/EditorBrush.cpp:2769
↓ 6 callersMethodCapLength
neo/idlib/Str.h:859
↓ 6 callersMethodCheck
neo/tools/common/PropTree/PropTreeItem.cpp:156
↓ 6 callersMethodCheckModel
============ idClipModel::CheckModel ============ */
neo/d3xp/physics/Clip.cpp:604
↓ 6 callersMethodClear
================ buttonState_t::Clear ================ */
neo/framework/UsercmdGen.cpp:282
↓ 6 callersMethodClearAllJoints
===================== idAnimator::ClearAllJoints ===================== */
neo/game/anim/Anim_Blend.cpp:3670
↓ 6 callersMethodClearAllJoints
===================== idAnimator::ClearAllJoints ===================== */
neo/d3xp/anim/Anim_Blend.cpp:3756
↓ 6 callersMethodClipRotation
================ idPhysics_AF::ClipRotation ================ */
neo/game/physics/Physics_AF.cpp:7707
↓ 6 callersMethodClipRotation
================ idPhysics_AF::ClipRotation ================ */
neo/d3xp/physics/Physics_AF.cpp:7708
↓ 6 callersMethodClipTranslation
================ idPhysics_AF::ClipTranslation ================ */
neo/game/physics/Physics_AF.cpp:7672
↓ 6 callersMethodClipTranslation
================ idPhysics_AF::ClipTranslation ================ */
neo/d3xp/physics/Physics_AF.cpp:7673
↓ 6 callersMethodCmpLT
============ idSIMD_SSE::CmpLT dst[i] |= ( src0[i] < constant ) << bitNum; ============ */
neo/idlib/math/Simd_SSE2.cpp:66
↓ 6 callersMethodCommandCompletion
============ idCmdSystemLocal::CommandCompletion ============ */
neo/framework/CmdSystem.cpp:432
↓ 6 callersMethodConfig
idListGUI interface
neo/ui/ListGUILocal.h:46
↓ 6 callersMethodConvertTimeToFrame
==================== idMD5Anim::ConvertTimeToFrame ==================== */
neo/game/anim/Anim.cpp:384
↓ 6 callersMethodConvertTimeToFrame
==================== idMD5Anim::ConvertTimeToFrame ==================== */
neo/d3xp/anim/Anim.cpp:384
↓ 6 callersMethodCopy
neo/tools/guied/GEWorkspace.cpp:1962
↓ 6 callersFunctionCurl_base64_decode
* Curl_base64_decode() * * Given a base64 string at src, decode it into the memory pointed to by * dest. Returns the length of the decoded data. *
neo/curl/lib/base64.c:81
↓ 6 callersFunctionCurl_compareheader
* Curl_compareheader() * * Returns TRUE if 'headerline' contains the 'header' with given 'content'. * Pass headers WITH the colon. */
neo/curl/lib/http.c:676
↓ 6 callersFunctionCurl_hash_destroy
neo/curl/lib/hash.c:277
↓ 6 callersFunctionCurl_pgrsUpdate
neo/curl/lib/progress.c:206
↓ 6 callersMethodDLL_GetProcAddress
neo/sys/sys_local.cpp:115
↓ 6 callersMethodDLL_Unload
neo/sys/sys_local.cpp:119
↓ 6 callersMethodDamage
================ idExplodingBarrel::Damage ================ */
neo/d3xp/Moveable.cpp:1227
↓ 6 callersMethodDebugClearPolygons
==================== idRenderWorldLocal::DebugClearPolygons ==================== */
neo/renderer/RenderWorld.cpp:2008
↓ 6 callersMethodDeleteMaterial
* Deletes a material. * @param material The material to be deleted. * @param addUndo Can this operation be undone. */
neo/tools/materialeditor/MaterialDocManager.cpp:252
↓ 6 callersMethodDisable
===================== idAnimState::Disable ===================== */
neo/game/Actor.cpp:291
↓ 6 callersMethodDisable
===================== idAnimState::Disable ===================== */
neo/d3xp/Actor.cpp:291
↓ 6 callersMethodDoModal
================ rvDebuggerFindDlg::DoModal Launch the dialog ================ */
neo/tools/debugger/DebuggerFindDlg.cpp:54
↓ 6 callersMethodDraw
================ idTarget_EndLevel::Draw ================ */
neo/game/EndLevel.cpp:115
↓ 6 callersMethodDraw
================ idTarget_EndLevel::Draw ================ */
neo/d3xp/EndLevel.cpp:115
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