↓ 4 callersMethodtext_add_at_16(string text, in Matrix transform, TextStyle style, TextAlign position, TextAlign align, float off_x, float of
StereoKit/Native/NativeAPI.cs:313
↓ 4 callersMethodtext_add_in_16(string text, in Matrix transform, Vec2 size, TextFit fit, TextStyle style, TextAlign position, TextAlign alig
StereoKit/Native/NativeAPI.cs:314
↓ 3 callersMethodFromMemory<summary>Loads an image file stored in memory directly into a texture! Supported formats are: jpg, png, tga, bmp, psd, gif, hdr, pic. Asset Id will be
StereoKit/Assets/Tex.cs:569
↓ 3 callersMethodTypeName(CppType type, string varName, Dictionary<string, string> delegateDefinitions, bool constant, int pointer, int
tools/StereoKitAPIGen/CSharp/CSTypes.cs:115