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hub / github.com/StereoKit/StereoKit / input_text_inject_char

Method input_text_inject_char

StereoKit/Native/NativeAPI.cs:584–584  ·  view source on GitHub ↗
(uint character)

Source from the content-addressed store, hash-verified

582 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern uint input_text_consume ();
583 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void input_text_reset ();
584 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void input_text_inject_char(uint character);
585 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void input_hand_visible (Handed hand, [MarshalAs(UnmanagedType.Bool)] bool visible);
586 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void input_hand_solid (Handed hand, [MarshalAs(UnmanagedType.Bool)] bool solid);
587 [DllImport(dll, CharSet = cSet, CallingConvention = call)] public static extern void input_hand_material(Handed hand, IntPtr material);

Callers 1

TextInjectCharMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected