This will inject a UTF32 Unicode text character into StereoKit's text input queue. It will be available at the start of the next frame, and will be indistinguishable from normal text entry. This will _not_ submit key press/release events to StereoKit's input queue, use KeyInjectPress/Release for that. An unsigned integer representing a single UTF3
(uint unicodeCharUTF32)
| 569 | /// <param name="unicodeCharUTF32">An unsigned integer representing a |
| 570 | /// single UTF32 character.</param> |
| 571 | public static void TextInjectChar(uint unicodeCharUTF32) => NativeAPI.input_text_inject_char(unicodeCharUTF32); |
| 572 | /// <summary>This will convert a C# string into a number of UTF32 |
| 573 | /// Unicode text characters, and inject them into StereoKit's text |
| 574 | /// input queue. It will be available at the start of the next frame, |
nothing calls this directly
no test coverage detected