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github.com/SmartlyDressedGames/U3-SDK
/ functions
Functions
15,732 in github.com/SmartlyDressedGames/U3-SDK
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Functions
15,732
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Types & classes
2,884
↓ 6 callers
Method
GetDialogueTargetWorldPosition
()
Assets/Runtime/Assembly-CSharp/Unturned/Player/Player.cs:1857
↓ 6 callers
Method
GetFontSize
(ESleekFontSize fontSize)
Assets/Runtime/Assembly-CSharp/Glazier_uGUI/GlazierUtils_uGUI.cs:46
↓ 6 callers
Method
GetFontStyleFlags
(FontStyle fontStyle)
Assets/Runtime/Assembly-CSharp/Glazier_uGUI/GlazierUtils_uGUI.cs:71
↓ 6 callers
Method
GetHorizontalSqrMagnitude
<summary> Get squared length along the XZ plane. </summary>
Assets/Runtime/UnityEx/Vector3Ex.cs:122
↓ 6 callers
Method
GetMainVolume
()
Assets/Runtime/Assembly-CSharp/Unturned/Level/CartographyVolumeManager.cs:11
↓ 6 callers
Method
GetMax
<summary> Get component with highest value. </summary>
Assets/Runtime/UnityEx/Vector3Ex.cs:98
↓ 6 callers
Method
GetOriginName
()
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/Asset.cs:91
↓ 6 callers
Method
GetPageCount
<summary> I often find myself looking back for this particular equation, so decided to stick it in here. Sort of a ceiled integer division. Credit to
Assets/Runtime/UnityEx/MathfEx.cs:258
↓ 6 callers
Method
GetRandomIndex
(this T[] array)
Assets/Runtime/Assembly-CSharp/Unturned/Utils/ArrayEx.cs:11
↓ 6 callers
Method
GetServerRealTime
<summary> <para> Steam server time. Number of seconds since January 1, 1970, GMT (i.e unix time)</para> </summary>
Assets/com.rlabrecque.steamworks.net/Runtime/autogen/isteamutils.cs:43
↓ 6 callers
Method
GetSteamNetworkingMessages
()
Assets/com.rlabrecque.steamworks.net/Runtime/Steam.cs:438
↓ 6 callers
Method
GetSteamParentalSettings
()
Assets/com.rlabrecque.steamworks.net/Runtime/Steam.cs:432
↓ 6 callers
Method
InvokeActiveFiltersReplaced
()
Assets/Runtime/Assembly-CSharp/Unturned/Settings/FilterSettings.cs:262
↓ 6 callers
Method
IsFinite
(this float value)
Assets/Runtime/Assembly-CSharp/Unturned/Utils/FloatExtension.cs:9
↓ 6 callers
Method
IsNormalized
(this Vector3 vector, float threshold = 0.001f)
Assets/Runtime/UnityEx/Vector3Ex.cs:11
↓ 6 callers
Method
IsReferenceTo
<summary> Doesn't only check (Get() == asset) because a new asset may have loaded. Rather, checks whether GUID points at asset. If asset is null, retu
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/CachingAssetRef.cs:60
↓ 6 callers
Method
IsValid
()
Assets/com.rlabrecque.steamworks.net/Runtime/types/SteamClientPublic/CGameID.cs:73
↓ 6 callers
Method
LoadState
(uint scratch, int scratchBitCount, byte[] buffer, int bufferLength)
Assets/Runtime/SDG.NetPak/NetPakReader.cs:106
↓ 6 callers
Method
ParseGuid
(this IDatValue valueNode, System.Guid defaultValue = default)
Assets/Runtime/UnturnedDat/DatValueEx.cs:172
↓ 6 callers
Method
ServerAddKnownMissingAsset
<summary> By default if the client submits an asset guid which the server cannot find an asset for the client will be kicked. This is necessary to pre
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/ClientAssetIntegrity.cs:37
↓ 6 callers
Method
SetMargins
<summary> Enables builder pattern for dat edits. </summary>
Assets/Runtime/UnturnedDat/EditableDatNode.cs:90
↓ 6 callers
Method
ToString
()
Assets/Runtime/Assembly-CSharp/Framework/Landscapes/SplatmapCoord.cs:41
↓ 6 callers
Method
TryGetParsedComment
(out DatComment comment)
Assets/Runtime/UnturnedDat/DatList.cs:101
↓ 6 callers
Method
ValidateNotDestroyed
<summary> Unlike glazier implementation, this class is not pooled and should not be used after destroy. </summary>
Assets/Runtime/SDG.Glazier/SleekWrapper.cs:425
↓ 6 callers
Method
ViewItem
(int itemdefid)
Assets/Runtime/Assembly-CSharp/ItemStore/ItemStore.cs:51
↓ 6 callers
Method
WarningFormat
(string format, params object[] args)
Assets/Runtime/Assembly-CSharp/Unturned/Network/NetworkSnapshotBuffer.cs:243
↓ 6 callers
Method
Write
(DatWriter writer, EAssetType legacyAssetType)
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/SpawnAsset.cs:89
↓ 6 callers
Method
WriteDictionaryEnd
()
Assets/Runtime/UnturnedDat/DatWriter.cs:370
↓ 6 callers
Method
WriteListEnd
()
Assets/Runtime/UnturnedDat/DatWriter.cs:418
↓ 6 callers
Method
WriteUnsignedNormalizedFloat
<summary> Encode a float in the range [0.0, 1.0]. Endpoints are encoded exactly, but not the midpoint (0.5). </summary>
Assets/Runtime/SDG.NetPak/SystemNetPakWriterEx.cs:161
↓ 6 callers
Method
addItem
(IDevkitHierarchyItem item)
Assets/Runtime/Assembly-CSharp/Framework/Devkit/LevelHierarchy.cs:71
↓ 6 callers
Method
beginObject
(string key)
Assets/Runtime/Assembly-CSharp/Framework/IO/FormattedFiles/KeyValueTables/KeyValueTableWriter.cs:100
↓ 6 callers
Function
calculateHandleOffsets
()
Assets/Runtime/Assembly-CSharp/Unturned/Edit/EditorObjects.cs:218
↓ 6 callers
Method
checkBeacon
(byte nav)
Assets/Runtime/Assembly-CSharp/Unturned/Managers/BeaconManager.cs:40
↓ 6 callers
Method
checkPointValid
(Vector3 point)
Assets/Runtime/Assembly-CSharp/Unturned/Managers/SafezoneManager.cs:14
↓ 6 callers
Method
checkSafe
(Vector3 point)
Assets/Runtime/Assembly-CSharp/Unturned/Level/LevelGround.cs:252
↓ 6 callers
Method
claim
()
Assets/Runtime/Assembly-CSharp/Framework/Utilities/Pool.cs:52
↓ 6 callers
Method
combine
(params byte[][] hashes)
Assets/Runtime/Assembly-CSharp/Unturned/Utils/Hash.cs:76
↓ 6 callers
Method
endObject
()
Assets/Runtime/Assembly-CSharp/Framework/IO/FormattedFiles/KeyValueTables/KeyValueTableWriter.cs:121
↓ 6 callers
Method
getCachedDetails
<summary> Get cached workshop item details. </summary>
Assets/Runtime/Assembly-CSharp/Provider/Services/TempSteamworksWorkshop.cs:190
↓ 6 callers
Method
getInventoryStatTrackerValue
(ulong instance, out EStatTrackerType type, out int kills)
Assets/Runtime/Assembly-CSharp/Provider/Services/TempSteamworksEconomy.cs:457
↓ 6 callers
Method
getInventoryTargetID
(int item, out System.Guid item_guid, out System.Guid vehicle_guid)
Assets/Runtime/Assembly-CSharp/Provider/Services/TempSteamworksEconomy.cs:778
↓ 6 callers
Method
getLocalizedName
()
Assets/Runtime/Assembly-CSharp/Unturned/Level/LevelInfo.cs:371
↓ 6 callers
Method
getMaterialInstance
(Transform target)
Assets/Runtime/Assembly-CSharp/Unturned/Tools/HighlighterTool.cs:221
↓ 6 callers
Method
getSection
(byte section)
Assets/Runtime/Assembly-CSharp/Unturned/Interactable/InteractableObjectRubble.cs:135
↓ 6 callers
Method
getTangent
(int index)
Assets/Runtime/Assembly-CSharp/Unturned/Level/Road.cs:41
↓ 6 callers
Method
getUInt32FromIP
(string ip)
Assets/Runtime/Assembly-CSharp/Unturned/Utils/Parser.cs:174
↓ 6 callers
Method
hint
(EEditorMessage message, string text)
Assets/Runtime/Assembly-CSharp/Unturned/Edit/EditorUI.cs:22
↓ 6 callers
Method
make
(Zombie zombie, Vector3 direction, IDamageMultiplier multiplier, ELimb limb)
Assets/Runtime/Assembly-CSharp/Unturned/Damage/ZombieDamageParameters.cs:92
↓ 6 callers
Method
open
()
Assets/Runtime/Assembly-CSharp/Unturned/UI/Player/PlayerPauseUI.cs:45
↓ 6 callers
Method
open
()
Assets/Runtime/Assembly-CSharp/Unturned/UI/Menu/Survivors/MenuSurvivorsClothingItemUI.cs:32
↓ 6 callers
Method
open
()
Assets/Runtime/Assembly-CSharp/Unturned/UI/Menu/Configuration/MenuConfigurationUI.cs:21
↓ 6 callers
Method
printLine
(string message)
Assets/Runtime/Assembly-CSharp/Unturned/Managers/Logs.cs:206
↓ 6 callers
Method
readByteArray
(string key)
Assets/Runtime/Assembly-CSharp/Unturned/Files/Data.cs:108
↓ 6 callers
Method
readObject
(string key)
Assets/Runtime/Assembly-CSharp/Framework/IO/FormattedFiles/KeyValueTables/KeyValueTableReader.cs:192
↓ 6 callers
Method
readUInt64
(string key, ulong defaultValue = 0)
Assets/Runtime/Assembly-CSharp/Unturned/Files/Data.cs:175
↓ 6 callers
Method
release
(T item)
Assets/Runtime/Assembly-CSharp/Framework/Utilities/Pool.cs:81
↓ 6 callers
Method
removeItem
(IDevkitHierarchyItem item)
Assets/Runtime/Assembly-CSharp/Framework/Devkit/LevelHierarchy.cs:77
↓ 6 callers
Method
reset
()
Assets/Runtime/Assembly-CSharp/Unturned/Files/Data.cs:531
↓ 6 callers
Method
say
<summary> Server send message to specific player. Used in vanilla for the welcome message. Should not be removed because plugins may depend on it. </s
Assets/Runtime/Assembly-CSharp/Unturned/Managers/ChatManager.cs:668
↓ 6 callers
Method
searchGameObjectForErrors
<summary> Relatively efficiently find mesh components, and log an error if their mesh is missing, among other checks. </summary>
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/AssetValidation.cs:47
↓ 6 callers
Method
sendRevive
(Vector3 position, float angle)
Assets/Runtime/Assembly-CSharp/Unturned/Animals/Animal.cs:440
↓ 6 callers
Method
setFlag
(ushort id, short value)
Assets/Runtime/Assembly-CSharp/Unturned/Player/PlayerQuests.cs:991
↓ 6 callers
Method
unload
()
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/Bundle.cs:264
↓ 6 callers
Method
updateRichPresence
<summary> Call whenever something impacting rich presence changes for example loading a server or changing lobbies. </summary>
Assets/Runtime/Assembly-CSharp/Unturned/Provider/Provider.cs:350
↓ 6 callers
Method
writeUInt64
(string key, ulong value)
Assets/Runtime/Assembly-CSharp/Unturned/Files/Data.cs:411
↓ 5 callers
Method
AddDeclaration
<summary> Adds a new "{{Cargo/name" even if one already exists. </summary>
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/CargoExporter.cs:112
↓ 5 callers
Method
AdjustPosition
<summary> If level is using underground allowlist then conditionally clamp world-space position. </summary>
Assets/Runtime/Assembly-CSharp/Unturned/Level/UndergroundWhitelist.cs:33
↓ 5 callers
Method
AnimatePositionScale
(float newPositionScale_X, float newPositionScale_Y, ESleekLerp lerp, float time)
Assets/Runtime/SDG.Glazier/Sleek.cs:177
↓ 5 callers
Method
ApplyModHooks
(CraftingTagProviderComponent provider)
Assets/Runtime/Assembly-CSharp/Unturned/Level/CraftingTagProvider.cs:42
↓ 5 callers
Method
Capsule
(Vector3 begin, Vector3 end, float radius, Color color, float lifespan = 0.0f, EGizmoLayer layer = EGizmoLayer
Assets/Runtime/Assembly-CSharp/Unturned/Utils/RuntimeGizmos.cs:141
↓ 5 callers
Method
Clear
()
Assets/Runtime/Assembly-CSharp/Unturned/Settings/PlaySettings.cs:27
↓ 5 callers
Method
ClientRequestUpdate
(EMannequinUpdateMode updateMode)
Assets/Runtime/Assembly-CSharp/Unturned/Interactable/InteractableMannequin.cs:475
↓ 5 callers
Method
ClientSetAdminUsageFlagActive
<summary> Called on the client to notify the server of admin usage changes (if any). </summary>
Assets/Runtime/Assembly-CSharp/Unturned/Player/Player.cs:910
↓ 5 callers
Method
ConsumeKeyDown
<summary> Should be used anywhere that Input.GetKeyDown opens a UI. Each frame one input event can be consumed. This is a hack to prevent multiple UI
Assets/Runtime/Assembly-CSharp/Unturned/Utils/InputEx.cs:45
↓ 5 callers
Method
CopyFrom
(ServerListFilters source)
Assets/Runtime/Assembly-CSharp/Unturned/Settings/FilterSettings.cs:119
↓ 5 callers
Method
CreateDefault
(bool singleplayer)
Assets/Runtime/Assembly-CSharp/Unturned/Settings/PlayConfigData.cs:78
↓ 5 callers
Method
DeleteAmount
<summary> Serverside delete an amount of this item. </summary> <param name="alwaysDeleteAtZeroAmount">False for crafting where original item can be ke
Assets/Runtime/Assembly-CSharp/Unturned/Player/InventorySearch.cs:274
↓ 5 callers
Method
DestroyIntoPool
(float t)
Assets/Runtime/Assembly-CSharp/Unturned/Tools/PoolReference.cs:21
↓ 5 callers
Method
EndAuthSession
<summary> <para> Stop tracking started by BeginAuthSession - called when no longer playing game with this entity</para> </summary>
Assets/com.rlabrecque.steamworks.net/Runtime/autogen/isteamuser.cs:223
↓ 5 callers
Method
Equals
<summary> Used to find overrides in json file. </summary>
Assets/Runtime/Assembly-CSharp/Unturned/Settings/PlayConfigData.cs:160
↓ 5 callers
Method
Equals
(DevkitSelection other)
Assets/Runtime/Assembly-CSharp/Framework/Devkit/DevkitSelection.cs:33
↓ 5 callers
Method
ExceptionHandler
We catch exceptions inside callbacks and reroute them here. For some reason throwing an exception causes RunCallbacks() to break otherwise. If you hav
Assets/com.rlabrecque.steamworks.net/Runtime/CallbackDispatcher.cs:37
↓ 5 callers
Method
FindBarricadeByRootTransform
(Transform transform)
Assets/Runtime/Assembly-CSharp/Unturned/Managers/BarricadeManager.cs:2524
↓ 5 callers
Method
FindExplosionEffectAsset
()
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/VehicleAsset.cs:1201
↓ 5 callers
Method
FindItemAsset
()
Assets/Runtime/Assembly-CSharp/Unturned/Inventory/BlueprintOutput.cs:24
↓ 5 callers
Method
FindVehicleByGuidAndHandleRedirects
<summary> Handles VehicleRedirectorAsset (if any) and returns actual vehicle asset (if any). </summary>
Assets/Runtime/Assembly-CSharp/Unturned/Tools/VehicleTool.cs:66
↓ 5 callers
Method
FromUtcUnixTimeSeconds
(uint time)
Assets/Runtime/SystemEx/DateTimeEx.cs:11
↓ 5 callers
Method
GatherOwnerAndClientConnectionsWithinSphere
(Vector3 position, float radius)
Assets/Runtime/Assembly-CSharp/Unturned/Provider/SteamChannel.cs:187
↓ 5 callers
Method
GetAccountID
()
Assets/com.rlabrecque.steamworks.net/Runtime/types/SteamClientPublic/CSteamID.cs:189
↓ 5 callers
Method
GetBlueprintByIndex
(this IBlueprintOwner blueprintOwner, int index)
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/CraftingAsset.cs:34
↓ 5 callers
Method
GetBufferSegmentLength
()
Assets/Runtime/SDG.NetPak/NetPakReader.cs:133
↓ 5 callers
Method
GetDefaultGroup
()
Assets/Runtime/Assembly-CSharp/Unturned/Settings/UnturnedAudioMixer.cs:13
↓ 5 callers
Method
GetEAccountType
()
Assets/com.rlabrecque.steamworks.net/Runtime/types/SteamClientPublic/CSteamID.cs:197
↓ 5 callers
Method
GetItemState
<summary> <para> get EItemState flags about item on this client</para> </summary>
Assets/com.rlabrecque.steamworks.net/Runtime/autogen/isteamugc.cs:575
↓ 5 callers
Method
GetListings
<summary> Already filtered to only return locally known items which pass country restrictions. </summary>
Assets/Runtime/Assembly-CSharp/ItemStore/ItemStore.cs:138
↓ 5 callers
Method
GetLocalDisplayName
<summary> Players can set a "nickname" which is only shown to the members in their group. </summary>
Assets/Runtime/Assembly-CSharp/Unturned/Provider/SteamPlayer.cs:676
↓ 5 callers
Method
GetNetId
()
Assets/Runtime/Assembly-CSharp/Unturned/Player/Player.cs:1851
↓ 5 callers
Method
GetNormalizedCursorPosition
()
Assets/Runtime/Assembly-CSharp/Glazier_uGUI/GlazierElementBase_uGUI.cs:356
↓ 5 callers
Method
GetSteamAppList
()
Assets/com.rlabrecque.steamworks.net/Runtime/Steam.cs:426
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