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github.com/SmartlyDressedGames/U3-SDK
/ types & classes
Types & classes
2,884 in github.com/SmartlyDressedGames/U3-SDK
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Functions
15,732
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Types & classes
2,884
↓ 14 callers
Class
DontDestroyOnLoad
Assets/Runtime/Assembly-CSharp/General/DontDestroyOnLoad.cs:7
Class
AACylinderVolume
Assets/Runtime/Assembly-CSharp/Framework/Utilities/AACylinderVolume.cs:9
Class
AccountID_t
Assets/com.rlabrecque.steamworks.net/Runtime/types/SteamTypes/AccountID_t.cs:18
Class
Achievement
Assets/Runtime/Assembly-CSharp/Unturned/Level/Achievement.cs:9
Class
AchievementStatusData
Assets/Runtime/Assembly-CSharp/Unturned/Settings/StatusData.cs:30
Class
Acid
Assets/Runtime/Assembly-CSharp/Unturned/Throwables/Acid.cs:9
Class
Action
Assets/Runtime/Assembly-CSharp/Unturned/Inventory/Action.cs:7
Class
ActionBlueprint
Assets/Runtime/Assembly-CSharp/Unturned/Inventory/ActionBlueprint.cs:7
Class
ActivationEventHook
Assets/Runtime/Assembly-CSharp/Unturned/ModHooks/ActivationEventHook.cs:10
Class
ActiveBeaconsUpdated_t
The list of active beacons may have changed
Assets/com.rlabrecque.steamworks.net/Runtime/autogen/SteamCallbacks.cs:1423
Class
AddAppDependencyResult_t
----------------------------------------------------------------------------- Purpose: The result of a call to AddAppDependency ----------------------
Assets/com.rlabrecque.steamworks.net/Runtime/autogen/SteamCallbacks.cs:2326
Class
AddUGCDependencyResult_t
----------------------------------------------------------------------------- Purpose: The result of a call to AddDependency -------------------------
Assets/com.rlabrecque.steamworks.net/Runtime/autogen/SteamCallbacks.cs:2302
Class
AddressRateLimitingEntry
Assets/Runtime/Assembly-CSharp/Unturned/Provider/TransportConnectionRateLimiter.cs:23
Class
AirdropAsset
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/AirdropAsset.cs:9
Class
AirdropDevkitNode
Assets/Runtime/Assembly-CSharp/Framework/Devkit/AirdropDevkitNode.cs:12
Class
AirdropDevkitNodeSystem
Assets/Runtime/Assembly-CSharp/Framework/Devkit/AirdropDevkitNodeSystem.cs:11
Class
AirdropInfo
Assets/Runtime/Assembly-CSharp/Unturned/Managers/LevelManager.cs:73
Class
AirdropNode
Assets/Runtime/Assembly-CSharp/Unturned/Level/AirdropNode.cs:9
Class
AirdropSpawner
<summary> Allows Unity events to call in airdrops. </summary>
Assets/Runtime/Assembly-CSharp/Unturned/ModHooks/AirdropSpawner.cs:15
Class
AlertTool
Assets/Runtime/Assembly-CSharp/Unturned/Tools/AlertTool.cs:16
Class
AmbianceAudioInstance
Assets/Runtime/Assembly-CSharp/Unturned/Level/LevelLighting.cs:2444
Class
AmbianceUtility
Assets/Runtime/Assembly-CSharp/Framework/Devkit/AmbianceUtility.cs:9
Class
AmbianceVolume
Assets/Runtime/Assembly-CSharp/Framework/Devkit/AmbianceVolume.cs:56
Class
AmbianceVolumeManager
Assets/Runtime/Assembly-CSharp/Framework/Devkit/AmbianceSystem.cs:10
Class
AmbianceVolumeTimeOfDaySettings
Assets/Runtime/Assembly-CSharp/Framework/Devkit/AmbianceVolume.cs:30
Class
AnalogAction_t
Assets/com.rlabrecque.steamworks.net/Runtime/types/SteamInput/SteamInputActionEvent_t.cs:34
Class
Animal
Assets/Runtime/Assembly-CSharp/Unturned/Animals/Animal.cs:10
Class
AnimalAsset
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/AnimalAsset.cs:9
Class
AnimalDamageMultiplier
Assets/Runtime/Assembly-CSharp/Unturned/Damage/AnimalDamageMultiplier.cs:7
Class
AnimalManager
Assets/Runtime/Assembly-CSharp/Unturned/Managers/AnimalManager.cs:106
Class
AnimalSpawn
Assets/Runtime/Assembly-CSharp/Unturned/Level/AnimalSpawn.cs:7
Class
AnimalSpawnpoint
Assets/Runtime/Assembly-CSharp/Unturned/Level/AnimalSpawnpoint.cs:9
Class
AnimalTable
Assets/Runtime/Assembly-CSharp/Unturned/Level/AnimalTable.cs:10
Class
AnimalTier
Assets/Runtime/Assembly-CSharp/Unturned/Level/AnimalTier.cs:9
Class
AnimalsConfigData
Assets/Runtime/Assembly-CSharp/Unturned/Settings/PlayConfigData.cs:1206
Class
AppBuild
Assets/Editor/SteamCmd/AppBuild.cs:21
Class
AppId_t
Assets/com.rlabrecque.steamworks.net/Runtime/types/SteamTypes/AppId_t.cs:18
Class
AppNews
Assets/Runtime/Assembly-CSharp/Unturned/UI/Menu/News/AppNews.cs:7
Class
AppProofOfPurchaseKeyResponse_t
----------------------------------------------------------------------------- Purpose: response to RequestAppProofOfPurchaseKey/RequestAllProofOfPurch
Assets/com.rlabrecque.steamworks.net/Runtime/autogen/SteamCallbacks.cs:68
Class
AppResumingFromSuspend_t
k_iSteamUtilsCallbacks + 15 through 35 are taken
Assets/com.rlabrecque.steamworks.net/Runtime/autogen/SteamCallbacks.cs:2849
Class
ArenaCompactorVolume
Assets/Runtime/Assembly-CSharp/Unturned/Level/ArenaCompactorVolume.cs:7
Class
ArenaCompactorVolumeManager
Assets/Runtime/Assembly-CSharp/Unturned/Level/ArenaCompactorVolumeManager.cs:9
Class
ArenaGameMode
Assets/Runtime/Assembly-CSharp/Unturned/Game/ArenaGameMode.cs:7
Class
ArenaLoadout
Assets/Runtime/Assembly-CSharp/Unturned/Settings/PlayConfigData.cs:1892
Class
ArenaNode
Assets/Runtime/Assembly-CSharp/Unturned/Level/ArenaNode.cs:9
Class
ArenaPlayer
Assets/Runtime/Assembly-CSharp/Unturned/Managers/LevelManager.cs:38
Class
ArrayEx
Assets/Runtime/Assembly-CSharp/Unturned/Utils/ArrayEx.cs:9
Class
ArrayEx
Assets/Runtime/SystemEx/ArrayEx.cs:9
Class
AssemblyFileSettings
Assets/Runtime/Assembly-CSharp/Framework/Modules/ModuleHook.cs:169
Class
Asset
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/Asset.cs:27
Class
AssetBundleCustomData
Assets/Runtime/Assembly-CSharp/Unturned/ModHooks/AssetBundleCustomData.cs:10
Class
AssetBundleVersion
<summary> Used to aid backwards compatibility as much as possible when transitioning Unity versions breaks asset bundles. </summary>
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/Assets.cs:30
Class
AssetConsolidation
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/AssetConsolidation.cs:11
Class
AssetDefinition
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/AssetsWorker.cs:44
Class
AssetIdListExporter
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/AssetIdListExporter.cs:12
Class
AssetImporterEx
Assets/Editor/Assembly-CSharp-Editor/Importers/AssetImporterEx.cs:10
Class
AssetLoadingStats
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/Assets.cs:57
Class
AssetMapping
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/Assets.cs:177
Class
AssetNameAscendingComparator
Assets/Runtime/Assembly-CSharp/Unturned/UI/Edit/EditorLevelObjectsUI.cs:10
Class
AssetOrigin
<summary> Replacement for enum origin. </summary>
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/AssetOrigin.cs:21
Class
AssetReference
<summary> Nelson 2025-04-08: newer code should probably use CachingAssetRef instead. (Or CachingLegacyAssetRef if legacy ID support is necessary.) </s
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/AssetReference.cs:14
Class
AssetValidation
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/AssetValidation.cs:11
Class
Assets
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/Assets.cs:125
Class
AssetsWorker
<summary> Responsible for loading asset definitions on a separate thread. </summary>
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/AssetsWorker.cs:21
Class
AssociateWithClanResult_t
Sent as a reply to AssociateWithClan()
Assets/com.rlabrecque.steamworks.net/Runtime/autogen/SteamCallbacks.cs:534
Class
Attachments
Assets/Runtime/Assembly-CSharp/Unturned/Attachments/Attachments.cs:10
Enum
AudioPlayback_Status
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
Assets/com.rlabrecque.steamworks.net/Runtime/autogen/SteamEnums.cs:873
Class
AudioPreferenceData
Assets/Runtime/Assembly-CSharp/Unturned/Settings/PreferenceData.cs:27
Class
AudioReference
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/AudioReference.cs:10
Class
AudioSourcePool
Assets/Runtime/Assembly-CSharp/Unturned/Managers/AudioSourcePool.cs:193
Class
AutoSubscribeMap
Assets/Runtime/Assembly-CSharp/Unturned/Settings/StatusData.cs:141
Class
AvailableBeaconLocationsUpdated_t
The list of possible Party beacon locations has changed
Assets/com.rlabrecque.steamworks.net/Runtime/autogen/SteamCallbacks.cs:1416
Class
AvatarImageLoaded_t
----------------------------------------------------------------------------- Purpose: called when an avatar is loaded in from a previous GetLargeFrie
Assets/com.rlabrecque.steamworks.net/Runtime/autogen/SteamCallbacks.cs:185
Class
Barricade
Assets/Runtime/Assembly-CSharp/Unturned/Inventory/Barricade.cs:7
Class
BarricadeData
Assets/Runtime/Assembly-CSharp/Unturned/Managers/BarricadeData.cs:9
Class
BarricadeDestroyerComponent
<summary> Allow Unity events to forcefully remove any barricades inside a sphere. </summary>
Assets/Runtime/Assembly-CSharp/Unturned/ModHooks/BarricadeDestroyerComponent.cs:12
Class
BarricadeManager
Assets/Runtime/Assembly-CSharp/Unturned/Managers/BarricadeManager.cs:42
Class
BarricadeRefComponent
Assets/Runtime/Assembly-CSharp/Unturned/Managers/BarricadeDrop.cs:12
Class
BarricadeRegion
Assets/Runtime/Assembly-CSharp/Unturned/Managers/BarricadeRegion.cs:10
Class
BarricadeSpawner
<summary> Allows Unity events to spawn barricades. </summary>
Assets/Runtime/Assembly-CSharp/Unturned/ModHooks/BarricadeSpawner.cs:12
Class
BarricadeTool
Assets/Runtime/Assembly-CSharp/Unturned/Tools/BarricadeTool.cs:10
Class
BarricadesConfigData
Assets/Runtime/Assembly-CSharp/Unturned/Settings/PlayConfigData.cs:1285
Class
Barrier
Assets/Runtime/Assembly-CSharp/Unturned/Level/Barrier.cs:10
Class
Base64Tests
<summary> For APIs which seem to not fully handle non-ascii characters e.g. older Steam GameServer functions we encode the strings as base64 utf8. Thi
Assets/Editor/Assembly-CSharp-Editor/Tests/Base64Test.cs:13
Class
BbCodeToken
Assets/Runtime/Assembly-CSharp/Unturned/Files/BbCodeTokenizer.cs:170
Class
BbCodeTokenizer
<summary> Breaks down Steam's version of BBcode into tokens like, "[b]", "[i]", "actual text", etc. </summary>
Assets/Runtime/Assembly-CSharp/Unturned/Files/BbCodeTokenizer.cs:235
Class
BbCodeTokenizerTests
Assets/Editor/Assembly-CSharp-Editor/Tests/BbCodeTokenizerTests.cs:9
Class
BbCodeWidget
Assets/Runtime/Assembly-CSharp/Unturned/Files/BbCodeWidgetConverter.cs:17
Class
BbCodeWidgetConverter
<summary> Converts Steam BBcode tokens into widgets displayable using Glazier UI. </summary>
Assets/Runtime/Assembly-CSharp/Unturned/Files/BbCodeWidgetConverter.cs:32
Class
BeaconManager
Assets/Runtime/Assembly-CSharp/Unturned/Managers/BeaconManager.cs:12
Class
BezierTestComponent
Assets/Runtime/Assembly-CSharp/Unturned/Tools/BezierTestComponent.cs:11
Class
BezierTool
Assets/Runtime/Assembly-CSharp/Unturned/Tools/BezierTool.cs:9
Class
BinaryRandomComponent
<summary> Single percentage randomness with two outcomes. </summary>
Assets/Runtime/Assembly-CSharp/Unturned/ModHooks/BinaryRandomComponent.cs:13
Class
BitStreamReader
Made redundant by NetPakReader.
Assets/Runtime/Assembly-CSharp/Framework/IO/Streams/BitStreams/BitStreamReader.cs:10
Class
BitStreamWriter
Made redundant by NetPakWriter.
Assets/Runtime/Assembly-CSharp/Framework/IO/Streams/BitStreams/BitStreamWriter.cs:10
Class
BlacklistedBlueprint
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/CraftingBlacklistAsset.cs:83
Enum
Bleeding
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/ItemConsumeableAsset.cs:56
Enum
Bleeding
Assets/Runtime/Assembly-CSharp/Unturned/Damage/DamagePlayerParameters.cs:63
Class
BlinkingLight
Assets/Runtime/Assembly-CSharp/Unturned/Level/BlinkingLight.cs:9
Class
Block
Assets/Runtime/Assembly-CSharp/Unturned/Files/Block.cs:12
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