MCPcopy Create free account

hub / github.com/SmartlyDressedGames/U3-SDK / types & classes

Types & classes2,884 in github.com/SmartlyDressedGames/U3-SDK

↓ 14 callersClassDontDestroyOnLoad
Assets/Runtime/Assembly-CSharp/General/DontDestroyOnLoad.cs:7
ClassAACylinderVolume
Assets/Runtime/Assembly-CSharp/Framework/Utilities/AACylinderVolume.cs:9
ClassAccountID_t
Assets/com.rlabrecque.steamworks.net/Runtime/types/SteamTypes/AccountID_t.cs:18
ClassAchievement
Assets/Runtime/Assembly-CSharp/Unturned/Level/Achievement.cs:9
ClassAchievementStatusData
Assets/Runtime/Assembly-CSharp/Unturned/Settings/StatusData.cs:30
ClassAcid
Assets/Runtime/Assembly-CSharp/Unturned/Throwables/Acid.cs:9
ClassAction
Assets/Runtime/Assembly-CSharp/Unturned/Inventory/Action.cs:7
ClassActionBlueprint
Assets/Runtime/Assembly-CSharp/Unturned/Inventory/ActionBlueprint.cs:7
ClassActivationEventHook
Assets/Runtime/Assembly-CSharp/Unturned/ModHooks/ActivationEventHook.cs:10
ClassActiveBeaconsUpdated_t
The list of active beacons may have changed
Assets/com.rlabrecque.steamworks.net/Runtime/autogen/SteamCallbacks.cs:1423
ClassAddAppDependencyResult_t
----------------------------------------------------------------------------- Purpose: The result of a call to AddAppDependency ----------------------
Assets/com.rlabrecque.steamworks.net/Runtime/autogen/SteamCallbacks.cs:2326
ClassAddUGCDependencyResult_t
----------------------------------------------------------------------------- Purpose: The result of a call to AddDependency -------------------------
Assets/com.rlabrecque.steamworks.net/Runtime/autogen/SteamCallbacks.cs:2302
ClassAddressRateLimitingEntry
Assets/Runtime/Assembly-CSharp/Unturned/Provider/TransportConnectionRateLimiter.cs:23
ClassAirdropAsset
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/AirdropAsset.cs:9
ClassAirdropDevkitNode
Assets/Runtime/Assembly-CSharp/Framework/Devkit/AirdropDevkitNode.cs:12
ClassAirdropDevkitNodeSystem
Assets/Runtime/Assembly-CSharp/Framework/Devkit/AirdropDevkitNodeSystem.cs:11
ClassAirdropInfo
Assets/Runtime/Assembly-CSharp/Unturned/Managers/LevelManager.cs:73
ClassAirdropNode
Assets/Runtime/Assembly-CSharp/Unturned/Level/AirdropNode.cs:9
ClassAirdropSpawner
<summary> Allows Unity events to call in airdrops. </summary>
Assets/Runtime/Assembly-CSharp/Unturned/ModHooks/AirdropSpawner.cs:15
ClassAlertTool
Assets/Runtime/Assembly-CSharp/Unturned/Tools/AlertTool.cs:16
ClassAmbianceAudioInstance
Assets/Runtime/Assembly-CSharp/Unturned/Level/LevelLighting.cs:2444
ClassAmbianceUtility
Assets/Runtime/Assembly-CSharp/Framework/Devkit/AmbianceUtility.cs:9
ClassAmbianceVolume
Assets/Runtime/Assembly-CSharp/Framework/Devkit/AmbianceVolume.cs:56
ClassAmbianceVolumeManager
Assets/Runtime/Assembly-CSharp/Framework/Devkit/AmbianceSystem.cs:10
ClassAmbianceVolumeTimeOfDaySettings
Assets/Runtime/Assembly-CSharp/Framework/Devkit/AmbianceVolume.cs:30
ClassAnalogAction_t
Assets/com.rlabrecque.steamworks.net/Runtime/types/SteamInput/SteamInputActionEvent_t.cs:34
ClassAnimal
Assets/Runtime/Assembly-CSharp/Unturned/Animals/Animal.cs:10
ClassAnimalAsset
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/AnimalAsset.cs:9
ClassAnimalDamageMultiplier
Assets/Runtime/Assembly-CSharp/Unturned/Damage/AnimalDamageMultiplier.cs:7
ClassAnimalManager
Assets/Runtime/Assembly-CSharp/Unturned/Managers/AnimalManager.cs:106
ClassAnimalSpawn
Assets/Runtime/Assembly-CSharp/Unturned/Level/AnimalSpawn.cs:7
ClassAnimalSpawnpoint
Assets/Runtime/Assembly-CSharp/Unturned/Level/AnimalSpawnpoint.cs:9
ClassAnimalTable
Assets/Runtime/Assembly-CSharp/Unturned/Level/AnimalTable.cs:10
ClassAnimalTier
Assets/Runtime/Assembly-CSharp/Unturned/Level/AnimalTier.cs:9
ClassAnimalsConfigData
Assets/Runtime/Assembly-CSharp/Unturned/Settings/PlayConfigData.cs:1206
ClassAppBuild
Assets/Editor/SteamCmd/AppBuild.cs:21
ClassAppId_t
Assets/com.rlabrecque.steamworks.net/Runtime/types/SteamTypes/AppId_t.cs:18
ClassAppNews
Assets/Runtime/Assembly-CSharp/Unturned/UI/Menu/News/AppNews.cs:7
ClassAppProofOfPurchaseKeyResponse_t
----------------------------------------------------------------------------- Purpose: response to RequestAppProofOfPurchaseKey/RequestAllProofOfPurch
Assets/com.rlabrecque.steamworks.net/Runtime/autogen/SteamCallbacks.cs:68
ClassAppResumingFromSuspend_t
k_iSteamUtilsCallbacks + 15 through 35 are taken
Assets/com.rlabrecque.steamworks.net/Runtime/autogen/SteamCallbacks.cs:2849
ClassArenaCompactorVolume
Assets/Runtime/Assembly-CSharp/Unturned/Level/ArenaCompactorVolume.cs:7
ClassArenaCompactorVolumeManager
Assets/Runtime/Assembly-CSharp/Unturned/Level/ArenaCompactorVolumeManager.cs:9
ClassArenaGameMode
Assets/Runtime/Assembly-CSharp/Unturned/Game/ArenaGameMode.cs:7
ClassArenaLoadout
Assets/Runtime/Assembly-CSharp/Unturned/Settings/PlayConfigData.cs:1892
ClassArenaNode
Assets/Runtime/Assembly-CSharp/Unturned/Level/ArenaNode.cs:9
ClassArenaPlayer
Assets/Runtime/Assembly-CSharp/Unturned/Managers/LevelManager.cs:38
ClassArrayEx
Assets/Runtime/Assembly-CSharp/Unturned/Utils/ArrayEx.cs:9
ClassArrayEx
Assets/Runtime/SystemEx/ArrayEx.cs:9
ClassAssemblyFileSettings
Assets/Runtime/Assembly-CSharp/Framework/Modules/ModuleHook.cs:169
ClassAsset
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/Asset.cs:27
ClassAssetBundleCustomData
Assets/Runtime/Assembly-CSharp/Unturned/ModHooks/AssetBundleCustomData.cs:10
ClassAssetBundleVersion
<summary> Used to aid backwards compatibility as much as possible when transitioning Unity versions breaks asset bundles. </summary>
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/Assets.cs:30
ClassAssetConsolidation
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/AssetConsolidation.cs:11
ClassAssetDefinition
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/AssetsWorker.cs:44
ClassAssetIdListExporter
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/AssetIdListExporter.cs:12
ClassAssetImporterEx
Assets/Editor/Assembly-CSharp-Editor/Importers/AssetImporterEx.cs:10
ClassAssetLoadingStats
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/Assets.cs:57
ClassAssetMapping
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/Assets.cs:177
ClassAssetNameAscendingComparator
Assets/Runtime/Assembly-CSharp/Unturned/UI/Edit/EditorLevelObjectsUI.cs:10
ClassAssetOrigin
<summary> Replacement for enum origin. </summary>
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/AssetOrigin.cs:21
ClassAssetReference
<summary> Nelson 2025-04-08: newer code should probably use CachingAssetRef instead. (Or CachingLegacyAssetRef if legacy ID support is necessary.) </s
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/AssetReference.cs:14
ClassAssetValidation
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/AssetValidation.cs:11
ClassAssets
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/Assets.cs:125
ClassAssetsWorker
<summary> Responsible for loading asset definitions on a separate thread. </summary>
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/AssetsWorker.cs:21
ClassAssociateWithClanResult_t
Sent as a reply to AssociateWithClan()
Assets/com.rlabrecque.steamworks.net/Runtime/autogen/SteamCallbacks.cs:534
ClassAttachments
Assets/Runtime/Assembly-CSharp/Unturned/Attachments/Attachments.cs:10
EnumAudioPlayback_Status
----------------------------------------------------------------------------- Purpose: ---------------------------------------------------------------
Assets/com.rlabrecque.steamworks.net/Runtime/autogen/SteamEnums.cs:873
ClassAudioPreferenceData
Assets/Runtime/Assembly-CSharp/Unturned/Settings/PreferenceData.cs:27
ClassAudioReference
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/AudioReference.cs:10
ClassAudioSourcePool
Assets/Runtime/Assembly-CSharp/Unturned/Managers/AudioSourcePool.cs:193
ClassAutoSubscribeMap
Assets/Runtime/Assembly-CSharp/Unturned/Settings/StatusData.cs:141
ClassAvailableBeaconLocationsUpdated_t
The list of possible Party beacon locations has changed
Assets/com.rlabrecque.steamworks.net/Runtime/autogen/SteamCallbacks.cs:1416
ClassAvatarImageLoaded_t
----------------------------------------------------------------------------- Purpose: called when an avatar is loaded in from a previous GetLargeFrie
Assets/com.rlabrecque.steamworks.net/Runtime/autogen/SteamCallbacks.cs:185
ClassBarricade
Assets/Runtime/Assembly-CSharp/Unturned/Inventory/Barricade.cs:7
ClassBarricadeData
Assets/Runtime/Assembly-CSharp/Unturned/Managers/BarricadeData.cs:9
ClassBarricadeDestroyerComponent
<summary> Allow Unity events to forcefully remove any barricades inside a sphere. </summary>
Assets/Runtime/Assembly-CSharp/Unturned/ModHooks/BarricadeDestroyerComponent.cs:12
ClassBarricadeManager
Assets/Runtime/Assembly-CSharp/Unturned/Managers/BarricadeManager.cs:42
ClassBarricadeRefComponent
Assets/Runtime/Assembly-CSharp/Unturned/Managers/BarricadeDrop.cs:12
ClassBarricadeRegion
Assets/Runtime/Assembly-CSharp/Unturned/Managers/BarricadeRegion.cs:10
ClassBarricadeSpawner
<summary> Allows Unity events to spawn barricades. </summary>
Assets/Runtime/Assembly-CSharp/Unturned/ModHooks/BarricadeSpawner.cs:12
ClassBarricadeTool
Assets/Runtime/Assembly-CSharp/Unturned/Tools/BarricadeTool.cs:10
ClassBarricadesConfigData
Assets/Runtime/Assembly-CSharp/Unturned/Settings/PlayConfigData.cs:1285
ClassBarrier
Assets/Runtime/Assembly-CSharp/Unturned/Level/Barrier.cs:10
ClassBase64Tests
<summary> For APIs which seem to not fully handle non-ascii characters e.g. older Steam GameServer functions we encode the strings as base64 utf8. Thi
Assets/Editor/Assembly-CSharp-Editor/Tests/Base64Test.cs:13
ClassBbCodeToken
Assets/Runtime/Assembly-CSharp/Unturned/Files/BbCodeTokenizer.cs:170
ClassBbCodeTokenizer
<summary> Breaks down Steam's version of BBcode into tokens like, "[b]", "[i]", "actual text", etc. </summary>
Assets/Runtime/Assembly-CSharp/Unturned/Files/BbCodeTokenizer.cs:235
ClassBbCodeTokenizerTests
Assets/Editor/Assembly-CSharp-Editor/Tests/BbCodeTokenizerTests.cs:9
ClassBbCodeWidget
Assets/Runtime/Assembly-CSharp/Unturned/Files/BbCodeWidgetConverter.cs:17
ClassBbCodeWidgetConverter
<summary> Converts Steam BBcode tokens into widgets displayable using Glazier UI. </summary>
Assets/Runtime/Assembly-CSharp/Unturned/Files/BbCodeWidgetConverter.cs:32
ClassBeaconManager
Assets/Runtime/Assembly-CSharp/Unturned/Managers/BeaconManager.cs:12
ClassBezierTestComponent
Assets/Runtime/Assembly-CSharp/Unturned/Tools/BezierTestComponent.cs:11
ClassBezierTool
Assets/Runtime/Assembly-CSharp/Unturned/Tools/BezierTool.cs:9
ClassBinaryRandomComponent
<summary> Single percentage randomness with two outcomes. </summary>
Assets/Runtime/Assembly-CSharp/Unturned/ModHooks/BinaryRandomComponent.cs:13
ClassBitStreamReader
Made redundant by NetPakReader.
Assets/Runtime/Assembly-CSharp/Framework/IO/Streams/BitStreams/BitStreamReader.cs:10
ClassBitStreamWriter
Made redundant by NetPakWriter.
Assets/Runtime/Assembly-CSharp/Framework/IO/Streams/BitStreams/BitStreamWriter.cs:10
ClassBlacklistedBlueprint
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/CraftingBlacklistAsset.cs:83
EnumBleeding
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/ItemConsumeableAsset.cs:56
EnumBleeding
Assets/Runtime/Assembly-CSharp/Unturned/Damage/DamagePlayerParameters.cs:63
ClassBlinkingLight
Assets/Runtime/Assembly-CSharp/Unturned/Level/BlinkingLight.cs:9
ClassBlock
Assets/Runtime/Assembly-CSharp/Unturned/Files/Block.cs:12
next →1–100 of 2,884, ranked by callers