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github.com/SmartlyDressedGames/U3-SDK
/ functions
Functions
15,732 in github.com/SmartlyDressedGames/U3-SDK
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Functions
15,732
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Types & classes
2,884
↓ 8 callers
Method
takeItem
(Transform item, byte to_x, byte to_y, byte to_rot, byte to_page)
Assets/Runtime/Assembly-CSharp/Unturned/Managers/ItemManager.cs:137
↓ 8 callers
Method
updateLighting
()
Assets/Runtime/Assembly-CSharp/Unturned/Level/LevelLighting.cs:830
↓ 8 callers
Method
updatePrototypes
<summary> Call this when done changing material references to grab their textures and pass them to the terrain renderer. </summary>
Assets/Runtime/Assembly-CSharp/Framework/Landscapes/LandscapeTile.cs:435
↓ 7 callers
Method
AddList
()
Assets/Runtime/UnturnedDat/EditableDatList.cs:53
↓ 7 callers
Method
Apply
()
Assets/Runtime/Assembly-CSharp/Unturned/ModHooks/BarricadeDestroyerComponent.cs:24
↓ 7 callers
Method
ApplyMythicalEffect
(Transform parent, ushort mythicID, EEffectType type)
Assets/Runtime/Assembly-CSharp/Unturned/Tools/ItemTool.cs:139
↓ 7 callers
Method
AssignNetId
(NetId netId)
Assets/Runtime/Assembly-CSharp/Unturned/Player/PlayerCaller.cs:18
↓ 7 callers
Method
BGameServerAccount
----------------------------------------------------------------------------- Purpose: Is this a game server account id? (Either persistent or anonym
Assets/com.rlabrecque.steamworks.net/Runtime/types/SteamClientPublic/CSteamID.cs:93
↓ 7 callers
Method
Clamp
<summary> Clamps each component of vector into range. </summary>
Assets/Runtime/UnityEx/MathfEx.cs:21
↓ 7 callers
Method
ClampToUShort
(int value)
Assets/Runtime/UnityEx/MathfEx.cs:188
↓ 7 callers
Method
ClientToggle
()
Assets/Runtime/Assembly-CSharp/Unturned/Interactable/InteractableFire.cs:92
↓ 7 callers
Method
ContainsXZ
(this Bounds bounds, Vector3 point)
Assets/Runtime/UnityEx/BoundsEx.cs:11
↓ 7 callers
Method
Create
()
Assets/Runtime/Assembly-CSharp/NetTransport_Loopback/TransportConnection_Loopback.cs:14
↓ 7 callers
Method
CreateExtrasDirectory
<summary> These directories are excluded from source control and Steam depots so they might not exist yet. </summary>
Assets/Runtime/Assembly-CSharp/Unturned/Utils/IconUtils.cs:140
↓ 7 callers
Method
Delete
(Player player)
Assets/Runtime/Assembly-CSharp/Unturned/Player/InventorySearch.cs:257
↓ 7 callers
Method
Destroy
(PoolReference reference)
Assets/Runtime/Assembly-CSharp/Unturned/Tools/GameObjectPool.cs:55
↓ 7 callers
Method
DestroyRigidbody
<summary> Find rigidbody and destroy it if it exists. </summary>
Assets/Runtime/UnityEx/TransformEx.cs:117
↓ 7 callers
Method
FindDialogueAsset
()
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/ObjectNPCAsset.cs:244
↓ 7 callers
Method
FormatLengthString
(float length)
Assets/Runtime/Assembly-CSharp/Unturned/Tools/MeasurementTool.cs:41
↓ 7 callers
Method
FormatStatModifier
(float modifier, bool higherIsPositive, bool higherIsBeneficial)
Assets/Runtime/Assembly-CSharp/Unturned/UI/Player/PlayerDashboardInventoryUI.cs:3138
↓ 7 callers
Method
GatherClientConnectionsWithinSphere
(Vector3 position, float radius)
Assets/Runtime/Assembly-CSharp/Unturned/Provider/Provider.cs:523
↓ 7 callers
Method
GetCallingPlayer
()
Assets/Runtime/Assembly-CSharp/NetInvokable/ServerInvocationContext.cs:35
↓ 7 callers
Method
GetColor
(float x, float y)
Assets/Runtime/Assembly-CSharp/Unturned/Level/Level.cs:1608
↓ 7 callers
Method
GetFirstOverlappingVolume
(Vector3 position)
Assets/Runtime/Assembly-CSharp/Unturned/Level/VolumeManagerBase.cs:148
↓ 7 callers
Method
GetItemInstallInfo
<summary> <para> get info about currently installed content on disc for items that have k_EItemStateInstalled set</para> <para> if k_EItemStateLegacyI
Assets/com.rlabrecque.steamworks.net/Runtime/autogen/isteamugc.cs:584
↓ 7 callers
Method
GetOrAddNew
(this Dictionary<TKey, TValue> dictionary, TKey key)
Assets/Runtime/SystemEx/DictionaryEx.cs:22
↓ 7 callers
Method
GetOwnerAsset
()
Assets/Runtime/Assembly-CSharp/Unturned/Inventory/Blueprint.cs:29
↓ 7 callers
Method
GetP2PSessionState
<summary> <para> fills out P2PSessionState_t structure with details about the underlying connection to the user</para> <para> should only needed for d
Assets/com.rlabrecque.steamworks.net/Runtime/autogen/isteamnetworking.cs:98
↓ 7 callers
Method
GetQueryUGCResult
<summary> <para> Retrieve an individual result after receiving the callback for querying UGC</para> </summary>
Assets/com.rlabrecque.steamworks.net/Runtime/autogen/isteamugc.cs:64
↓ 7 callers
Method
GetSteamID
()
Assets/com.rlabrecque.steamworks.net/Runtime/Steam.cs:206
↓ 7 callers
Method
GetSteamRemotePlay
()
Assets/com.rlabrecque.steamworks.net/Runtime/Steam.cs:435
↓ 7 callers
Method
GetTitle
<summary> Some workshop copyright infringers use an empty title, in which case we show the file ID as title text. </summary>
Assets/Runtime/Assembly-CSharp/Provider/Services/TempSteamworksWorkshop.cs:36
↓ 7 callers
Method
GetUnquotedValue
<summary> Steam's new visual editor quotes value in [url=x] tag. If value is not quoted, this method returns as-is. If it IS quoted, this methods retu
Assets/Runtime/Assembly-CSharp/Unturned/Files/BbCodeTokenizer.cs:202
↓ 7 callers
Method
GetWheelAtIndex
(int index)
Assets/Runtime/Assembly-CSharp/Unturned/Interactable/InteractableVehicle.cs:693
↓ 7 callers
Method
HorizontalDistanceSquared
<summary> Distance on the XZ plane between two points. </summary>
Assets/Runtime/UnityEx/MathfEx.cs:82
↓ 7 callers
Method
IncrementBadPacketsFromConnection
<summary> Record that a bad packet was received from connection and maybe kick them if rate limit is exceeded. </summary>
Assets/Runtime/Assembly-CSharp/Unturned/Provider/Provider.cs:3428
↓ 7 callers
Method
Indent
()
Assets/Editor/Assembly-CSharp-Editor/NetGen/NetGenWriter.cs:9
↓ 7 callers
Method
InternalGetAllVolumes
()
Assets/Runtime/Assembly-CSharp/Unturned/Level/VolumeManagerBase.cs:74
↓ 7 callers
Method
MarkDeferred
<summary> Add list of deferred invocations for key. Otherwise messages will be discarded assuming it was canceled. </summary>
Assets/Runtime/Assembly-CSharp/NetInvokable/NetInvocationDeferralRegistry.cs:51
↓ 7 callers
Method
Open
()
Assets/Runtime/Assembly-CSharp/Unturned/UI/Edit/EditorVolumesUI.cs:63
↓ 7 callers
Method
Outdent
()
Assets/Editor/Assembly-CSharp-Editor/NetGen/NetGenWriter.cs:14
↓ 7 callers
Method
OverlapSphereNonAlloc
(this SphereCollider collider, Collider[] results, int mask, QueryTriggerInteraction queryTriggerInteraction =
Assets/Runtime/UnityEx/SphereColliderEx.cs:24
↓ 7 callers
Method
QuitGame
(string reason)
Assets/Runtime/Assembly-CSharp/Unturned/Provider/Provider.cs:7106
↓ 7 callers
Method
Read
(byte[] source, int offset)
Assets/Runtime/Assembly-CSharp/Framework/Extensions/GuidExtension.cs:25
↓ 7 callers
Method
ReadSpecialYawOrQuaternion
<summary> Note: "Special" here refers to the -90 rotation on the X axis. :) Read only yaw if quaternion was flat, full quaternion otherwise. </summary
Assets/Runtime/SDG.NetPak/UnityNetPakReaderEx.cs:230
↓ 7 callers
Method
ReceiveToggleRequest
(in ServerInvocationContext context, bool desiredLit)
Assets/Runtime/Assembly-CSharp/Unturned/Interactable/InteractableFire.cs:98
↓ 7 callers
Method
RefreshPreviewCharacterModel
()
Assets/Runtime/Assembly-CSharp/Unturned/Menu/Characters.cs:566
↓ 7 callers
Method
SaveState
<summary> Save remaining data to resume reading later. Used by net invokables to defer invocation. </summary>
Assets/Runtime/SDG.NetPak/NetPakReader.cs:63
↓ 7 callers
Method
Send
(byte[] buffer, long size, ESendType sendType)
Assets/Runtime/Assembly-CSharp/NetTransport_UNetLLAPI/ClientTransport_UNetLLAPI.cs:42
↓ 7 callers
Method
SendMessageToServer
(EServerMessage index, ENetReliability reliability, ClientWriteHandler callback)
Assets/Runtime/Assembly-CSharp/NetMessaging/NetMessages.cs:92
↓ 7 callers
Method
SetIsActiveInRegion
(bool isActive)
Assets/Runtime/Assembly-CSharp/Unturned/Level/LevelObject.cs:172
↓ 7 callers
Method
SetItemDefId
(int itemdefid)
Assets/Runtime/Assembly-CSharp/Unturned/Sleek/SleekEconIcon.cs:12
↓ 7 callers
Method
TryDecodeBase64AsUtf8String
(string input, out string output)
Assets/Runtime/SystemEx/ConvertEx.cs:43
↓ 7 callers
Method
TryEncodeUtf8StringAsBase64
(string input, out string output)
Assets/Runtime/SystemEx/ConvertEx.cs:9
↓ 7 callers
Method
TryParse
(IDatNode node)
Assets/Runtime/Assembly-CSharp/Unturned/Settings/PlayConfigData.cs:175
↓ 7 callers
Method
TryParsePortRange
(string input, out ushort minPort, out ushort maxPort)
Assets/Runtime/SystemEx/IPv4Address.cs:214
↓ 7 callers
Method
UpdateRegions
<summary> Caller passes an empty dictionary to be filled with update info. Increments progressIndex for each returned region. If region is finished up
Assets/Runtime/Assembly-CSharp/Unturned/Regions/RegionIncrementalVisibilityTracker.cs:88
↓ 7 callers
Method
WriteClampedFloat
<summary> Values outside the range are clamped into range. For example intBitCount of 7 allows range [-64, +64). </summary>
Assets/Runtime/SDG.NetPak/SystemNetPakWriterEx.cs:71
↓ 7 callers
Method
WriteListStart
()
Assets/Runtime/UnturnedDat/DatWriter.cs:388
↓ 7 callers
Method
WriteRootDictionary
(IDatDictionary rootDictionary, DatWriter writer)
Assets/Runtime/UnturnedDat/MetadataPreservingDatWriter.cs:45
↓ 7 callers
Method
areInteractabilityConditionsMet
(Player player)
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/ObjectAsset.cs:740
↓ 7 callers
Method
byteToAngle
(byte angle)
Assets/Runtime/Assembly-CSharp/Unturned/Tools/MeasurementTool.cs:65
↓ 7 callers
Method
canEquipInPage
(this ESlotType slotType, byte page)
Assets/Runtime/Assembly-CSharp/Unturned/Inventory/ESlotType.cs:55
↓ 7 callers
Method
checkDriver
(CSteamID steamID)
Assets/Runtime/Assembly-CSharp/Unturned/Interactable/InteractableVehicle.cs:2135
↓ 7 callers
Method
closeAll
()
Assets/Runtime/Assembly-CSharp/Unturned/Menu/MenuUI.cs:276
↓ 7 callers
Method
damagePlayer
(DamagePlayerParameters parameters, out EPlayerKill kill)
Assets/Runtime/Assembly-CSharp/Unturned/Tools/DamageTool.cs:332
↓ 7 callers
Method
findMasterBundleByName
<summary> Find loaded master bundle by name. </summary>
Assets/Runtime/Assembly-CSharp/Unturned/Bundles/Assets.cs:1160
↓ 7 callers
Method
findPlayer
<summary> Find player associated with a client connection. </summary>
Assets/Runtime/Assembly-CSharp/Unturned/Provider/Provider.cs:1090
↓ 7 callers
Method
getFolders
(string path)
Assets/Runtime/Assembly-CSharp/Unturned/Files/ReadWrite.cs:738
↓ 7 callers
Method
getItemCount
()
Assets/Runtime/Assembly-CSharp/Unturned/Inventory/Items.cs:90
↓ 7 callers
Method
getLevel
(string name)
Assets/Runtime/Assembly-CSharp/Unturned/Level/Level.cs:858
↓ 7 callers
Method
getPlayersInRadius
(Vector3 center, float sqrRadius, List<Player> result)
Assets/Runtime/Assembly-CSharp/Unturned/Tools/PlayerTool.cs:105
↓ 7 callers
Method
getStatTrackerValue
(ushort itemID, out EStatTrackerType type, out int kills)
Assets/Runtime/Assembly-CSharp/Unturned/Provider/SteamPlayer.cs:333
↓ 7 callers
Method
isPluginWidgetFlagActive
(EPluginWidgetFlags flag)
Assets/Runtime/Assembly-CSharp/Unturned/Player/Player.cs:727
↓ 7 callers
Method
readTextureFromFile
<summary> Read GUI texture from a .jpg or .png file. </summary>
Assets/Runtime/Assembly-CSharp/Unturned/Files/ReadWrite.cs:784
↓ 7 callers
Method
readValue
(string key)
Assets/Runtime/Assembly-CSharp/Framework/IO/FormattedFiles/IFormattedFileReader.cs:23
↓ 7 callers
Method
recordTransaction
(IDevkitTransaction transaction)
Assets/Runtime/Assembly-CSharp/Framework/Devkit/Transactions/DevkitTransactionManager.cs:104
↓ 7 callers
Method
sendGroupInfo
(CSteamID steamID, GroupInfo group)
Assets/Runtime/Assembly-CSharp/Unturned/Managers/GroupManager.cs:99
↓ 7 callers
Method
serializeJSON
(string path, bool useCloud, T instance)
Assets/Runtime/Assembly-CSharp/Unturned/Files/ReadWrite.cs:133
↓ 7 callers
Method
toString
(byte[] hash)
Assets/Runtime/Assembly-CSharp/Unturned/Utils/Hash.cs:104
↓ 7 callers
Method
tryGetSteamID
(string input, out CSteamID steamID)
Assets/Runtime/Assembly-CSharp/Unturned/Tools/PlayerTool.cs:279
↓ 7 callers
Method
unhighlight
(Transform target)
Assets/Runtime/Assembly-CSharp/Unturned/Tools/HighlighterTool.cs:154
↓ 7 callers
Method
updateInventory
(ulong newInstance, int newItem, ushort newQuantity, bool isClickable, bool isLarge)
Assets/Runtime/Assembly-CSharp/Unturned/Sleek/SleekInventory.cs:54
↓ 7 callers
Method
viewItem
(int newItem, ushort newQuantity, ulong newInstance)
Assets/Runtime/Assembly-CSharp/Unturned/UI/Menu/Survivors/MenuSurvivorsClothingBoxUI.cs:191
↓ 7 callers
Method
writeColor
(string key, Color value)
Assets/Runtime/Assembly-CSharp/Unturned/Files/Data.cs:437
↓ 6 callers
Method
ApplyFilter
(bool enableProfanityFilter, ref string message)
Assets/Runtime/Assembly-CSharp/Unturned/Utils/ProfanityFilter.cs:67
↓ 6 callers
Method
ApplyTextContrast
(IStyle style, ETextContrastContext contrastContext, float alpha)
Assets/Runtime/Assembly-CSharp/Glazier_UIToolkit/GlazierUtils_UIToolkit.cs:24
↓ 6 callers
Method
AssignInstanceIdAndMarkDirty
(IDevkitHierarchyItem item)
Assets/Runtime/Assembly-CSharp/Framework/Devkit/LevelHierarchy.cs:57
↓ 6 callers
Method
CancelInstantiationsInRegion
(byte x, byte y)
Assets/Runtime/Assembly-CSharp/Unturned/Managers/ItemManager.cs:1094
↓ 6 callers
Method
CloseConnection
(TransportConnection_SteamNetworkingSockets transportConnection)
Assets/Runtime/Assembly-CSharp/NetTransport_SteamNetworkingSockets/ServerTransport_SteamNetworkingSockets.cs:205
↓ 6 callers
Method
CreateGameServer
<summary> Creates a new GameServer Callback. You must be calling GameServer.RunCallbacks() to retrieve the callbacks. <para>Returns a handle to the Ca
Assets/com.rlabrecque.steamworks.net/Runtime/CallbackDispatcher.cs:234
↓ 6 callers
Method
CreateQueryUGCDetailsRequest
<summary> <para> Query for the details of the given published file ids (the RequestUGCDetails call is deprecated and replaced with this)</para> </summ
Assets/com.rlabrecque.steamworks.net/Runtime/autogen/isteamugc.cs:48
↓ 6 callers
Method
Cube
(Vector3 center, float size, Color color, float lifespan = 0.0f, EGizmoLayer layer = EGizmoLayer.World)
Assets/Runtime/Assembly-CSharp/Unturned/Utils/RuntimeGizmos.cs:75
↓ 6 callers
Method
Delete
()
Assets/Editor/Assembly-CSharp-Editor/NetGen/NetGenUtils.cs:16
↓ 6 callers
Method
DestroyResult
<summary> <para> Destroys a result handle and frees all associated memory.</para> </summary>
Assets/com.rlabrecque.steamworks.net/Runtime/autogen/isteaminventory.cs:94
↓ 6 callers
Method
FormatModVersion
()
Assets/Runtime/Assembly-CSharp/Unturned/Settings/ModInfo.cs:23
↓ 6 callers
Method
Get
()
Assets/Editor/Jenkins/JenkinsClient.cs:33
↓ 6 callers
Method
GetApplicableRequiredNearbyCraftingTags
()
Assets/Runtime/Assembly-CSharp/Unturned/Inventory/Blueprint.cs:102
↓ 6 callers
Method
GetCharacterSpacing
(ETextContrastStyle shadowStyle)
Assets/Runtime/Assembly-CSharp/Glazier_uGUI/GlazierUtils_uGUI.cs:90
↓ 6 callers
Method
GetCoordinateVector2Int
<summary> Convert world-space position into a region coordinate that may be out-of-bounds. </summary>
Assets/Runtime/Assembly-CSharp/Unturned/Regions/Regions.cs:85
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