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Functions28,533 in github.com/SMGCommunity/Petari

↓ 16 callersFunctionJ3DGDWriteXFCmdHdr
src/JSystem/J3DGraphBase/J3DMatBlock.cpp:1907
↓ 16 callersFunctionJ3DMtxProjConcat
src/JSystem/J3DGraphBase/J3DTransform.cpp:325
↓ 16 callersFunctionOSRegisterVersion
src/RVL_SDK/os/OS.c:865
↓ 16 callersFunctionRFLiAlloc32
src/RVLFaceLib/RFL_System.c:162
↓ 16 callersFunctionRFLiDrawFaceParts
src/RVLFaceLib/RFL_MakeTex.c:743
↓ 16 callersMethodSetupGX
src/nw4r/lyt/lyt_material.cpp:639
↓ 16 callersFunctionStampIntType
src/RVL_SDK/dvd/dvd.c:94
↓ 16 callersFunction_VFUnlockMutex
src/RVL_SDK/vf/d_vf.c:28
↓ 16 callersMethodattach
src/Game/Util/JMapInfo.cpp:13
↓ 16 callersFunctionbdcmp
src/RVL_SDK/bte/bd.c:56
↓ 16 callersFunctioncallback
src/RVL_SDK/os/OSExec.c:30
↓ 16 callersFunctioncallbackRoutine
src/RVL_SDK/nand/NANDLogging.c:63
↓ 16 callersFunctioncanStartDemo
src/Game/Util/DemoUtil.cpp:455
↓ 16 callersMethodend
src/Game/Boss/DodoryuDemo.cpp:79
↓ 16 callersMethodfree
src/JSystem/JAudio2/JASChannel.cpp:456
↓ 16 callersFunctiongap_convert_btm_status
Range: 0x730 -> 0x794
src/RVL_SDK/bte/gap_utils.c:261
↓ 16 callersMethodgetEmitter
src/Game/Screen/PaneEffectKeeper.cpp:78
↓ 16 callersFunctiongetJMapInfoArg4NoInit
src/Game/Util/JMapUtil.cpp:251
↓ 16 callersMethodgetMaterialAnm
libs/JSystem/include/JSystem/J3DGraphBase/J3DMaterial.hpp:50
↓ 16 callersMethodgetNBTScale
libs/JSystem/include/JSystem/J3DGraphBase/J3DSys.hpp:132
↓ 16 callersMethodgetNameObjListExecutor
src/Game/System/GameSystemSceneController.cpp:249
↓ 16 callersFunctiongetStageBgm
src/Game/AudioLib/AudWrap.cpp:25
↓ 16 callersFunctiongetStarPointerController
src/Game/Util/StarPointerUtil.cpp:58
↓ 16 callersFunctionhasGrandStar
src/Game/Util/EventUtil.cpp:369
↓ 16 callersMethodinvalidate
src/Game/Screen/MiiSelectIcon.cpp:126
↓ 16 callersFunctionisBrkStopped
src/Game/Util/LiveActorUtil.cpp:1290
↓ 16 callersFunctionisDemoCast
src/Game/Util/DemoUtil.cpp:101
↓ 16 callersFunctionisEqualObjectName
src/Game/Util/JMapUtil.cpp:299
↓ 16 callersFunctionloadViewMtx
src/Game/Util/DirectDraw.cpp:27
↓ 16 callersMethodmakeActorDead
src/Game/Enemy/Kuribo.cpp:187
↓ 16 callersFunctionmoveCoordAndTransToNearestRailPos
src/Game/Util/RailUtil.cpp:76
↓ 16 callersFunctionmoveTransToCurrentRailPos
src/Game/Util/RailUtil.cpp:19
↓ 16 callersMethodmovement
src/Game/Boss/OtaKing.cpp:140
↓ 16 callersMethodnormalize
General operations */
libs/JSystem/include/JSystem/JGeometry/TVec.hpp:891
↓ 16 callersFunctiononCalcShadowDropPrivateGravity
src/Game/Util/ActorShadowUtil.cpp:260
↓ 16 callersFunctionregisterDemoActionFunctor
src/Game/Util/DemoUtil.cpp:26
↓ 16 callersFunctionsdp_disconnect
src/RVL_SDK/bte/sdp_main.c:301
↓ 16 callersFunctionstartCenterScreenBlur
src/Game/Util/ScreenUtil.cpp:353
↓ 16 callersFunctionstopBck
src/Game/Util/LiveActorUtil.cpp:1552
↓ 16 callersMethodupdate
src/Game/Map/OceanSphere.cpp:230
↓ 16 callersFunctionuseStageSwitchWriteB
Same as useStageSwitchReadB
src/Game/Util/ActorSwitchUtil.cpp:81
↓ 16 callersMethodwrite
src/JSystem/JAudio2/JASRegisterParam.cpp:16
↓ 15 callersFunctionGXEnd
libs/RVL_SDK/include/revolution/gx/GXGeometry.h:29
↓ 15 callersFunctionGXSetDither
src/RVL_SDK/gx/GXPixel.c:187
↓ 15 callersFunctionGXSetFog
src/RVL_SDK/gx/GXPixel.c:5
↓ 15 callersFunctionGXSetIndTexOrder
src/RVL_SDK/gx/GXBump.c:109
↓ 15 callersFunctionGXSetProjection
src/RVL_SDK/gx/GXTransform.c:75
↓ 15 callersFunctionGXSetTevKColorSel
src/RVL_SDK/gx/GXTev.c:419
↓ 15 callersFunctionJ3DGetTextureMtxMayaOld
src/JSystem/J3DGraphBase/J3DTransform.cpp:246
↓ 15 callersFunctionJ3DGetTextureMtxOld
src/JSystem/J3DGraphBase/J3DTransform.cpp:209
↓ 15 callersFunctionJMAATan2
libs/JSystem/include/JSystem/JMath/JMATrigonometric.hpp:214
↓ 15 callersFunctionJMASinRadian
libs/JSystem/include/JSystem/JMath/JMATrigonometric.hpp:206
↓ 15 callersFunctionOSEnableScheduler
src/RVL_SDK/os/OSThread.c:205
↓ 15 callersFunctionOSWakeupThread
src/RVL_SDK/os/OSThread.c:626
↓ 15 callersFunctionOSf32tou8
libs/RVL_SDK/include/revolution/os.h:168
↓ 15 callersFunctionRFLiCloseAsync
src/RVLFaceLib/RFL_NANDAccess.c:866
↓ 15 callersFunctionRFLiSetCommandBlock
src/RVLFaceLib/RFL_NANDAccess.c:136
↓ 15 callersFunctionSetVertexFormat
src/nw4r/lyt/lyt_common.cpp:104
↓ 15 callersFunctionUSB_LOG
src/RVL_SDK/usb/usb.c:40
↓ 15 callersFunctionVFiPFCACHE_FreeDataPage
src/RVL_SDK/vf/pf_cache.c:624
↓ 15 callersFunction__GDWrite
libs/RVL_SDK/include/revolution/gd/GDBase.h:35
↓ 15 callersFunction__ios_Ipc1
the existance of Ipc2 implies the existance of Ipc1, which has a common pattern so this code is what I am assuming is a part of Ipc1
src/RVL_SDK/ipc/ipcclt.c:305
↓ 15 callersFunctionaddEffectHitNormal
Instructionswap for some reason
src/Game/Util/EffectUtil.cpp:248
↓ 15 callersFunctioncalcNerveEaseInOutValue
src/Game/Util/NerveUtil.cpp:54
↓ 15 callersFunctioncalcRailPointPos
src/Game/Util/RailUtil.cpp:361
↓ 15 callersFunctioncloseWipeFade
src/Game/Util/ScreenUtil.cpp:164
↓ 15 callersMethodcompareMode
include/Game/System/StarPointerOnOffController.hpp:88
↓ 15 callersFunctionconnectToSceneNpc
src/Game/Util/ObjUtil.cpp:146
↓ 15 callersFunctioncos
libs/MSL_C/source/s_cos.c:3
↓ 15 callersFunctioncreateJointDelegatorWithNullChildFunc
include/Game/Util/JointController.hpp:93
↓ 15 callersFunctionepsilonEquals
libs/JSystem/include/JSystem/JGeometry/TVec.hpp:597
↓ 15 callersFunctionfree
src/MSL_C/alloc.c:331
↓ 15 callersFunctiongetBgmMgr
src/Game/AudioLib/AudWrap.cpp:21
↓ 15 callersMethodgetFlag
src/Game/System/GameEventFlagTable.cpp:224
↓ 15 callersFunctiongetNameObjExecuteHolder
src/Game/NameObj/NameObjExecuteHolder.cpp:11
↓ 15 callersMethodgetPrevBaseMtx
src/Game/Map/HitInfo.cpp:192
↓ 15 callersMethodinvalidate
src/Game/MapObj/RockCreator.cpp:72
↓ 15 callersFunctionisActiveSaveDataHandleSequence
src/Game/System/GameSequenceFunction.cpp:245
↓ 15 callersFunctionisDemoPartActive
src/Game/Util/DemoUtil.cpp:503
↓ 15 callersFunctionisLoopRail
src/Game/Util/RailUtil.cpp:552
↓ 15 callersMethodisValid
src/Game/Util/BaseMatrixFollowTargetHolder.cpp:36
↓ 15 callersFunctiononGameEventFlag
src/Game/System/GameDataFunction.cpp:94
↓ 15 callersFunctionopenWipeFade
src/Game/Util/ScreenUtil.cpp:576
↓ 15 callersFunctionrfc_send_dm
src/RVL_SDK/bte/rfc_ts_frames.c:96
↓ 15 callersFunctionsetBckFrame
src/Game/Util/LiveActorUtil.cpp:1588
↓ 15 callersFunctionsetBrkFrame
src/Game/Util/LiveActorUtil.cpp:1596
↓ 15 callersFunctionsetBrkRate
src/Game/Util/LiveActorUtil.cpp:1580
↓ 15 callersMethodsetPos
src/JSystem/JAudio2/JAISoundHandles.cpp:39
↓ 15 callersFunctionsin
libs/MSL_C/source/s_sin.c:3
↓ 15 callersFunctionstartMultiActorCameraTargetSelf
src/Game/Util/ActorCameraUtil.cpp:117
↓ 15 callersFunctiontryDeleteEffect
src/Game/Util/EffectUtil.cpp:81
↓ 15 callersFunctiontryRumblePadVeryWeak
src/Game/Util/ObjUtil.cpp:827
↓ 15 callersMethodwrite
(self, n: ninja_syntax.Writer)
tools/project.py:901
↓ 14 callersFunctionGKI_exception
src/RVL_SDK/bte/gki_ppc.c:223
↓ 14 callersFunctionGXSetIndTexMtx
src/RVL_SDK/gx/GXBump.c:21
↓ 14 callersFunctionIOSAlloc
src/RVL_SDK/usb/usb.c:64
↓ 14 callersFunctionIOS_Ioctlv
src/RVL_SDK/ipc/ipcclt.c:764
↓ 14 callersFunctionJMACosRadian
libs/JSystem/include/JSystem/JMath/JMATrigonometric.hpp:194
↓ 14 callersFunctionTRKReleaseBuffer
src/MetroTRK/debugger/embedded/MetroTRK/Portable/msgbuf.c:62
↓ 14 callersFunctionVFipdm_disk_check_disk_handle
src/RVL_SDK/vf/pdm_disk.c:187
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