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github.com/SMGCommunity/Petari
/ functions
Functions
28,533 in github.com/SMGCommunity/Petari
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Functions
28,533
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Types & classes
6,237
↓ 16 callers
Function
J3DGDWriteXFCmdHdr
src/JSystem/J3DGraphBase/J3DMatBlock.cpp:1907
↓ 16 callers
Function
J3DMtxProjConcat
src/JSystem/J3DGraphBase/J3DTransform.cpp:325
↓ 16 callers
Function
OSRegisterVersion
src/RVL_SDK/os/OS.c:865
↓ 16 callers
Function
RFLiAlloc32
src/RVLFaceLib/RFL_System.c:162
↓ 16 callers
Function
RFLiDrawFaceParts
src/RVLFaceLib/RFL_MakeTex.c:743
↓ 16 callers
Method
SetupGX
src/nw4r/lyt/lyt_material.cpp:639
↓ 16 callers
Function
StampIntType
src/RVL_SDK/dvd/dvd.c:94
↓ 16 callers
Function
_VFUnlockMutex
src/RVL_SDK/vf/d_vf.c:28
↓ 16 callers
Method
attach
src/Game/Util/JMapInfo.cpp:13
↓ 16 callers
Function
bdcmp
src/RVL_SDK/bte/bd.c:56
↓ 16 callers
Function
callback
src/RVL_SDK/os/OSExec.c:30
↓ 16 callers
Function
callbackRoutine
src/RVL_SDK/nand/NANDLogging.c:63
↓ 16 callers
Function
canStartDemo
src/Game/Util/DemoUtil.cpp:455
↓ 16 callers
Method
end
src/Game/Boss/DodoryuDemo.cpp:79
↓ 16 callers
Method
free
src/JSystem/JAudio2/JASChannel.cpp:456
↓ 16 callers
Function
gap_convert_btm_status
Range: 0x730 -> 0x794
src/RVL_SDK/bte/gap_utils.c:261
↓ 16 callers
Method
getEmitter
src/Game/Screen/PaneEffectKeeper.cpp:78
↓ 16 callers
Function
getJMapInfoArg4NoInit
src/Game/Util/JMapUtil.cpp:251
↓ 16 callers
Method
getMaterialAnm
libs/JSystem/include/JSystem/J3DGraphBase/J3DMaterial.hpp:50
↓ 16 callers
Method
getNBTScale
libs/JSystem/include/JSystem/J3DGraphBase/J3DSys.hpp:132
↓ 16 callers
Method
getNameObjListExecutor
src/Game/System/GameSystemSceneController.cpp:249
↓ 16 callers
Function
getStageBgm
src/Game/AudioLib/AudWrap.cpp:25
↓ 16 callers
Function
getStarPointerController
src/Game/Util/StarPointerUtil.cpp:58
↓ 16 callers
Function
hasGrandStar
src/Game/Util/EventUtil.cpp:369
↓ 16 callers
Method
invalidate
src/Game/Screen/MiiSelectIcon.cpp:126
↓ 16 callers
Function
isBrkStopped
src/Game/Util/LiveActorUtil.cpp:1290
↓ 16 callers
Function
isDemoCast
src/Game/Util/DemoUtil.cpp:101
↓ 16 callers
Function
isEqualObjectName
src/Game/Util/JMapUtil.cpp:299
↓ 16 callers
Function
loadViewMtx
src/Game/Util/DirectDraw.cpp:27
↓ 16 callers
Method
makeActorDead
src/Game/Enemy/Kuribo.cpp:187
↓ 16 callers
Function
moveCoordAndTransToNearestRailPos
src/Game/Util/RailUtil.cpp:76
↓ 16 callers
Function
moveTransToCurrentRailPos
src/Game/Util/RailUtil.cpp:19
↓ 16 callers
Method
movement
src/Game/Boss/OtaKing.cpp:140
↓ 16 callers
Method
normalize
General operations */
libs/JSystem/include/JSystem/JGeometry/TVec.hpp:891
↓ 16 callers
Function
onCalcShadowDropPrivateGravity
src/Game/Util/ActorShadowUtil.cpp:260
↓ 16 callers
Function
registerDemoActionFunctor
src/Game/Util/DemoUtil.cpp:26
↓ 16 callers
Function
sdp_disconnect
src/RVL_SDK/bte/sdp_main.c:301
↓ 16 callers
Function
startCenterScreenBlur
src/Game/Util/ScreenUtil.cpp:353
↓ 16 callers
Function
stopBck
src/Game/Util/LiveActorUtil.cpp:1552
↓ 16 callers
Method
update
src/Game/Map/OceanSphere.cpp:230
↓ 16 callers
Function
useStageSwitchWriteB
Same as useStageSwitchReadB
src/Game/Util/ActorSwitchUtil.cpp:81
↓ 16 callers
Method
write
src/JSystem/JAudio2/JASRegisterParam.cpp:16
↓ 15 callers
Function
GXEnd
libs/RVL_SDK/include/revolution/gx/GXGeometry.h:29
↓ 15 callers
Function
GXSetDither
src/RVL_SDK/gx/GXPixel.c:187
↓ 15 callers
Function
GXSetFog
src/RVL_SDK/gx/GXPixel.c:5
↓ 15 callers
Function
GXSetIndTexOrder
src/RVL_SDK/gx/GXBump.c:109
↓ 15 callers
Function
GXSetProjection
src/RVL_SDK/gx/GXTransform.c:75
↓ 15 callers
Function
GXSetTevKColorSel
src/RVL_SDK/gx/GXTev.c:419
↓ 15 callers
Function
J3DGetTextureMtxMayaOld
src/JSystem/J3DGraphBase/J3DTransform.cpp:246
↓ 15 callers
Function
J3DGetTextureMtxOld
src/JSystem/J3DGraphBase/J3DTransform.cpp:209
↓ 15 callers
Function
JMAATan2
libs/JSystem/include/JSystem/JMath/JMATrigonometric.hpp:214
↓ 15 callers
Function
JMASinRadian
libs/JSystem/include/JSystem/JMath/JMATrigonometric.hpp:206
↓ 15 callers
Function
OSEnableScheduler
src/RVL_SDK/os/OSThread.c:205
↓ 15 callers
Function
OSWakeupThread
src/RVL_SDK/os/OSThread.c:626
↓ 15 callers
Function
OSf32tou8
libs/RVL_SDK/include/revolution/os.h:168
↓ 15 callers
Function
RFLiCloseAsync
src/RVLFaceLib/RFL_NANDAccess.c:866
↓ 15 callers
Function
RFLiSetCommandBlock
src/RVLFaceLib/RFL_NANDAccess.c:136
↓ 15 callers
Function
SetVertexFormat
src/nw4r/lyt/lyt_common.cpp:104
↓ 15 callers
Function
USB_LOG
src/RVL_SDK/usb/usb.c:40
↓ 15 callers
Function
VFiPFCACHE_FreeDataPage
src/RVL_SDK/vf/pf_cache.c:624
↓ 15 callers
Function
__GDWrite
libs/RVL_SDK/include/revolution/gd/GDBase.h:35
↓ 15 callers
Function
__ios_Ipc1
the existance of Ipc2 implies the existance of Ipc1, which has a common pattern so this code is what I am assuming is a part of Ipc1
src/RVL_SDK/ipc/ipcclt.c:305
↓ 15 callers
Function
addEffectHitNormal
Instructionswap for some reason
src/Game/Util/EffectUtil.cpp:248
↓ 15 callers
Function
calcNerveEaseInOutValue
src/Game/Util/NerveUtil.cpp:54
↓ 15 callers
Function
calcRailPointPos
src/Game/Util/RailUtil.cpp:361
↓ 15 callers
Function
closeWipeFade
src/Game/Util/ScreenUtil.cpp:164
↓ 15 callers
Method
compareMode
include/Game/System/StarPointerOnOffController.hpp:88
↓ 15 callers
Function
connectToSceneNpc
src/Game/Util/ObjUtil.cpp:146
↓ 15 callers
Function
cos
libs/MSL_C/source/s_cos.c:3
↓ 15 callers
Function
createJointDelegatorWithNullChildFunc
include/Game/Util/JointController.hpp:93
↓ 15 callers
Function
epsilonEquals
libs/JSystem/include/JSystem/JGeometry/TVec.hpp:597
↓ 15 callers
Function
free
src/MSL_C/alloc.c:331
↓ 15 callers
Function
getBgmMgr
src/Game/AudioLib/AudWrap.cpp:21
↓ 15 callers
Method
getFlag
src/Game/System/GameEventFlagTable.cpp:224
↓ 15 callers
Function
getNameObjExecuteHolder
src/Game/NameObj/NameObjExecuteHolder.cpp:11
↓ 15 callers
Method
getPrevBaseMtx
src/Game/Map/HitInfo.cpp:192
↓ 15 callers
Method
invalidate
src/Game/MapObj/RockCreator.cpp:72
↓ 15 callers
Function
isActiveSaveDataHandleSequence
src/Game/System/GameSequenceFunction.cpp:245
↓ 15 callers
Function
isDemoPartActive
src/Game/Util/DemoUtil.cpp:503
↓ 15 callers
Function
isLoopRail
src/Game/Util/RailUtil.cpp:552
↓ 15 callers
Method
isValid
src/Game/Util/BaseMatrixFollowTargetHolder.cpp:36
↓ 15 callers
Function
onGameEventFlag
src/Game/System/GameDataFunction.cpp:94
↓ 15 callers
Function
openWipeFade
src/Game/Util/ScreenUtil.cpp:576
↓ 15 callers
Function
rfc_send_dm
src/RVL_SDK/bte/rfc_ts_frames.c:96
↓ 15 callers
Function
setBckFrame
src/Game/Util/LiveActorUtil.cpp:1588
↓ 15 callers
Function
setBrkFrame
src/Game/Util/LiveActorUtil.cpp:1596
↓ 15 callers
Function
setBrkRate
src/Game/Util/LiveActorUtil.cpp:1580
↓ 15 callers
Method
setPos
src/JSystem/JAudio2/JAISoundHandles.cpp:39
↓ 15 callers
Function
sin
libs/MSL_C/source/s_sin.c:3
↓ 15 callers
Function
startMultiActorCameraTargetSelf
src/Game/Util/ActorCameraUtil.cpp:117
↓ 15 callers
Function
tryDeleteEffect
src/Game/Util/EffectUtil.cpp:81
↓ 15 callers
Function
tryRumblePadVeryWeak
src/Game/Util/ObjUtil.cpp:827
↓ 15 callers
Method
write
(self, n: ninja_syntax.Writer)
tools/project.py:901
↓ 14 callers
Function
GKI_exception
src/RVL_SDK/bte/gki_ppc.c:223
↓ 14 callers
Function
GXSetIndTexMtx
src/RVL_SDK/gx/GXBump.c:21
↓ 14 callers
Function
IOSAlloc
src/RVL_SDK/usb/usb.c:64
↓ 14 callers
Function
IOS_Ioctlv
src/RVL_SDK/ipc/ipcclt.c:764
↓ 14 callers
Function
JMACosRadian
libs/JSystem/include/JSystem/JMath/JMATrigonometric.hpp:194
↓ 14 callers
Function
TRKReleaseBuffer
src/MetroTRK/debugger/embedded/MetroTRK/Portable/msgbuf.c:62
↓ 14 callers
Function
VFipdm_disk_check_disk_handle
src/RVL_SDK/vf/pdm_disk.c:187
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