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Functions28,533 in github.com/SMGCommunity/Petari

↓ 18 callersFunctionDrawQuad
src/nw4r/lyt/lyt_common.cpp:125
↓ 18 callersFunctionEXIImm
src/RVL_SDK/exi/EXIBios.c:117
↓ 18 callersFunctionGKI_enqueue
src/RVL_SDK/bte/gki_buffer.c:502
↓ 18 callersFunctionGXInitTexObjLOD
src/RVL_SDK/gx/GXTexture.c:273
↓ 18 callersMethodGetEndIter
libs/nw4r/include/nw4r/ut/LinkList.h:201
↓ 18 callersFunctionOSReceiveMessage
src/RVL_SDK/os/OSMessage.c:36
↓ 18 callersFunctionVFipf2_errnum
src/RVL_SDK/vf/pf_errnum.c:5
↓ 18 callersFunctionVIFlush
src/RVL_SDK/vi/vi.c:1191
↓ 18 callersFunctionaddHitSensorEnemyAttack
src/Game/Util/ActorSensorUtil.cpp:64
↓ 18 callersFunctionaddToAttributeGroupSearchTurtle
src/Game/Util/LiveActorUtil.cpp:1262
↓ 18 callersFunctionbtm_bda_to_acl
src/RVL_SDK/bte/btm_acl.c:68
↓ 18 callersFunctioncalcNerveValue
src/Game/Util/NerveUtil.cpp:50
↓ 18 callersFunctioncalcRailPosAtCoord
src/Game/Util/RailUtil.cpp:327
↓ 18 callersMethodchangeAnimation
src/Game/Player/MarioActor.cpp:449
↓ 18 callersFunctionendActorCamera
src/Game/Util/ActorCameraUtil.cpp:164
↓ 18 callersFunctionendStarPointerMode
src/Game/Util/StarPointerUtil.cpp:778
↓ 18 callersMethodextend
libs/JSystem/include/JSystem/JGeometry/TBox.hpp:52
↓ 18 callersMethodgetEndChild
libs/JSystem/include/JSystem/JSupport/JSUList.hpp:210
↓ 18 callersFunctiongetLinerValueFromMinMax
src/Game/Util/MathUtil.cpp:122
↓ 18 callersMethodgetMaterialNum
libs/JSystem/include/JSystem/J3DGraphAnimator/J3DModelData.hpp:33
↓ 18 callersMethodgetObjectCount
include/Game/NameObj/NameObjGroup.hpp:16
↓ 18 callersFunctiongetSpiderThread
src/Game/MapObj/SpiderThread.cpp:417
↓ 18 callersMethodgetTexIdx
libs/JSystem/include/JSystem/JParticle/JPAResource.hpp:51
↓ 18 callersMethodincModeCounter
src/Game/System/StarPointerOnOffController.cpp:433
↓ 18 callersMethodinvalidate
src/Game/LiveActor/LodCtrl.cpp:116
↓ 18 callersFunctionisExistBck
src/Game/Util/LiveActorUtil.cpp:843
↓ 18 callersFunctionisLessEqualStep
src/Game/Util/NerveUtil.cpp:18
↓ 18 callersFunctionisTimeKeepDemoActive
src/Game/Util/DemoUtil.cpp:471
↓ 18 callersFunctionisValidSwitchAppear
src/Game/Util/ActorSwitchUtil.cpp:145
↓ 18 callersFunctionl2cu_find_ccb_by_cid
src/RVL_SDK/bte/l2c_utils.c:705
↓ 18 callersFunctionsendMsgToGroupMember
src/Game/Util/ActorSensorUtil.cpp:719
↓ 18 callersFunctionsetBvaFrameAndStop
src/Game/Util/LiveActorUtil.cpp:1359
↓ 18 callersMethodsetNerve
src/Game/LiveActor/Spine.cpp:14
↓ 18 callersFunctionsetStageBGMState
src/Game/Util/SoundUtil.cpp:408
↓ 18 callersMethodstartHitReaction
src/Game/Boss/DinoPackun.cpp:253
↓ 18 callersFunctionstateSecurityError
src/RVL_SDK/dvd/dvd.c:312
↓ 18 callersFunctionstateTimeout
src/RVL_SDK/dvd/dvd.c:308
↓ 18 callersFunctionstrnlen
the MSL_C version of strnlen doesn't match when inlined, cool */
src/RVL_SDK/ipc/ipcclt.c:50
↓ 17 callersFunctionEXIUnlock
src/RVL_SDK/exi/EXIBios.c:607
↓ 17 callersMethodGetBeginIter
libs/nw4r/include/nw4r/ut/LinkList.h:199
↓ 17 callersFunctionGetTextureSize
src/nw4r/lyt/lyt_material.cpp:1005
↓ 17 callersFunctionJASReport
FIXME: JASMutexLock ctor/dtor aren't inlined
src/JSystem/JAudio2/JASReport.cpp:16
↓ 17 callersFunctionJMACosDegree
libs/JSystem/include/JSystem/JMath/JMATrigonometric.hpp:190
↓ 17 callersFunctionOSGetCurrentThread
src/RVL_SDK/os/OSThread.c:161
↓ 17 callersFunctionOSInitThreadQueue
src/RVL_SDK/os/OSThread.c:157
↓ 17 callersFunctionOSSetAlarm
src/RVL_SDK/os/OSAlarm.c:100
↓ 17 callersFunctionRFLiIsValidID
src/RVLFaceLib/RFL_Database.c:520
↓ 17 callersFunctionWUDiGetDevInfo
src/RVL_SDK/wud/WUD.c:1971
↓ 17 callersFunction__OSMaskInterrupts
src/RVL_SDK/os/OSInterrupt.c:70
↓ 17 callersFunction__VISendI2CData
src/RVL_SDK/vi/i2c.c:126
↓ 17 callersFunctionactiveStarPointerGuidance
src/Game/Util/StarPointerUtil.cpp:378
↓ 17 callersMethodadd
src/Game/System/FileHolder.cpp:44
↓ 17 callersFunctionaddVelocityJump
src/Game/Util/ActorMovementUtil.cpp:633
↓ 17 callersFunctioncalcGravityVectorOrZero
src/Game/Util/GravityUtil.cpp:26
↓ 17 callersFunctioncreateAndAddResourceHolder
src/Game/Util/ObjUtil.cpp:492
↓ 17 callersFunctionemitEffect
src/Game/Scene/MultiSceneActor.cpp:195
↓ 17 callersFunctionforceDeleteEffectAll
src/Game/Util/EffectUtil.cpp:102
↓ 17 callersMethodgetBaseMtxPtr
libs/JSystem/include/JSystem/J3DGraphBase/J3DPacket.hpp:254
↓ 17 callersMethodgetFirstChild
libs/JSystem/include/JSystem/JSupport/JSUList.hpp:214
↓ 17 callersFunctiongetFloorCodeIndex
src/Game/Util/MapUtil.cpp:359
↓ 17 callersMethodgetFreeSize
src/JSystem/JKernel/JKRHeap.cpp:163
↓ 17 callersFunctiongetGroupFromArray
src/Game/Util/LiveActorUtil.cpp:1210
↓ 17 callersMethodgetHeight
libs/JSystem/include/JSystem/J2DGraph/J2DPane.hpp:71
↓ 17 callersFunctiongetImageEffectResource
src/Game/Screen/ImageEffectSystemHolder.cpp:40
↓ 17 callersFunctiongetJMapInfoArg0WithInit
src/Game/Util/JMapUtil.cpp:159
↓ 17 callersFunctiongetLinerValue
src/Game/Util/MathUtil.cpp:118
↓ 17 callersMethodgetPort
libs/JSystem/include/JSystem/JAudio2/JASTrack.hpp:141
↓ 17 callersFunctiongetSystemWipeHolder
src/Game/Util/ScreenUtil.cpp:67
↓ 17 callersMethodgetValueInt
src/Game/Camera/DotCamParams.cpp:55
↓ 17 callersMethodgetWidth
libs/JSystem/include/JSystem/J2DGraph/J2DPane.hpp:74
↓ 17 callersMethodget_r_zh
libs/JSystem/include/JSystem/JParticle/JPAEmitter.hpp:266
↓ 17 callersFunctionisBindedRoof
src/Game/Util/LiveActorUtil.cpp:445
↓ 17 callersMethodisInWater
src/Game/Map/OceanBowl.cpp:82
↓ 17 callersFunctionisPadSwing
src/Game/Util/GamePadUtil.cpp:195
↓ 17 callersMethodisPointingTrigger
src/Game/Screen/ButtonPaneController.cpp:91
↓ 17 callersFunctionisRegisteredEffect
src/Game/Util/LayoutUtil.cpp:319
↓ 17 callersFunctionl2c_link_check_send_pkts
src/RVL_SDK/bte/l2c_link.c:334
↓ 17 callersFunctionloadProjectionMtx
src/Game/Util/CameraUtil.cpp:58
↓ 17 callersFunctionmax
@brief Compares two numbers for the largest value. @param a The first number to evaluate. @param b The second number to evaluate. @retval `a` if great
include/Game/Util/MathUtil.hpp:472
↓ 17 callersFunctionmoveCoordToNearestPos
src/Game/Util/RailUtil.cpp:52
↓ 17 callersMethodmult33
src/Game/AreaObj/AreaForm.cpp:6
↓ 17 callersFunctionsendMsgEnemyAttackStrong
src/Game/Util/ActorSensorUtil.cpp:553
↓ 17 callersMethodsetDefault
src/Game/NPC/NPCActor.cpp:125
↓ 17 callersFunctionsetRailCoordSpeed
src/Game/Util/RailUtil.cpp:517
↓ 17 callersFunctionshowModelIfHidden
src/Game/Util/LiveActorUtil.cpp:2143
↓ 17 callersFunctionstopShakingCamera
src/Game/Util/ObjUtil.cpp:867
↓ 17 callersFunctionstrcpy
libs/MSL_C/source/string.c:6
↓ 17 callersFunctionstrncpy
src/MSL_C/string.c:75
↓ 17 callersMethodtrySelect
src/Game/Screen/YesNoController.cpp:73
↓ 17 callersFunctiontryStartDemo
src/Game/Util/DemoUtil.cpp:123
↓ 17 callersMethodvariable
( self, key: str, value: Optional[NinjaPathOrPaths], indent: int = 0, )
tools/ninja_syntax.py:52
↓ 17 callersFunctionwcscpy
src/MSL_C/wstring.c:15
↓ 17 callersFunctionwcscpy
libs/MSL_C/source/wstring.c:15
↓ 17 callersMethodwipe
src/Game/Screen/WipeRing.cpp:86
↓ 16 callersFunctionBTM_SetSecurityLevel
src/RVL_SDK/bte/btm_sec.c:188
↓ 16 callersFunctionGDGetCurrOffset
libs/RVL_SDK/include/revolution/gd/GDBase.h:107
↓ 16 callersFunctionGXInitTexObj
src/RVL_SDK/gx/GXTexture.c:170
↓ 16 callersFunctionGXSetTevKAlphaSel
src/RVL_SDK/gx/GXTev.c:432
↓ 16 callersFunctionGetBits
libs/nw4r/include/nw4r/lyt/types.h:36
↓ 16 callersFunctionIOSFree
src/RVL_SDK/usb/usb.c:73
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