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Functions28,533 in github.com/SMGCommunity/Petari

↓ 1,656 callersFunctionisFirstStep
src/Game/Util/NerveUtil.cpp:10
↓ 1,118 callersFunctionstartSound
src/Game/Util/SoundUtil.cpp:115
↓ 901 callersMethodset
src/Game/Map/RailPart.cpp:73
↓ 622 callersFunctionstartBck
src/Game/Util/LiveActorUtil.cpp:994
↓ 553 callersMethodscale
libs/JSystem/include/JSystem/JGeometry/TVec.hpp:136
↓ 534 callersFunctionisStep
src/Game/Util/NerveUtil.cpp:6
↓ 507 callersMethoddot
libs/JSystem/include/JSystem/JGeometry/TVec.hpp:996
↓ 501 callersFunctionstartLevelSound
src/Game/Util/SoundUtil.cpp:146
↓ 497 callersMethodzero
libs/JSystem/include/JSystem/JAudio2/JAISoundParams.hpp:19
↓ 475 callersFunctionemitEffect
src/Game/Util/EffectUtil.cpp:50
↓ 408 callersFunctiongetSensor
src/Game/Util/ActorSensorUtil.cpp:339
↓ 388 callersFunctioninvalidateClipping
src/Game/Util/LiveActorUtil.cpp:696
↓ 359 callersFunctionisNearZero
src/Game/Util/MathUtil.cpp:468
↓ 357 callersFunctionisGreaterStep
src/Game/Util/NerveUtil.cpp:22
↓ 345 callersFunctionisDead
src/Game/Util/LayoutUtil.cpp:413
↓ 343 callersFunctionisFirstStep
src/Game/Scene/MultiSceneActor.cpp:151
↓ 335 callersFunctionnormalize
src/Game/Util/MathUtil.cpp:373
↓ 327 callersMethodinitWithoutIter
src/Game/NameObj/NameObj.cpp:35
↓ 319 callersFunctionnormalizeOrZero
src/Game/Util/MathUtil.cpp:387
↓ 314 callersFunctionOSDisableInterrupts
src/RVL_SDK/os/OSInterrupt.c:16
↓ 314 callersMethodgetTable
@brief Returns the working table of player character constants.
include/Game/Player/MarioConst.hpp:515
↓ 302 callersFunctionstartSystemSE
src/Game/Util/SoundUtil.cpp:37
↓ 300 callersFunctionmemcpy
src/Runtime/__mem.c:3
↓ 289 callersMethodscaleInline
libs/JSystem/include/JSystem/JGeometry/TMatrix.hpp:37
↓ 283 callersMethodadd
src/Game/Map/Air.cpp:188
↓ 272 callersFunctionisBckStopped
src/Game/Util/LiveActorUtil.cpp:1282
↓ 264 callersFunctionisEqualString
src/Game/Util/StringUtil.cpp:220
↓ 261 callersMethodsub
libs/JSystem/include/JSystem/JGeometry/TVec.hpp:97
↓ 239 callersFunctionstartAction
src/Game/Util/LiveActorUtil.cpp:932
↓ 237 callersFunctionvecKillElement
src/Game/Util/MathUtil.cpp:651
↓ 232 callersFunctionstartAction
src/Game/Boss/PoltaFunction.cpp:81
↓ 232 callersFunctionstartBrk
src/Game/Util/LiveActorUtil.cpp:1388
↓ 219 callersMethodtoMtxPtr
libs/JSystem/include/JSystem/JGeometry/TMatrix.hpp:57
↓ 218 callersFunctioninitDefaultPos
src/Game/Util/LiveActorUtil.cpp:559
↓ 215 callersFunctionmemset
src/Runtime/__mem.c:83
↓ 197 callersFunctiondeleteEffect
src/Game/Util/EffectUtil.cpp:90
↓ 193 callersFunctionDEBUGPrint
src/RVL_SDK/wpad/debug_msg.c:3
↓ 193 callersFunctionOSReport
src/RVL_SDK/os/OSError.c:21
↓ 192 callersMethodset
src/Game/Util/BitArray.cpp:19
↓ 192 callersFunctionsnprintf
src/MSL_C/printf.c:1311
↓ 189 callersMethodlength
libs/JSystem/include/JSystem/JGeometry/TVec.hpp:120
↓ 173 callersFunctiongetJointMtx
src/Game/Util/JointUtil.cpp:25
↓ 166 callersFunctionrequestMovementOn
src/Game/Util/ObjUtil.cpp:378
↓ 163 callersFunctionconnectToScene
src/Game/Util/ObjUtil.cpp:103
↓ 162 callersFunctionGXSetTevOrder
src/RVL_SDK/gx/GXTev.c:508
↓ 149 callersFunctionGXSetVtxAttrFmt
src/RVL_SDK/gx/GXAttr.c:241
↓ 144 callersFunctionPSVECCrossProduct
src/RVL_SDK/mtx/vec.c:184
↓ 142 callersFunctionGXSetVtxDesc
src/RVL_SDK/gx/GXAttr.c:106
↓ 141 callersFunctionsetBaseTRMtx
src/Game/Util/LiveActorUtil.cpp:724
↓ 138 callersFunctiongetJMapInfoArg0NoInit
src/Game/Util/JMapUtil.cpp:203
↓ 136 callersMethodmult
libs/JSystem/include/JSystem/JGeometry/TVec.hpp:992
↓ 132 callersFunctionGKI_freebuf
src/RVL_SDK/bte/gki_buffer.c:341
↓ 132 callersFunctionclamp
@brief Restricts a number to an interval. @param x The number to evaluate. @param min The lower bound of the interval. @param max The upper bound of t
include/Game/Util/MathUtil.hpp:489
↓ 132 callersFunctionhideModel
src/Game/Util/LiveActorUtil.cpp:2124
↓ 130 callersFunctiongetRandom
src/Game/Util/MathUtil.cpp:49
↓ 127 callersFunctionbtu_hcif_send_cmd
src/RVL_SDK/bte/btu_hcif.c:282
↓ 126 callersFunctionisSensorPlayer
src/Game/Util/ActorSensorUtil.cpp:351
↓ 123 callersMethodbegin
@brief Returns an iterator to the first element. @return The pointer to the first element.
include/Game/Util/Array.hpp:240
↓ 122 callersFunctioncreateSceneObj
src/Game/Scene/SceneObjHolder.cpp:395
↓ 122 callersFunctionzeroVelocity
src/Game/Util/ActorMovementUtil.cpp:872
↓ 120 callersFunctionFunctor
include/Game/Util/Functor.hpp:92
↓ 117 callersMethodsetInline
libs/JSystem/include/JSystem/JGeometry/TBox.hpp:123
↓ 117 callersFunctionvalidateClipping
src/Game/Util/LiveActorUtil.cpp:690
↓ 115 callersFunctionisLessStep
src/Game/Util/NerveUtil.cpp:14
↓ 114 callersFunctionshowModel
src/Game/Util/LiveActorUtil.cpp:2110
↓ 112 callersMethodsetTrans
src/Game/Player/Mario.cpp:924
↓ 111 callersFunctionGXSetTevAlphaIn
src/RVL_SDK/gx/GXTev.c:316
↓ 111 callersFunctionisActionEnd
src/Game/Util/LiveActorUtil.cpp:940
↓ 109 callersFunctionGXSetTevColorIn
src/RVL_SDK/gx/GXTev.c:305
↓ 105 callersMethodaddArchive
src/Game/NPC/NPCActor.cpp:247
↓ 105 callersFunctioncreateAndAddPaneCtrl
src/Game/Util/LayoutUtil.cpp:65
↓ 105 callersMethodgetObject
libs/JSystem/include/JSystem/JSupport/JSUList.hpp:43
↓ 105 callersFunctiongetStarPointerLayout
src/Game/System/StarPointerOnOffController.cpp:19
↓ 103 callersFunctiontryRegisterDemoCast
src/Game/Util/DemoUtil.cpp:22
↓ 102 callersFunctionstrcmp
src/MSL_C/string.c:103
↓ 101 callersFunctionGXSetTevColorOp
src/RVL_SDK/gx/GXTev.c:327
↓ 101 callersFunctionGXSetTexCoordGen2
src/RVL_SDK/gx/GXAttr.c:300
↓ 99 callersFunctionGXSetTevAlphaOp
src/RVL_SDK/gx/GXTev.c:346
↓ 97 callersFunctionsendMsgPush
src/Game/Util/ActorSensorUtil.cpp:475
↓ 96 callersFunctioninvalidateCollisionParts
src/Game/Util/LiveActorUtil.cpp:2436
↓ 96 callersFunctionisBindedGround
src/Game/Util/LiveActorUtil.cpp:362
↓ 92 callersFunctiononCalcGravity
src/Game/Util/LiveActorUtil.cpp:2725
↓ 91 callersMethodpush_back
src/Game/Demo/DemoStartRequestHolder.cpp:182
↓ 90 callersFunctioninitLightCtrl
src/Game/Util/LiveActorUtil.cpp:1783
↓ 90 callersMethodsize
@brief Returns the number of elements. @return The number of elements.
include/Game/Util/Array.hpp:199
↓ 89 callersFunctioninvalidateHitSensors
src/Game/Util/ActorSensorUtil.cpp:315
↓ 89 callersMethodsetLength
libs/JSystem/include/JSystem/JGeometry/TVec.hpp:174
↓ 88 callersFunctiongetCameraDirector
src/Game/Camera/CameraLocalUtil.cpp:106
↓ 88 callersFunctionisGreaterEqualStep
src/Game/Util/NerveUtil.cpp:26
↓ 88 callersFunctionvalidateCollisionParts
src/Game/Util/LiveActorUtil.cpp:2415
↓ 86 callersFunctionstartPaneAnim
src/Game/Util/LayoutUtil.cpp:198
↓ 85 callersFunctionstopStageBGM
src/Game/Util/SoundUtil.cpp:322
↓ 84 callersMethodgetEnd
libs/JSystem/include/JSystem/JKernel/JKRHeap.hpp:74
↓ 84 callersMethodisType
src/Game/LiveActor/HitSensor.cpp:44
↓ 84 callersFunctionisValidSwitchA
src/Game/Util/ActorSwitchUtil.cpp:137
↓ 81 callersFunctionisNearPlayer
src/Game/Util/ActorMovementUtil.cpp:139
↓ 81 callersFunctionisOnGround
src/Game/Util/LiveActorUtil.cpp:336
↓ 80 callersMethodget
src/Game/Map/StageSwitch.cpp:5
↓ 80 callersFunctionoffBind
src/Game/Util/LiveActorUtil.cpp:2202
↓ 79 callersFunctiongetJMapInfoArg1NoInit
src/Game/Util/JMapUtil.cpp:215
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