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github.com/SMGCommunity/Petari
/ functions
Functions
28,533 in github.com/SMGCommunity/Petari
⨍
Functions
28,533
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Types & classes
6,237
↓ 79 callers
Function
getWPad
src/Game/System/WPadHolder.cpp:139
↓ 79 callers
Function
initCollisionParts
src/Game/Util/LiveActorUtil.cpp:2256
↓ 78 callers
Function
onBind
src/Game/Util/LiveActorUtil.cpp:2198
↓ 76 callers
Function
GXSetChanCtrl
src/RVL_SDK/gx/GXLight.c:316
↓ 75 callers
Function
isAnimStopped
src/Game/Util/LayoutUtil.cpp:279
↓ 74 callers
Function
calcUpVec
src/Game/Util/ActorMovementUtil.cpp:187
↓ 74 callers
Function
tryRumblePadMiddle
src/Game/Util/ObjUtil.cpp:819
↓ 73 callers
Function
calcDistanceToPlayer
src/Game/Util/ActorMovementUtil.cpp:111
↓ 73 callers
Function
calcGravity
src/Game/Util/LiveActorUtil.cpp:2206
↓ 73 callers
Function
isValidInfo
src/Game/Util/JMapUtil.cpp:71
↓ 73 callers
Function
moveAndTurnToPlayer
src/Game/Boss/KoopaBattleBase.cpp:143
↓ 73 callers
Function
setEffectName
src/Game/Util/EffectUtil.cpp:142
↓ 72 callers
Function
GKI_getbuf
src/RVL_SDK/bte/gki_buffer.c:210
↓ 71 callers
Function
GXBegin
src/RVL_SDK/gx/GXGeometry.c:143
↓ 71 callers
Method
squared
TODO: this SHOULD NOT be here, however moving this to its proper place causes linkage issues since TVec2f::squared is not used in this file... at all.
src/Game/MapObj/MapPartsBreaker.cpp:57
↓ 71 callers
Function
updateActorStateAndNextNerve
src/Game/Util/ActorStateUtil.cpp:35
↓ 69 callers
Function
RFLiGetManager
src/RVLFaceLib/RFL_System.c:190
↓ 68 callers
Function
shakeCameraNormal
src/Game/Util/ObjUtil.cpp:847
↓ 67 callers
Function
GXSetNumTevStages
src/RVL_SDK/gx/GXTev.c:543
↓ 67 callers
Function
GXSetTevColor
src/RVL_SDK/gx/GXTev.c:364
↓ 67 callers
Function
endDemo
src/Game/Util/DemoUtil.cpp:362
↓ 67 callers
Function
getRailTotalLength
src/Game/Util/RailUtil.cpp:477
↓ 67 callers
Function
isEqualStageName
src/Game/Util/SceneUtil.cpp:46
↓ 67 callers
Function
registerDemoSimpleCastAll
src/Game/Util/DemoUtil.cpp:89
↓ 66 callers
Method
getSensor
src/Game/Player/MarioModule.cpp:563
↓ 66 callers
Method
getTrans
src/Game/Map/CollisionCategorizedKeeper.cpp:4
↓ 66 callers
Method
getYDir
libs/JSystem/include/JSystem/JGeometry/TVec.hpp:908
↓ 65 callers
Function
sin
src/MSL_C/MSL_Common_Embedded/Math/Double_precision/s_sin.c:3
↓ 64 callers
Function
GXSetBlendMode
src/RVL_SDK/gx/GXPixel.c:107
↓ 64 callers
Method
getNext
libs/JSystem/include/JSystem/JSupport/JSUList.hpp:51
↓ 64 callers
Function
setClippingTypeSphere
src/Game/Util/LiveActorUtil.cpp:620
↓ 64 callers
Function
startBva
src/Game/Util/LiveActorUtil.cpp:1400
↓ 64 callers
Function
validateHitSensors
src/Game/Util/ActorSensorUtil.cpp:309
↓ 63 callers
Function
Functor_Inline
include/Game/Util/Functor.hpp:97
↓ 63 callers
Function
attenuateVelocity
src/Game/Util/ActorMovementUtil.cpp:757
↓ 63 callers
Method
getZDir
libs/JSystem/include/JSystem/JGeometry/TVec.hpp:913
↓ 63 callers
Function
isHiddenModel
src/Game/Util/LiveActorUtil.cpp:2106
↓ 63 callers
Function
isOnSwitchA
src/Game/Util/ActorSwitchUtil.cpp:153
↓ 62 callers
Function
GXSetCullMode
src/RVL_SDK/gx/GXGeometry.c:190
↓ 62 callers
Function
RFLiEndWorkingReason
src/RVLFaceLib/RFL_NANDAccess.c:113
↓ 62 callers
Method
add
src/Game/Map/CollisionCode.cpp:20
↓ 62 callers
Function
addHitSensor
src/Game/Util/ActorSensorUtil.cpp:20
↓ 62 callers
Function
addVelocity
src/Game/Boss/DodoryuUtil.cpp:43
↓ 62 callers
Method
getBaseMtx
src/Game/Ride/Pole.cpp:759
↓ 62 callers
Function
useStageSwitchReadAppear
src/Game/Util/ActorSwitchUtil.cpp:43
↓ 60 callers
Function
GXSetArray
src/RVL_SDK/gx/GXAttr.c:286
↓ 60 callers
Function
invalidateHitSensor
src/Game/Util/ActorSensorUtil.cpp:325
↓ 60 callers
Method
kill
src/Game/Boss/Koopa.cpp:19
↓ 60 callers
Function
sendArbitraryMsg
src/Game/Util/ActorSensorUtil.cpp:471
↓ 59 callers
Function
GXSetZMode
src/RVL_SDK/gx/GXPixel.c:144
↓ 59 callers
Function
calcNerveRate
src/Game/Util/NerveUtil.cpp:38
↓ 59 callers
Function
getCurrentGameDataHolder
src/Game/System/GameDataFunction.cpp:271
↓ 59 callers
Function
getResourceHolder
src/Game/Util/LiveActorUtil.cpp:790
↓ 58 callers
Method
getNormal
src/Game/Map/HitInfo.cpp:70
↓ 58 callers
Function
getObjectName
src/Game/Util/JMapUtil.cpp:325
↓ 58 callers
Function
isSensorEnemy
src/Game/Util/ActorSensorUtil.cpp:371
↓ 58 callers
Function
startBtk
src/Game/Util/LiveActorUtil.cpp:1384
↓ 58 callers
Function
startStageBGM
src/Game/Util/SoundUtil.cpp:298
↓ 58 callers
Function
tryRumblePadStrong
src/Game/Util/ObjUtil.cpp:815
↓ 57 callers
Function
isExistSceneObj
src/Game/Scene/SceneObjHolder.cpp:403
↓ 57 callers
Function
mem_func
libs/MSL_C++/include/functional.hpp:39
↓ 57 callers
Function
sqrt
src/MSL_C/MSL_Common_Embedded/Math/Double_precision/w_sqrt.c:3
↓ 56 callers
Function
GXLoadPosMtxImm
src/RVL_SDK/gx/GXTransform.c:171
↓ 56 callers
Function
bta_sys_sendmsg
src/RVL_SDK/bte/bta_sys_main.c:109
↓ 56 callers
Function
isStep
src/Game/Scene/MultiSceneActor.cpp:147
↓ 56 callers
Function
onCalcShadow
src/Game/Util/ActorShadowUtil.cpp:202
↓ 56 callers
Function
startBtp
src/Game/Util/LiveActorUtil.cpp:1392
↓ 55 callers
Function
GXSetNumTexGens
src/RVL_SDK/gx/GXAttr.c:462
↓ 55 callers
Function
GXSetTevDirect
src/RVL_SDK/gx/GXBump.c:150
↓ 55 callers
Function
tryStartAllAnim
src/Game/Util/LiveActorUtil.cpp:965
↓ 54 callers
Method
getActor
src/Game/LiveActor/LiveActorGroup.cpp:12
↓ 53 callers
Function
isMsgStarPieceReflect
src/Game/Util/ActorSensorUtil.cpp:993
↓ 52 callers
Function
getHashCode
src/Game/Util/HashUtil.cpp:171
↓ 52 callers
Method
getSeqCtrl
libs/JSystem/include/JSystem/JAudio2/JASTrack.hpp:138
↓ 52 callers
Method
set
src/Game/Camera/CameraAnim.cpp:7
↓ 51 callers
Function
COLOR_MULTI
libs/JSystem/include/JSystem/JParticle/JPAParticle.hpp:128
↓ 51 callers
Function
GDGetCurrPointer
libs/RVL_SDK/include/revolution/gd/GDBase.h:115
↓ 50 callers
Function
J3DGDWriteBPCmd
src/JSystem/J3DGraphBase/J3DMatBlock.cpp:1897
↓ 50 callers
Method
getXDir
libs/JSystem/include/JSystem/JGeometry/TVec.hpp:903
↓ 50 callers
Function
onSwitchA
src/Game/Util/ActorSwitchUtil.cpp:165
↓ 50 callers
Function
onSwitchDead
src/Game/Util/ActorSwitchUtil.cpp:173
↓ 50 callers
Function
sendPoint
src/Game/Ride/SwingRope.cpp:643
↓ 50 callers
Function
setBckRate
src/Game/Util/LiveActorUtil.cpp:1572
↓ 50 callers
Function
syncStageSwitchAppear
src/Game/Util/ActorSwitchUtil.cpp:189
↓ 49 callers
Function
GDWrite_f32
libs/RVL_SDK/include/revolution/gd/GDBase.h:58
↓ 49 callers
Function
PSMTXMultVec
src/RVL_SDK/mtx/mtxvec.c:5
↓ 49 callers
Function
bdcpy
src/RVL_SDK/bte/bd.c:48
↓ 49 callers
Function
isBckOneTimeAndStopped
src/Game/Util/LiveActorUtil.cpp:1306
↓ 49 callers
Function
nandConvertErrorCode
src/RVL_SDK/nand/NANDCore.c:173
↓ 49 callers
Function
rotateVecDegree
src/Game/Util/MathUtil.cpp:341
↓ 49 callers
Function
strcpy
src/MSL_C/string.c:6
↓ 49 callers
Function
validateHitSensor
src/Game/Util/ActorSensorUtil.cpp:321
↓ 48 callers
Function
GXClearVtxDesc
src/RVL_SDK/gx/GXAttr.c:161
↓ 48 callers
Function
J3DGXCmd1f32ptr
libs/JSystem/include/JSystem/J3DGraphBase/J3DGD.hpp:37
↓ 48 callers
Function
addVelocityToGravity
src/Game/Util/ActorMovementUtil.cpp:659
↓ 48 callers
Method
append
src/Game/Util/BothDirList.cpp:44
↓ 48 callers
Function
connectToSceneMapObj
src/Game/Util/ObjUtil.cpp:166
↓ 48 callers
Function
cos
src/MSL_C/MSL_Common_Embedded/Math/Double_precision/s_cos.c:3
↓ 48 callers
Method
getFirst
libs/JSystem/include/JSystem/JSupport/JSUList.hpp:104
↓ 48 callers
Function
getJMapInfoArg2NoInit
src/Game/Util/JMapUtil.cpp:227
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