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Functions28,533 in github.com/SMGCommunity/Petari

↓ 14 callersFunctionVIGetRetraceCount
src/RVL_SDK/vi/vi.c:1011
↓ 14 callersFunction_VFLockMutex
src/RVL_SDK/vf/d_vf.c:22
↓ 14 callersFunction__VISetMacrovisionImm
src/RVL_SDK/vi/vi3in1.c:644
↓ 14 callersFunction__ios_Ipc2
this one, however, is not inlined
src/RVL_SDK/ipc/ipcclt.c:333
↓ 14 callersFunctionaddHitSensorMtx
src/Game/Util/ActorSensorUtil.cpp:100
↓ 14 callersFunctionaddVelocityKeepHeightUseShadow
src/Game/Util/ActorMovementUtil.cpp:694
↓ 14 callersMethodcalc
src/JSystem/JAudio2/JAISeMgr.cpp:262
↓ 14 callersMethodchangeAnimationNonStop
src/Game/Player/MarioActor.cpp:453
↓ 14 callersFunctionend
src/Game/System/MessageHolder.cpp:139
↓ 14 callersFunctiongetAnimFrame
src/Game/Util/LayoutUtil.cpp:287
↓ 14 callersMethodgetAttributes
src/Game/Map/HitInfo.cpp:176
↓ 14 callersMethodgetBallModel
src/Game/Boss/DinoPackun.cpp:285
↓ 14 callersMethodgetData
src/JSystem/JAudio2/JAUSoundTable.cpp:26
↓ 14 callersMethodgetDrawMtxNum
libs/JSystem/include/JSystem/J3DGraphAnimator/J3DModelData.hpp:39
↓ 14 callersMethodgetFrame
src/Game/Player/MarioAnimator.cpp:167
↓ 14 callersFunctiongetGameDataTemporaryInGalaxy
src/Game/System/GameDataFunction.cpp:22
↓ 14 callersMethodgetLastMove
src/Game/Camera/CameraTargetObj.cpp:73
↓ 14 callersMethodgetModelData
src/Game/Player/MarioActorDraw.cpp:1080
↓ 14 callersMethodgetPointer
src/Game/System/BinaryDataContentAccessor.cpp:58
↓ 14 callersMethodgetPowerStarNum
src/Game/System/UserFile.cpp:23
↓ 14 callersFunctiongetTalkDirector
src/Game/NPC/TalkDirector.cpp:27
↓ 14 callersMethodgetTexture
src/Game/Screen/ScreenAlphaCapture.cpp:48
↓ 14 callersFunctionhideMaterial
some inlining issue
src/Game/Util/ModelUtil.cpp:54
↓ 14 callersFunctioninitAndSetRailClipping
src/Game/Util/RailUtil.cpp:223
↓ 14 callersMethodisAnonymous
libs/JSystem/include/JSystem/JAudio2/JAISound.hpp:39
↓ 14 callersMethodisBindedGround
include/Game/LiveActor/Binder.hpp:33
↓ 14 callersFunctionisCameraInWater
src/Game/Util/CameraUtil.cpp:396
↓ 14 callersFunctionisDemoLastStep
src/Game/Util/DemoUtil.cpp:499
↓ 14 callersFunctionisMsgAutoRushBegin
src/Game/Util/ActorSensorUtil.cpp:837
↓ 14 callersFunctionisMsgInvincibleAttack
src/Game/Util/ActorSensorUtil.cpp:829
↓ 14 callersFunctionisMsgUpdateBaseMtx
src/Game/Util/ActorSensorUtil.cpp:845
↓ 14 callersFunctionisPassedStoryEvent
src/Game/System/GameDataFunction.cpp:186
↓ 14 callersFunctionisSensorType
src/Game/Enemy/HomingKiller.cpp:94
↓ 14 callersFunctionisStageKoopaVs3
src/Game/Util/SceneUtil.cpp:104
↓ 14 callersMethodopenWithoutMessage
src/Game/Screen/IconAButton.cpp:73
↓ 14 callersFunctionregisterDemoActionFunctorDirect
src/Game/Util/DemoUtil.cpp:67
↓ 14 callersFunctionrequestPointLight
src/Game/MapObj/PowerStar.cpp:59
↓ 14 callersFunctionrestoreUserFile
src/Game/System/GameSequenceFunction.cpp:253
↓ 14 callersFunctionsdpu_build_n_send_error
src/RVL_SDK/bte/sdp_utils.c:174
↓ 14 callersFunctionsetCubeBgmChangeInvalid
src/Game/Util/SoundUtil.cpp:514
↓ 14 callersMethodsetMtx
src/Game/Map/CollisionParts.cpp:133
↓ 14 callersMethodsetType
src/Game/LiveActor/HitSensor.cpp:23
↓ 14 callersMethodsetupHitSensor
src/Game/MapObj/MapObjActorInitInfo.cpp:96
↓ 14 callersFunctionshakeCameraNormalStrong
src/Game/Util/ObjUtil.cpp:843
↓ 14 callersFunctionstartAtmosphereLevelSE
src/Game/Util/SoundUtil.cpp:65
↓ 14 callersMethodstop
src/Game/Speaker/SpkSound.cpp:151
↓ 14 callersFunctionstrncmp
src/MSL_C/string.c:179
↓ 14 callersFunctiontryStartAction
src/Game/Util/LiveActorUtil.cpp:952
↓ 13 callersFunctionDVDConvertPathToEntrynum
src/RVL_SDK/dvd/dvdfs.c:62
↓ 13 callersFunctionGXSetChanAmbColor
src/RVL_SDK/gx/GXLight.c:222
↓ 13 callersFunctionGXSetCopyFilter
src/RVL_SDK/gx/GXFrameBuf.c:197
↓ 13 callersFunctionGXSetIndTexCoordScale
src/RVL_SDK/gx/GXBump.c:77
↓ 13 callersFunctionL2CA_DataWrite
src/RVL_SDK/bte/l2c_api.c:248
↓ 13 callersFunctionL2CA_DisconnectReq
src/RVL_SDK/bte/l2c_api.c:218
↓ 13 callersFunctionOSInitMessageQueue
src/RVL_SDK/os/OSMessage.c:3
↓ 13 callersFunctionOSResumeThread
src/RVL_SDK/os/OSThread.c:539
↓ 13 callersFunctionOSSleepThread
src/RVL_SDK/os/OSThread.c:611
↓ 13 callersFunctionVFSysGetHandleP
src/RVL_SDK/vf/d_vf_sys.c:265
↓ 13 callersFunctionVISetBlack
src/RVL_SDK/vi/vi.c:1000
↓ 13 callersMethodadd
src/Game/LiveActor/HitSensorKeeper.cpp:20
↓ 13 callersFunctionaddHitSensorEye
src/Game/Util/ActorSensorUtil.cpp:72
↓ 13 callersFunctionaddVelocityKeepHeight
src/Game/Util/ActorMovementUtil.cpp:685
↓ 13 callersFunctionappearStarPieceToDirection
src/Game/Util/ObjUtil.cpp:732
↓ 13 callersFunctionconnectToSceneAreaObj
src/Game/Util/ObjUtil.cpp:270
↓ 13 callersMethodcreateOtherID
src/Game/Camera/CameraParamChunkID.cpp:92
↓ 13 callersFunctiondeactivateDefaultGameLayout
src/Game/Util/ScreenUtil.cpp:392
↓ 13 callersFunctiondrawTexture
src/Game/Util/DirectDraw.cpp:366
↓ 13 callersMethodentry
src/Game/Screen/InformationObserver.cpp:60
↓ 13 callersFunctionfindNamePos
src/Game/Util/ObjUtil.cpp:883
↓ 13 callersMethodforceToWait
src/Game/Screen/ButtonPaneController.cpp:117
↓ 13 callersFunctiongetCamYdir
src/Game/Util/CameraUtil.cpp:125
↓ 13 callersMethodgetCoord
libs/JSystem/include/JSystem/J3DGraphBase/J3DMatBlock.hpp:41
↓ 13 callersFunctiongetImageEffectDirector
src/Game/Screen/ImageEffectSystemHolder.cpp:36
↓ 13 callersFunctiongetJMapInfoTrans
src/Game/Util/JMapUtil.cpp:101
↓ 13 callersMethodgetMap
libs/JSystem/include/JSystem/J3DGraphBase/J3DMatBlock.hpp:38
↓ 13 callersMethodgetTexMtx
libs/JSystem/include/JSystem/J3DGraphBase/J3DMaterial.hpp:70
↓ 13 callersFunctiongetWaterAreaHolder
src/Game/Map/WaterAreaHolder.cpp:19
↓ 13 callersFunctionhidd_mgmt_process_evt
src/RVL_SDK/bte/hidd_mgmt.c:46
↓ 13 callersMethodinit
src/Game/System/GameSystem.cpp:80
↓ 13 callersMethodinvalidate
src/Game/Effect/ParticleEmitter.cpp:7
↓ 13 callersMethodisActive
src/Game/Boss/TombSpiderGland.cpp:34
↓ 13 callersMethodisCurrentNerve
include/Game/LiveActor/Spine.hpp:18
↓ 13 callersFunctionisFileExist
src/Game/Util/FileUtil.cpp:13
↓ 13 callersFunctionisMsgPlayerHipDropFloor
src/Game/Util/ActorSensorUtil.cpp:801
↓ 13 callersFunctionisMsgToEnemyAttackBlow
src/Game/Util/ActorSensorUtil.cpp:917
↓ 13 callersMethodisPointing
src/Game/Screen/BackButton.cpp:36
↓ 13 callersFunctionisPowerStarGetDemoActive
src/Game/Util/DemoUtil.cpp:567
↓ 13 callersFunctionisSameMtx
src/Game/Util/MtxUtil.cpp:782
↓ 13 callersFunctionisStageStateScenarioOpeningCamera
src/Game/Util/ObjUtil.cpp:603
↓ 13 callersMethodkill
src/Game/NPC/Butler.cpp:108
↓ 13 callersFunctionmoveCoordToStartPos
src/Game/Util/RailUtil.cpp:66
↓ 13 callersFunctiononCalcAnim
src/Game/Util/LayoutUtil.cpp:443
↓ 13 callersMethodread
src/Game/NPC/NPCParameter.cpp:12
↓ 13 callersFunctionregisterDemoCast
src/Game/Util/DemoUtil.cpp:58
↓ 13 callersMethodregisterEffect
src/Game/Screen/PaneEffectKeeper.cpp:85
↓ 13 callersFunctionrequestStartDemoMarioPuppetable
src/Game/Util/DemoUtil.cpp:279
↓ 13 callersMethodreset
src/Game/Screen/IsbnManager.cpp:61
↓ 13 callersFunctionrfc_port_closed
src/RVL_SDK/bte/rfc_utils.c:209
↓ 13 callersMethodsetFarClipLevel
cast issues
src/Game/LiveActor/ClippingActorHolder.cpp:137
↓ 13 callersMethodsetMoveAction
include/Game/Util/TalkUtil.hpp:36
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