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github.com/SMGCommunity/Petari
/ functions
Functions
28,533 in github.com/SMGCommunity/Petari
⨍
Functions
28,533
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Types & classes
6,237
↓ 14 callers
Function
VIGetRetraceCount
src/RVL_SDK/vi/vi.c:1011
↓ 14 callers
Function
_VFLockMutex
src/RVL_SDK/vf/d_vf.c:22
↓ 14 callers
Function
__VISetMacrovisionImm
src/RVL_SDK/vi/vi3in1.c:644
↓ 14 callers
Function
__ios_Ipc2
this one, however, is not inlined
src/RVL_SDK/ipc/ipcclt.c:333
↓ 14 callers
Function
addHitSensorMtx
src/Game/Util/ActorSensorUtil.cpp:100
↓ 14 callers
Function
addVelocityKeepHeightUseShadow
src/Game/Util/ActorMovementUtil.cpp:694
↓ 14 callers
Method
calc
src/JSystem/JAudio2/JAISeMgr.cpp:262
↓ 14 callers
Method
changeAnimationNonStop
src/Game/Player/MarioActor.cpp:453
↓ 14 callers
Function
end
src/Game/System/MessageHolder.cpp:139
↓ 14 callers
Function
getAnimFrame
src/Game/Util/LayoutUtil.cpp:287
↓ 14 callers
Method
getAttributes
src/Game/Map/HitInfo.cpp:176
↓ 14 callers
Method
getBallModel
src/Game/Boss/DinoPackun.cpp:285
↓ 14 callers
Method
getData
src/JSystem/JAudio2/JAUSoundTable.cpp:26
↓ 14 callers
Method
getDrawMtxNum
libs/JSystem/include/JSystem/J3DGraphAnimator/J3DModelData.hpp:39
↓ 14 callers
Method
getFrame
src/Game/Player/MarioAnimator.cpp:167
↓ 14 callers
Function
getGameDataTemporaryInGalaxy
src/Game/System/GameDataFunction.cpp:22
↓ 14 callers
Method
getLastMove
src/Game/Camera/CameraTargetObj.cpp:73
↓ 14 callers
Method
getModelData
src/Game/Player/MarioActorDraw.cpp:1080
↓ 14 callers
Method
getPointer
src/Game/System/BinaryDataContentAccessor.cpp:58
↓ 14 callers
Method
getPowerStarNum
src/Game/System/UserFile.cpp:23
↓ 14 callers
Function
getTalkDirector
src/Game/NPC/TalkDirector.cpp:27
↓ 14 callers
Method
getTexture
src/Game/Screen/ScreenAlphaCapture.cpp:48
↓ 14 callers
Function
hideMaterial
some inlining issue
src/Game/Util/ModelUtil.cpp:54
↓ 14 callers
Function
initAndSetRailClipping
src/Game/Util/RailUtil.cpp:223
↓ 14 callers
Method
isAnonymous
libs/JSystem/include/JSystem/JAudio2/JAISound.hpp:39
↓ 14 callers
Method
isBindedGround
include/Game/LiveActor/Binder.hpp:33
↓ 14 callers
Function
isCameraInWater
src/Game/Util/CameraUtil.cpp:396
↓ 14 callers
Function
isDemoLastStep
src/Game/Util/DemoUtil.cpp:499
↓ 14 callers
Function
isMsgAutoRushBegin
src/Game/Util/ActorSensorUtil.cpp:837
↓ 14 callers
Function
isMsgInvincibleAttack
src/Game/Util/ActorSensorUtil.cpp:829
↓ 14 callers
Function
isMsgUpdateBaseMtx
src/Game/Util/ActorSensorUtil.cpp:845
↓ 14 callers
Function
isPassedStoryEvent
src/Game/System/GameDataFunction.cpp:186
↓ 14 callers
Function
isSensorType
src/Game/Enemy/HomingKiller.cpp:94
↓ 14 callers
Function
isStageKoopaVs3
src/Game/Util/SceneUtil.cpp:104
↓ 14 callers
Method
openWithoutMessage
src/Game/Screen/IconAButton.cpp:73
↓ 14 callers
Function
registerDemoActionFunctorDirect
src/Game/Util/DemoUtil.cpp:67
↓ 14 callers
Function
requestPointLight
src/Game/MapObj/PowerStar.cpp:59
↓ 14 callers
Function
restoreUserFile
src/Game/System/GameSequenceFunction.cpp:253
↓ 14 callers
Function
sdpu_build_n_send_error
src/RVL_SDK/bte/sdp_utils.c:174
↓ 14 callers
Function
setCubeBgmChangeInvalid
src/Game/Util/SoundUtil.cpp:514
↓ 14 callers
Method
setMtx
src/Game/Map/CollisionParts.cpp:133
↓ 14 callers
Method
setType
src/Game/LiveActor/HitSensor.cpp:23
↓ 14 callers
Method
setupHitSensor
src/Game/MapObj/MapObjActorInitInfo.cpp:96
↓ 14 callers
Function
shakeCameraNormalStrong
src/Game/Util/ObjUtil.cpp:843
↓ 14 callers
Function
startAtmosphereLevelSE
src/Game/Util/SoundUtil.cpp:65
↓ 14 callers
Method
stop
src/Game/Speaker/SpkSound.cpp:151
↓ 14 callers
Function
strncmp
src/MSL_C/string.c:179
↓ 14 callers
Function
tryStartAction
src/Game/Util/LiveActorUtil.cpp:952
↓ 13 callers
Function
DVDConvertPathToEntrynum
src/RVL_SDK/dvd/dvdfs.c:62
↓ 13 callers
Function
GXSetChanAmbColor
src/RVL_SDK/gx/GXLight.c:222
↓ 13 callers
Function
GXSetCopyFilter
src/RVL_SDK/gx/GXFrameBuf.c:197
↓ 13 callers
Function
GXSetIndTexCoordScale
src/RVL_SDK/gx/GXBump.c:77
↓ 13 callers
Function
L2CA_DataWrite
src/RVL_SDK/bte/l2c_api.c:248
↓ 13 callers
Function
L2CA_DisconnectReq
src/RVL_SDK/bte/l2c_api.c:218
↓ 13 callers
Function
OSInitMessageQueue
src/RVL_SDK/os/OSMessage.c:3
↓ 13 callers
Function
OSResumeThread
src/RVL_SDK/os/OSThread.c:539
↓ 13 callers
Function
OSSleepThread
src/RVL_SDK/os/OSThread.c:611
↓ 13 callers
Function
VFSysGetHandleP
src/RVL_SDK/vf/d_vf_sys.c:265
↓ 13 callers
Function
VISetBlack
src/RVL_SDK/vi/vi.c:1000
↓ 13 callers
Method
add
src/Game/LiveActor/HitSensorKeeper.cpp:20
↓ 13 callers
Function
addHitSensorEye
src/Game/Util/ActorSensorUtil.cpp:72
↓ 13 callers
Function
addVelocityKeepHeight
src/Game/Util/ActorMovementUtil.cpp:685
↓ 13 callers
Function
appearStarPieceToDirection
src/Game/Util/ObjUtil.cpp:732
↓ 13 callers
Function
connectToSceneAreaObj
src/Game/Util/ObjUtil.cpp:270
↓ 13 callers
Method
createOtherID
src/Game/Camera/CameraParamChunkID.cpp:92
↓ 13 callers
Function
deactivateDefaultGameLayout
src/Game/Util/ScreenUtil.cpp:392
↓ 13 callers
Function
drawTexture
src/Game/Util/DirectDraw.cpp:366
↓ 13 callers
Method
entry
src/Game/Screen/InformationObserver.cpp:60
↓ 13 callers
Function
findNamePos
src/Game/Util/ObjUtil.cpp:883
↓ 13 callers
Method
forceToWait
src/Game/Screen/ButtonPaneController.cpp:117
↓ 13 callers
Function
getCamYdir
src/Game/Util/CameraUtil.cpp:125
↓ 13 callers
Method
getCoord
libs/JSystem/include/JSystem/J3DGraphBase/J3DMatBlock.hpp:41
↓ 13 callers
Function
getImageEffectDirector
src/Game/Screen/ImageEffectSystemHolder.cpp:36
↓ 13 callers
Function
getJMapInfoTrans
src/Game/Util/JMapUtil.cpp:101
↓ 13 callers
Method
getMap
libs/JSystem/include/JSystem/J3DGraphBase/J3DMatBlock.hpp:38
↓ 13 callers
Method
getTexMtx
libs/JSystem/include/JSystem/J3DGraphBase/J3DMaterial.hpp:70
↓ 13 callers
Function
getWaterAreaHolder
src/Game/Map/WaterAreaHolder.cpp:19
↓ 13 callers
Function
hidd_mgmt_process_evt
src/RVL_SDK/bte/hidd_mgmt.c:46
↓ 13 callers
Method
init
src/Game/System/GameSystem.cpp:80
↓ 13 callers
Method
invalidate
src/Game/Effect/ParticleEmitter.cpp:7
↓ 13 callers
Method
isActive
src/Game/Boss/TombSpiderGland.cpp:34
↓ 13 callers
Method
isCurrentNerve
include/Game/LiveActor/Spine.hpp:18
↓ 13 callers
Function
isFileExist
src/Game/Util/FileUtil.cpp:13
↓ 13 callers
Function
isMsgPlayerHipDropFloor
src/Game/Util/ActorSensorUtil.cpp:801
↓ 13 callers
Function
isMsgToEnemyAttackBlow
src/Game/Util/ActorSensorUtil.cpp:917
↓ 13 callers
Method
isPointing
src/Game/Screen/BackButton.cpp:36
↓ 13 callers
Function
isPowerStarGetDemoActive
src/Game/Util/DemoUtil.cpp:567
↓ 13 callers
Function
isSameMtx
src/Game/Util/MtxUtil.cpp:782
↓ 13 callers
Function
isStageStateScenarioOpeningCamera
src/Game/Util/ObjUtil.cpp:603
↓ 13 callers
Method
kill
src/Game/NPC/Butler.cpp:108
↓ 13 callers
Function
moveCoordToStartPos
src/Game/Util/RailUtil.cpp:66
↓ 13 callers
Function
onCalcAnim
src/Game/Util/LayoutUtil.cpp:443
↓ 13 callers
Method
read
src/Game/NPC/NPCParameter.cpp:12
↓ 13 callers
Function
registerDemoCast
src/Game/Util/DemoUtil.cpp:58
↓ 13 callers
Method
registerEffect
src/Game/Screen/PaneEffectKeeper.cpp:85
↓ 13 callers
Function
requestStartDemoMarioPuppetable
src/Game/Util/DemoUtil.cpp:279
↓ 13 callers
Method
reset
src/Game/Screen/IsbnManager.cpp:61
↓ 13 callers
Function
rfc_port_closed
src/RVL_SDK/bte/rfc_utils.c:209
↓ 13 callers
Method
setFarClipLevel
cast issues
src/Game/LiveActor/ClippingActorHolder.cpp:137
↓ 13 callers
Method
setMoveAction
include/Game/Util/TalkUtil.hpp:36
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