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github.com/SMGCommunity/Petari
/ functions
Functions
28,533 in github.com/SMGCommunity/Petari
⨍
Functions
28,533
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Types & classes
6,237
↓ 35 callers
Function
startAnimCameraTargetSelf
src/Game/Util/ActorCameraUtil.cpp:146
↓ 34 callers
Function
GXSetNumIndStages
src/RVL_SDK/gx/GXBump.c:145
↓ 34 callers
Function
declarePowerStar
src/Game/Util/ObjUtil.cpp:611
↓ 34 callers
Function
getAnimCtrl
src/Game/Util/LayoutUtil.cpp:307
↓ 34 callers
Function
hideLayout
src/Game/Util/LayoutUtil.cpp:426
↓ 34 callers
Function
isEqualStringCase
src/Game/Util/StringUtil.cpp:224
↓ 34 callers
Function
isNearPlayerAnyTime
src/Game/Util/ActorMovementUtil.cpp:143
↓ 34 callers
Function
reverseRailDirection
src/Game/Util/RailUtil.cpp:146
↓ 34 callers
Function
setTextBoxMessageRecursive
src/Game/Util/LayoutUtil.cpp:89
↓ 33 callers
Function
JMASCos
libs/JSystem/include/JSystem/JMath/JMATrigonometric.hpp:179
↓ 33 callers
Function
SDKLib
(lib_name: str, objects: List[Object])
configure.py:455
↓ 33 callers
Function
addHitSensorEnemy
src/Game/Util/ActorSensorUtil.cpp:56
↓ 33 callers
Function
calcGravityVector
src/Game/Util/GravityUtil.cpp:42
↓ 33 callers
Function
endAnimCamera
src/Game/Util/ActorCameraUtil.cpp:243
↓ 33 callers
Function
getScreenWidth
src/Game/Util/ScreenUtil.cpp:97
↓ 33 callers
Function
getStarPointerDirector
src/Game/Util/StarPointerUtil.cpp:46
↓ 33 callers
Function
moveCoordAndFollowTrans
src/Game/Util/RailUtil.cpp:56
↓ 33 callers
Function
requestAppearPowerStar
src/Game/Util/ObjUtil.cpp:631
↓ 33 callers
Method
setFrame
libs/JSystem/include/JSystem/J3DGraphAnimator/J3DAnimation.hpp:369
↓ 33 callers
Function
shakeCameraWeak
src/Game/Util/ObjUtil.cpp:855
↓ 32 callers
Function
GKI_dequeue
src/RVL_SDK/bte/gki_buffer.c:583
↓ 32 callers
Function
GXSetAlphaUpdate
src/RVL_SDK/gx/GXPixel.c:135
↓ 32 callers
Function
JMASSin
libs/JSystem/include/JSystem/JMath/JMATrigonometric.hpp:183
↓ 32 callers
Function
endMultiActorCamera
src/Game/Util/ActorCameraUtil.cpp:168
↓ 32 callers
Function
findDemoExecutor
src/Game/Demo/DemoFunction.cpp:79
↓ 32 callers
Function
getEffect
src/Game/Util/EffectUtil.cpp:34
↓ 32 callers
Function
getGameMessageDirect
src/Game/Util/MessageUtil.cpp:20
↓ 32 callers
Function
getJointIndex
src/Game/Util/JointUtil.cpp:39
↓ 32 callers
Method
getType
src/Game/MapObj/Rock.cpp:184
↓ 32 callers
Method
isAnimationRun
src/Game/Player/MarioActor.cpp:471
↓ 32 callers
Function
isMsgPlayerTrample
src/Game/Util/ActorSensorUtil.cpp:793
↓ 32 callers
Function
nandIsInitialized
src/RVL_SDK/nand/NANDCore.c:160
↓ 32 callers
Function
strstr
src/MSL_C/string.c:230
↓ 31 callers
Function
GDWriteBPCmd
libs/RVL_SDK/include/revolution/gd/GDBase.h:71
↓ 31 callers
Function
GXCallDisplayList
src/RVL_SDK/gx/GXDisplayList.c:69
↓ 31 callers
Function
GXLoadTexObj
src/RVL_SDK/gx/GXTexture.c:435
↓ 31 callers
Function
GXSetTevSwapMode
src/RVL_SDK/gx/GXTev.c:445
↓ 31 callers
Function
IsAnalogChanged
src/RVL_SDK/wpad/WPAD.c:351
↓ 31 callers
Function
J3DGetKeyFrameInterpolation
src/JSystem/J3DGraphAnimator/J3DAnimation.cpp:543
↓ 31 callers
Function
OSLockMutex
src/RVL_SDK/os/OSMutex.c:55
↓ 31 callers
Function
OSUnlockMutex
src/RVL_SDK/os/OSMutex.c:86
↓ 31 callers
Method
end
src/Game/Enemy/MogucchiHill.cpp:296
↓ 31 callers
Function
forceDeleteEffect
src/Game/Util/EffectUtil.cpp:94
↓ 31 callers
Method
getRenderMode
libs/JSystem/include/JSystem/JUtility/JUTVideo.hpp:63
↓ 31 callers
Function
isConnectedWithRail
src/Game/Util/JMapUtil.cpp:450
↓ 31 callers
Method
isValid
src/Game/Map/HitInfo.cpp:66
↓ 31 callers
Function
loadTexFromArc
src/Game/Util/ObjUtil.cpp:508
↓ 31 callers
Function
overlayWithPreviousScreen
src/Game/Util/CameraUtil.cpp:400
↓ 31 callers
Function
testCorePadTriggerA
src/Game/Util/GamePadUtil.cpp:109
↓ 31 callers
Function
tryRegisterDemo
src/Game/Demo/AstroDemoFunction.cpp:34
↓ 31 callers
Function
useStageSwitchSleep
src/Game/Util/ActorSwitchUtil.cpp:59
↓ 31 callers
Method
validate
src/Game/LiveActor/LodCtrl.cpp:111
↓ 30 callers
Function
getJMapInfoArgNoInit
src/Game/Util/JMapUtil.cpp:24
↓ 30 callers
Method
getNerveStep
src/Game/Screen/LayoutActor.cpp:64
↓ 30 callers
Method
getValue
src/Game/Util/ValueControl.cpp:49
↓ 30 callers
Method
initFixedPosition
src/Game/NPC/MiiFaceParts.cpp:73
↓ 30 callers
Function
l2cu_release_ccb
src/RVL_SDK/bte/l2c_utils.c:632
↓ 30 callers
Function
loadTexCoordScale
src/JSystem/J3DGraphBase/J3DMatBlock.cpp:21
↓ 30 callers
Function
makeMtxUpNoSupportPos
src/Game/Util/MtxUtil.cpp:539
↓ 30 callers
Method
newline
(self)
tools/ninja_syntax.py:43
↓ 30 callers
Function
offCalcGravity
src/Game/Util/LiveActorUtil.cpp:2733
↓ 30 callers
Method
ptr
libs/JSystem/include/JSystem/JAudio2/JASBNKParser.hpp:93
↓ 30 callers
Function
repeatDegree
include/Game/Util/MathUtil.hpp:533
↓ 30 callers
Function
sendVertex
src/Game/Ride/Creeper.cpp:462
↓ 30 callers
Function
setShadowDropLength
src/Game/Util/ActorShadowUtil.cpp:152
↓ 29 callers
Function
GXSetTevSwapModeTable
src/RVL_SDK/gx/GXTev.c:453
↓ 29 callers
Function
PSVECNegate
libs/JSystem/include/JSystem/JMath/JMath.hpp:183
↓ 29 callers
Function
RFLiEndWorking
src/RVLFaceLib/RFL_NANDAccess.c:132
↓ 29 callers
Function
RFLiGetAccInfo
src/RVLFaceLib/RFL_System.c:224
↓ 29 callers
Method
appear
src/Game/Map/FileSelector.cpp:160
↓ 29 callers
Function
emitEffectHit
src/Game/Util/EffectUtil.cpp:176
↓ 29 callers
Function
endEventCamera
src/Game/Util/CameraUtil.cpp:173
↓ 29 callers
Function
getArgAndInit
src/Game/Util/JMapUtil.cpp:84
↓ 29 callers
Method
getShapePacket
include/Game/System/DrawBuffer.hpp:31
↓ 29 callers
Method
getViewMtx
src/Game/Camera/CameraContext.cpp:10
↓ 29 callers
Function
l2c_csm_execute
src/RVL_SDK/bte/l2c_csm.c:70
↓ 29 callers
Function
setEffectHostSRT
src/Game/Util/EffectUtil.cpp:146
↓ 29 callers
Function
showLayout
src/Game/Util/LayoutUtil.cpp:421
↓ 29 callers
Function
startSubBGM
src/Game/Util/SoundUtil.cpp:424
↓ 28 callers
Function
GKI_disable
src/RVL_SDK/bte/gki_ppc.c:210
↓ 28 callers
Function
GXSetTevKColor
src/RVL_SDK/gx/GXTev.c:401
↓ 28 callers
Function
declareCoin
src/Game/Util/ObjUtil.cpp:667
↓ 28 callers
Method
disappear
src/Game/Screen/MiiSelect.cpp:67
↓ 28 callers
Method
end
src/Game/System/DrawSyncManager.cpp:57
↓ 28 callers
Function
getBckFrameMax
src/Game/Util/LiveActorUtil.cpp:1756
↓ 28 callers
Function
getEaseOutValue
FIXME: Source registers swapped in multiplication by pi.
src/Game/Util/MathUtil.cpp:132
↓ 28 callers
Function
getJMapInfoArg3NoInit
src/Game/Util/JMapUtil.cpp:239
↓ 28 callers
Method
getYDirInline
libs/JSystem/include/JSystem/JGeometry/TMatrix.hpp:316
↓ 28 callers
Function
invalidateShadow
src/Game/Util/ActorShadowUtil.cpp:312
↓ 28 callers
Function
isClipped
src/Game/Util/LiveActorUtil.cpp:716
↓ 28 callers
Function
isEffectValid
src/Game/Util/EffectUtil.cpp:113
↓ 28 callers
Function
isNear
src/Game/MapObj/EarthenPipe.cpp:330
↓ 28 callers
Function
isPaneAnimStopped
src/Game/Util/LayoutUtil.cpp:283
↓ 28 callers
Method
isStatusActive
src/Game/Player/MarioState.cpp:113
↓ 28 callers
Function
moveAndTurnToDirection
src/Game/Util/ActorMovementUtil.cpp:1108
↓ 28 callers
Method
setupHioNode
src/Game/MapObj/MapObjActorInitInfo.cpp:57
↓ 28 callers
Function
startDPDHitSound
src/Game/Util/SoundUtil.cpp:583
↓ 27 callers
Function
GDSetCurrOffset
libs/RVL_SDK/include/revolution/gd/GDBase.h:111
↓ 27 callers
Function
OSSendMessage
src/RVL_SDK/os/OSMessage.c:12
↓ 27 callers
Function
RFLi_GetRandU32
src/RVLFaceLib/RFL_MakeRandomFace.c:506
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