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Functions1,733 in github.com/RussellJerome/UnrealModLoader

↓ 1 callersFunctionFindUObjectClassDefs
UnrealEngineModLoader/UnrealEngineModLoader/Utilities/EngineDefFinder.cpp:68
↓ 1 callersFunctionFindUObjectDefs
UnrealEngineModLoader/UnrealEngineModLoader/Utilities/EngineDefFinder.cpp:144
↓ 1 callersFunctionFindUObjectIndexDefs
UnrealEngineModLoader/UnrealEngineModLoader/Utilities/EngineDefFinder.cpp:5
↓ 1 callersFunctionFindUObjectNameDefs
UnrealEngineModLoader/UnrealEngineModLoader/Utilities/EngineDefFinder.cpp:25
↓ 1 callersFunctionFindUObjectOuterDefs
UnrealEngineModLoader/UnrealEngineModLoader/Utilities/EngineDefFinder.cpp:114
↓ 1 callersFunctionFindUStructChildrenDef
UnrealEngineModLoader/UnrealEngineModLoader/Utilities/EngineDefFinder.cpp:239
↓ 1 callersFunctionFindUStructDefs
UnrealEngineModLoader/UnrealEngineModLoader/Utilities/EngineDefFinder.cpp:304
↓ 1 callersFunctionFindUStructPropertySizeDef
UnrealEngineModLoader/UnrealEngineModLoader/Utilities/EngineDefFinder.cpp:283
↓ 1 callersFunctionFindUStructSuperFieldDef
UnrealEngineModLoader/UnrealEngineModLoader/Utilities/EngineDefFinder.cpp:216
↓ 1 callersFunctionFindWindow
UnrealEngineModLoader/UnrealEngineModLoader/Memory/mem.cpp:19
↓ 1 callersMethodFlattenIntoSingleLayer
UnrealEngineModLoader/ImGui/imgui.cpp:4357
↓ 1 callersMethodGetActorLocation
UnrealEngineModLoader/UE4/CoreUObject_functions.cpp:355
↓ 1 callersMethodGetActorRotation
UnrealEngineModLoader/UE4/CoreUObject_functions.cpp:344
↓ 1 callersMethodGetActorScale3D
UnrealEngineModLoader/UE4/CoreUObject_functions.cpp:366
↓ 1 callersFunctionGetAllProfiles
UnrealEngineModLauncher/UnrealEngineModLauncher.cpp:30
↓ 1 callersMethodGetBuildWorkRect
UnrealEngineModLoader/ImGui/imgui_internal.h:1317
↓ 1 callersFunctionGetByIndex
UnrealEngineModLoader/ImGui/imgui_internal.h:627
↓ 1 callersFunctionGetColumnWidthEx
UnrealEngineModLoader/ImGui/imgui_tables.cpp:3699
↓ 1 callersFunctionGetDefaultCompressedFontDataTTFBase85
UnrealEngineModLoader/ImGui/imgui_draw.cpp:4172
↓ 1 callersFunctionGetDraggedColumnOffset
UnrealEngineModLoader/ImGui/imgui_tables.cpp:3666
↓ 1 callersMethodGetDrawListCount
UnrealEngineModLoader/ImGui/imgui_internal.h:730
↓ 1 callersFunctionGetFallbackWindowNameForWindowingList
Window has already passed the IsWindowNavFocusable()
UnrealEngineModLoader/ImGui/imgui.cpp:9805
↓ 1 callersMethodGetGlyphRangesDefault
Retrieve list of range (2 int per range, values are inclusive)
UnrealEngineModLoader/ImGui/imgui_draw.cpp:2803
↓ 1 callersFunctionGetIndex
UnrealEngineModLoader/ImGui/imgui_internal.h:628
↓ 1 callersFunctionGetInputTextState
UnrealEngineModLoader/ImGui/imgui_internal.h:2655
↓ 1 callersMethodGetIntRef
References are only valid until a new value is added to the storage. Calling a Set***() function or a Get***Ref() function invalidates the pointer.
UnrealEngineModLoader/ImGui/imgui.cpp:1977
↓ 1 callersFunctionGetMapSize
UnrealEngineModLoader/ImGui/imgui_internal.h:641
↓ 1 callersFunctionGetMinimumStepAtDecimalPrecision
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:2134
↓ 1 callersFunctionGetModuleFilePath
UnrealEngineModLoader/UnrealEngineModLoader/GameInfo/GameInfo.cpp:21
↓ 1 callersFunctionGetModuleFilePath
LoaderAutoInjector/Loader/Loader.cpp:8
↓ 1 callersMethodGetMouseCursorTexData
UnrealEngineModLoader/ImGui/imgui_draw.cpp:2232
↓ 1 callersFunctionGetOverallUStructSize
UnrealEngineModLoader/UnrealEngineModLoader/Utilities/EngineDefFinder.cpp:295
↓ 1 callersMethodGetParentFProperty
UnrealEngineModLoader/UE4/CoreUObject_classes.hpp:294
↓ 1 callersMethodGetParentUProperty
UnrealEngineModLoader/UE4/CoreUObject_classes.hpp:295
↓ 1 callersMethodGetSuperField
UnrealEngineModLoader/UE4/CoreUObject_functions.cpp:259
↓ 1 callersFunctionGetTabBarFromTabBarRef
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:7128
↓ 1 callersFunctionGetTabBarRefFromTabBar
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:7134
↓ 1 callersMethodGetTexDataAsRGBA32
UnrealEngineModLoader/ImGui/imgui_draw.cpp:2043
↓ 1 callersMethodGetTexID
Since 1.83: returns ImTextureID associated with this draw call. Warning: DO NOT assume this is always same as 'TextureId' (we will change this functio
UnrealEngineModLoader/ImGui/imgui.h:2289
↓ 1 callersMethodGetVoidPtr
UnrealEngineModLoader/ImGui/imgui.cpp:1968
↓ 1 callersFunctionGetWindowBgColorIdxFromFlags
UnrealEngineModLoader/ImGui/imgui.cpp:5318
↓ 1 callersMethodGetWorkRect
UnrealEngineModLoader/ImGui/imgui_internal.h:1316
↓ 1 callersFunctionImAtoi
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:2143
↓ 1 callersFunctionImBezierCubicClosestPointCasteljauStep
Closely mimics PathBezierToCasteljau() in imgui_draw.cpp
UnrealEngineModLoader/ImGui/imgui.cpp:1227
↓ 1 callersFunctionImBezierQuadraticCalc
UnrealEngineModLoader/ImGui/imgui_draw.cpp:1234
↓ 1 callersFunctionImBitArraySetBitRange
UnrealEngineModLoader/ImGui/imgui_internal.h:521
↓ 1 callersFunctionImDot
UnrealEngineModLoader/ImGui/imgui_internal.h:441
↓ 1 callersFunctionImFileGetSize
UnrealEngineModLoader/ImGui/imgui.cpp:1590
↓ 1 callersFunctionImFileRead
UnrealEngineModLoader/ImGui/imgui.cpp:1591
↓ 1 callersFunctionImFontAtlasBuildFinish
This is called/shared by both the stb_truetype and the FreeType builder.
UnrealEngineModLoader/ImGui/imgui_draw.cpp:2773
↓ 1 callersFunctionImFontAtlasBuildInit
Note: this is called / shared by both the stb_truetype and the FreeType builder
UnrealEngineModLoader/ImGui/imgui_draw.cpp:2752
↓ 1 callersFunctionImFontAtlasBuildMultiplyCalcLookupTable
UnrealEngineModLoader/ImGui/imgui_draw.cpp:2282
↓ 1 callersFunctionImFontAtlasBuildMultiplyRectAlpha8
UnrealEngineModLoader/ImGui/imgui_draw.cpp:2291
↓ 1 callersFunctionImFontAtlasBuildPackCustomRects
UnrealEngineModLoader/ImGui/imgui_draw.cpp:2613
↓ 1 callersFunctionImFontAtlasBuildRenderDefaultTexData
UnrealEngineModLoader/ImGui/imgui_draw.cpp:2660
↓ 1 callersFunctionImFontAtlasBuildRenderLinesTexData
UnrealEngineModLoader/ImGui/imgui_draw.cpp:2700
↓ 1 callersFunctionImFontAtlasBuildSetupFont
UnrealEngineModLoader/ImGui/imgui_draw.cpp:2598
↓ 1 callersFunctionImFontAtlasGetBuilderForStbTruetype
UnrealEngineModLoader/ImGui/imgui_draw.cpp:2589
↓ 1 callersFunctionImGui_ImplDX11_CreateDeviceObjects
UnrealEngineModLoader/ImGui/imgui_impl_dx11.cpp:361
↓ 1 callersFunctionImGui_ImplDX11_CreateFontsTexture
UnrealEngineModLoader/ImGui/imgui_impl_dx11.cpp:300
↓ 1 callersFunctionImGui_ImplDX11_Init
UnrealEngineModLoader/ImGui/imgui_impl_dx11.cpp:534
↓ 1 callersFunctionImGui_ImplDX11_NewFrame
UnrealEngineModLoader/ImGui/imgui_impl_dx11.cpp:580
↓ 1 callersFunctionImGui_ImplDX11_RenderDrawData
Render function
UnrealEngineModLoader/ImGui/imgui_impl_dx11.cpp:117
↓ 1 callersFunctionImGui_ImplWin32_GetDpiScaleForMonitor
UnrealEngineModLoader/ImGui/imgui_impl_win32.cpp:543
↓ 1 callersFunctionImGui_ImplWin32_Init
Functions
UnrealEngineModLoader/ImGui/imgui_impl_win32.cpp:100
↓ 1 callersFunctionImGui_ImplWin32_NewFrame
UnrealEngineModLoader/ImGui/imgui_impl_win32.cpp:306
↓ 1 callersFunctionImGui_ImplWin32_UpdateGamepads
Gamepad navigation mapping
UnrealEngineModLoader/ImGui/imgui_impl_win32.cpp:257
↓ 1 callersFunctionImGui_ImplWin32_UpdateMousePos
UnrealEngineModLoader/ImGui/imgui_impl_win32.cpp:222
↓ 1 callersFunctionImLinearSweep
UnrealEngineModLoader/ImGui/imgui_internal.h:443
↓ 1 callersFunctionImParseFormatTrimDecorations
Extract the format out of a format string with leading or trailing decorations fmt = "blah blah" -> return fmt fmt = "%.3f" -> return fmt fmt =
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:3306
↓ 1 callersFunctionImRsqrt
UnrealEngineModLoader/ImGui/imgui_internal.h:411
↓ 1 callersFunctionImStrTrimBlanks
Trim str by offsetting contents when there's leading data + writing a \0 at the trailing position. We use this in situation where the cost is negligib
UnrealEngineModLoader/ImGui/imgui.cpp:1420
↓ 1 callersFunctionImStrdup
UnrealEngineModLoader/ImGui/imgui.cpp:1348
↓ 1 callersFunctionImStrdupcpy
UnrealEngineModLoader/ImGui/imgui.cpp:1355
↓ 1 callersFunctionImStreolRange
Find end-of-line. Return pointer will point to either first \n, either str_end.
UnrealEngineModLoader/ImGui/imgui.cpp:1384
↓ 1 callersFunctionImTriangleArea
UnrealEngineModLoader/ImGui/imgui_internal.h:456
↓ 1 callersFunctionImTriangleBarycentricCoords
UnrealEngineModLoader/ImGui/imgui.cpp:1293
↓ 1 callersFunctionImTriangleClosestPoint
UnrealEngineModLoader/ImGui/imgui.cpp:1304
↓ 1 callersFunctionImUpperPowerOfTwo
UnrealEngineModLoader/ImGui/imgui_internal.h:309
↓ 1 callersFunctionInit
UnrealEngineModLoader/UnrealEngineModLoader/Utilities/MinHook.h:12
↓ 1 callersMethodInitGameState
UnrealEngineModLoader/UnrealEngineModLoader/Mod/Mod.cpp:35
↓ 1 callersMethodInitializeMod
UnrealEngineModLoader/UnrealEngineModLoader/Mod/Mod.cpp:79
↓ 1 callersFunctionInjectDLL
UnrealEngineModLoader/UnrealEngineModLoader/Memory/CoreModLoader.cpp:9
↓ 1 callersFunctionInjectDLL
UnrealEngineModLauncher/UnrealEngineModLauncher.cpp:10
↓ 1 callersFunctionInjectDLL
LoaderAutoInjector/Loader/Loader.cpp:19
↓ 1 callersFunctionInputTextCalcTextLenAndLineCount
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:3590
↓ 1 callersMethodIsActive
UnrealEngineModLoader/ImGui/imgui.h:2071
↓ 1 callersFunctionIsActiveIdUsingNavInput
UnrealEngineModLoader/ImGui/imgui_internal.h:2488
↓ 1 callersMethodIsBuilt
4 bytes-per-pixel
UnrealEngineModLoader/ImGui/imgui.h:2646
↓ 1 callersMethodIsDataType
UnrealEngineModLoader/ImGui/imgui.h:2013
↓ 1 callersMethodIsGlyphRangeUnused
API is designed this way to avoid exposing the 4K page size e.g. use with IsGlyphRangeUnused(0, 255)
UnrealEngineModLoader/ImGui/imgui_draw.cpp:3217
↓ 1 callersFunctionLoadCoreMods
UnrealEngineModLoader/UnrealEngineModLoader/Memory/CoreModLoader.cpp:28
↓ 1 callersMethodLoaderD3D11Present
UnrealEngineModLoader/LoaderUI.cpp:287
↓ 1 callersMethodLoaderResizeBuffers
UnrealEngineModLoader/LoaderUI.cpp:105
↓ 1 callersFunctionMenuBarHeight
UnrealEngineModLoader/ImGui/imgui_internal.h:1981
↓ 1 callersFunctionNavClampRectToVisibleAreaForMoveDir
UnrealEngineModLoader/ImGui/imgui.cpp:8719
↓ 1 callersFunctionNotifyOfDocumentsClosedElsewhere
[Optional] Notify the system of Tabs/Windows closure that happened outside the regular tab interface. If a tab has been closed programmatically (aka c
UnrealEngineModLoader/ImGui/imgui_demo.cpp:7439
↓ 1 callersFunctionObjectDump
UnrealEngineModLoader/LoaderUI.cpp:32
↓ 1 callersMethodOnModMenuButtonPressed
UnrealEngineModLoader/UnrealEngineModLoader/Mod/Mod.cpp:39
↓ 1 callersFunctionPathBezierCubicCurveToCasteljau
Closely mimics ImBezierCubicClosestPointCasteljau() in imgui.cpp
UnrealEngineModLoader/ImGui/imgui_draw.cpp:1244
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