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Functions
1,733 in github.com/RussellJerome/UnrealModLoader
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Functions
1,733
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Types & classes
391
Method
SetItemAllowOverlap
Allow last item to be overlapped by a subsequent item. Both may be activated during the same frame before the later one takes priority. FIXME: Althoug
UnrealEngineModLoader/ImGui/imgui.cpp:4960
Method
SetItemDefaultFocus
UnrealEngineModLoader/ImGui/imgui.cpp:7069
Method
SetItemUsingMouseWheel
UnrealEngineModLoader/ImGui/imgui.cpp:4970
Method
SetKeyboardFocusHere
UnrealEngineModLoader/ImGui/imgui.cpp:7059
Method
SetMouseCursor
UnrealEngineModLoader/ImGui/imgui.cpp:4854
Method
SetNavID
FIXME-NAV: The existence of SetNavID vs SetFocusID properly needs to be clarified/reworked.
UnrealEngineModLoader/ImGui/imgui.cpp:8665
Method
SetNextItemOpen
Set next TreeNode/CollapsingHeader open state.
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:6020
Method
SetNextItemWidth
Affect large frame+labels widgets only.
UnrealEngineModLoader/ImGui/imgui.cpp:7636
Function
SetNextTreeNodeOpen
OBSOLETED in 1.71 (from June 2019)
UnrealEngineModLoader/ImGui/imgui.h:2846
Method
SetNextWindowBgAlpha
UnrealEngineModLoader/ImGui/imgui.cpp:6999
Method
SetNextWindowCollapsed
UnrealEngineModLoader/ImGui/imgui.cpp:6984
Method
SetNextWindowContentSize
Content size = inner scrollable rectangle, padded with WindowPadding. SetNextWindowContentSize(ImVec2(100,100) + ImGuiWindowFlags_AlwaysAutoResize wil
UnrealEngineModLoader/ImGui/imgui.cpp:6970
Method
SetNextWindowFocus
UnrealEngineModLoader/ImGui/imgui.cpp:6993
Method
SetNextWindowPos
UnrealEngineModLoader/ImGui/imgui.cpp:6940
Method
SetNextWindowScroll
UnrealEngineModLoader/ImGui/imgui.cpp:6977
Method
SetNextWindowSize
UnrealEngineModLoader/ImGui/imgui.cpp:6950
Method
SetNextWindowSizeConstraints
UnrealEngineModLoader/ImGui/imgui.cpp:6959
Method
SetOutput
UnrealEngineModLoader/UE4/CoreUObject_classes.hpp:559
Method
SetScrollFromPosX
Note that a local position will vary depending on initial scroll value, This is a little bit confusing so bear with us: - local_pos = (absolution_pos
UnrealEngineModLoader/ImGui/imgui.cpp:8029
Method
SetScrollFromPosY
UnrealEngineModLoader/ImGui/imgui.cpp:8037
Method
SetScrollHereX
center_x_ratio: 0.0f left of last item, 0.5f horizontal center of last item, 1.0f right of last item.
UnrealEngineModLoader/ImGui/imgui.cpp:8060
Method
SetScrollHereY
center_y_ratio: 0.0f top of last item, 0.5f vertical center of last item, 1.0f bottom of last item.
UnrealEngineModLoader/ImGui/imgui.cpp:8073
Method
SetScrollX
UnrealEngineModLoader/ImGui/imgui.cpp:7993
Method
SetScrollY
UnrealEngineModLoader/ImGui/imgui.cpp:8000
Method
SetStateStorage
UnrealEngineModLoader/ImGui/imgui.cpp:7086
Method
SetTabItemClosed
[Public] This is call is 100% optional but it allows to remove some one-frame glitches when a tab has been unexpectedly removed. To use it to need to
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:8054
Method
SetTooltip
UnrealEngineModLoader/ImGui/imgui.cpp:8139
Method
SetTooltipV
UnrealEngineModLoader/ImGui/imgui.cpp:8132
Function
SetVariable
UnrealEngineModLoader/UE4/CoreUObject_classes.hpp:495
Method
SetWindowClipRectBeforeSetChannel
[Internal] Small optimization to avoid calls to PopClipRect/SetCurrentChannel/PushClipRect in sequences, they would meddle many times with the underly
UnrealEngineModLoader/ImGui/imgui_tables.cpp:3634
Method
SetWindowCollapsed
UnrealEngineModLoader/ImGui/imgui.cpp:6881
Method
SetWindowFocus
UnrealEngineModLoader/ImGui/imgui.cpp:6922
Method
SetWindowFontScale
UnrealEngineModLoader/ImGui/imgui.cpp:7027
Method
SetWindowHitTestHole
UnrealEngineModLoader/ImGui/imgui.cpp:6892
Method
SetWindowPos
UnrealEngineModLoader/ImGui/imgui.cpp:6800
Method
SetWindowSize
UnrealEngineModLoader/ImGui/imgui.cpp:6838
Function
SetupErrorMessage
UnrealEngineModLoader/UnrealEngineModLoader/Utilities/Logger.h:88
Method
SetupHooks
UnrealEngineModLoader/UnrealEngineModLoader/Mod/Mod.cpp:59
Method
ShadeVertsLinearColorGradientKeepAlpha
Generic linear color gradient, write to RGB fields, leave A untouched.
UnrealEngineModLoader/ImGui/imgui_draw.cpp:1853
Method
ShadeVertsLinearUV
Distribute UV over (a, b) rectangle
UnrealEngineModLoader/ImGui/imgui_draw.cpp:1877
Method
ShowAboutWindow
UnrealEngineModLoader/ImGui/imgui_demo.cpp:5642
Method
ShowDemoWindow
Demonstrate most Dear ImGui features (this is big function!) You may execute this function to experiment with the UI and understand what it does. You
UnrealEngineModLoader/ImGui/imgui_demo.cpp:258
Method
ShowFontAtlas
[DEBUG] List fonts in a font atlas and display its texture
UnrealEngineModLoader/ImGui/imgui.cpp:11381
Method
ShowFontSelector
Demo helper function to select among loaded fonts. Here we use the regular BeginCombo()/EndCombo() api which is more the more flexible one.
UnrealEngineModLoader/ImGui/imgui_demo.cpp:5791
Method
ShowMetricsWindow
UnrealEngineModLoader/ImGui/imgui.cpp:11007
Method
ShowStyleEditor
UnrealEngineModLoader/ImGui/imgui_demo.cpp:5834
Method
ShowStyleSelector
Demo helper function to select among default colors. See ShowStyleEditor() for more advanced options. Here we use the simplified Combo() api that pack
UnrealEngineModLoader/ImGui/imgui_demo.cpp:5818
Method
ShowUserGuide
Helper to display basic user controls.
UnrealEngineModLoader/ImGui/imgui_demo.cpp:204
Method
ShrinkWidths
Shrink excess width from a set of item, by removing width from the larger items first. Set items Width to -1.0f to disable shrinking this item.
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:1494
Method
Shutdown
This function is merely here to free heap allocations.
UnrealEngineModLoader/ImGui/imgui.cpp:4198
Method
Sin
UnrealEngineModLoader/ImGui/imgui_demo.cpp:1610
Method
SliderAngle
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:3123
Method
SliderBehavior
For 32-bit and larger types, slider bounds are limited to half the natural type range. So e.g. an integer Slider between INT_MAX-10 and INT_MAX will f
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:2946
Method
SliderBehaviorT
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:2786
Method
SliderFloat
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:3103
Method
SliderFloat2
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:3108
Method
SliderFloat3
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:3113
Method
SliderFloat4
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:3118
Method
SliderInt
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:3133
Method
SliderInt2
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:3138
Method
SliderInt3
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:3143
Method
SliderInt4
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:3148
Method
SliderScalar
Note: p_data, p_min and p_max are _pointers_ to a memory address holding the data. For a slider, they are all required. Read code of e.g. SliderFloat(
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:2987
Method
SliderScalarN
Add multiple sliders on 1 line for compact edition of multiple components
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:3068
Method
SmallButton
Small buttons fits within text without additional vertical spacing.
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:712
Method
Spacing
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:1303
Method
SplitterBehavior
Using 'hover_visibility_delay' allows us to hide the highlight and mouse cursor for a short time, which can be convenient to reduce visual noise.
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:1424
Method
Square
Helper functions to demonstrate programmatic constraints
UnrealEngineModLoader/ImGui/imgui_demo.cpp:6953
Method
StartMouseMovingWindow
UnrealEngineModLoader/ImGui/imgui.cpp:3554
Method
StaticClass
UnrealEngineModLoader/UE4/CoreUObject_classes.hpp:184
Method
StaticClass
UnrealEngineModLoader/UE4/CoreUObject_classes.hpp:210
Method
StaticClass
UnrealEngineModLoader/UE4/CoreUObject_classes.hpp:225
Method
StaticClass
UnrealEngineModLoader/UE4/CoreUObject_classes.hpp:246
Method
StaticClass
UnrealEngineModLoader/UE4/CoreUObject_classes.hpp:275
Method
StaticClass
UnrealEngineModLoader/UE4/CoreUObject_classes.hpp:304
Method
StaticClass
UnrealEngineModLoader/UE4/CoreUObject_classes.hpp:322
Method
StaticClass
UnrealEngineModLoader/UE4/CoreUObject_classes.hpp:341
Method
StaticClass
UnrealEngineModLoader/UE4/CoreUObject_classes.hpp:351
Method
StaticClass
UnrealEngineModLoader/UE4/CoreUObject_classes.hpp:361
Method
StaticClass
UnrealEngineModLoader/UE4/CoreUObject_classes.hpp:377
Method
StaticClass
UnrealEngineModLoader/UE4/CoreUObject_classes.hpp:387
Method
StaticClass
UnrealEngineModLoader/UE4/CoreUObject_classes.hpp:397
Method
StaticClass
UnrealEngineModLoader/UE4/CoreUObject_classes.hpp:407
Method
StaticClass
UnrealEngineModLoader/UE4/CoreUObject_classes.hpp:417
Method
StaticClass
UnrealEngineModLoader/UE4/CoreUObject_classes.hpp:440
Method
StaticConstructObject_Internal
UnrealEngineModLoader/UE4/CoreUObject_functions.cpp:202
Method
StaticLoadObject
UnrealEngineModLoader/UE4/CoreUObject_functions.cpp:197
Method
Strdup
UnrealEngineModLoader/ImGui/imgui_demo.cpp:6235
Method
Stricmp
Portable helpers
UnrealEngineModLoader/ImGui/imgui_demo.cpp:6233
Method
Strnicmp
UnrealEngineModLoader/ImGui/imgui_demo.cpp:6234
Method
Strtrim
UnrealEngineModLoader/ImGui/imgui_demo.cpp:6236
Method
StyleColorsClassic
UnrealEngineModLoader/ImGui/imgui_draw.cpp:250
Method
StyleColorsDark
UnrealEngineModLoader/ImGui/imgui_draw.cpp:190
Method
StyleColorsLight
Those light colors are better suited with a thicker font than the default one + FrameBorder
UnrealEngineModLoader/ImGui/imgui_draw.cpp:311
Method
TArray
UnrealEngineModLoader/UE4/Basic.hpp:25
Method
TEnumAsByte
UnrealEngineModLoader/UE4/Basic.hpp:496
Method
TSubclassOf
UnrealEngineModLoader/UE4/Basic.hpp:581
Method
TabBarCalcMaxTabWidth
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:7501
Method
TabBarCalcTabID
Dockables uses Name/ID in the global namespace. Non-dockable items use the ID stack.
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:7486
Method
TabBarCloseTab
Called on manual closure attempt
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:7527
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