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github.com/RussellJerome/UnrealModLoader
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Functions
1,733 in github.com/RussellJerome/UnrealModLoader
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Functions
1,733
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Types & classes
391
Method
IsWindowChildOf
UnrealEngineModLoader/ImGui/imgui.cpp:6686
Method
IsWindowCollapsed
UnrealEngineModLoader/ImGui/imgui.cpp:6904
Method
IsWindowFocused
UnrealEngineModLoader/ImGui/imgui.cpp:6752
Method
IsWindowHovered
UnrealEngineModLoader/ImGui/imgui.cpp:6713
Method
IsWindowNavFocusable
Can we focus this window with CTRL+TAB (or PadMenu + PadFocusPrev/PadFocusNext) Note that NoNavFocus makes the window not reachable with CTRL+TAB but
UnrealEngineModLoader/ImGui/imgui.cpp:6776
Method
ItemAdd
Declare item bounding box for clipping and interaction. Note that the size can be different than the one provided to ItemSize(). Typically, widgets th
UnrealEngineModLoader/ImGui/imgui.cpp:7469
Method
ItemFocusable
Called by ItemAdd() Process TAB/Shift+TAB. Be mindful that this function may _clear_ the ActiveID when tabbing out.
UnrealEngineModLoader/ImGui/imgui.cpp:3295
Method
ItemGetter
UnrealEngineModLoader/ImGui/imgui_demo.cpp:1063
Method
ItemHoverable
Internal facing ItemHoverable() used when submitting widgets. Differs slightly from IsItemHovered().
UnrealEngineModLoader/ImGui/imgui.cpp:3229
Method
ItemSize
Advance cursor given item size for layout. Register minimum needed size so it can extend the bounding box used for auto-fit calculation. See comments
UnrealEngineModLoader/ImGui/imgui.cpp:7428
Function
Items_ArrayGetter
Getter for the old Combo() API: const char*[]
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:1743
Function
Items_SingleStringGetter
Getter for the old Combo() API: "item1\0item2\0item3\0"
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:1752
Method
KeepAliveID
UnrealEngineModLoader/ImGui/imgui.cpp:3137
Method
LabelText
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:336
Method
LabelTextV
Add a label+text combo aligned to other label+value widgets
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:345
Method
ListBox
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:6329
Function
ListBoxFooter
UnrealEngineModLoader/ImGui/imgui.h:2823
Function
ListBoxHeader
Helper to calculate size from items_count and height_in_items
UnrealEngineModLoader/ImGui/imgui.h:2822
Method
ListBoxHeader
OBSOLETED in 1.81 (from February 2021)
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:6306
Method
LoadClassFromString
UnrealEngineModLoader/UE4/CoreUObject_functions.cpp:250
Method
LoadIniSettingsFromDisk
UnrealEngineModLoader/ImGui/imgui.cpp:10519
Method
LoadIniSettingsFromMemory
Zero-tolerance, no error reporting, cheap .ini parsing
UnrealEngineModLoader/ImGui/imgui.cpp:10530
Method
LoadModLoader
LoaderAutoInjector/Loader/Loader.cpp:38
Method
LogBegin
Start logging/capturing text output
UnrealEngineModLoader/ImGui/imgui.cpp:10260
Method
LogButtons
Helper to display logging buttons FIXME-OBSOLETE: We should probably obsolete this and let the user have their own helper (this is one of the oldest f
UnrealEngineModLoader/ImGui/imgui.cpp:10374
Method
LogFinish
UnrealEngineModLoader/ImGui/imgui.cpp:10338
Method
LogRenderedText
Internal version that takes a position to decide on newline placement and pad items according to their depth. We split text into individual lines to a
UnrealEngineModLoader/ImGui/imgui.cpp:10201
Method
LogSetNextTextDecoration
Important: doesn't copy underlying data, use carefully (prefix/suffix must be in scope at the time of the next LogRenderedText)
UnrealEngineModLoader/ImGui/imgui.cpp:10277
Method
LogText
UnrealEngineModLoader/ImGui/imgui.cpp:10177
Method
LogTextV
UnrealEngineModLoader/ImGui/imgui.cpp:10189
Method
LogToBuffer
UnrealEngineModLoader/ImGui/imgui.cpp:10330
Method
LogToClipboard
Start logging/capturing text output to clipboard
UnrealEngineModLoader/ImGui/imgui.cpp:10322
Method
LogToFile
Start logging/capturing text output to given file
UnrealEngineModLoader/ImGui/imgui.cpp:10297
Method
LogToTTY
UnrealEngineModLoader/ImGui/imgui.cpp:10284
Function
LogicThread
UnrealEngineModLoader/LoaderUI.cpp:522
Function
MallocWrapper
UnrealEngineModLoader/ImGui/imgui.cpp:975
Method
MarkIniSettingsDirty
UnrealEngineModLoader/ImGui/imgui.cpp:10447
Method
MarkItemEdited
UnrealEngineModLoader/ImGui/imgui.cpp:3146
Method
MemAlloc
IM_ALLOC() == ImGui::MemAlloc()
UnrealEngineModLoader/ImGui/imgui.cpp:3365
Method
MemFree
IM_FREE() == ImGui::MemFree()
UnrealEngineModLoader/ImGui/imgui.cpp:3373
Function
MenuBarRect
UnrealEngineModLoader/ImGui/imgui_internal.h:1982
Method
MenuItem
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:7043
Method
MenuItemEx
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:6981
Method
MergeGroup
UnrealEngineModLoader/ImGui/imgui_tables.cpp:2337
Method
MyCallback
UnrealEngineModLoader/ImGui/imgui_demo.cpp:1327
Method
MyDocument
UnrealEngineModLoader/ImGui/imgui_demo.cpp:7370
Method
MyInputTextMultiline
Note: Because ImGui:: is a namespace you would typically add your own function into the namespace. For example, you code may declare a function 'ImGui
UnrealEngineModLoader/ImGui/imgui_demo.cpp:1403
Method
MyResizeCallback
UnrealEngineModLoader/ImGui/imgui_demo.cpp:1389
Method
NavApplyItemToResult
UnrealEngineModLoader/ImGui/imgui.cpp:8865
Method
NavCalcPreferredRefPos
UnrealEngineModLoader/ImGui/imgui.cpp:9049
Method
NavEndFrame
UnrealEngineModLoader/ImGui/imgui.cpp:9535
Method
NavInitWindow
This needs to be called before we submit any widget (aka in or before Begin)
UnrealEngineModLoader/ImGui/imgui.cpp:9018
Method
NavMoveRequestButNoResultYet
UnrealEngineModLoader/ImGui/imgui.cpp:8935
Method
NavMoveRequestCancel
UnrealEngineModLoader/ImGui/imgui.cpp:8941
Method
NavMoveRequestForward
UnrealEngineModLoader/ImGui/imgui.cpp:8948
Method
NavMoveRequestTryWrapping
UnrealEngineModLoader/ImGui/imgui.cpp:8960
Method
NavProcessItem
We get there when either NavId == id, or when g.NavAnyRequest is set (which is updated by NavUpdateAnyRequestFlag above)
UnrealEngineModLoader/ImGui/imgui.cpp:8874
Method
NavRestoreLastChildNavWindow
Restore the last focused child. Call when we are expected to land on the Main Layer (0) after FocusWindow()
UnrealEngineModLoader/ImGui/imgui.cpp:8983
Method
NavRestoreLayer
UnrealEngineModLoader/ImGui/imgui.cpp:8990
Method
NavSaveLastChildNavWindowIntoParent
FIXME: This could be replaced by updating a frame number in each window when (window == NavWindow) and (NavLayer == 0). This way we could find the las
UnrealEngineModLoader/ImGui/imgui.cpp:8972
Method
NavScoreItem
Scoring function for gamepad/keyboard directional navigation. Based on https://gist.github.com/rygorous/6981057
UnrealEngineModLoader/ImGui/imgui.cpp:8734
Method
NavUpdate
UnrealEngineModLoader/ImGui/imgui.cpp:9107
Method
NavUpdateAnyRequestFlag
UnrealEngineModLoader/ImGui/imgui.cpp:9009
Method
NavUpdateInitResult
UnrealEngineModLoader/ImGui/imgui.cpp:9378
Method
NavUpdateMoveResult
Apply result from previous frame navigation directional move request
UnrealEngineModLoader/ImGui/imgui.cpp:9397
Method
NavUpdatePageUpPageDown
Handle PageUp/PageDown/Home/End keys
UnrealEngineModLoader/ImGui/imgui.cpp:9462
Method
NavUpdateWindowing
Windowing management mode Keyboard: CTRL+Tab (change focus/move/resize), Alt (toggle menu layer) Gamepad: Hold Menu/Square (change focus/move/resize)
UnrealEngineModLoader/ImGui/imgui.cpp:9634
Method
NavUpdateWindowingOverlay
Overlay displayed when using CTRL+TAB. Called by EndFrame().
UnrealEngineModLoader/ImGui/imgui.cpp:9815
Method
NewFrame
UnrealEngineModLoader/ImGui/imgui.cpp:3940
Method
NewLine
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:1322
Method
NextColumn
UnrealEngineModLoader/ImGui/imgui_tables.cpp:3898
Method
Num
UnrealEngineModLoader/UE4/Basic.hpp:78
Method
Num
UnrealEngineModLoader/UE4/Basic.hpp:96
Method
Num
UnrealEngineModLoader/UE4/Basic.hpp:271
Method
Num
UnrealEngineModLoader/UE4/Basic.hpp:304
Method
NumBlocks
UnrealEngineModLoader/UE4/Basic.hpp:191
Method
OnModMenuButtonPressed
ExampleMod/ExampleMod.cpp:52
Method
OpenPopup
UnrealEngineModLoader/ImGui/imgui.cpp:8202
Function
OpenPopupContextItem
OBSOLETED in 1.79 (from August 2020)
UnrealEngineModLoader/ImGui/imgui.h:2825
Method
OpenPopupEx
Mark popup as open (toggle toward open state). Popups are closed when user click outside, or activate a pressable item, or CloseCurrentPopup() is call
UnrealEngineModLoader/ImGui/imgui.cpp:8217
Method
OpenPopupOnItemClick
Helper to open a popup if mouse button is released over the item - This is essentially the same as BeginPopupContextItem() but without the trailing Be
UnrealEngineModLoader/ImGui/imgui.cpp:8459
Function
Overlaps
UnrealEngineModLoader/ImGui/imgui_internal.h:501
Method
PairCompareByID
UnrealEngineModLoader/ImGui/imgui.cpp:1935
Method
PathBezierCubicCurveTo
UnrealEngineModLoader/ImGui/imgui_draw.cpp:1287
Method
PathBezierCurveTo
UnrealEngineModLoader/ImGui/imgui.h:2488
Method
PathBezierQuadraticCurveTo
UnrealEngineModLoader/ImGui/imgui_draw.cpp:1302
Method
PathClear
Stateful path API, add points then finish with PathFillConvex() or PathStroke()
UnrealEngineModLoader/ImGui/imgui.h:2448
Method
PathLineToMergeDuplicate
UnrealEngineModLoader/ImGui/imgui.h:2450
Method
PathRect
UnrealEngineModLoader/ImGui/imgui_draw.cpp:1351
Method
PlotEx
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:6394
Method
PlotHistogram
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:6538
Method
PlotLines
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:6527
Function
Plot_ArrayGetter
UnrealEngineModLoader/ImGui/imgui_widgets.cpp:6520
Method
PopAllowKeyboardFocus
UnrealEngineModLoader/ImGui/imgui.cpp:6657
Method
PopButtonRepeat
UnrealEngineModLoader/ImGui/imgui.cpp:6667
Method
PopClipRect
UnrealEngineModLoader/ImGui/imgui_draw.cpp:602
Method
PopColumnsBackground
UnrealEngineModLoader/ImGui/imgui_tables.cpp:3783
Method
PopFocusScope
UnrealEngineModLoader/ImGui/imgui.cpp:7050
Method
PopFont
UnrealEngineModLoader/ImGui/imgui.cpp:6591
Method
PopID
UnrealEngineModLoader/ImGui/imgui.cpp:7152
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