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github.com/Return-To-The-Roots/s25client
/ functions
Functions
5,631 in github.com/Return-To-The-Roots/s25client
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Functions
5,631
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Types & classes
1,928
↓ 5 callers
Function
PlaceHeadquarters
libs/s25main/mapGenerator/HeadQuarters.cpp:45
↓ 5 callers
Function
RTTR_FOREACH_PT
Terrain generieren
libs/s25main/TerrainRenderer.cpp:194
↓ 5 callers
Method
RecalcRoute
libs/s25main/Ware.cpp:91
↓ 5 callers
Function
ReplaceTextureForPoint
libs/s25main/mapGenerator/Textures.cpp:205
↓ 5 callers
Function
ReplaceTextures
libs/s25main/mapGenerator/Textures.cpp:222
↓ 5 callers
Method
RoadNodeAvailable
libs/s25main/world/GameWorld.cpp:687
↓ 5 callers
Method
SendMsg
libs/s25main/postSystem/PostManager.cpp:34
↓ 5 callers
Method
SendPostMessage
libs/s25main/GamePlayer.cpp:713
↓ 5 callers
Method
SetPageSize
* setzt die Seiten-Höhe. */
libs/s25main/controls/ctrlScrollBar.cpp:151
↓ 5 callers
Method
SetVisibility
libs/s25main/world/World.cpp:174
↓ 5 callers
Method
ShowBackground
Schaltet Box ein und aus
libs/s25main/controls/ctrlMultiline.h:41
↓ 5 callers
Method
StartRecording
libs/s25main/Replay.cpp:95
↓ 5 callers
Method
SwapBuffers
libs/s25main/drivers/VideoDriverWrapper.cpp:252
↓ 5 callers
Method
TakeHit
libs/s25main/figures/nofActiveSoldier.cpp:377
↓ 5 callers
Method
UnloadDriver
libs/s25main/drivers/VideoDriverWrapper.cpp:80
↓ 5 callers
Method
UpdateAll
* Updatet die gesamte Minimap */
libs/s25main/IngameMinimap.cpp:235
↓ 5 callers
Method
UpdateAmounts
libs/s25main/EconomyModeHandler.cpp:171
↓ 5 callers
Method
UpgradeRoad
libs/s25main/GameCommands.cpp:72
↓ 5 callers
Function
ValidateMap
tests/s25Main/mapGenerator/testRandomMap.cpp:21
↓ 5 callers
Method
Wanted
libs/s25main/ai/aijh/AIConstruction.cpp:550
↓ 5 callers
Function
checkNotScrolling
tests/s25Main/integration/testDskGameInterface.cpp:52
↓ 5 callers
Method
checkUnused
libs/libGamedata/lua/CheckedLuaTable.cpp:20
↓ 5 callers
Method
clear
libs/s25main/pathfinding/OpenListVector.h:60
↓ 5 callers
Method
drawTo
libs/s25main/ogl/glSmartBitmap.cpp:110
↓ 5 callers
Method
getCurIntervalLength
Return length of current intervall (start of the intervall until the last update call)
libs/s25main/FrameCounter.h:36
↓ 5 callers
Method
getNextNWF
Which GF to execute the next NWF
libs/s25main/NWFInfo.h:69
↓ 5 callers
Function
getRandomMapSize
tests/s25Main/mapGenerator/testRandomMap.cpp:62
↓ 5 callers
Method
getSkipType
libs/s25main/animation/Animation.h:39
↓ 5 callers
Function
glTexImage2D
libs/s25main/ogl/DummyRenderer.cpp:22
↓ 5 callers
Method
hasCarrier
haben wir den Carrier "nr"?
libs/s25main/RoadSegment.h:70
↓ 5 callers
Method
isChecked
libs/s25main/controls/ctrlCheck.h:18
↓ 5 callers
Method
isFat
Get ID in Jobs.BOB file
libs/s25main/gameData/JobConsts.h:39
↓ 5 callers
Method
loadScriptString
libs/libGamedata/lua/LuaInterfaceBase.cpp:75
↓ 5 callers
Method
playAnimalSound
libs/s25main/SoundManager.cpp:69
↓ 5 callers
Method
rearrange
libs/s25main/pathfinding/OpenListVector.h:68
↓ 5 callers
Method
run
tests/s25Main/network/TestServer.cpp:11
↓ 5 callers
Method
setSkipType
libs/s25main/animation/Animation.h:40
↓ 5 callers
Method
setType
libs/s25main/gameTypes/Resource.h:57
↓ 5 callers
Method
size
libs/s25main/pathfinding/OpenListBinaryHeap.h:45
↓ 5 callers
Function
toImgDir
libs/s25main/gameTypes/DirectionToImgDir.h:11
↓ 4 callers
Method
AddEdit
libs/s25main/Window.cpp:273
↓ 4 callers
Function
AddObjects
libs/s25main/mapGenerator/Resources.cpp:49
↓ 4 callers
Method
CI_NextConnectState
libs/s25main/ingameWindows/iwConnecting.cpp:67
↓ 4 callers
Function
CalcChecksumOfBuffer
libs/s25main/FileChecksum.h:12
↓ 4 callers
Method
CalcProductivities
libs/s25main/BuildingRegister.cpp:141
↓ 4 callers
Method
CanBuildCatapult
Checks if it is allowed to build catapults
libs/s25main/ai/AIInterface.h:93
↓ 4 callers
Method
CancelExpedition
Weist das Schiff an, eine Expedition abzubrechen (nur wenn es steht) und zum Hafen zurückzukehren
libs/s25main/nodeObjs/noShip.cpp:567
↓ 4 callers
Method
CharWidth
liefert die Breite eines Zeichens
libs/s25main/ogl/glFont.h:68
↓ 4 callers
Method
ConsumeWares
libs/s25main/buildings/nobUsual.cpp:386
↓ 4 callers
Method
DefendersAvailable
libs/s25main/buildings/nobBaseWarehouse.cpp:1273
↓ 4 callers
Method
DestroyAttachedBuilding
* Zerstört evtl. vorhandenes Gebäude bzw. Baustelle vor der Flagge. */
libs/s25main/nodeObjs/noFlag.cpp:257
↓ 4 callers
Method
EventExplored
libs/s25main/lua/LuaInterfaceGame.cpp:315
↓ 4 callers
Method
EventGameFrame
libs/s25main/lua/LuaInterfaceGame.cpp:346
↓ 4 callers
Method
EventPlayerReady
libs/s25main/lua/LuaInterfaceSettings.cpp:206
↓ 4 callers
Method
EventSettingsInit
libs/s25main/lua/LuaInterfaceSettings.cpp:176
↓ 4 callers
Method
EventStart
libs/s25main/lua/LuaInterfaceGame.cpp:339
↓ 4 callers
Method
FetchChatMessages
libs/s25main/ai/AIInterface.cpp:339
↓ 4 callers
Method
FetchGameCommands
Get the game commands and mark them as processed
libs/s25main/ai/AIPlayer.h:34
↓ 4 callers
Function
FindHqPositions
libs/s25main/mapGenerator/HeadQuarters.h:44
↓ 4 callers
Method
FindNonModalWindow
libs/s25main/WindowManager.cpp:241
↓ 4 callers
Function
FindPathForRoad
Wrapper for finding a path for a road Takes a world or worldView instance that has a IsRoadAvailable function to call for each Node Returns the road d
libs/s25main/pathfinding/FindPathForRoad.h:23
↓ 4 callers
Method
FindPositionForBuildingAround
libs/s25main/ai/aijh/AIPlayerJH.cpp:928
↓ 4 callers
Function
FindRoadPath
tests/s25Main/integration/testSeafaring.cpp:31
↓ 4 callers
Method
FindShipPath
libs/s25main/Pathfinding.cpp:73
↓ 4 callers
Method
GetAIPlayer
libs/s25main/network/GameClient.cpp:231
↓ 4 callers
Method
GetAttacker
Debugging
libs/s25main/figures/nofDefender.h:65
↓ 4 callers
Method
GetCurrentTab
Gibt ID des aktuell gewählten Tabs zurück
libs/s25main/controls/ctrlTab.h:26
↓ 4 callers
Method
GetDrawPos
libs/s25main/Window.cpp:46
↓ 4 callers
Method
GetDriver
libs/s25main/drivers/VideoDriverWrapper.h:35
↓ 4 callers
Method
GetEndFrame
Get Game frame in which the economy mode winners will be determined
libs/s25main/EconomyModeHandler.h:99
↓ 4 callers
Method
GetGOT
tests/s25Main/audio/testSoundManager.cpp:43
↓ 4 callers
Method
GetImage
libs/s25main/Loader.cpp:96
↓ 4 callers
Method
GetLandscapeType
Return the type of the landscape
libs/s25main/world/World.h:87
↓ 4 callers
Method
GetMapSize
Gibt Größe der Map zurück
libs/s25main/Minimap.h:29
↓ 4 callers
Method
GetMatchingPointsInRadius
libs/s25main/world/MapBase.h:73
↓ 4 callers
Method
GetNWFLength
libs/s25main/network/GameClient.h:110
↓ 4 callers
Method
GetNextDir
libs/s25main/Ware.h:60
↓ 4 callers
Method
GetNodeID
libs/s25main/RoadSegment.cpp:44
↓ 4 callers
Method
GetObjEvents
tests/s25Main/worldFixtures/TestEventManager.cpp:32
↓ 4 callers
Method
GetOtherFlagDir
* Return last road direction to flag at the other end of the road */
libs/s25main/RoadSegment.cpp:357
↓ 4 callers
Method
GetSoldiersForSeaAttack
Sucht verfügbare Soldaten, um dieses Militärgebäude mit einem Seeangriff anzugreifen
libs/s25main/world/GameWorldBase.cpp:614
↓ 4 callers
Method
GetTarget
libs/s25main/ai/aijh/Jobs.h:60
↓ 4 callers
Method
GetTerrainsAround
libs/s25main/world/World.cpp:291
↓ 4 callers
Function
GetVideoDriver
tests/s25Main/UI/uiHelper/uiHelper/uiHelpers.cpp:43
↓ 4 callers
Method
HasFigureAt
libs/s25main/world/World.cpp:242
↓ 4 callers
Method
HasMaxRankSoldier
is there a max rank soldier in the building?
libs/s25main/buildings/nobMilitary.cpp:873
↓ 4 callers
Function
Initialize
tests/mockupDrivers/MockupAudioDriver.h:29
↓ 4 callers
Method
IsAccept
libs/s25main/postSystem/DiplomacyPostQuestion.h:22
↓ 4 callers
Method
IsAttackable
libs/s25main/buildings/nobMilitary.cpp:578
↓ 4 callers
Method
IsBuildingOnNode
Test whether there is specific building on a spot
libs/s25main/ai/AIInterface.h:70
↓ 4 callers
Method
IsConnectedToRoadSystem
libs/s25main/ai/aijh/AIConstruction.cpp:422
↓ 4 callers
Method
IsLoading
libs/s25main/nodeObjs/noShip.cpp:390
↓ 4 callers
Method
IsMilitaryBuildingOnNode
libs/s25main/world/GameWorldBase.cpp:195
↓ 4 callers
Method
IsObjectInKillList
libs/s25main/EventManager.cpp:212
↓ 4 callers
Method
IsWaterPoint
libs/s25main/world/World.cpp:336
↓ 4 callers
Method
Load
libs/s25main/Loader.cpp:973
↓ 4 callers
Method
LoadLuaScript
libs/s25main/world/MapLoader.cpp:95
↓ 4 callers
Method
Msg_PaintBefore
tests/s25Main/integration/testDskGameInterface.cpp:35
↓ 4 callers
Method
Msg_RightUp
libs/s25main/Window.h:213
↓ 4 callers
Method
Msg_WheelDown
libs/s25main/Window.h:215
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