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github.com/Return-To-The-Roots/s25client
/ functions
Functions
5,631 in github.com/Return-To-The-Roots/s25client
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Functions
5,631
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Types & classes
1,928
↓ 7 callers
Method
DrawPercent
libs/s25main/ogl/glArchivItem_Bitmap.cpp:86
↓ 7 callers
Method
EventResourceFound
libs/s25main/lua/LuaInterfaceGame.cpp:353
↓ 7 callers
Method
FindAll
libs/s25main/mapGenerator/Textures.h:64
↓ 7 callers
Method
FindShipPathToHarbor
libs/s25main/Pathfinding.cpp:53
↓ 7 callers
Method
FindWarehouseForAllJobs
libs/s25main/GamePlayer.cpp:767
↓ 7 callers
Method
GetGOT
libs/s25main/nodeObjs/noSign.h:20
↓ 7 callers
Method
GetGroup
* Gibt Tab-Group zurück, über die die Steuerelemente der Tab angesprochen * werden können */
libs/s25main/controls/ctrlTab.cpp:114
↓ 7 callers
Method
GetMapName
libs/s25main/SavedFile.h:58
↓ 7 callers
Method
GetNextDir
Gets the next direction the caravane has to take
libs/s25main/world/TradeRoute.cpp:28
↓ 7 callers
Method
GetNumBuildings
libs/s25main/ai/aijh/BuildingPlanner.cpp:70
↓ 7 callers
Method
GetNumScoutsExpedition
libs/s25main/GlobalGameSettings.cpp:260
↓ 7 callers
Method
GetNumShips
Return the number of ships
libs/s25main/ai/AIInterface.h:148
↓ 7 callers
Method
GetNumVisualWares
libs/s25main/buildings/nobBaseWarehouse.h:146
↓ 7 callers
Method
GetOwner
Return the owner of the point from this region (pt is relative to startPt)
libs/s25main/world/TerritoryRegion.h:35
↓ 7 callers
Method
GetProductivity
libs/s25main/buildings/nobUsual.h:104
↓ 7 callers
Method
GetSeaFromCoastalPoint
libs/s25main/world/World.cpp:435
↓ 7 callers
Method
GetTargetGF
Return GF at which this event will be executed
libs/s25main/GameEvent.h:28
↓ 7 callers
Method
GetTexSize
libs/s25main/ogl/glArchivItem_BitmapBase.cpp:63
↓ 7 callers
Method
GetType
Type zurückgeben.
libs/s25main/nodeObjs/noBase.h:37
↓ 7 callers
Method
GetWrapInfo
* Gibt Infos, über die Unterbrechungspunkte in einem Text * * @param[in] text Text, der auf Zeilen verteilt werden soll * @param[
libs/s25main/ogl/glFont.cpp:330
↓ 7 callers
Method
IncreaseInventoryWare
libs/s25main/GamePlayer.cpp:1735
↓ 7 callers
Method
IsEdgeOk
Called for every edge (node to other node)
libs/s25main/pathfinding/PathConditionRoad.h:26
↓ 7 callers
Method
IsOfTerrain
libs/s25main/world/World.h:278
↓ 7 callers
Method
IsOnExplorationExpedition
Ist das Schiff gerade irgendwie am Explorations-Expeditionieren und hat entsprechenden Kram an Bord?
libs/s25main/nodeObjs/noShip.h:163
↓ 7 callers
Method
IsSinglePlayer
libs/s25main/desktops/dskGameLobby.h:85
↓ 7 callers
Method
LoadHeader
libs/s25main/Replay.cpp:158
↓ 7 callers
Method
LookForEnemyBuildings
libs/s25main/buildings/nobMilitary.cpp:311
↓ 7 callers
Method
MakeSnapshot
libs/s25main/SerializedGameData.cpp:218
↓ 7 callers
Method
NotifyAlliesOfLocation
all allied players get a letter with the location
libs/s25main/GamePlayer.cpp:1597
↓ 7 callers
Method
OrderJob
libs/s25main/buildings/nobBaseWarehouse.cpp:221
↓ 7 callers
Method
ReadRCType
libs/s25main/Replay.cpp:305
↓ 7 callers
Method
SendSoldiersHome
libs/s25main/buildings/nobMilitary.cpp:506
↓ 7 callers
Method
SetMap
libs/s25main/PreviewMinimap.cpp:24
↓ 7 callers
Method
SetShipYardMode
libs/s25main/ai/AIInterface.cpp:317
↓ 7 callers
Method
SetTooltip
libs/s25main/controls/ctrlBaseTooltip.h:17
↓ 7 callers
Method
StartWalking
libs/s25main/figures/noFigure.cpp:209
↓ 7 callers
Method
StopEffect
libs/s25main/drivers/AudioDriverWrapper.cpp:166
↓ 7 callers
Method
SuggestPact
libs/s25main/GamePlayer.cpp:1534
↓ 7 callers
Method
calcTimeToNextFrame
libs/s25main/FrameCounter.cpp:59
↓ 7 callers
Function
concat
libs/common/include/helpers/strUtils.h:59
↓ 7 callers
Function
containsBldType
tests/s25Main/integration/testAI.cpp:34
↓ 7 callers
Method
containsPlayer
libs/s25main/EconomyModeHandler.cpp:284
↓ 7 callers
Function
deletePtr
libs/common/include/commonDefines.h:14
↓ 7 callers
Function
elMin
libs/common/include/Point.h:117
↓ 7 callers
Function
extractPtr
libs/common/include/helpers/pointerContainerUtils.h:25
↓ 7 callers
Method
isFinished
libs/s25main/animation/Animation.cpp:203
↓ 7 callers
Function
isServerVersionValid
libs/s25main/desktops/dskLobby.cpp:197
↓ 7 callers
Function
makeUnique
libs/common/include/helpers/containerUtils.h:138
↓ 7 callers
Function
resizeMap
tests/s25Main/UI/testControls.cpp:57
↓ 7 callers
Method
setCarrier
setzt den Carrier nr auf c
libs/s25main/RoadSegment.h:64
↓ 7 callers
Method
setChecked
libs/s25main/controls/ctrlCheck.h:17
↓ 7 callers
Method
size
libs/s25main/pathfinding/OpenListVector.h:66
↓ 7 callers
Function
testShipDir
Test getting the ship dir for the various cases coming from a single point
tests/s25Main/integration/testSeaWorldCreation.cpp:31
↓ 7 callers
Function
toDirection
libs/s25main/gameTypes/FoWNode.h:30
↓ 7 callers
Function
toRoadPathDirection
libs/s25main/gameTypes/RoadPathDirection.h:28
↓ 6 callers
Method
Abrogate
libs/s25main/figures/noFigure.cpp:864
↓ 6 callers
Method
AddActiveSoldier
libs/s25main/buildings/nobMilitary.cpp:646
↓ 6 callers
Method
ChangeMilitary
libs/s25main/GameCommands.h:269
↓ 6 callers
Method
Check
libs/s25main/mapGenerator/Textures.h:103
↓ 6 callers
Function
ClientErrorToStr
libs/s25main/network/ClientError.cpp:8
↓ 6 callers
Method
CompressFromFile
libs/s25main/gameTypes/CompressedData.cpp:45
↓ 6 callers
Method
ContinueExpedition
Weist das Schiff an, in einer bestimmten Richtung die Expedition fortzusetzen
libs/s25main/nodeObjs/noShip.cpp:541
↓ 6 callers
Function
CreateStream
libs/s25main/mapGenerator/Rivers.cpp:11
↓ 6 callers
Method
DecompressToFile
libs/s25main/gameTypes/CompressedData.cpp:14
↓ 6 callers
Method
Draw
libs/s25main/world/GameWorldView.cpp:114
↓ 6 callers
Method
Execute
libs/s25main/GameCommands.cpp:22
↓ 6 callers
Method
FillVisualSettings
libs/s25main/GamePlayer.cpp:2215
↓ 6 callers
Method
FindPathForWareOnRoads
Wegfindung für Waren im Straßennetz
libs/s25main/Pathfinding.cpp:43
↓ 6 callers
Method
FindPathOnRoads
libs/s25main/ai/AIInterface.cpp:250
↓ 6 callers
Function
GenerateRandomMap
libs/s25main/mapGenerator/RandomMap.cpp:279
↓ 6 callers
Method
GetBob
libs/s25main/Loader.cpp:133
↓ 6 callers
Method
GetContentSize
libs/s25main/controls/ctrlMultiline.cpp:211
↓ 6 callers
Method
GetGFLength
libs/s25main/network/GameClient.h:109
↓ 6 callers
Method
GetHitpoints
libs/s25main/figures/nofSoldier.cpp:69
↓ 6 callers
Method
GetInstanceId
libs/s25main/GameEvent.h:29
↓ 6 callers
Method
GetMilitaryRadius
libs/s25main/buildings/nobHQ.h:30
↓ 6 callers
Function
GetNeighbour2
libs/s25main/world/MapGeometry.cpp:43
↓ 6 callers
Method
GetNextHarbor
Gibt nächsten Hafen zurück, falls vorhanden
libs/s25main/Ware.h:62
↓ 6 callers
Method
GetNumActiveEvents
libs/s25main/EventManager.h:25
↓ 6 callers
Method
GetPlayerId
libs/s25main/network/GameClient.h:77
↓ 6 callers
Function
GetReadableVersion
libs/rttrConfig/src/RTTR_Version.cpp:22
↓ 6 callers
Method
GetRenderer
libs/s25main/drivers/VideoDriverWrapper.h:52
↓ 6 callers
Method
GetReserveAvailablePointer
Gibt Zeiger auf dir Reserve zurück für das GUI
libs/s25main/buildings/nobBaseWarehouse.h:268
↓ 6 callers
Method
HasNoGoal
Gibt zurück, ob die Figur kein Ziel mehr hat und damit nach einer Schifffahrt im Lagerhaus interniert werden muss
libs/s25main/figures/noFigure.h:208
↓ 6 callers
Method
IsFullscreen
libs/s25main/drivers/VideoDriverWrapper.cpp:486
↓ 6 callers
Method
IsInventorySettingVisual
Convenience functions
libs/s25main/buildings/nobBaseWarehouse.h:155
↓ 6 callers
Method
IsUnloading
libs/s25main/nodeObjs/noShip.cpp:396
↓ 6 callers
Method
Load
libs/s25main/desktops/dskTextureTest.cpp:40
↓ 6 callers
Method
LoadDriver
libs/s25main/drivers/VideoDriverWrapper.cpp:58
↓ 6 callers
Method
LostWork
libs/s25main/figures/nofPlaner.cpp:86
↓ 6 callers
Function
PlaceHeadquarter
libs/s25main/mapGenerator/HeadQuarters.h:112
↓ 6 callers
Function
RTTR_FOREACH_PT
tests/s25Main/UI/testSmartBitmap.cpp:41
↓ 6 callers
Method
ReadChatCommand
libs/s25main/Replay.cpp:312
↓ 6 callers
Method
RecalcBQForRoad
libs/s25main/world/GameWorldBase.cpp:173
↓ 6 callers
Method
RecalcVisibilitiesAroundPoint
libs/s25main/world/GameWorld.cpp:1159
↓ 6 callers
Method
RegulateTroops
libs/s25main/buildings/nobMilitary.cpp:389
↓ 6 callers
Method
RemoveInterface
Removes the given interface (if it is not yet overwritten by another one)
libs/s25main/network/GameClient.h:67
↓ 6 callers
Method
ResizeForMaxChars
libs/s25main/controls/ctrlTextButton.cpp:18
↓ 6 callers
Function
Restructure
libs/s25main/mapGenerator/Terrain.cpp:14
↓ 6 callers
Function
Scale
libs/s25main/mapGenerator/Algorithms.h:76
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