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github.com/Return-To-The-Roots/s25client
/ functions
Functions
5,631 in github.com/Return-To-The-Roots/s25client
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Functions
5,631
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Types & classes
1,928
↓ 19 callers
Method
GetGOT
tests/s25Main/integration/testWorldFixtures.cpp:15
↓ 19 callers
Method
GetNumLines
libs/s25main/controls/ctrlList.h:41
↓ 19 callers
Method
GetPos
libs/s25main/world/GameWorldView.h:76
↓ 19 callers
Method
GetState
libs/s25main/ai/aijh/Jobs.h:48
↓ 19 callers
Method
RelayMouseMessage
Sendet eine Mausnachricht weiter an alle Fenster
libs/s25main/WindowManager.cpp:155
↓ 19 callers
Method
addShadow
libs/s25main/ogl/glSmartBitmap.cpp:76
↓ 19 callers
Function
rescheduleWalkEvent
Reschedule the walk event of the obj to be executed in numGFs GFs
tests/s25Main/integration/testAttacking.cpp:37
↓ 19 callers
Function
withUnit
libs/common/include/helpers/chronoIO.h:43
↓ 18 callers
Method
All
libs/s25main/mapGenerator/Textures.h:122
↓ 18 callers
Method
Attack
libs/s25main/world/GameWorld.cpp:713
↓ 18 callers
Method
GetMaxMilitaryRank
libs/s25main/GlobalGameSettings.cpp:254
↓ 18 callers
Method
IsInventorySetting
libs/s25main/buildings/nobBaseWarehouse.h:163
↓ 18 callers
Method
Load
tests/s25Main/audio/testSoundManager.cpp:33
↓ 18 callers
Method
MoveToMapPt
libs/s25main/world/GameWorldView.cpp:581
↓ 18 callers
Method
SetBuildingSite
libs/s25main/world/GameWorld.cpp:128
↓ 18 callers
Method
SetOwner
libs/s25main/world/World.h:124
↓ 18 callers
Method
Toggle
libs/s25main/gameTypes/InventorySetting.h:43
↓ 18 callers
Method
TradeOverLand
Note: Can only trade wares or figures!
libs/s25main/GameCommands.h:783
↓ 18 callers
Function
divCeil
Return ceil(dividend / divisor)
libs/common/include/helpers/mathFuncs.h:17
↓ 18 callers
Function
elMax
libs/common/include/Point.h:124
↓ 18 callers
Function
getShipDir
Return the ship dir from a point to an other point given by their difference
tests/s25Main/integration/testSeaWorldCreation.cpp:24
↓ 18 callers
Function
randString
tests/testHelpers/rttr/test/random.cpp:97
↓ 17 callers
Method
Clear
libs/s25main/FramesInfo.cpp:12
↓ 17 callers
Method
ConvertCoords
libs/s25main/TerrainRenderer.cpp:872
↓ 17 callers
Method
GetDefender
Gibt Verteidiger zurück
libs/s25main/buildings/nobBaseMilitary.h:56
↓ 17 callers
Method
GetFlag
libs/s25main/buildings/noBaseBuilding.cpp:188
↓ 17 callers
Method
GetGOT
libs/s25main/buildings/nobHQ.h:26
↓ 17 callers
Method
GetGameInterface
Stellt anderen Spielern/Spielobjekten das Game-GUI-Interface zur Verfüung
libs/s25main/world/GameWorld.h:65
↓ 17 callers
Method
GetMilitarySetting
Get a military setting. TODO: Use named type instead of index
libs/s25main/GamePlayer.h:307
↓ 17 callers
Method
GetNation
libs/s25main/lua/LuaPlayerBase.cpp:43
↓ 17 callers
Method
GetNodePos
libs/s25main/world/GameWorldBase.cpp:254
↓ 17 callers
Method
GetPointsInRadiusWithCenter
Convenience method to return all points in the given radious including the center point
libs/s25main/world/MapBase.h:80
↓ 17 callers
Method
GetSeaID
Gibt die ID des Meeres zurück, auf dem es sich befindet
libs/s25main/nodeObjs/noShip.h:148
↓ 17 callers
Method
IsChangeAllowed
libs/s25main/lua/LuaInterfaceSettings.cpp:213
↓ 17 callers
Method
IsVisible
Test whether the ai player can see a point
libs/s25main/ai/AIInterface.h:78
↓ 17 callers
Function
MakeMapPoint
libs/s25main/world/MapGeometry.cpp:69
↓ 17 callers
Method
Stop
* Stoppt das Spiel */
libs/s25main/network/GameClient.cpp:187
↓ 17 callers
Function
checkBQs
Check that the BQ at all points is BuildingQuality::Castle except the points in the reducedBQs map which have given BQs
tests/s25Main/integration/testBuilding.cpp:43
↓ 17 callers
Method
create
libs/s25main/AsyncChecksum.cpp:46
↓ 17 callers
Method
getName
libs/s25main/addons/Addon.h:39
↓ 17 callers
Method
getValue
libs/s25main/gameTypes/Resource.h:37
↓ 16 callers
Method
Any
libs/s25main/mapGenerator/Textures.h:115
↓ 16 callers
Method
GetDir
libs/s25main/RoadSegment.h:83
↓ 16 callers
Method
GetFirstPt
Gibt ersten Punkt an, der beim Zeichnen angezeigt wird
libs/s25main/world/GameWorldView.h:125
↓ 16 callers
Method
GetGOT
libs/s25main/Ware.h:58
↓ 16 callers
Method
GetNationImage
libs/s25main/Loader.cpp:143
↓ 16 callers
Method
GetTargetHarbor
libs/s25main/nodeObjs/noShip.cpp:530
↓ 16 callers
Method
IsGoldDisabled
Fragt ab, ob Goldzufuhr ausgeschaltet ist (real)
libs/s25main/buildings/nobMilitary.h:213
↓ 16 callers
Method
RunGF
LCOV_EXCL_START
tests/s25Main/integration/testAI.cpp:57
↓ 16 callers
Method
SetBorder
libs/s25main/controls/ctrlButton.h:33
↓ 16 callers
Method
SetCursor
libs/s25main/WindowManager.cpp:43
↓ 16 callers
Function
assertTrue
libs/libGamedata/lua/LuaHelpers.cpp:10
↓ 16 callers
Function
enumRange
libs/common/include/helpers/EnumRange.h:68
↓ 16 callers
Method
getEconHandler
Get the economy mode handler if set. TODO: Add const correct version, but iwEconomicProgress still needs to be able to call UpdateAmounts
libs/s25main/world/GameWorldBase.h:85
↓ 16 callers
Method
getState
Get internal state
libs/libsamplerate/include/samplerate.hpp:112
↓ 16 callers
Function
interpolate
libs/common/include/helpers/mathFuncs.h:55
↓ 16 callers
Method
move
libs/common/include/Rect.h:75
↓ 16 callers
Method
stopSounds
libs/s25main/SoundManager.cpp:55
↓ 15 callers
Function
CheckPactState
Validate the state of a pact between to players. Also checks that the state for the other player is the same
tests/s25Main/integration/testPacts.cpp:51
↓ 15 callers
Method
DecreaseInventoryJob
libs/s25main/GamePlayer.h:182
↓ 15 callers
Method
GetOrigin
libs/s25main/ogl/glSmartBitmap.h:44
↓ 15 callers
Method
GetSaveTime
libs/s25main/SavedFile.h:59
↓ 15 callers
Method
GetShipByID
Gibt ein Schiff anhand der ID zurück bzw. nullptr, wenn keines mit der ID existiert
libs/s25main/GamePlayer.cpp:1921
↓ 15 callers
Method
IsLoggedIn
libs/s25main/RttrLobbyClient.cpp:10
↓ 15 callers
Method
IsNodeOk
Called for every node but the start & goal and should return true, if this point is usable
libs/s25main/pathfinding/PathConditionRoad.h:20
↓ 15 callers
Method
Msg_LeftDown
libs/s25main/Window.h:210
↓ 15 callers
Method
SetCoinsAllowed
libs/s25main/ai/AIInterface.cpp:309
↓ 15 callers
Function
find
libs/common/include/helpers/containerUtils.h:82
↓ 15 callers
Method
getBobId
libs/s25main/gameData/JobConsts.cpp:76
↓ 15 callers
Function
prodOfComponents
libs/common/include/Point.h:132
↓ 15 callers
Method
value_or
libs/common/include/helpers/OptionalEnum.h:47
↓ 14 callers
Method
BindTexture
libs/s25main/drivers/VideoDriverWrapper.cpp:221
↓ 14 callers
Method
GetCurrentDesktop
libs/s25main/WindowManager.h:118
↓ 14 callers
Method
GetNumHarborPoints
Return the number of harbor points
libs/s25main/world/World.h:188
↓ 14 callers
Method
GetTextureN
libs/s25main/Loader.cpp:91
↓ 14 callers
Method
GetTickCount
libs/s25main/drivers/VideoDriverWrapper.cpp:382
↓ 14 callers
Method
IncreaseInventoryJob
libs/s25main/GamePlayer.h:181
↓ 14 callers
Method
IsBuildingEnabled
libs/s25main/GamePlayer.h:288
↓ 14 callers
Method
IsNewBuilt
Wurde das Militärgebäude neu gebaut und noch nicht besetzt und kann somit abgerissen werden bei Land-verlust?
libs/s25main/buildings/nobMilitary.h:111
↓ 14 callers
Method
IsPointAvailable
libs/s25main/figures/nofFarmhand.cpp:194
↓ 14 callers
Method
SortRows
* sortiert die Zeilen. * * @param[in] column Die Spalte nach der sortiert werden soll. * @param[in] ascending Die Richtung in die sortiert we
libs/s25main/controls/ctrlTable.cpp:280
↓ 14 callers
Function
checkPort
libs/s25main/Settings.cpp:49
↓ 14 callers
Method
drawForPlayer
libs/s25main/ogl/glSmartBitmap.h:63
↓ 14 callers
Method
getNumAddons
libs/s25main/GlobalGameSettings.h:38
↓ 14 callers
Function
join
libs/common/src/helpers/strUtils.cpp:10
↓ 14 callers
Function
loadGameData
libs/libGamedata/lua/GameDataLoader.cpp:122
↓ 13 callers
Method
DeleteAllItems
* löscht alle Items. */
libs/s25main/controls/ctrlList.cpp:187
↓ 13 callers
Method
DeleteMsg
libs/s25main/postSystem/PostBox.cpp:23
↓ 13 callers
Function
DistancesTo
libs/s25main/mapGenerator/Algorithms.h:161
↓ 13 callers
Method
GetDrawRect
libs/s25main/Window.cpp:67
↓ 13 callers
Method
GetGoal
Ziel zurückgeben
libs/s25main/figures/noFigure.h:126
↓ 13 callers
Method
GetSeaId
libs/s25main/world/World.cpp:347
↓ 13 callers
Method
GetTroops
libs/s25main/buildings/nobMilitary.h:138
↓ 13 callers
Function
GetVersion
libs/rttrConfig/src/RTTR_Version.cpp:12
↓ 13 callers
Method
HasLua
libs/s25main/world/GameWorldBase.h:212
↓ 13 callers
Method
IsAlly
libs/s25main/GamePlayer.cpp:1156
↓ 13 callers
Method
IsHarborAtSea
Grenzt der Hafen an ein bestimmtes Meer an?
libs/s25main/world/World.cpp:354
↓ 13 callers
Method
IsRecording
libs/s25main/Replay.h:49
↓ 13 callers
Method
IsValid
Replaydatei gültig?
libs/s25main/Replay.h:48
↓ 13 callers
Method
IsWaitingForExpeditionInstructions
Führt das Schiff gerade eine Expedition durch und wartet auf weitere Befehle?
libs/s25main/nodeObjs/noShip.h:155
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