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Functions35,753 in github.com/RavEngine/RavEngine

↓ 24 callersMethodhandleMouse
deps/physx/physx/snippets/snippetrender/SnippetCamera.cpp:49
↓ 24 callersMethodisLeaf
deps/physx/physx/source/geomutils/src/mesh/GuRTree.h:116
↓ 24 callersFunctionis_object
! @brief return whether value is an object This function returns true if and only if the JSON value is an object. @return `true` if type
deps/shader-transpiler/deps/json/json.hpp:19051
↓ 24 callersFunctionnextPowerOfTwo
"Next Largest Power of 2 Given a binary integer value x, the next largest power of 2 can be computed by a SWAR algorithm that recursively "folds" the
deps/physx/physx/source/foundation/include/PsBitUtils.h:60
↓ 24 callersMethodreset
deps/physx/physx/source/simulationcontroller/src/ScContactStream.h:182
↓ 24 callersMethodreset
deps/physx/physx/source/geomutils/src/mesh/GuBV4.cpp:64
↓ 24 callersMethodsetSceneQueryFilterData
deps/physx/physx/source/physxvehicle/src/PxVehicleWheels.cpp:384
↓ 24 callersFunctionsetupDefaultRenderState
deps/physx/physx/snippets/snippetrender/SnippetRender.cpp:268
↓ 24 callersFunctionsetupDefaultWindow
deps/physx/physx/snippets/snippetrender/SnippetRender.cpp:250
↓ 24 callersMethodsize
deps/SDL2/src/hidapi/android/hid.cpp:165
↓ 24 callersFunctionstartRender
deps/physx/physx/snippets/snippetrender/SnippetRender.cpp:288
↓ 24 callersMethodunregisterInputEvent
deps/physx/physx/samples/sampleframework/platform/src/SampleUserInput.cpp:185
↓ 24 callersMethodvalue
deps/shader-transpiler/deps/glslang/SPIRV/hex_float.h:262
↓ 23 callersMethodCreateResourceHeap
deps/LLGL/examples/Cpp/Mapping/Example.cpp:168
↓ 23 callersFunctionRegByte
deps/LLGL/sources/JIT/Arch/AMD64/AMD64Register.cpp:19
↓ 23 callersFunctionSDLTest_CommonQuit
deps/SDL2/src/test/SDL_test_common.c:1909
↓ 23 callersFunctionSDL_CreateRenderer
deps/SDL2/src/render/SDL_render.c:764
↓ 23 callersFunctionSDL_DestroyMutex
Free the mutex */
deps/SDL2/src/thread/psp/SDL_sysmutex.c:62
↓ 23 callersFunctionSDL_ReadLE32
deps/SDL2/src/file/SDL_rwops.c:844
↓ 23 callersFunctionSDL_SendAppEvent
deps/SDL2/src/events/SDL_events.c:971
↓ 23 callersFunctionSDL_SendMouseButton
deps/SDL2/src/events/SDL_mouse.c:593
↓ 23 callersFunctionSDL_SetKeyboardFocus
deps/SDL2/src/events/SDL_keyboard.c:629
↓ 23 callersFunctionT
(e,n,s,a)
deps/physx/physx/documentation/PhysXGuide/_static/jquery.js:2
↓ 23 callersMethodUpdateBuffer
deps/LLGL/sources/Renderer/Vulkan/VKCommandBuffer.cpp:147
↓ 23 callersFunctionV3ScaleInv
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:641
↓ 23 callersMethodbind
deps/shader-transpiler/deps/zipper/test/catch.hpp:4317
↓ 23 callersFunctionbuildFrom
PT: builds rot from quat. WARNING: writes 4 bytes after 'dst.rot'.
deps/physx/physx/source/geomutils/src/common/GuBoxConversion.h:41
↓ 23 callersMethodclear
deps/physx/physx/source/physxextensions/src/serialization/Xml/SnXmlMemoryPoolStreams.h:121
↓ 23 callersMethodcreateBinOp
deps/shader-transpiler/deps/glslang/SPIRV/SpvBuilder.cpp:1665
↓ 23 callersMethodgetInboundJoint
deps/physx/physx/source/physx/src/NpArticulationLink.cpp:204
↓ 23 callersMethodisImage
"Image" is a superset of "Subpass"
deps/shader-transpiler/deps/glslang/glslang/Include/Types.h:1716
↓ 23 callersMethodlock
deps/physx/physx/source/common/src/CmFlushPool.h:134
↓ 23 callersMethodrotateTranspose
deps/physx/physx/source/common/src/CmMatrix34.h:219
↓ 23 callersMethodsetFlag
deps/physx/physx/source/physx/src/NpShape.cpp:608
↓ 23 callersFunctionstrlcat
deps/physx/physx/source/foundation/src/PsString.cpp:101
↓ 23 callersMethodtoMat33
deps/physx/physx/include/geometry/PxMeshScale.h:130
↓ 23 callersMethodunlock
deps/physx/physx/source/common/src/CmFlushPool.h:139
↓ 23 callersFunctionunz64local_getLong
deps/shader-transpiler/deps/zipper/minizip/unzip.c:227
↓ 23 callersFunctionupdate
! @brief updates a JSON object from another object, overwriting existing keys Inserts all values from JSON object @a j and overwrites existin
deps/shader-transpiler/deps/json/json.hpp:22257
↓ 22 callersFunctionFScaleAdd
deps/physx/physx/source/foundation/include/unix/neon/PsUnixNeonInlineAoS.h:750
↓ 22 callersFunctionFScaleAdd
deps/physx/physx/source/foundation/include/unix/sse2/PsUnixSse2InlineAoS.h:675
↓ 22 callersFunctionFScaleAdd
deps/physx/physx/source/foundation/include/windows/PsWindowsInlineAoS.h:634
↓ 22 callersFunctionFSqrt
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:417
↓ 22 callersMethodGetOffset
Returns the aligned offset.
deps/LLGL/sources/Renderer/Vulkan/Memory/VKDeviceMemoryRegion.h:49
↓ 22 callersMethodGetRenderPass
deps/LLGL/sources/Renderer/Vulkan/VKRenderContext.cpp:144
↓ 22 callersMethodGetResolution
deps/LLGL/sources/Renderer/RenderContext.cpp:28
↓ 22 callersMethodHasErrors
deps/LLGL/sources/Renderer/DebugLayer/DbgShader.cpp:28
↓ 22 callersFunctionMapFailed
deps/LLGL/sources/Renderer/OpenGL/GLTypes.cpp:23
↓ 22 callersFunctionSDL_EventState
deps/SDL2/src/events/SDL_events.c:908
↓ 22 callersFunctionSDL_GetWindowFlags
deps/SDL2/src/video/SDL_video.c:1761
↓ 22 callersFunctionSDL_ThreadID
deps/SDL2/src/thread/psp/SDL_systhread.c:71
↓ 22 callersFunctionSDL_WasInit
deps/SDL2/src/SDL.c:378
↓ 22 callersFunctionSDL_wcslen
deps/SDL2/src/stdlib/SDL_string.c:424
↓ 22 callersFunctionSpecialQualifier
To support special built-ins that have a special qualifier that cannot be declared textually in a shader, like gl_Position. This lets the type of the
deps/shader-transpiler/deps/glslang/glslang/MachineIndependent/Initialize.cpp:7235
↓ 22 callersFunctionString
deps/shader-transpiler/deps/glslang/glslang/Include/Common.h:213
↓ 22 callersFunctionV3Length
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:718
↓ 22 callersFunctionV4MulAdd
deps/physx/physx/source/foundation/include/unix/sse2/PsUnixSse2InlineAoS.h:1925
↓ 22 callersFunctionV4MulAdd
deps/physx/physx/source/foundation/include/windows/PsWindowsInlineAoS.h:1874
↓ 22 callersFunctionValidHaptic
* Checks to see if the haptic device is valid */
deps/SDL2/src/haptic/SDL_haptic.c:55
↓ 22 callersMethodaddBranch
Add branches.
deps/shader-transpiler/deps/glslang/glslang/MachineIndependent/Intermediate.cpp:2733
↓ 22 callersMethodaddIncorporatedExtension
deps/shader-transpiler/deps/glslang/SPIRV/SpvBuilder.h:115
↓ 22 callersFunctionbits_set
Sets the bits from MSB to LSB of the significand part of a float. For example 0 would set the bit 23 (counting from LSB to MSB), and 1 would set the 2
deps/shader-transpiler/deps/glslang/gtests/HexFloat.cpp:603
↓ 22 callersFunctioncopy
deps/physx/physx/source/common/src/CmBitMap.h:215
↓ 22 callersMethodcreateTriangleMesh
//////////////////////////////////////////////////////////////////////////
deps/physx/physx/source/physx/src/NpPhysics.cpp:490
↓ 22 callersMethodforceGearChange
\brief Force an immediate gear change to a target gear \param[in] targetGear is the gear the vehicle will be given immediately. @see PxVehicleGear
deps/physx/physx/include/vehicle/PxVehicleDrive.h:353
↓ 22 callersMethodgetCurrentGear
\brief Get the current gear. \return The vehicle's current gear. @see getTargetGear, PxVehicleGearsData */
deps/physx/physx/include/vehicle/PxVehicleDrive.h:299
↓ 22 callersMethodgetMin
deps/physx/physx/source/geomutils/src/convex/GuConvexMeshData.h:66
↓ 22 callersMethodgetNbPrimitives
deps/physx/physx/source/scenequery/src/SqAABBTree.h:107
↓ 22 callersMethodgetTriangle
deps/physx/physx/source/geomutils/src/mesh/GuMeshQuery.cpp:104
↓ 22 callersMethodhasXfbBuffer
deps/shader-transpiler/deps/glslang/glslang/Include/Types.h:955
↓ 22 callersFunctionisZerothVertexShared
deps/physx/physx/source/geomutils/src/hf/GuHeightField.h:148
↓ 22 callersMethodmakeVectorType
deps/shader-transpiler/deps/glslang/SPIRV/SpvBuilder.cpp:356
↓ 22 callersMethodmultiply
deps/physx/physx/source/common/src/CmSpatialVector.h:189
↓ 22 callersMethodreplaceWithLast
deps/physx/physx/source/common/src/CmPtrTable.cpp:154
↓ 22 callersFunctionresize
!!! only sets /last/ bit to value
deps/physx/physx/source/common/src/CmBitMap.h:207
↓ 22 callersMethodsetAngularDamping
deps/physx/physx/source/physx/src/NpRigidDynamic.cpp:208
↓ 22 callersFunctionstrToFloat
deps/physx/physx/source/physxextensions/src/serialization/Xml/SnXmlStringToType.h:64
↓ 22 callersMethodstreamify
deps/physx/physx/source/pvd/src/PxProfileEvents.h:519
↓ 22 callersMethodtransform
src/Entity.cpp:16
↓ 22 callersMethodunlock
deps/physx/physx/source/pvd/src/PxPvdImpl.h:96
↓ 22 callersMethodvisualizeLine
deps/physx/physx/source/physx/src/buffering/ScbScenePvdClient.cpp:214
↓ 21 callersFunctionArticulationLowestSetBit
deps/physx/physx/source/lowleveldynamics/src/DyArticulationUtils.h:54
↓ 21 callersMethodGetDesc
deps/LLGL/sources/Platform/Linux/LinuxWindow.cpp:141
↓ 21 callersFunctionIsIntegerTypedFormat
Returns true if the specified hardware format requires an integer type, e.g. GL_RGBA_INTEGER
deps/LLGL/sources/Renderer/OpenGL/Texture/GLTexImage.cpp:46
↓ 21 callersFunctionPxCreateDynamic
deps/physx/physx/source/physxextensions/src/ExtSimpleFactory.cpp:68
↓ 21 callersFunctionPxCreatePlane
deps/physx/physx/source/physxextensions/src/ExtSimpleFactory.cpp:207
↓ 21 callersFunctionSDL_AddHintCallback
deps/SDL2/src/SDL_hints.c:141
↓ 21 callersFunctionSDL_ConvertPixels
* Copy a block of pixels of one format to another format */
deps/SDL2/src/video/SDL_surface.c:1242
↓ 21 callersFunctionSDL_CreateRGBSurface
* Create an empty RGB surface of the appropriate depth */
deps/SDL2/src/video/SDL_surface.c:146
↓ 21 callersFunctionSDL_CreateTextureFromSurface
deps/SDL2/src/render/SDL_render.c:1141
↓ 21 callersFunctionSDL_Error
Very common errors go here */
deps/SDL2/src/SDL_error.c:147
↓ 21 callersFunctionSDL_GetKeyboardFocus
deps/SDL2/src/events/SDL_keyboard.c:621
↓ 21 callersFunctionSDL_UnlockSurface
* Unlock a previously locked surface */
deps/SDL2/src/video/SDL_surface.c:927
↓ 21 callersFunctionV3Add
deps/physx/physx/source/foundation/include/windows/PsWindowsInlineAoS.h:1018
↓ 21 callersFunctionV3PrepareCross
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:708
↓ 21 callersFunctionV3SetZ
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:581
↓ 21 callersFunctionV4ClearW
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:1039
↓ 21 callersFunctionV4GetZ
deps/physx/physx/source/foundation/include/unix/neon/PsUnixNeonInlineAoS.h:2055
↓ 21 callersFunction_checkInvalidWindowError
Helper function that checks for an 'Invalid window' error */
deps/SDL2/test/testautomation_video.c:599
↓ 21 callersMethodclear
deps/shader-transpiler/deps/glslang/SPIRV/SpvBuilder.h:615
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