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Functions35,753 in github.com/RavEngine/RavEngine

↓ 33 callersMethodisKinematic
deps/physx/physx/source/simulationcontroller/src/ScBodySim.h:148
↓ 33 callersMethodisValid
deps/physx/physx/source/physxextensions/src/ExtDefaultStreams.cpp:139
↓ 33 callersMethodmakeTemporary
Recursively make temporary
deps/shader-transpiler/deps/glslang/glslang/Include/Types.h:1601
↓ 32 callersFunctionPxCreatePvd
deps/physx/physx/source/pvd/src/PxPvd.cpp:39
↓ 32 callersFunctionPxDefaultPvdSocketTransportCreate
deps/physx/physx/source/pvd/src/PxPvdDefaultSocketTransport.cpp:129
↓ 32 callersFunctionSDL_AllocateRenderVertices
deps/SDL2/src/render/SDL_render.c:262
↓ 32 callersFunctionSDL_GL_GetAttribute
deps/SDL2/src/video/SDL_video.c:3264
↓ 32 callersFunctionbasic_json
! @brief create an empty value with a given type Create an empty JSON value with a given type. The value will be default initialized with
deps/shader-transpiler/deps/json/json.hpp:17830
↓ 32 callersMethoddestroy
deps/physx/physx/source/simulationcontroller/src/ScConstraintInteraction.cpp:71
↓ 32 callersFunctionflip
deps/physx/physx/source/geomutils/src/GuSerialize.h:41
↓ 32 callersMethodgetArticulations
deps/physx/physx/source/physx/src/NpScene.cpp:1420
↓ 32 callersMethodgetConcreteTypeName
deps/physx/physx/source/physx/src/NpArticulation.h:113
↓ 32 callersMethodgetTypeId
deps/shader-transpiler/deps/glslang/SPIRV/spvIR.h:430
↓ 32 callersMethodglobalCheck
Both test, and if necessary spit out an error, to see if we are currently globally scoped.
deps/shader-transpiler/deps/glslang/glslang/MachineIndependent/ParseHelper.cpp:2755
↓ 32 callersMethodremoveChild
deps/physx/physx/samples/sampleframework/framework/src/SampleTree.cpp:50
↓ 32 callersMethodsetLinearVelocity
deps/physx/physx/source/physx/src/NpRigidDynamic.cpp:226
↓ 32 callersFunctionstbi__get32le
deps/LLGL/examples/Cpp/ExampleBase/stb/stb_image.h:1555
↓ 31 callersFunctionSDL_RenderDrawLine
deps/SDL2/src/render/SDL_render.c:2423
↓ 31 callersFunctionV4GetY
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:999
↓ 31 callersFunctionV4Mul
deps/physx/physx/source/foundation/include/windows/PsWindowsInlineAoS.h:1810
↓ 31 callersMethodaddProcess
deps/shader-transpiler/deps/glslang/glslang/MachineIndependent/localintermediate.h:177
↓ 31 callersMethodbegin
deps/physx/physx/source/pvd/src/PxPvdFoundation.h:87
↓ 31 callersFunctioncomputeSign
deps/physx/physx/source/physxvehicle/src/PxVehicleUpdate.cpp:1225
↓ 31 callersMethodgetAsVariable
deps/shader-transpiler/deps/glslang/glslang/MachineIndependent/SymbolTable.h:102
↓ 31 callersMethodgetImpl
deps/physx/physx/source/physx/src/NpArticulationTemplate.h:211
↓ 31 callersMethodgetTransport
deps/physx/physx/source/pvd/src/PxPvdImpl.cpp:217
↓ 31 callersMethodisKine
deps/physx/physx/source/simulationcontroller/src/ScSimStateData.h:126
↓ 31 callersMethodnormal
\brief Compute the normal of the Triangle. \param[out] _normal Triangle normal. */
deps/physx/physx/include/geometry/PxTriangle.h:102
↓ 31 callersMethodparse_error
deps/shader-transpiler/deps/json/json.hpp:2463
↓ 31 callersMethodset
deps/shader-transpiler/deps/glslang/SPIRV/doc.h:201
↓ 31 callersMethodsetBConst
deps/shader-transpiler/deps/glslang/glslang/Include/ConstantUnion.h:106
↓ 31 callersMethodsetSimulationFilterData
deps/physx/physx/source/physx/src/NpShape.cpp:367
↓ 31 callersMethodwrite
deps/physx/physx/source/physxextensions/src/serialization/Xml/SnXmlSerialization.cpp:133
↓ 30 callersMethodDraw
deps/LLGL/wrapper/CSharp/CsCommandBuffer.cpp:314
↓ 30 callersFunctionError
Give error and exit with failure code.
deps/shader-transpiler/deps/glslang/StandAlone/StandAlone.cpp:301
↓ 30 callersFunctionV4LoadA
deps/physx/physx/source/foundation/include/windows/PsWindowsInlineAoS.h:409
↓ 30 callersMethodaddManifoldContactsToContactBuffer
This function is for box/convexHull vs box/convexHull. */
deps/physx/physx/source/geomutils/src/pcm/GuPersistentContactManifold.cpp:771
↓ 30 callersMethodalloc
deps/physx/physx/source/lowleveldynamics/include/DyVArticulation.h:279
↓ 30 callersMethodcomputeNumComponents
deps/shader-transpiler/deps/glslang/glslang/Include/Types.h:2249
↓ 30 callersMethoddone
deps/physx/physx/source/foundation/include/PsHashInternals.h:504
↓ 30 callersMethodgetArticulationFlags
deps/physx/physx/source/lowleveldynamics/include/DyFeatherstoneArticulation.h:251
↓ 30 callersMethodgetSource
deps/shader-transpiler/deps/glslang/glslang/MachineIndependent/localintermediate.h:433
↓ 30 callersMethodgetVertices
deps/physx/physx/source/geomutils/src/convex/GuConvexMesh.h:131
↓ 30 callersMethodhasNextContact
Returns true if it has another contact pre-loaded. Returns false otherwise
deps/physx/physx/source/lowleveldynamics/src/DyContactPrepShared.h:203
↓ 30 callersMethodisActive
deps/physx/physx/source/lowlevel/software/include/PxsIslandSim.h:129
↓ 30 callersFunctionisnan
deps/shader-transpiler/deps/glslang/SPIRV/hex_float.h:28
↓ 30 callersMethodsetMotion
deps/physx/physx/source/physx/src/NpArticulationJoint.cpp:202
↓ 30 callersFunctionstbi__get16le
deps/LLGL/examples/Cpp/ExampleBase/stb/stb_image.h:1547
↓ 30 callersFunctionstbi__skip
deps/LLGL/examples/Cpp/ExampleBase/stb/stb_image.h:1491
↓ 29 callersFunctionDXBoolean
deps/LLGL/sources/Renderer/DXCommon/DXCore.cpp:184
↓ 29 callersFunctionFNegScaleSub
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:433
↓ 29 callersFunctionFScaleAdd
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:428
↓ 29 callersMethodGetBufferSize
Returns the size (in bytes) of the hardware buffer.
deps/LLGL/sources/Renderer/Direct3D12/Buffer/D3D12Buffer.h:92
↓ 29 callersFunctionM33MulM33
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:1563
↓ 29 callersFunctionMapFailed
deps/LLGL/sources/Renderer/DXCommon/DXTypes.cpp:20
↓ 29 callersFunctionQuatRotate
deps/physx/physx/source/foundation/include/PsVecQuat.h:188
↓ 29 callersFunctionSDL_IntersectRect
deps/SDL2/src/video/SDL_rect.c:74
↓ 29 callersFunctionSDL_LockJoysticks
deps/SDL2/src/joystick/SDL_joystick.c:89
↓ 29 callersFunctionSDL_strchr
deps/SDL2/src/stdlib/SDL_string.c:670
↓ 29 callersFunctionSDL_strstr
deps/SDL2/src/stdlib/SDL_string.c:707
↓ 29 callersMethodSetVertexBuffer
deps/LLGL/sources/Renderer/Vulkan/VKCommandBuffer.cpp:571
↓ 29 callersFunctionV4GetZ
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:1004
↓ 29 callersMethoderase
deps/shader-transpiler/deps/glslang/glslang/Include/InfoSink.h:71
↓ 29 callersMethodgetAngularVelocity
deps/physx/physx/source/physx/src/NpRigidBodyTemplate.h:295
↓ 29 callersMethodgetI64Const
deps/shader-transpiler/deps/glslang/glslang/Include/ConstantUnion.h:124
↓ 29 callersMethodgetInfoLog
deps/shader-transpiler/deps/glslang/glslang/MachineIndependent/ShaderLang.cpp:1916
↓ 29 callersMethodgetInstruction
deps/shader-transpiler/deps/glslang/SPIRV/spvIR.h:428
↓ 29 callersMethodgetKinematicData
deps/physx/physx/source/simulationcontroller/src/ScSimStateData.h:129
↓ 29 callersMethodgetTransform
deps/physx/physx/snippets/snippetrender/SnippetCamera.cpp:99
↓ 29 callersFunctionisMax
deps/physx/physx/source/lowlevelaabb/src/BpBroadPhaseSapAux.h:84
↓ 29 callersMethodnextContact
deps/physx/physx/source/lowleveldynamics/src/DyContactPrepShared.h:208
↓ 29 callersMethodreserve
deps/physx/physx/source/physxcharacterkinematic/src/CctCharacterController.h:87
↓ 29 callersMethodsize
deps/shader-transpiler/deps/glslang/glslang/Include/arrays.h:101
↓ 28 callersMethodCreateShader
deps/LLGL/sources/Renderer/Vulkan/VKRenderSystem.cpp:607
↓ 28 callersMethodGetReport
deps/LLGL/sources/Renderer/DebugLayer/DbgShader.cpp:33
↓ 28 callersMethodKeyDown
deps/LLGL/sources/Core/Input.cpp:32
↓ 28 callersFunctionSDL_AtomicUnlock
deps/SDL2/src/atomic/SDL_spinlock.c:167
↓ 28 callersFunctionSDL_GetWindowFromID
deps/SDL2/src/video/SDL_video.c:1745
↓ 28 callersFunctionSDL_IntersectRectAndLine
deps/SDL2/src/video/SDL_rect.c:316
↓ 28 callersFunctionSDL_LogDebug
deps/SDL2/src/SDL_log.c:190
↓ 28 callersFunctionSDL_RWclose
deps/SDL2/src/file/SDL_rwops.c:809
↓ 28 callersFunctionSDL_RenderFillRect
deps/SDL2/src/render/SDL_render.c:2746
↓ 28 callersFunctionSDL_SemPost
deps/SDL2/src/thread/psp/SDL_syssem.c:142
↓ 28 callersFunctionV3Mul
deps/physx/physx/source/foundation/include/unix/sse2/PsUnixSse2InlineAoS.h:1084
↓ 28 callersFunctionV4Mul
deps/physx/physx/source/foundation/include/unix/neon/PsUnixNeonInlineAoS.h:2204
↓ 28 callersMethodgetPxScene
PT: TODO: inline this
deps/physx/physx/source/physx/src/buffering/ScbScene.cpp:372
↓ 28 callersMethodgetType
PxController
deps/physx/physx/source/physxcharacterkinematic/src/CctBoxController.h:61
↓ 28 callersMethodhasLocation
deps/shader-transpiler/deps/glslang/glslang/Include/Types.h:934
↓ 28 callersMethodisUnsizedArray
deps/shader-transpiler/deps/glslang/glslang/Include/Types.h:1684
↓ 28 callersMethodsetSharedVariable
deps/physx/physx/samples/sampleframework/renderer/src/d3d11/D3D11RendererVariableManager.cpp:370
↓ 28 callersFunctionswap
! @brief exchanges the values Exchanges the contents of the JSON value with those of @a other. Does not invoke any move, copy, or swap op
deps/shader-transpiler/deps/json/json.hpp:22359
↓ 27 callersFunctionFEps
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:347
↓ 27 callersFunctionFMul
deps/physx/physx/source/foundation/include/unix/sse2/PsUnixSse2InlineAoS.h:624
↓ 27 callersFunctionFMul
deps/physx/physx/source/foundation/include/windows/PsWindowsInlineAoS.h:584
↓ 27 callersFunctionQuatVLoadA
deps/physx/physx/source/foundation/include/PsVecQuat.h:59
↓ 27 callersFunctionSDL_DestroyWindow
deps/SDL2/src/video/SDL_video.c:2732
↓ 27 callersFunctionSDL_OpenedAudioDeviceDisconnected
The audio backends call this when a currently-opened device is lost. */
deps/SDL2/src/audio/SDL_audio.c:486
↓ 27 callersMethodTransitionResource
deps/LLGL/sources/Renderer/Direct3D12/RenderState/D3D12QueryHeap.cpp:200
↓ 27 callersFunctionV4Mul
deps/physx/physx/source/foundation/include/unix/sse2/PsUnixSse2InlineAoS.h:1861
↓ 27 callersMethodclear
deps/physx/physx/source/physx/src/buffering/ScbScene.cpp:124
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