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Functions
35,753 in github.com/RavEngine/RavEngine
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Functions
35,753
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Types & classes
8,971
↓ 44 callers
Function
SDL_PushEvent
deps/SDL2/src/events/SDL_events.c:747
↓ 44 callers
Function
SDL_RWread
deps/SDL2/src/file/SDL_rwops.c:797
↓ 44 callers
Function
V4ScaleAdd
deps/physx/physx/source/foundation/include/unix/neon/PsUnixNeonInlineAoS.h:2260
↓ 44 callers
Function
V4Zero
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:1076
↓ 44 callers
Method
clearAccessChain
deps/shader-transpiler/deps/glslang/SPIRV/SpvBuilder.cpp:2628
↓ 44 callers
Method
contact
deps/physx/physx/include/geomutils/GuContactBuffer.h:72
↓ 44 callers
Method
getActorFlags
deps/physx/physx/source/physx/src/NpActorTemplate.h:245
↓ 44 callers
Method
getAsBinaryNode
deps/shader-transpiler/deps/glslang/glslang/Include/intermediate.h:1072
↓ 44 callers
Method
getAsFloat
Returns the data as a floating point value.
deps/shader-transpiler/deps/glslang/SPIRV/hex_float.h:138
↓ 44 callers
Method
getImmediateOperand
deps/shader-transpiler/deps/glslang/SPIRV/spvIR.h:153
↓ 44 callers
Method
getType
deps/physx/physx/source/physx/src/NpRigidStatic.h:74
↓ 44 callers
Function
remove
deps/physx/physx/source/physxcharacterkinematic/src/CctObstacleContext.cpp:257
↓ 44 callers
Method
setI64Const
deps/shader-transpiler/deps/glslang/glslang/Include/ConstantUnion.h:88
↓ 44 callers
Method
setI8Const
deps/shader-transpiler/deps/glslang/glslang/Include/ConstantUnion.h:52
↓ 44 callers
Method
setPropertyValue
deps/physx/physx/source/pvd/src/PxPvdDataStream.cpp:574
↓ 44 callers
Method
setUConst
deps/shader-transpiler/deps/glslang/glslang/Include/ConstantUnion.h:82
↓ 44 callers
Function
stbi__rewind
deps/LLGL/examples/Cpp/ExampleBase/stb/stb_image.h:796
↓ 44 callers
Function
strncmp
deps/physx/physx/source/foundation/src/PsString.cpp:57
↓ 43 callers
Function
SDL_GetVideoDevice
deps/SDL2/src/video/SDL_video.c:585
↓ 43 callers
Function
add
add a character to token_buffer
deps/shader-transpiler/deps/json/json.hpp:7272
↓ 43 callers
Method
append
deps/physx/physx/source/common/src/CmRenderBuffer.h:50
↓ 43 callers
Method
clear
deps/SDL2/src/hidapi/android/hid.cpp:160
↓ 43 callers
Method
construct
deps/physx/physx/source/foundation/include/PsPool.h:97
↓ 43 callers
Method
emit_json_key_value
deps/shader-transpiler/deps/SPIRV-Cross/spirv_reflect.cpp:211
↓ 43 callers
Method
emplace_back
deps/shader-transpiler/deps/SPIRV-Cross/spirv_cross_containers.hpp:309
↓ 43 callers
Method
end
deps/shader-transpiler/deps/SPIRV-Cross/main.cpp:115
↓ 43 callers
Method
erase
deps/shader-transpiler/deps/json/json.hpp:16473
↓ 43 callers
Method
error
Link-time error emitter.
deps/shader-transpiler/deps/glslang/glslang/MachineIndependent/linkValidate.cpp:57
↓ 43 callers
Method
get
deps/physx/physx/source/common/src/CmIO.h:63
↓ 43 callers
Method
inputInfoMsg
deps/physx/physx/samples/samplebase/PhysXSampleApplication.cpp:267
↓ 43 callers
Function
markDirty
deps/physx/physx/source/lowlevel/software/include/PxsIslandSim.h:287
↓ 43 callers
Function
release
deps/physx/physx/source/physxextensions/src/serialization/Xml/SnXmlImpl.h:179
↓ 43 callers
Method
release
deps/physx/physx/samples/samplebase/RenderBaseObject.cpp:49
↓ 43 callers
Method
setAnalogInput
deps/physx/physx/source/physxvehicle/src/PxVehicleDrive.cpp:153
↓ 43 callers
Method
setU64Const
deps/shader-transpiler/deps/glslang/glslang/Include/ConstantUnion.h:94
↓ 43 callers
Method
top
Get the element with the highest priority
deps/physx/physx/source/common/src/CmPriorityQueue.h:56
↓ 43 callers
Method
vector_size
deps/shader-transpiler/deps/SPIRV-Cross/spirv_common.hpp:1250
↓ 42 callers
Function
DXThrowIfFailed
deps/LLGL/sources/Renderer/DXCommon/DXCore.cpp:140
↓ 42 callers
Function
M33TrnspsMulV3
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:1547
↓ 42 callers
Function
SDL_GL_GetProcAddress
deps/SDL2/src/video/SDL_video.c:2927
↓ 42 callers
Function
SDL_GetDisplayForWindow
deps/SDL2/src/video/SDL_video.c:1109
↓ 42 callers
Function
V4Splat
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:929
↓ 42 callers
Method
capacity
///////////////////////////////////////////////////////////////////// ! Query the capacity(allocated mem) for the array. */ ////////////////////////
deps/physx/physx/source/foundation/include/PsArray.h:487
↓ 42 callers
Method
clear
deps/physx/physx/source/common/src/CmPtrTable.cpp:55
↓ 42 callers
Method
createShape
deps/physx/physx/source/physx/src/NpFactory.cpp:475
↓ 42 callers
Function
deallocate
deps/physx/physx/source/geomutils/src/GuGeometryUnion.h:113
↓ 42 callers
Method
float16OpaqueCheck
Call for any operation needing GLSL float16 opaque-type support
deps/shader-transpiler/deps/glslang/glslang/MachineIndependent/Versions.cpp:1163
↓ 42 callers
Method
getAnalogInput
deps/physx/physx/source/physxvehicle/src/PxVehicleDrive.cpp:160
↓ 42 callers
Method
getLinkData
deps/physx/physx/source/lowleveldynamics/include/DyFeatherstoneArticulation.h:242
↓ 42 callers
Method
getOwnerScene
deps/physx/physx/source/physx/src/NpShape.cpp:675
↓ 42 callers
Method
include
deps/physx/physx/source/physxcooking/src/mesh/RTreeCooking.cpp:78
↓ 42 callers
Method
reserve
reserve can fail and return null. Read should never fail
deps/physx/physx/source/lowlevel/common/src/pipeline/PxcNpCacheStreamPair.cpp:49
↓ 42 callers
Method
setI16Const
deps/shader-transpiler/deps/glslang/glslang/Include/ConstantUnion.h:64
↓ 42 callers
Method
setU16Const
deps/shader-transpiler/deps/glslang/glslang/Include/ConstantUnion.h:70
↓ 41 callers
Function
Map
deps/LLGL/sources/Renderer/Direct3D11/D3D11Types.cpp:24
↓ 41 callers
Function
NewPoolTString
deps/shader-transpiler/deps/glslang/glslang/Include/Common.h:156
↓ 41 callers
Function
SDL_RenderCopy
deps/SDL2/src/render/SDL_render.c:2928
↓ 41 callers
Function
SDL_WriteLE32
deps/SDL2/src/file/SDL_rwops.c:900
↓ 41 callers
Function
V3MulAdd
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:693
↓ 41 callers
Function
V4LoadXYZW
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:1820
↓ 41 callers
Method
addAssign
deps/shader-transpiler/deps/glslang/glslang/MachineIndependent/ParseHelper.cpp:1686
↓ 41 callers
Method
attachShape
deps/physx/physx/source/physx/src/NpShapeManager.cpp:106
↓ 41 callers
Method
getDir
deps/physx/physx/snippets/snippetrender/SnippetCamera.cpp:115
↓ 41 callers
Method
getNbTriangles
deps/physx/physx/source/geomutils/src/mesh/GuBV4.h:147
↓ 41 callers
Function
if
deps/physx/physx/source/lowlevelaabb/src/BpAABBManager.cpp:562
↓ 41 callers
Method
isKinematic
deps/physx/physx/source/lowlevel/api/include/PxvDynamics.h:67
↓ 41 callers
Function
rand
\brief uniform random number in [a,b] */
deps/physx/physx/source/foundation/include/PsMathUtils.h:301
↓ 41 callers
Method
setU8Const
deps/shader-transpiler/deps/glslang/glslang/Include/ConstantUnion.h:58
↓ 41 callers
Function
zip64local_putValue_inmemory
deps/shader-transpiler/deps/zipper/minizip/zip.c:345
↓ 40 callers
Method
CreatePipelineLayout
deps/LLGL/sources/Renderer/Vulkan/VKRenderSystem.cpp:631
↓ 40 callers
Method
EndRenderPass
deps/LLGL/wrapper/CSharp/CsCommandBuffer.cpp:266
↓ 40 callers
Function
V3Max
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:776
↓ 40 callers
Function
WIN_SetError
Sets an error message based on GetLastError() */
deps/SDL2/src/core/windows/SDL_windows.c:54
↓ 40 callers
Method
addInstruction
deps/shader-transpiler/deps/glslang/SPIRV/spvIR.h:496
↓ 40 callers
Method
alignData
deps/physx/physx/source/physxextensions/src/serialization/Binary/SnBinarySerialization.cpp:163
↓ 40 callers
Method
clear
Clear the console text buffer
deps/physx/physx/samples/samplebase/SampleConsole.cpp:198
↓ 40 callers
Method
getActors
deps/physx/physx/source/physx/src/NpScene.cpp:1357
↓ 40 callers
Method
getDimSize
deps/shader-transpiler/deps/glslang/glslang/Include/arrays.h:239
↓ 40 callers
Method
getNumDims
translate from array-of-array semantics to container semantics
deps/shader-transpiler/deps/glslang/glslang/Include/arrays.h:238
↓ 40 callers
Method
getOuterArraySize
deps/shader-transpiler/deps/glslang/glslang/Include/Types.h:1663
↓ 40 callers
Method
isScalar
deps/shader-transpiler/deps/glslang/glslang/Include/Types.h:1678
↓ 40 callers
Method
pop
deps/physx/physx/source/scenequery/src/SqAABBTree.cpp:59
↓ 40 callers
Function
quit
Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
deps/SDL2/test/testvulkan.c:211
↓ 40 callers
Method
reset
deps/shader-transpiler/deps/SPIRV-Cross/spirv_glsl.cpp:311
↓ 39 callers
Method
SetResourceHeap
deps/LLGL/sources/Renderer/Vulkan/VKCommandBuffer.cpp:623
↓ 39 callers
Method
Submit
deps/LLGL/sources/Renderer/Vulkan/VKCommandQueue.cpp:28
↓ 39 callers
Function
V3Abs
deps/physx/physx/source/foundation/include/PsVecMathAoSScalarInline.h:809
↓ 39 callers
Method
addDecoration
deps/shader-transpiler/deps/glslang/SPIRV/SpvBuilder.cpp:1205
↓ 39 callers
Method
allocate
deps/physx/physx/source/simulationcontroller/src/ScNPhaseCore.h:167
↓ 39 callers
Function
distanceSegmentSegmentSquared
deps/physx/physx/source/geomutils/include/GuDistanceSegmentSegment.h:52
↓ 39 callers
Function
readDword
deps/physx/physx/include/filebuf/PxFileBuf.h:293
↓ 39 callers
Function
readFlag
deps/physx/physx/source/simulationcontroller/include/ScScene.h:563
↓ 39 callers
Method
resize
deps/physx/physx/source/lowlevel/software/src/PxsIslandSim.cpp:80
↓ 39 callers
Function
selectMax
\brief platform-specific maximum
deps/physx/pxshared/include/foundation/unix/PxUnixIntrinsics.h:121
↓ 39 callers
Function
stbi__get16be
deps/LLGL/examples/Cpp/ExampleBase/stb/stb_image.h:1532
↓ 38 callers
Method
Begin
deps/LLGL/sources/Renderer/Serialization.cpp:31
↓ 38 callers
Method
End
deps/LLGL/sources/Renderer/Serialization.cpp:62
↓ 38 callers
Method
GetID
Returns the hardware buffer ID.
deps/LLGL/sources/Renderer/OpenGL/Buffer/GLBuffer.h:52
↓ 38 callers
Method
GetNative
Returns the native ID3D11Buffer object.
deps/LLGL/sources/Renderer/Direct3D11/Buffer/D3D11Buffer.h:51
↓ 38 callers
Function
Map
deps/LLGL/sources/Renderer/Vulkan/VKTypes.cpp:28
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