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Functions3,352 in github.com/RIPmr/MoonEngine

↓ 4 callersFunctionSetCurrentWindow
ToyBox/imgui/imgui.cpp:3019
↓ 4 callersMethodSetInt
FIXME-OPT: Need a way to reuse the result of lower_bound when doing GetInt()/SetInt() - not too bad because it only happens on explicit interaction (m
ToyBox/imgui/imgui.cpp:2028
↓ 4 callersFunctionWnd2Graph
ToyBox/imgui/ImNodes.cpp:253
↓ 4 callersMethodappend
ToyBox/imgui/imgui.cpp:2190
↓ 4 callersMethodcapacity
ToyBox/imgui/imgui.h:1397
↓ 4 callersMethodclose
ToyBox/Coroutine.cpp:86
↓ 4 callersFunctionend
ToyBox/imgui/imgui_internal.h:443
↓ 4 callersMethodintersect
ToyBox/BoundingBox.h:96
↓ 4 callersFunctionis_separator
ToyBox/imgui/imgui_widgets.cpp:3246
↓ 4 callersFunctionstb_out4
ToyBox/imgui/misc/fonts/binary_to_compressed_c.cpp:195
↓ 4 callersFunctionstb_textedit_delete
delete characters while updating undo
ToyBox/imgui/imstb_textedit.h:589
↓ 4 callersFunctionstbi__bitcount
ToyBox/opengl/include/stb_image.h:4929
↓ 4 callersFunctionstbi__bitcount
ToyBox/opengl/include/STB/stb_image.h:4929
↓ 4 callersFunctionstbi__cleanup_jpeg
clean up the temporary component buffers
ToyBox/opengl/include/stb_image.h:3508
↓ 4 callersFunctionstbi__cleanup_jpeg
clean up the temporary component buffers
ToyBox/opengl/include/STB/stb_image.h:3508
↓ 4 callersFunctionstbi__compute_y_16
ToyBox/opengl/include/stb_image.h:1557
↓ 4 callersFunctionstbi__compute_y_16
ToyBox/opengl/include/STB/stb_image.h:1557
↓ 4 callersFunctionstbi__end_write_file
ToyBox/opengl/include/STB/stb_image_write.h:291
↓ 4 callersFunctionstbi__extend_receive
combined JPEG 'receive' and JPEG 'extend', since baseline always extends everything it receives.
ToyBox/opengl/include/stb_image.h:1886
↓ 4 callersFunctionstbi__extend_receive
combined JPEG 'receive' and JPEG 'extend', since baseline always extends everything it receives.
ToyBox/opengl/include/STB/stb_image.h:1886
↓ 4 callersFunctionstbi__high_bit
returns 0..31 for the highest set bit
ToyBox/opengl/include/stb_image.h:4918
↓ 4 callersFunctionstbi__high_bit
returns 0..31 for the highest set bit
ToyBox/opengl/include/STB/stb_image.h:4918
↓ 4 callersFunctionstbi__jpeg_get_bit
ToyBox/opengl/include/stb_image.h:1911
↓ 4 callersFunctionstbi__jpeg_get_bit
ToyBox/opengl/include/STB/stb_image.h:1911
↓ 4 callersFunctionstbi__load_and_postprocess_8bit
ToyBox/opengl/include/stb_image.h:1086
↓ 4 callersFunctionstbi__load_and_postprocess_8bit
ToyBox/opengl/include/STB/stb_image.h:1086
↓ 4 callersFunctionstbi__malloc_mad2
mallocs with size overflow checking
ToyBox/opengl/include/stb_image.h:926
↓ 4 callersFunctionstbi__malloc_mad2
mallocs with size overflow checking
ToyBox/opengl/include/STB/stb_image.h:926
↓ 4 callersFunctionstbi__readval
ToyBox/opengl/include/stb_image.h:5823
↓ 4 callersFunctionstbi__readval
ToyBox/opengl/include/STB/stb_image.h:5823
↓ 4 callersFunctionstbi__shiftsigned
extract an arbitrarily-aligned N-bit value (N=bits) from v, and then make it 8-bits long and fractionally extend it to full full range.
ToyBox/opengl/include/stb_image.h:4941
↓ 4 callersFunctionstbi__shiftsigned
extract an arbitrarily-aligned N-bit value (N=bits) from v, and then make it 8-bits long and fractionally extend it to full full range.
ToyBox/opengl/include/STB/stb_image.h:4941
↓ 4 callersFunctionstbi__start_write_file
ToyBox/opengl/include/STB/stb_image_write.h:278
↓ 4 callersFunctionstbi__tga_get_comp
returns STBI_rgb or whatever, 0 on error
ToyBox/opengl/include/stb_image.h:5232
↓ 4 callersFunctionstbi__tga_get_comp
returns STBI_rgb or whatever, 0 on error
ToyBox/opengl/include/STB/stb_image.h:5232
↓ 4 callersFunctionstbi__vertical_flip
ToyBox/opengl/include/stb_image.h:1050
↓ 4 callersFunctionstbi__vertical_flip
ToyBox/opengl/include/STB/stb_image.h:1050
↓ 4 callersFunctionstbi__zget8
ToyBox/opengl/include/stb_image.h:3832
↓ 4 callersFunctionstbi__zget8
ToyBox/opengl/include/STB/stb_image.h:3832
↓ 4 callersFunctionstbrp_pack_rects
ToyBox/imgui/imstb_truetype.h:3768
↓ 4 callersFunctionstbtt_MakeGlyphBitmapSubpixel
ToyBox/imgui/imstb_truetype.h:3598
↓ 4 callersFunctionstbtt_ScaleForMappingEmToPixels
ToyBox/imgui/imstb_truetype.h:2613
↓ 4 callersFunctionstbtt__add_point
ToyBox/imgui/imstb_truetype.h:3387
↓ 4 callersFunctionstbtt__cff_index_get
ToyBox/imgui/imstb_truetype.h:1243
↓ 4 callersFunctionstbtt__csctx_v
ToyBox/imgui/imstb_truetype.h:1888
↓ 4 callersFunctionstbtt__oversample_shift
ToyBox/imgui/imstb_truetype.h:3976
↓ 3 callersFunctionAddDrawListToDrawData
ToyBox/imgui/imgui.cpp:4278
↓ 3 callersMethodAddFontFromFileTTF
ToyBox/imgui/imgui_draw.cpp:1845
↓ 3 callersMethodAddGlyph
x0/y0/x1/y1 are offset from the character upper-left layout position, in pixels. Therefore x0/y0 are often fairly close to zero. Not to be mistaken wi
ToyBox/imgui/imgui_draw.cpp:2786
↓ 3 callersMethodAddItem
ToyBox/Plotter.h:77
↓ 3 callersMethodAddTriangle
ToyBox/imgui/imgui_draw.cpp:1162
↓ 3 callersFunctionBeginPieMenu
ToyBox/ImPie.cpp:259
↓ 3 callersFunctionBeginSlot
ToyBox/imgui/ImNodes.cpp:637
↓ 3 callersMethodCatchTarget
ToyBox/Camera.cpp:131
↓ 3 callersMethodClearRequestFlags
ToyBox/imgui/imgui_internal.h:984
↓ 3 callersFunctionClearSelection
ToyBox/imgui/imgui_internal.h:824
↓ 3 callersMethodCreateLossFunction
ToyBox/NGraph.h:116
↓ 3 callersMethodDoSave
ToyBox/imgui/imgui_demo.cpp:4853
↓ 3 callersFunctionDockNodeGetDepth
ToyBox/imgui/imgui.cpp:11608
↓ 3 callersFunctionDraw
ToyBox/CodeEditor.h:17
↓ 3 callersMethodEmitted
ToyBox/Material.cpp:298
↓ 3 callersFunctionEndPieMenu
ToyBox/ImPie.cpp:292
↓ 3 callersMethodExecuteAll
ToyBox/ObjectBase.cpp:52
↓ 3 callersMethodFindGlyph
ToyBox/imgui/imgui_draw.cpp:2825
↓ 3 callersMethodFindGlyphNoFallback
ToyBox/imgui/imgui_draw.cpp:2835
↓ 3 callersFunctionFindWindowNavFocusable
ToyBox/imgui/imgui.cpp:9636
↓ 3 callersMethodGetBool
ToyBox/imgui/imgui.cpp:1976
↓ 3 callersMethodGetCharAdvance
ToyBox/imgui/imgui.h:2410
↓ 3 callersMethodGetCorners
v7-----v4 /| /| v6-----v5 | | v1----|v2 |/ |/ v0-----v3 */
ToyBox/BoundingBox.h:55
↓ 3 callersFunctionGetDefaultFont
ToyBox/imgui/imgui_internal.h:1904
↓ 3 callersMethodGetDeliver
ToyBox/ObjectBase.h:109
↓ 3 callersMethodGetGradient
ToyBox/Optimizer.cpp:53
↓ 3 callersMethodGetInt
ToyBox/imgui/imgui.cpp:1968
↓ 3 callersMethodGetMouseRayAccurate
ToyBox/Camera.cpp:164
↓ 3 callersMethodGetNativeAxis
for child object
ToyBox/Transform.h:265
↓ 3 callersFunctionGetStyleVarInfo
ToyBox/imgui/imgui.cpp:2490
↓ 3 callersMethodGetTabName
ToyBox/imgui/imgui_internal.h:1861
↓ 3 callersMethodGetVarPtr
ToyBox/imgui/imgui.cpp:2460
↓ 3 callersMethodHasSelection
ToyBox/ImTextEditor.cpp:1661
↓ 3 callersFunctionImCharIsBlankW
ToyBox/imgui/imgui_internal.h:263
↓ 3 callersFunctionImFileOpen
ToyBox/imgui/imgui.cpp:1591
↓ 3 callersFunctionImGetDirQuadrantFromDelta
ToyBox/imgui/imgui.cpp:8787
↓ 3 callersFunctionImStrSkipBlank
ToyBox/imgui/imgui.cpp:1455
↓ 3 callersFunctionImTriangleContainsPoint
ToyBox/imgui/imgui.cpp:1305
↓ 3 callersFunctionInputSlotKind
Returns active canvas state when called between BeginCanvas() and EndCanvas(). Returns nullptr otherwise. This function is not thread-safe. IMGUI_API
ToyBox/imgui/ImNodes.h:106
↓ 3 callersMethodIsEmpty
ToyBox/imgui/imgui_internal.h:1172
↓ 3 callersFunctionIsWindowContentHoverable
ToyBox/imgui/imgui.cpp:3131
↓ 3 callersFunctionLambertScatter
ToyBox/Material.cpp:128
↓ 3 callersMethodMapi
ToyBox/Matrix.h:471
↓ 3 callersFunctionOptiRenderer
ToyBox/NGraph.cpp:120
↓ 3 callersFunctionOutputSlotKind
Convert kind id to output type.
ToyBox/imgui/ImNodes.h:108
↓ 3 callersFunctionPatchFormatStringFloatToInt
FIXME-LEGACY: Prior to 1.61 our DragInt() function internally used floats and because of this the compile-time default value for format was "%.0f". Ev
ToyBox/imgui/imgui_widgets.cpp:1711
↓ 3 callersMethodPathFillConvex
ToyBox/imgui/imgui.h:2134
↓ 3 callersMethodProcessContent
ToyBox/imgui/ImNodesEz.h:344
↓ 3 callersFunctionQueryWnd
ToyBox/StackWindow.h:32
↓ 3 callersMethodReset
ToyBox/BoundingBox.h:67
↓ 3 callersMethodSel_Row
return a new matrix consists of some rows selected from this matrix. rowArr: 1D array, id list of all selected rows. */
ToyBox/Matrix.h:419
↓ 3 callersMethodSelectAll
ToyBox/ImTextEditor.cpp:1657
↓ 3 callersMethodSetPalette
ToyBox/ImTextEditor.cpp:66
↓ 3 callersFunctionSetWindowConditionAllowFlags
ToyBox/imgui/imgui.cpp:5179
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