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Functions3,352 in github.com/RIPmr/MoonEngine

↓ 3 callersFunctionSetWindowViewport
ToyBox/imgui/imgui.cpp:10717
↓ 3 callersFunctionStartLockWheelingWindow
ToyBox/imgui/imgui.cpp:3709
↓ 3 callersMethodStep
ToyBox/imgui/imgui_demo.cpp:4438
↓ 3 callersMethodUpdateBBox
ToyBox/Mesh.cpp:15
↓ 3 callersFunctionequals
ToyBox/ImTextEditor.cpp:16
↓ 3 callersMethodfastDistance
ToyBox/Vector3.h:88
↓ 3 callersMethodinverse
ToyBox/Matrix4x4.h:185
↓ 3 callersFunctionstb__lit
ToyBox/imgui/imgui_draw.cpp:3497
↓ 3 callersFunctionstb_text_createundo
ToyBox/imgui/imstb_textedit.h:1174
↓ 3 callersFunctionstb_textedit_move_to_last
move cursor to last character of selection
ToyBox/imgui/imstb_textedit.h:634
↓ 3 callersFunctionstbi__addsizes_valid
return 1 if the sum is valid, 0 on overflow. negative terms are considered invalid.
ToyBox/opengl/include/stb_image.h:888
↓ 3 callersFunctionstbi__addsizes_valid
return 1 if the sum is valid, 0 on overflow. negative terms are considered invalid.
ToyBox/opengl/include/STB/stb_image.h:888
↓ 3 callersFunctionstbi__decode_jpeg_header
ToyBox/opengl/include/stb_image.h:3060
↓ 3 callersFunctionstbi__decode_jpeg_header
ToyBox/opengl/include/STB/stb_image.h:3060
↓ 3 callersFunctionstbi__free_jpeg_components
ToyBox/opengl/include/stb_image.h:2948
↓ 3 callersFunctionstbi__free_jpeg_components
ToyBox/opengl/include/STB/stb_image.h:2948
↓ 3 callersFunctionstbi__hdr_convert
ToyBox/opengl/include/stb_image.h:6525
↓ 3 callersFunctionstbi__hdr_convert
ToyBox/opengl/include/STB/stb_image.h:6525
↓ 3 callersFunctionstbi__info_main
ToyBox/opengl/include/stb_image.h:6984
↓ 3 callersFunctionstbi__info_main
ToyBox/opengl/include/STB/stb_image.h:6984
↓ 3 callersFunctionstbi__is_16_main
ToyBox/opengl/include/stb_image.h:7025
↓ 3 callersFunctionstbi__is_16_main
ToyBox/opengl/include/STB/stb_image.h:7025
↓ 3 callersFunctionstbi__load_and_postprocess_16bit
ToyBox/opengl/include/stb_image.h:1109
↓ 3 callersFunctionstbi__load_and_postprocess_16bit
ToyBox/opengl/include/STB/stb_image.h:1109
↓ 3 callersFunctionstbi__loadf_main
ToyBox/opengl/include/stb_image.h:1268
↓ 3 callersFunctionstbi__loadf_main
ToyBox/opengl/include/STB/stb_image.h:1268
↓ 3 callersFunctionstbi__pic_is4
ToyBox/opengl/include/stb_image.h:5795
↓ 3 callersFunctionstbi__pic_is4
ToyBox/opengl/include/STB/stb_image.h:5795
↓ 3 callersFunctionstbi__pnm_getinteger
ToyBox/opengl/include/stb_image.h:6935
↓ 3 callersFunctionstbi__pnm_getinteger
ToyBox/opengl/include/STB/stb_image.h:6935
↓ 3 callersFunctionstbi__pnm_skip_whitespace
ToyBox/opengl/include/stb_image.h:6918
↓ 3 callersFunctionstbi__pnm_skip_whitespace
ToyBox/opengl/include/STB/stb_image.h:6918
↓ 3 callersFunctionstbi__zexpand
ToyBox/opengl/include/stb_image.h:3884
↓ 3 callersFunctionstbi__zexpand
ToyBox/opengl/include/STB/stb_image.h:3884
↓ 3 callersFunctionstbi__zhuffman_decode
ToyBox/opengl/include/stb_image.h:3871
↓ 3 callersFunctionstbi__zhuffman_decode
ToyBox/opengl/include/STB/stb_image.h:3871
↓ 3 callersFunctionstbi_image_free
ToyBox/opengl/include/stb_image.h:958
↓ 3 callersFunctionstbiw__encode_png_line
@OPTIMIZE: provide an option that always forces left-predict or paeth predict
ToyBox/opengl/include/STB/stb_image_write.h:988
↓ 3 callersFunctionstbiw__jpg_processDU
ToyBox/opengl/include/STB/stb_image_write.h:1225
↓ 3 callersFunctionstbiw__paeth
ToyBox/opengl/include/STB/stb_image_write.h:979
↓ 3 callersFunctionstbiw__wpcrc
ToyBox/opengl/include/STB/stb_image_write.h:973
↓ 3 callersFunctionstbiw__write3
ToyBox/opengl/include/STB/stb_image_write.h:343
↓ 3 callersFunctionstbiw__write_pixel
ToyBox/opengl/include/STB/stb_image_write.h:350
↓ 3 callersFunctionstbtt_GetFontVMetrics
ToyBox/imgui/imstb_truetype.h:2581
↓ 3 callersFunctionstbtt_GetGlyphHMetrics
ToyBox/imgui/imstb_truetype.h:2273
↓ 3 callersFunctionstbtt__GetGlyfOffset
ToyBox/imgui/imstb_truetype.h:1568
↓ 3 callersFunctionstbtt__buf_get
ToyBox/imgui/imstb_truetype.h:1141
↓ 3 callersFunctionstbtt__cff_int
ToyBox/imgui/imstb_truetype.h:1187
↓ 3 callersFunctionstbtt__csctx_rmove_to
ToyBox/imgui/imstb_truetype.h:1910
↓ 3 callersFunctionstbtt__isfont
ToyBox/imgui/imstb_truetype.h:1277
↓ 3 callersFunctionstbtt__run_charstring
ToyBox/imgui/imstb_truetype.h:1978
↓ 3 callersFunctionstbtt__track_vertex
ToyBox/imgui/imstb_truetype.h:1879
↓ 3 callersMethodsum
ToyBox/Matrix.h:271
↓ 3 callersFunctionto_lower
* @brief Converts std::string to lower case. * @param str - std::string that needs to be converted. * @return Lower case input std::string. */
ToyBox/Strutil.h:67
↓ 2 callersMethodAddCustomRectRegular
ToyBox/imgui/imgui_draw.cpp:1902
↓ 2 callersMethodAddPolyline
TODO: Thickness anti-aliased lines cap are missing their AA fringe. We avoid using the ImVec2 math operators here to reduce cost to a minimum for debu
ToyBox/imgui/imgui_draw.cpp:698
↓ 2 callersFunctionAddRootWindowToDrawData
Layer is locked for the root window, however child windows may use a different viewport (e.g. extruding menu)
ToyBox/imgui/imgui.cpp:4334
↓ 2 callersFunctionBeginPieMenuEx
ToyBox/ImPie.cpp:45
↓ 2 callersFunctionCalcFontSize
ToyBox/imgui/imgui_internal.h:1775
↓ 2 callersFunctionCalcMaxPopupHeightFromItemCount
ToyBox/imgui/imgui_widgets.cpp:1463
↓ 2 callersFunctionCalcNextScrollFromScrollTargetAndClamp
ToyBox/imgui/imgui.cpp:8076
↓ 2 callersFunctionCalcResizePosSizeFromAnyCorner
ToyBox/imgui/imgui.cpp:5378
↓ 2 callersFunctionCalcWindowAutoFitSize
ToyBox/imgui/imgui.cpp:5318
↓ 2 callersFunctionCalcWindowContentSize
ToyBox/imgui/imgui.cpp:5304
↓ 2 callersMethodCanUndo
ToyBox/ImTextEditor.cpp:1726
↓ 2 callersMethodChannelsMerge
ToyBox/imgui/imgui.h:2153
↓ 2 callersMethodChannelsSplit
Advanced: Channels - Use to split render into layers. By switching channels to can render out-of-order (e.g. submit FG primitives before BG primitives
ToyBox/imgui/imgui.h:2152
↓ 2 callersFunctionCheckShader
If you get an error please report on github. You may try different GL context version or GLSL version. See GL<>GLSL version table at the top of this f
ToyBox/imgui/imgui_impl_opengl3.cpp:473
↓ 2 callersFunctionClampWindowRect
ToyBox/imgui/imgui.cpp:5565
↓ 2 callersFunctionClearFreeMemory
ToyBox/imgui/imgui_internal.h:815
↓ 2 callersMethodClearFreeMemory
ToyBox/imgui/imgui_draw.cpp:468
↓ 2 callersMethodClearSelection
ToyBox/Model.cpp:81
↓ 2 callersMethodClearTexData
ToyBox/imgui/imgui_draw.cpp:1710
↓ 2 callersMethodConfigureProps
ToyBox/PostEffects.h:373
↓ 2 callersMethodDeclColumns
ToyBox/imgui/imgui_widgets.cpp:6118
↓ 2 callersMethodDeleteRange
ToyBox/ImTextEditor.cpp:189
↓ 2 callersFunctionDockNodeGetHostWindowTitle
ToyBox/imgui/imgui.cpp:11607
↓ 2 callersFunctionDockNodeIsDropAllowedOne
ToyBox/imgui/imgui.cpp:13230
↓ 2 callersFunctionDockNodeTreeUpdateSplitterFindTouchingNode
ToyBox/imgui/imgui.cpp:13740
↓ 2 callersFunctionDrawGradientBar
ToyBox/ImGradient.cpp:101
↓ 2 callersMethodEnsureCursorVisible
ToyBox/ImTextEditor.cpp:2103
↓ 2 callersMethodExecute
ToyBox/OperatorBase.h:28
↓ 2 callersFunctionFindHoveredViewportFromPlatformWindowStack
If the back-end doesn't set MouseLastHoveredViewport or doesn't honor ImGuiViewportFlags_NoInputs, we do a search ourselves. A) It won't take account
ToyBox/imgui/imgui.cpp:10818
↓ 2 callersFunctionFreeImageData
ToyBox/Utility.cpp:11
↓ 2 callersFunctionGetActiveID
ToyBox/imgui/imgui_internal.h:1943
↓ 2 callersMethodGetAnim
ToyBox/imgui/ImNodesEz.h:293
↓ 2 callersMethodGetDebugName
ToyBox/imgui/imgui.h:2412
↓ 2 callersMethodGetGlyphRangesDefault
Retrieve list of range (2 int per range, values are inclusive)
ToyBox/imgui/imgui_draw.cpp:2403
↓ 2 callersMethodGetID
ToyBox/Matrix.h:15
↓ 2 callersMethodGetIDFromRectangle
This is only used in rare/specific situations to manufacture an ID out of nowhere.
ToyBox/imgui/imgui.cpp:3010
↓ 2 callersMethodGetMouseCursorTexData
ToyBox/imgui/imgui_draw.cpp:1940
↓ 2 callersFunctionGetPendingConnection
ToyBox/imgui/ImNodes.cpp:547
↓ 2 callersFunctionGetResizeBorderRect
ToyBox/imgui/imgui.cpp:5407
↓ 2 callersMethodGetText
ToyBox/ImTextEditor.cpp:70
↓ 2 callersFunctionGetTicks
ToyBox/imgui/ImPlot.cpp:100
↓ 2 callersMethodGetTotalLines
ToyBox/ImTextEditor.h:191
↓ 2 callersFunctionGetViewportDrawList
ToyBox/imgui/imgui.cpp:3409
↓ 2 callersMethodGetVoidPtr
ToyBox/imgui/imgui.cpp:1989
↓ 2 callersFunctionGetWindowForTitleDisplay
ToyBox/imgui/imgui.cpp:5261
↓ 2 callersMethodHit
ray-tri intersect calculated test in local space
ToyBox/Mesh.cpp:23
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