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hub / github.com/OpenTTD/OpenTTD / UpdateNetworkGameWindow

Function UpdateNetworkGameWindow

src/network/network_gui.cpp:66–69  ·  view source on GitHub ↗

* Update the network new window because a new server is * found on the network. */

Source from the content-addressed store, hash-verified

64 * found on the network.
65 */
66void UpdateNetworkGameWindow()
67{
68 InvalidateWindowData(WC_NETWORK_WINDOW, WN_NETWORK_WINDOW_GAME, 0);
69}
70
71static DropDownList BuildVisibilityDropDownList()
72{

Callers 12

NetworkGameListAddItemFunction · 0.85
CloseConnectionMethod · 0.85
Receive_SERVER_FULLMethod · 0.85
Receive_SERVER_BANNEDMethod · 0.85
Receive_SERVER_ERRORMethod · 0.85
Receive_GC_ERRORMethod · 0.85
Receive_GC_LISTINGMethod · 0.85
OnFailureMethod · 0.85
NetworkAddServerFunction · 0.85

Calls 1

InvalidateWindowDataFunction · 0.50

Tested by

no test coverage detected