| 99 | } |
| 100 | |
| 101 | NetworkRecvStatus QueryNetworkGameSocketHandler::Receive_SERVER_BANNED(Packet &) |
| 102 | { |
| 103 | Debug(net, 9, "Query::Receive_SERVER_BANNED()"); |
| 104 | |
| 105 | NetworkGame *item = NetworkGameListAddItem(this->connection_string); |
| 106 | item->status = NGLS_BANNED; |
| 107 | item->refreshing = false; |
| 108 | |
| 109 | UpdateNetworkGameWindow(); |
| 110 | |
| 111 | return NETWORK_RECV_STATUS_CLOSE_QUERY; |
| 112 | } |
| 113 | |
| 114 | NetworkRecvStatus QueryNetworkGameSocketHandler::Receive_SERVER_GAME_INFO(Packet &p) |
| 115 | { |
nothing calls this directly
no test coverage detected