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Functions1,545 in github.com/OneLoneCoder/Javidx9

↓ 1 callersMethodWindowResize
ConsoleGameEngine/archive/olcConsoleGameEngineGL.h:592
↓ 1 callersMethod_config
PixelGameEngine/BiggerProjects/SavingSedit/olcPixelGameEngine.h:331
↓ 1 callersMethod_config
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPixelGameEngine.h:331
↓ 1 callersMethod_config
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPixelGameEngine.h:284
↓ 1 callersFunctioncirc_shortdiff
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_PeriodicNumbers.cpp:127
↓ 1 callersMethodclear
Clears Queue
PixelGameEngine/BiggerProjects/Networking/Parts3&4/olcPGEX_Network.h:275
↓ 1 callersMethodcount
Returns number of items in Queue
PixelGameEngine/BiggerProjects/Networking/Parts3&4/olcPGEX_Network.h:268
↓ 1 callersMethodcross
PixelGameEngine/BiggerProjects/SavingSedit/olcPixelGameEngine.h:290
↓ 1 callersFunctionfont_decode_custom_base64
ConsoleGameEngine/archive/olcConsoleGameEngineGLOOP.cpp:170
↓ 1 callersFunctionfont_decode_custom_base64
ConsoleGameEngine/archive/olcConsoleGameEngineGL.h:261
↓ 1 callersMethoditems
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_QuadTree1.cpp:228
↓ 1 callersMethodolc_UpdateMouse
PixelGameEngine/BiggerProjects/SavingSedit/olcPixelGameEngine.h:1705
↓ 1 callersMethodolc_UpdateMouse
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPixelGameEngine.h:1705
↓ 1 callersMethodolc_UpdateMouse
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPixelGameEngine.h:1579
↓ 1 callersMethodolc_UpdateMouseWheel
PixelGameEngine/BiggerProjects/SavingSedit/olcPixelGameEngine.h:1700
↓ 1 callersMethodolc_UpdateMouseWheel
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPixelGameEngine.h:1700
↓ 1 callersMethodolc_UpdateWindowSize
PixelGameEngine/BiggerProjects/SavingSedit/olcPixelGameEngine.h:1692
↓ 1 callersMethodolc_UpdateWindowSize
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPixelGameEngine.h:1692
↓ 1 callersMethodwait
PixelGameEngine/BiggerProjects/Networking/Parts3&4/olcPGEX_Network.h:281
↓ 1 callersMethodwaveOutProc
Handler for soundcard request for more data
ConsoleGameEngine/olcConsoleGameEngine.h:1185
↓ 1 callersMethodwaveOutProc
Handler for soundcard request for more data
ConsoleGameEngine/archive/olcConsoleGameEngineOOP.cpp:676
↓ 1 callersMethodwaveOutProc
Handler for soundcard request for more data
ConsoleGameEngine/archive/olcConsoleGameEngineGLOOP.cpp:1495
↓ 1 callersMethodwaveOutProc
Handler for soundcard request for more data
ConsoleGameEngine/archive/olcConsoleGameEngineGL.h:1882
↓ 1 callersFunctionwebsocket_go
SimplyCode/CIY_RemoteEnergyMonitor/esp32/olc_esp_energymonitor_main.c:234
↓ 1 callersFunctionwebsocket_send_impulse_count
SimplyCode/CIY_RemoteEnergyMonitor/esp32/olc_esp_energymonitor_main.c:250
↓ 1 callersFunctionwifi_go
SimplyCode/CIY_RemoteEnergyMonitor/esp32/olc_esp_energymonitor_main.c:190
↓ 1 callersFunctionwifi_init_sta
SimplyCode/CIY_RemoteEnergyMonitor/esp32/olc_esp_energymonitor_main.c:121
MethodAddBall
Adds a ball to the vector
ConsoleGameEngine/BiggerProjects/Balls/OneLoneCoder_Balls1.cpp:82
MethodAddBall
ConsoleGameEngine/BiggerProjects/Balls/OneLoneCoder_Balls2.cpp:98
MethodAddBall
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_Balls2.cpp:115
MethodAddToIncomingMessageQueue
Once a full message is received, add it to the incoming queue
PixelGameEngine/BiggerProjects/Networking/Parts3&4/olcPGEX_Network.h:652
MethodAddToIncomingMessageQueue
Once a full message is received, add it to the incoming queue
PixelGameEngine/BiggerProjects/Networking/Parts1&2/net_connection.h:313
MethodAddToPack
PixelGameEngine/BiggerProjects/SavingSedit/olcPixelGameEngine.h:931
MethodAddToPack
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPixelGameEngine.h:931
MethodAddToPack
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPixelGameEngine.h:847
MethodAsyncReadFromPort
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_RobotCar1.cpp:184
MethodAtlas
PixelGameEngine/BiggerProjects/SavingSedit/olcPGEX_TileMaps_new.h:360
MethodAttack
ConsoleGameEngine/BiggerProjects/RolePlayingGame/RPG_Engine.cpp:646
MethodAudioSample
PixelGameEngine/BiggerProjects/SavingSedit/olcPGEX_Sound.h:222
MethodAudioThread
Audio thread. This loop responds to requests from the soundcard to fill 'blocks' with audio data. If no requests are available it goes dormant until t
ConsoleGameEngine/olcConsoleGameEngine.h:1203
MethodAudioThread
Audio thread. This loop responds to requests from the soundcard to fill 'blocks' with audio data. If no requests are available it goes dormant until t
ConsoleGameEngine/archive/olcConsoleGameEngineOOP.cpp:694
MethodAudioThread
Audio thread. This loop responds to requests from the soundcard to fill 'blocks' with audio data. If no requests are available it goes dormant until t
ConsoleGameEngine/archive/olcConsoleGameEngineGLOOP.cpp:1513
MethodAudioThread
Audio thread. This loop responds to requests from the soundcard to fill 'blocks' with audio data. If no requests are available it goes dormant until t
ConsoleGameEngine/archive/olcConsoleGameEngineGL.h:1900
MethodAudioThread
Audio thread. This loop responds to requests from the soundcard to fill 'blocks' with audio data. If no requests are available it goes dormant until t
PixelGameEngine/BiggerProjects/SavingSedit/olcPGEX_Sound.h:517
MethodBasicTile
PixelGameEngine/BiggerProjects/SavingSedit/olcPGEX_TileMaps_new.h:91
MethodBehaviour
ConsoleGameEngine/BiggerProjects/RolePlayingGame/RPG_Dynamics.cpp:198
MethodBlockPuzzle
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_SlidingBlockPuzzle.cpp:71
MethodBoom
ConsoleGameEngine/SmallerProjects/OneLoneCoder_LudumDare42.cpp:139
MethodBoom
Explosion Function
ConsoleGameEngine/BiggerProjects/Worms/OneLoneCoder_Worms1.cpp:423
MethodBoom
ConsoleGameEngine/BiggerProjects/Worms/OneLoneCoder_Worms3.cpp:1101
MethodBoom
Explosion Function
ConsoleGameEngine/BiggerProjects/Worms/OneLoneCoder_Worms2.cpp:680
MethodBounceDeathAction
ConsoleGameEngine/BiggerProjects/Worms/OneLoneCoder_Worms1.cpp:81
MethodBounceDeathAction
ConsoleGameEngine/BiggerProjects/Worms/OneLoneCoder_Worms1.cpp:120
MethodBounceDeathAction
ConsoleGameEngine/BiggerProjects/Worms/OneLoneCoder_Worms1.cpp:160
MethodBounceDeathAction
ConsoleGameEngine/BiggerProjects/Worms/OneLoneCoder_Worms3.cpp:94
MethodBounceDeathAction
ConsoleGameEngine/BiggerProjects/Worms/OneLoneCoder_Worms3.cpp:141
MethodBounceDeathAction
ConsoleGameEngine/BiggerProjects/Worms/OneLoneCoder_Worms2.cpp:82
MethodBounceDeathAction
ConsoleGameEngine/BiggerProjects/Worms/OneLoneCoder_Worms2.cpp:121
MethodBounceDeathAction
ConsoleGameEngine/BiggerProjects/Worms/OneLoneCoder_Worms2.cpp:161
MethodCalculateAdjacency
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/cCell_Road.cpp:15
MethodCalculateAdjacency
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/cCell_Water.cpp:77
MethodCalculateAdjacency
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/cCell_Building.cpp:15
MethodCalculateFlowMap
PixelGameEngine/BiggerProjects/SavingSedit/OneLoneCoder_PGE_SavingSedit.cpp:364
MethodCalculateSegmentLength
ConsoleGameEngine/SmallerProjects/OneLoneCoder_RacingLines.cpp:136
MethodCalculateTrajectory
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_AimingProjectileMotion.cpp:85
MethodCalculateVisibleFaces
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_DungeonWarping.cpp:264
MethodCarCrimeCity
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/OneLoneCoder_CarCrimeCity1.cpp:91
MethodCirclePhysics
ConsoleGameEngine/BiggerProjects/Balls/OneLoneCoder_Balls1.cpp:70
MethodCirclePhysics
ConsoleGameEngine/BiggerProjects/Balls/OneLoneCoder_Balls2.cpp:84
MethodCirclePhysics
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_Balls2.cpp:101
MethodCircleVsRect
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_CircleVsRect.cpp:65
MethodClampCursor
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_RetroMenu.cpp:232
MethodClassifyPixel_Grey
ConsoleGameEngine/SmallerProjects/OneLoneCoder_Webcam.cpp:91
MethodClassifyPixel_HSL
ConsoleGameEngine/SmallerProjects/OneLoneCoder_Webcam.cpp:178
MethodClassifyPixel_OLC
ConsoleGameEngine/SmallerProjects/OneLoneCoder_Webcam.cpp:228
MethodClear
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_MIDI.cpp:146
MethodClear
PixelGameEngine/BiggerProjects/SavingSedit/olcPixelGameEngine.h:1381
MethodClear
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPixelGameEngine.h:1381
MethodClear
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPixelGameEngine.h:1287
MethodClearDepth
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPGEX_Graphics3D.h:856
MethodClearDepth
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPGEX_Graphics3D.h:951
MethodClearPack
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPixelGameEngine.h:1045
MethodClearPack
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPixelGameEngine.h:961
MethodClip
ConsoleGameEngine/olcConsoleGameEngine.h:469
MethodClip
ConsoleGameEngine/BiggerProjects/RolePlayingGame/olcConsoleGameEngineOOP.cpp:210
MethodClip
ConsoleGameEngine/BiggerProjects/RolePlayingGame/olcConsoleGameEngine.h:421
MethodClip
ConsoleGameEngine/archive/olcConsoleGameEngineSDL.h:510
MethodClip
ConsoleGameEngine/archive/olcConsoleGameEngineOOP.cpp:166
MethodClip
ConsoleGameEngine/archive/olcConsoleGameEngineGLOOP.cpp:670
MethodClip
ConsoleGameEngine/archive/olcConsoleGameEngineGL.h:918
MethodCloseHandler
ConsoleGameEngine/olcConsoleGameEngine.h:1368
MethodCloseHandler
ConsoleGameEngine/BiggerProjects/RolePlayingGame/olcConsoleGameEngineOOP.cpp:594
MethodCloseHandler
ConsoleGameEngine/BiggerProjects/RolePlayingGame/olcConsoleGameEngine.h:837
MethodCloseHandler
ConsoleGameEngine/archive/olcConsoleGameEngineOOP.cpp:565
MethodCompileError
SimplyCode/OneLoneCoder_DIYLanguage_Tokenizer.cpp:170
MethodCompiler
SimplyCode/OneLoneCoder_DIYLanguage_Tokenizer.cpp:197
MethodConfigureDisplay
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPGEX_Graphics3D.h:850
MethodConfigureDisplay
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPGEX_Graphics3D.h:945
MethodConnect
Connect to server with hostname/ip-address and port
PixelGameEngine/BiggerProjects/Networking/Parts3&4/olcPGEX_Network.h:717
MethodConstructConsole
ConsoleGameEngine/olcConsoleGameEngine.h:346
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