Code
Hub
Workspaces
Following
Trending
Connect
MCP
copy
Create free account
hub
/
github.com/OneLoneCoder/Javidx9
/ functions
Functions
1,545 in github.com/OneLoneCoder/Javidx9
⨍
Functions
1,545
◇
Types & classes
380
Method
ConstructConsole
ConsoleGameEngine/BiggerProjects/RolePlayingGame/olcConsoleGameEngine.h:308
Method
ConstructConsole
ConsoleGameEngine/archive/olcConsoleGameEngineSDL.h:450
Method
ConstructConsole
ConsoleGameEngine/archive/olcConsoleGameEngineGLOOP.cpp:559
Method
ConstructConsole
ConsoleGameEngine/archive/olcConsoleGameEngineGL.h:807
Method
ConstructWindow
ConsoleGameEngine/archive/olcConsoleGameEngineGLOOP.cpp:485
Method
ConstructWindow
ConsoleGameEngine/archive/olcConsoleGameEngineGL.h:733
Method
Create
ConsoleGameEngine/olcConsoleGameEngine.h:211
Method
Create
ConsoleGameEngine/BiggerProjects/RolePlayingGame/olcConsoleGameEngine.h:178
Method
Create
ConsoleGameEngine/BiggerProjects/RolePlayingGame/RPG_Maps.cpp:112
Method
Create
ConsoleGameEngine/BiggerProjects/RolePlayingGame/olcConsoleGameEngineOOP.h:162
Method
Create
ConsoleGameEngine/archive/olcConsoleGameEngineSDL.h:310
Method
Create
ConsoleGameEngine/archive/olcConsoleGameEngineGLOOP.h:207
Method
Create
ConsoleGameEngine/archive/olcConsoleGameEngineGL.h:424
Method
Create
ConsoleGameEngine/archive/olcConsoleGameEngineOOP.h:209
Method
CreateAudio
The audio system uses by default a specific wave format
ConsoleGameEngine/olcConsoleGameEngine.h:1122
Method
CreateAudio
The audio system uses by default a specific wave format
ConsoleGameEngine/archive/olcConsoleGameEngineSDL.h:1429
Method
CreateAudio
The audio system uses by default a specific wave format
ConsoleGameEngine/archive/olcConsoleGameEngineOOP.cpp:613
Method
CreateAudio
The audio system uses by default a specific wave format
ConsoleGameEngine/archive/olcConsoleGameEngineGLOOP.cpp:1432
Method
CreateAudio
The audio system uses by default a specific wave format
ConsoleGameEngine/archive/olcConsoleGameEngineGL.h:1819
Method
CreateBorderMap
PixelGameEngine/BiggerProjects/SavingSedit/OneLoneCoder_PGE_SavingSedit.cpp:492
Method
CreateCity
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/cCityMap.cpp:47
Method
CreateCube
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_DungeonWarping.cpp:192
Method
CreateFractal
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_Mandelbrot.cpp:352
Method
CreateFractalBasic
Method 1) - Super simple, no effort at optimising
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_Mandelbrot.cpp:113
Method
CreateFractalIntrinsics
Method 4) - Use AVX2 Vector co-processor to handle 4 fractal locations at once
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_Mandelbrot.cpp:229
Method
CreateFractalNoComplex
Method 3) - Replace std::complex with just hard coded mathematics
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_Mandelbrot.cpp:179
Method
CreateFractalPreCalculate
Method 2) - Attempt to pre-calculate as much as possible, and reduce repeated multiplications
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_Mandelbrot.cpp:139
Method
CreateFractalThreadPool
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_Mandelbrot.cpp:447
Method
CreateFractalThreads
Method 5) - Spawn threads that use AVX method above
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_Mandelbrot.cpp:304
Method
CreateMap
ConsoleGameEngine/BiggerProjects/Worms/OneLoneCoder_Worms1.cpp:481
Method
CreateMap
ConsoleGameEngine/BiggerProjects/Worms/OneLoneCoder_Worms3.cpp:1183
Method
CreateMap
ConsoleGameEngine/BiggerProjects/Worms/OneLoneCoder_Worms2.cpp:738
Method
CreateMaze
PixelGameEngine/BiggerProjects/SavingSedit/OneLoneCoder_PGE_SavingSedit.cpp:238
Method
CustomServer
PixelGameEngine/BiggerProjects/Networking/Parts1&2/SimpleServer.cpp:74
Method
Damage
ConsoleGameEngine/BiggerProjects/Worms/OneLoneCoder_Worms3.cpp:99
Method
Damage
ConsoleGameEngine/BiggerProjects/Worms/OneLoneCoder_Worms3.cpp:146
Method
Damage
ConsoleGameEngine/BiggerProjects/RolePlayingGame/RPG_Engine.cpp:657
Method
DestroyAudio
Stop and clean up audio system
ConsoleGameEngine/olcConsoleGameEngine.h:1178
Method
DestroyAudio
Stop and clean up audio system
ConsoleGameEngine/archive/olcConsoleGameEngineSDL.h:1459
Method
DestroyAudio
Stop and clean up audio system
ConsoleGameEngine/archive/olcConsoleGameEngineOOP.cpp:669
Method
DestroyAudio
Stop and clean up audio system
ConsoleGameEngine/archive/olcConsoleGameEngineGLOOP.cpp:1488
Method
DestroyAudio
Stop and clean up audio system
ConsoleGameEngine/archive/olcConsoleGameEngineGL.h:1875
Method
DestroyAudio
Stop and clean up audio system
PixelGameEngine/BiggerProjects/SavingSedit/olcPGEX_Sound.h:496
Method
Disconnect
Disconnect from server
PixelGameEngine/BiggerProjects/Networking/Parts3&4/olcPGEX_Network.h:743
Method
Disconnect
PixelGameEngine/BiggerProjects/Networking/Parts1&2/net_connection.h:130
Method
Disconnect
Disconnect from server
PixelGameEngine/BiggerProjects/Networking/Parts1&2/net_client.h:105
Method
Discovery
PixelGameEngine/BiggerProjects/SavingSedit/OneLoneCoder_PGE_SavingSedit.cpp:127
Method
DisplayDialog
ConsoleGameEngine/BiggerProjects/RolePlayingGame/RPG_Main.cpp:252
Method
DisplayDialog
ConsoleGameEngine/BiggerProjects/RolePlayingGame/RPG_Engine.cpp:482
Method
Dither_FloydSteinberg
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_Dithering.cpp:177
Method
Dithering
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_Dithering.cpp:72
Method
DoEditMode
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/cCarCrimeCity.cpp:195
Method
Draw
ConsoleGameEngine/olcConsoleGameEngine.h:430
Method
Draw
ConsoleGameEngine/BiggerProjects/Worms/OneLoneCoder_Worms1.cpp:76
Method
Draw
ConsoleGameEngine/BiggerProjects/Worms/OneLoneCoder_Worms1.cpp:115
Method
Draw
ConsoleGameEngine/BiggerProjects/Worms/OneLoneCoder_Worms1.cpp:155
Method
Draw
ConsoleGameEngine/BiggerProjects/Worms/OneLoneCoder_Worms3.cpp:89
Method
Draw
ConsoleGameEngine/BiggerProjects/Worms/OneLoneCoder_Worms3.cpp:136
Method
Draw
ConsoleGameEngine/BiggerProjects/Worms/OneLoneCoder_Worms2.cpp:77
Method
Draw
ConsoleGameEngine/BiggerProjects/Worms/OneLoneCoder_Worms2.cpp:116
Method
Draw
ConsoleGameEngine/BiggerProjects/Worms/OneLoneCoder_Worms2.cpp:156
Method
Draw
ConsoleGameEngine/BiggerProjects/RolePlayingGame/olcConsoleGameEngineOOP.cpp:171
Method
Draw
ConsoleGameEngine/BiggerProjects/RolePlayingGame/olcConsoleGameEngine.h:382
Method
Draw
ConsoleGameEngine/archive/olcConsoleGameEngineSDL.h:471
Method
Draw
ConsoleGameEngine/archive/olcConsoleGameEngineOOP.cpp:127
Method
Draw
ConsoleGameEngine/archive/olcConsoleGameEngineGLOOP.cpp:631
Method
Draw
ConsoleGameEngine/archive/olcConsoleGameEngineGL.h:879
Method
DrawAlpha
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/cCell_Plane.cpp:46
Method
DrawAlpha
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/cCell_Road.cpp:783
Method
DrawAlpha
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/cCell_Water.cpp:47
Method
DrawAlpha
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/cCell_Building.cpp:49
Method
DrawBase
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/cCell_Plane.cpp:31
Method
DrawBase
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/cCell_Road.cpp:773
Method
DrawBase
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/cCell_Water.cpp:34
Method
DrawBase
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/cCell_Building.cpp:32
Method
DrawBigText
ConsoleGameEngine/BiggerProjects/RolePlayingGame/RPG_Main.cpp:39
Method
DrawBigText
ConsoleGameEngine/BiggerProjects/RolePlayingGame/RPG_Engine.cpp:500
Method
DrawCircle
ConsoleGameEngine/olcConsoleGameEngine.h:674
Method
DrawCircle
ConsoleGameEngine/BiggerProjects/RolePlayingGame/olcConsoleGameEngine.h:502
Method
DrawCircle
ConsoleGameEngine/archive/olcConsoleGameEngineSDL.h:591
Method
DrawCircle
ConsoleGameEngine/archive/olcConsoleGameEngineOOP.cpp:247
Method
DrawCircle
ConsoleGameEngine/archive/olcConsoleGameEngineGLOOP.cpp:751
Method
DrawCircle
ConsoleGameEngine/archive/olcConsoleGameEngineGL.h:999
Method
DrawCircle
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/olcPixelGameEngine.h:1325
Method
DrawCircle
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPixelGameEngine.h:1231
Method
DrawDebug
PixelGameEngine/BiggerProjects/CarCrimeCity/Part2/cCell_Road.cpp:788
Method
DrawDecal
PixelGameEngine/BiggerProjects/Networking/Parts3&4/olcPGEX_TransformedView.h:504
Method
DrawDie
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_FiveDice.cpp:76
Method
DrawExplicitDecal
PixelGameEngine/BiggerProjects/Networking/Parts3&4/olcPGEX_TransformedView.h:519
Method
DrawFrame
PixelGameEngine/SmallerProjects/OneLoneCoder_PGE_8BitsImProc.cpp:142
Method
DrawLayer
PixelGameEngine/BiggerProjects/SavingSedit/olcPGEX_TileMaps_new.h:148
Method
DrawLine
ConsoleGameEngine/olcConsoleGameEngine.h:477
Method
DrawLine
ConsoleGameEngine/BiggerProjects/RolePlayingGame/olcConsoleGameEngineOOP.cpp:218
Method
DrawLine
ConsoleGameEngine/BiggerProjects/RolePlayingGame/olcConsoleGameEngine.h:429
Method
DrawLine
ConsoleGameEngine/archive/olcConsoleGameEngineSDL.h:518
Method
DrawLine
ConsoleGameEngine/archive/olcConsoleGameEngineOOP.cpp:174
Method
DrawLine
ConsoleGameEngine/archive/olcConsoleGameEngineGLOOP.cpp:678
Method
DrawLine
ConsoleGameEngine/archive/olcConsoleGameEngineGL.h:926
Method
DrawLine
PixelGameEngine/BiggerProjects/CarCrimeCity/Part1/olcPixelGameEngine.h:1152
Method
DrawPartialDecal
PixelGameEngine/BiggerProjects/Networking/Parts3&4/olcPGEX_TransformedView.h:509
← previous
next →
401–500 of 1,545, ranked by callers