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Function getFlags

physx/source/simulationcontroller/src/ScShapeSim.h:93–93  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

91 PX_FORCE_INLINE PxReal getTorsionalPatchRadius() const { return mCore.getTorsionalPatchRadius(); }
92 PX_FORCE_INLINE PxReal getMinTorsionalPatchRadius() const { return mCore.getMinTorsionalPatchRadius(); }
93 PX_FORCE_INLINE PxU32 getFlags() const { return mCore.getFlags(); }
94 PX_FORCE_INLINE PxReal getContactOffset() const { return mCore.getContactOffset(); }
95
96 PX_FORCE_INLINE RigidSim& getRbSim() const { return static_cast<RigidSim&>(getActor()); }

Callers 9

clearFlagsMethod · 0.85
onOriginShiftMethod · 0.85
setFrozenActorFlagMethod · 0.85
wakeUpMethod · 0.85
putToSleepMethod · 0.85
setWakeCounterMethod · 0.85
setFlagsMethod · 0.85
clearBufferedStateMethod · 0.85

Calls 1

getFlagsMethod · 0.45

Tested by

no test coverage detected