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hub / github.com/NVIDIAGameWorks/PhysX / getFlags

Method getFlags

physx/source/simulationcontroller/src/ScContactStream.h:190–193  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

188
189
190PX_FORCE_INLINE PxU16 Sc::ContactStreamManager::getFlags() const
191{
192 return (flags_and_maxExtraDataBlocks & sFlagMask);
193}
194
195
196PX_FORCE_INLINE void Sc::ContactStreamManager::raiseFlags(PxU16 flags)

Callers 15

isKinematicMethod · 0.45
getFlagsFastFunction · 0.45
addShapeMethod · 0.45
syncBoundsMethod · 0.45
getConstraintStatusMethod · 0.45
getFlagsFunction · 0.45
BodySimMethod · 0.45
activateMethod · 0.45
deactivateMethod · 0.45
runInternalMethod · 0.45
removeBodyMethod · 0.45
runInternalMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected