MCPcopy Create free account
hub / github.com/NVIDIAGameWorks/PhysX / setFrozenActorFlag

Method setFrozenActorFlag

physx/source/physx/src/NpScene.cpp:1364–1373  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1362}
1363
1364void NpScene::setFrozenActorFlag(const bool buildFrozenActors)
1365{
1366#if PX_CHECKED
1367 PxSceneFlags combinedFlag(PxSceneFlag::eENABLE_ACTIVE_ACTORS | PxSceneFlag::eENABLE_STABILIZATION);
1368
1369 PX_CHECK_AND_RETURN((getFlags() & combinedFlag)== combinedFlag,
1370 "NpScene::setFrozenActorFlag: Cannot raise BuildFrozenActors if PxSceneFlag::eENABLE_STABILIZATION and PxSceneFlag::eENABLE_ACTIVE_ACTORS is not raised!");
1371#endif
1372 mBuildFrozenActors = buildFrozenActors;
1373}
1374
1375///////////////////////////////////////////////////////////////////////////////
1376

Callers

nothing calls this directly

Calls 1

getFlagsFunction · 0.85

Tested by

no test coverage detected