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hub / github.com/NVIDIAGameWorks/PhysX / getThread

Function getThread

physx/source/foundation/src/windows/PsWindowsThread.cpp:87–90  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

85};
86
87_ThreadImpl* getThread(ThreadImpl* impl)
88{
89 return reinterpret_cast<_ThreadImpl*>(impl);
90}
91
92DWORD WINAPI PxThreadStart(LPVOID arg)
93{

Callers 12

PxThreadStartFunction · 0.70
ThreadImplMethod · 0.70
~ThreadImplMethod · 0.70
startMethod · 0.70
signalQuitMethod · 0.70
waitForQuitMethod · 0.70
quitIsSignalledMethod · 0.70
quitMethod · 0.70
killMethod · 0.70
setAffinityMaskMethod · 0.70
setNameMethod · 0.70
setPriorityMethod · 0.70

Calls

no outgoing calls

Tested by

no test coverage detected