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hub / github.com/NVIDIAGameWorks/PhysX / waitForQuit

Method waitForQuit

physx/source/foundation/src/windows/PsWindowsThread.cpp:261–268  ·  view source on GitHub ↗

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259}
260
261bool ThreadImpl::waitForQuit()
262{
263 if(getThread(this)->state == _ThreadImpl::NotStarted)
264 return false;
265
266 WaitForSingleObject(getThread(this)->thread, INFINITE);
267 return true;
268}
269
270bool ThreadImpl::quitIsSignalled()
271{

Callers

nothing calls this directly

Calls 1

getThreadFunction · 0.70

Tested by

no test coverage detected