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hub / github.com/NVIDIAGameWorks/PhysX / kill

Method kill

physx/source/foundation/src/windows/PsWindowsThread.cpp:281–286  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

279}
280
281void ThreadImpl::kill()
282{
283 if(getThread(this)->state == _ThreadImpl::Started)
284 TerminateThread(getThread(this)->thread, 0);
285 getThread(this)->state = _ThreadImpl::Stopped;
286}
287
288void ThreadImpl::sleep(uint32_t ms)
289{

Callers

nothing calls this directly

Calls 1

getThreadFunction · 0.70

Tested by

no test coverage detected