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Functions1,410 in github.com/NASA-Tensegrity-Robotics-Toolkit/NTRTsim

Method~OctaCLSine
src/dev/btietz/ShortOC_sine/OctaCLSine.h:49
Method~PrismModel
src/examples/3_prism/PrismModel.cpp:78
Method~PrismModel
src/examples/3_prism_serialize/PrismModel.cpp:83
Method~RBStringTest
src/dev/tests/RBStringTest.h:57
Method~RibModel
src/examples/learningSpines/ribDemo/RibModel.cpp:204
Method~RigidAgent
src/tgcreator/tgBuildSpec.cpp:35
Method~SerializedSineWaves
src/examples/learningSpines/TetraSpine/SerializedSineWaves.cpp:115
Method~SerializedSpineControl
src/dev/btietz/TetraSpineStatic/SerializedSpineControl.cpp:181
Method~SpineFeedbackControl
src/dev/CPG_feedback/SpineFeedbackControl.h:95
Method~SpinesTest
test_integration/SpineTests/WorldConf_Spines_test.cpp:57
Method~StructureTestModel
src/dev/tests/StructureTestModel.h:50
Method~SuperBallModel
src/dev/atil/SuperBallModel.cpp:119
Method~SuperBallPrefLengthController
* Nothing to delete, destructor must be virtual */
src/dev/atil/SuperBallLearningController.h:63
Method~SuperBallPrefLengthController
* Nothing to delete, destructor must be virtual */
src/dev/steve/T12SuperBallPayload/T12SuperBallPayloadController.h:62
Method~T12SuperBallPayload
src/dev/steve/T12SuperBallPayload/T12SuperBallPayload.cpp:116
Method~T6Model
src/dev/jbruce/twoSpringSUPERball/T6Model.cpp:104
Method~T6Model
src/dev/jbruce/internalFriction/T6Model.cpp:104
Method~T6Model
src/dev/jbruce/sineWaveEscapeController/T6Model.cpp:114
Method~T6Model
src/dev/kmorse/T6Model.cpp:106
Method~T6Model
src/examples/SUPERball/T6Model.cpp:99
Method~T6RestLengthController
* Nothing to delete, destructor must be virtual */
src/dev/jbruce/twoSpringSUPERball/backup_old_controllers/T6RestLengthController.h:59
Method~T6RestLengthController
* Nothing to delete, destructor must be virtual */
src/dev/jbruce/internalFriction/backup_old_controllers/T6RestLengthController.h:59
Method~T6SphereModel
src/dev/btietz/sphereFeet/T6SphereModel.cpp:103
Method~T6TensionController
src/examples/SUPERball/T6TensionController.cpp:46
Method~TetraSpineCPGControl
src/examples/learningSpines/TetraSpine/TetraSpineCPGControl.h:47
Method~TetraSpineCollisions
src/dev/btietz/tetraCollisions/TetraSpineCollisions.cpp:56
Method~TetraSpineLearningModel
src/examples/learningSpines/TetraSpine/TetraSpineLearningModel.cpp:51
Method~TetraSpineStaticModel
src/dev/btietz/TetraSpineStatic/TetraSpineStaticModel.cpp:54
Method~TetraSpineStaticModel_hf
src/dev/btietz/TetraSpineStatic/TetraSpineStaticModel_hf.cpp:57
Method~VerticalSpineModel
* Nothing to do. Most functions already handled by tgModel::teardown */
src/dev/SpineHardwareProject/VerticalSpine/VerticalSpineModel.h:63
Method~VerticalSpineRestLengthController
* Nothing to delete, destructor must be virtual */
src/dev/SpineHardwareProject/VerticalSpine/backup_old_controllers/VerticalSpineRestLengthController.h:59
Method~Wall
src/dev/btietz/tetraCollisions/Wall.cpp:70
Method~colSpineSine
src/dev/btietz/tetraCollisions/colSpineSine.h:48
Method~configuration
src/learning/Configuration/configuration.cpp:36
Method~hillyMuscleNP
src/dev/btietz/muscleNPHills/hillyMuscleNP.cpp:37
Method~htSpineSine
src/dev/btietz/handTunedSineWaves/htSpineSine.h:47
Method~pidTestRig
src/dev/btietz/timestepTest/pidTestRig.cpp:88
Method~simpleMuscleNP
src/dev/btietz/muscleNPTests/simpleMuscleNP.cpp:37
Method~tgBaseCPGNode
src/util/tgBaseCPGNode.cpp:45
Method~tgBaseRigid
src/core/tgBaseRigid.cpp:57
Method~tgBasicActuator
src/core/tgBasicActuator.cpp:77
Method~tgBasicActuatorInfo
src/tgcreator/tgBasicActuatorInfo.h:69
Method~tgBasicContactCableInfo
src/tgcreator/tgBasicContactCableInfo.h:69
Method~tgBasicController
src/controllers/tgBasicController.cpp:43
Method~tgBox
src/core/tgBox.cpp:77
Method~tgBoxGround
Clean up the implementation. The base class holds nothing. */
src/core/terrain/tgBoxGround.h:98
Method~tgBoxInfo
* World will destroy the rigid body */
src/tgcreator/tgBoxInfo.h:86
Method~tgBuildSpec
src/tgcreator/tgBuildSpec.cpp:44
Method~tgBulletContactSpringCable
src/core/tgBulletContactSpringCable.cpp:74
Method~tgBulletGround
src/core/terrain/tgBulletGround.cpp:43
Method~tgBulletSpringCable
src/core/tgBulletSpringCable.cpp:51
Method~tgBulletSpringCableAnchor
src/core/tgBulletSpringCableAnchor.cpp:69
Method~tgCPGActuatorControl
src/examples/learningSpines/tgCPGActuatorControl.cpp:57
Method~tgCPGCableControl
src/dev/CPG_feedback/tgCPGCableControl.cpp:45
Method~tgCPGLogger
Virtual base classes must have a virtual destructor. */
src/examples/learningSpines/tgCPGLogger.cpp:44
Method~tgCPGStringControl_mod
src/dev/btietz/hardwareLearning/tgCPGStringControl_mod.cpp:37
Method~tgCompoundRigidInfo
* The destructor does not own the btRigidBody objects and must not * deallocate them. * Additionally, collision shapes cannot be deallocated
src/tgcreator/tgCompoundRigidInfo.h:56
Method~tgConnectorInfo
src/tgcreator/tgConnectorInfo.h:85
Method~tgControllable
The virtual destructor has nothing to do. */
src/core/tgControllable.h:47
Method~tgCraterDeep
src/core/terrain/tgCraterDeep.cpp:72
Method~tgCraterGround
Clean up the implementation. The base class holds nothing. */
src/core/terrain/tgCraterGround.h:91
Method~tgCraterShallow
src/core/terrain/tgCraterShallow.cpp:71
Method~tgDataLogger
Virtual base classes must have a virtual destructor. */
src/sensors/tgDataLogger.cpp:40
Method~tgDataObserver
A class with virtual member functions must have a virtual destructor. */
src/sensors/tgDataObserver.cpp:52
Method~tgEmptyGround
Clean up the implementation. The base class holds nothing. */
src/core/terrain/tgEmptyGround.h:50
Method~tgException
src/core/tgException.h:35
Method~tgGhostInfo
* World will destroy the rigid body */
src/dev/muscleNP/tgGhostInfo.h:98
Method~tgGhostModel
src/dev/muscleNP/tgGhostModel.cpp:51
Method~tgGround
Clean up the implementation. The base class holds nothing. */
src/core/terrain/tgGround.h:37
Method~tgHillyGround
Clean up the implementation. The base class holds nothing. */
src/core/terrain/tgHillyGround.h:106
Method~tgKinematicActuator
src/core/tgKinematicActuator.cpp:115
Method~tgKinematicActuatorInfo
src/tgcreator/tgKinematicActuatorInfo.h:70
Method~tgKinematicContactCableInfo
src/tgcreator/tgKinematicContactCableInfo.h:70
Method~tgModel
src/core/tgModel.cpp:45
Method~tgModelVisitor
Virtual base classes must have a virtual destructor. */
src/core/tgModelVisitor.h:42
Method~tgNodes
The destructor has nothing to do. */
src/tgcreator/tgNodes.h:84
Method~tgObserver
A class with virtual member functions must have a virtual destructor. */
src/core/tgObserver.h:40
Method~tgPIDController
src/controllers/tgPIDController.cpp:75
Method~tgPairs
src/tgcreator/tgPairs.h:52
Method~tgPlaneGround
Clean up the implementation. The base class holds nothing. */
src/core/terrain/tgPlaneGround.h:88
Method~tgPrismatic
src/dev/axydes/DuCTT/tgPrismatic.cpp:81
Method~tgPrismaticInfo
src/dev/axydes/DuCTT/tgPrismaticInfo.cpp:55
Method~tgRBString
src/dev/btietz/tgRBString.h:70
Method~tgRBStringInfo
src/dev/btietz/tgRBStringInfo.h:50
Method~tgRigidAutoCompound
src/tgcreator/tgRigidAutoCompound.h:52
Method~tgRigidInfo
The destructor has nothing to do. */
src/tgcreator/tgRigidInfo.h:100
Method~tgRod
src/core/tgRod.cpp:74
Method~tgRodInfo
* World will destroy the rigid body */
src/tgcreator/tgRodInfo.h:86
Method~tgSCASineControl
src/dev/btietz/kinematicString/tgSCASineControl.cpp:60
Method~tgSimView
src/core/tgSimView.cpp:66
Method~tgSimViewGraphics
src/core/tgSimViewGraphics.cpp:47
Method~tgSimulation
src/core/tgSimulation.cpp:50
Method~tgSineStringControl
src/dev/btietz/hardwareSineWaves/tgSineStringControl.cpp:58
Method~tgSphere
src/core/tgSphere.cpp:72
Method~tgSphereInfo
* World will destroy the rigid body */
src/tgcreator/tgSphereInfo.h:84
Method~tgSpringCable
src/core/tgSpringCable.cpp:62
Method~tgSpringCableActuator
src/core/tgSpringCableActuator.cpp:130
Method~tgSpringCableAnchor
* Virtual destructor, nothing to delete */
src/core/tgSpringCableAnchor.h:73
Method~tgStructure
src/tgcreator/tgStructure.cpp:48
Method~tgStructureInfo
src/tgcreator/tgStructureInfo.cpp:56
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