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Functions
95,020 in github.com/MergHQ/CRYENGINE
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Functions
95,020
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Types & classes
22,815
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Endpoints
3
↓ 68 callers
Method
IsHidden
Code/GameSDK/GameDll/PlaylistManager.h:98
↓ 68 callers
Method
LoadMaterial
/////////////////////////////////////////////////////////////////////
Code/CryEngine/Cry3DEngine/MatMan.cpp:279
↓ 68 callers
Method
Queue
///////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////
Code/GameSDK/GameDll/HitDeathReactions.cpp:2773
↓ 68 callers
Method
SetGlobalParameter
/////////////////////////////////////////////////////////////////////
Code/CryEngine/Cry3DEngine/3dEngine.cpp:3963
↓ 68 callers
Method
find_or_declare
if 'self' is in build directory, try to return an existing node if no node is found, go to the source directory try to find an existing node in
Code/Tools/waf-1.7.13/waflib/Node.py:692
↓ 67 callers
Method
ActivatePort
Code/CryEngine/CryAction/FlowSystem/Nodes/FlowScriptedNode.cpp:193
↓ 67 callers
Method
GetProxy
/////////////////////////////////////////////////////////////////////
Code/CryEngine/CryEntitySystem/Entity.cpp:1491
↓ 67 callers
Method
GetVec3
Code/CryEngine/CryAISystem/Navigation/MNM/FixedVec3.h:251
↓ 67 callers
Method
PushRequest
/////////////////////////////////////////////////////////////////////
Code/CryEngine/CryAudioSystem/AudioSystem.cpp:87
↓ 67 callers
Method
Set
Code/CryEngine/CrySystem/XConsoleVariable.cpp:372
↓ 67 callers
Method
SetSlotLocalTM
/////////////////////////////////////////////////////////////////////
Code/CryEngine/CryEntitySystem/Entity.cpp:2087
↓ 67 callers
Method
createNode
/////////////////////////////////////////////////////////////////////
Code/CryEngine/CrySystem/XML/xml.cpp:158
↓ 67 callers
Method
pop_front
Removes an item from the front of the collection. If the collection is empty, the behavior is undefined.
Code/CryEngine/CryCommon/CryCore/RingBuffer.h:131
↓ 67 callers
Method
push
Code/CryEngine/CryAction/FlashUI/FlashUIBaseNode.h:284
↓ 66 callers
Method
Add
------------------------------------------------------------------------------
Code/CryEngine/CryAction/AIHandler.cpp:2807
↓ 66 callers
Method
FXEnd
Code/CryEngine/RenderDll/XRenderD3D9/D3DShaders.cpp:206
↓ 66 callers
Method
GetBBox
Code/CryEngine/CryPhysics/voxelbv.cpp:23
↓ 66 callers
Method
GetName
Code/CryEngine/RenderDll/Common/Shaders/Shader.h:1261
↓ 66 callers
Function
Make
Makes a fully specified file path from path and file name.
Code/CryEngine/CryCommon/CryString/CryPath.h:362
↓ 66 callers
Method
pop
Remove and return an arbitrary set element.
Editor/Python/Lib/sets.py:535
↓ 66 callers
Method
to_list
(xx)
Code/Tools/waf-1.7.13/waflib/Tools/javaw.py:272
↓ 65 callers
Method
AddContainer
Code/CryEngine/CryAction/MaterialEffects/MFXLibrary.cpp:49
↓ 65 callers
Method
AddParticleData
Code/CryEngine/Cry3DEngine/ParticleSystem/ParticleContainer.cpp:98
↓ 65 callers
Function
CryPrefetch
Empty implementations for durango, as prefetching is not good for performance there.
Code/CryEngine/CryCommon/CryMemory/MemoryAccess.h:458
↓ 65 callers
Method
DrawLine
Code/CryEngine/Cry3DEngine/Cry3DEngine.cpp:301
↓ 65 callers
Method
GetHealth
Code/GameSDK/GameDll/Actor.h:755
↓ 65 callers
Method
GetName
Code/CryEngine/CrySystem/CmdLineArg.cpp:27
↓ 65 callers
Method
GetPhysics
/////////////////////////////////////////////////////////////////////
Code/CryEngine/CryEntitySystem/Entity.cpp:1908
↓ 65 callers
Method
GetPtr
Code/CryEngine/CryAISystem/AICollision.h:41
↓ 65 callers
Method
InvokeRMIWithDependentObject
Code/CryEngine/CryAction/IGameObject.h:320
↓ 65 callers
Method
SetParams
Code/CryEngine/CryAction/AnimationGraph/AnimatedCharacter.cpp:1278
↓ 65 callers
Method
Tokenize
Code/CryEngine/CryCommon/CryString/CryString.h:2341
↓ 65 callers
Method
keys
(self)
Editor/Python/Lib/shelve.py:100
↓ 64 callers
Function
Add
Code/CryEngine/Cry3DEngine/VMath_C.hpp:186
↓ 64 callers
Method
Count
Code/CryEngine/RenderDll/XRenderD3D9/DevBuffer.cpp:333
↓ 64 callers
Method
GetEntity
/////////////////////////////////////////////////////////////////
Code/CryEngine/CryEntitySystem/EntitySystem.cpp:1030
↓ 64 callers
Method
GetRotation
------------------------------------------------------------------------
Code/CryEngine/CryAction/FlashUI/ScriptBind_UIAction.cpp:722
↓ 64 callers
Function
ScriptHandle
Code/CryEngine/CryCommon/CryScriptSystem/IScriptSystem.h:26
↓ 64 callers
Function
atan2_tpl
Code/CryEngine/CryCommon/CryMath/Cry_Math.h:170
↓ 64 callers
Method
length
Code/GameSDK/GameDll/ItemString.h:179
↓ 63 callers
Method
CreateProxy
/////////////////////////////////////////////////////////////////////
Code/CryEngine/CryEntitySystem/Entity.cpp:1512
↓ 63 callers
Function
CryInterlockedCompareExchange
Returns initial address prior exchange
Code/CryEngine/CryCommon/CryThreading/CryAtomics_win32.h:110
↓ 63 callers
Method
FSeek
Code/CryEngine/CrySystem/CryPak.cpp:2023
↓ 63 callers
Method
GetFrameTime
////////////////////////////////////////////////
Code/CryEngine/CrySystem/Timer.cpp:109
↓ 63 callers
Method
GetMatrix
/////////////////////////////////////////////////////////////////////
Code/CryEngine/CryEntitySystem/Area.cpp:2361
↓ 63 callers
Method
GetValueWithConversion
Code/CryEngine/CryCommon/CrySystem/Scaleform/IFlashUI.h:367
↓ 63 callers
Method
IsEditing
Code/CryEngine/CryAction/CryAction.h:233
↓ 63 callers
Method
IsFileExist
/////////////////////////////////////////////////////////////////////
Code/CryEngine/CrySystem/CryPak.cpp:1384
↓ 63 callers
Function
PostEffectMgr
Code/CryEngine/RenderDll/Common/PostProcess/PostProcess.h:632
↓ 63 callers
Method
SetSignal
Code/GameSDK/GameDll/AI/Agent.h:220
↓ 63 callers
Method
SetValue
/////////////////////////////////////////////////////////////////////
Code/CryEngine/CryAction/GameTokens/GameToken.cpp:59
↓ 63 callers
Method
reset
Code/CryEngine/CryCommon/CryMath/SimpleHashLookUp.h:104
↓ 62 callers
Method
DrawLine
Code/CryEngine/CrySystem/PhysRenderer.cpp:248
↓ 62 callers
Method
FX_SetActiveRenderTargets
Code/CryEngine/RenderDll/XRenderD3D9/D3DFXPipeline.cpp:351
↓ 62 callers
Function
GetEntityProperty
Code/GameSDK/GameDll/Turret/Turret/TurretHelpers.h:134
↓ 62 callers
Method
GetGameState
-------------------------------------------------------------------------
Code/GameSDK/GameDll/GameRulesModules/GameRulesStandardState.cpp:131
↓ 62 callers
Method
GetOwnerId
------------------------------------------------------------------------
Code/GameSDK/GameDll/Item.cpp:1267
↓ 62 callers
Method
GetTerrainElevation
Code/CryEngine/Cry3DEngine/3dEngine.cpp:1512
↓ 62 callers
Method
GetValueChain
Code/CryEngine/CryCommon/CryScriptSystem/IScriptSystem.h:662
↓ 62 callers
Function
Interpolate
Interpolate angle.
Code/CryEngine/CryCommon/CryGame/GameUtils.h:61
↓ 62 callers
Method
IsThirdPerson
Code/GameSDK/GameDll/Player.cpp:3339
↓ 62 callers
Method
MemSize
Code/CryEngine/CryCommon/CryMemory/CryPool/Container.h:215
↓ 62 callers
Method
UnlockStream
Code/CryEngine/RenderDll/Common/RenderMesh.cpp:999
↓ 61 callers
Method
BeginOptionalGroup
Code/CryEngine/CryAction/Serialization/SerializeWriterXMLCPBin.cpp:191
↓ 61 callers
Function
DXBCReadUint32
Code/Tools/HLSLCrossCompiler/include/hlslcc_bin.hpp:137
↓ 61 callers
Method
EF_LoadTexture
Code/CryEngine/RenderDll/Common/Renderer.cpp:1663
↓ 61 callers
Method
FReadRaw
/////////////////////////////////////////////////////////////////////
Code/CryEngine/CrySystem/CryPak.cpp:2056
↓ 61 callers
Method
Find
Code/CryEngine/CryAction/Network/ObjectSelector.cpp:32
↓ 61 callers
Method
GetIPersistantDebug
Code/CryEngine/CryAction/CryAction.cpp:4354
↓ 61 callers
Function
GetItem
Code/CryEngine/CryAction/FlowSystem/Nodes/FlowWeaponNodes.cpp:24
↓ 61 callers
Method
GetJointsRelative
Code/CryEngine/CryAnimation/Skeleton.h:129
↓ 61 callers
Method
GetLength2
Code/CryEngine/CryCommon/CryMath/Cry_Vector2.h:131
↓ 61 callers
Method
GetRenderFlags
Code/CryEngine/CrySystem/NullImplementation/NULLRenderAuxGeom.h:26
↓ 61 callers
Method
GetType
Code/CryEngine/CryMovie/AnimPostFXNode.cpp:226
↓ 61 callers
Method
GetWorldRotation
Code/GameSDK/GameDll/Testing/MockEntitySystem.cpp:41
↓ 61 callers
Method
IsValid
Code/CryEngine/CryAction/FlowSystem/FlowData.h:72
↓ 61 callers
Method
Release
Code/CryEngine/CryPhysics/geoman.cpp:142
↓ 61 callers
Method
StartRead
Code/CryEngine/Cry3DEngine/SVO/VoxelSegment.cpp:259
↓ 61 callers
Method
end
(self, tag, join=string.join)
Editor/Python/Lib/xmlrpclib.py:816
↓ 61 callers
Method
lock
Code/CryEngine/CryAnimation/Memory/MultiBuffer.h:189
↓ 60 callers
Function
AILogComment
==================================================================== AILogComment ====================================================================
Code/CryEngine/CryAISystem/AILog.cpp:329
↓ 60 callers
Method
GetChildCount
------------------------------------------------------------------------
Code/CryEngine/CryAction/ItemParams.cpp:183
↓ 60 callers
Method
GetFrameTime
Code/GameSDK/GameDll/PlayerStateEvents.h:235
↓ 60 callers
Function
GetNameSafe
Code/CryEngine/CryAISystem/GoalOp.h:129
↓ 60 callers
Method
GetRndFlags
Code/CryEngine/CryCommon/CryEntitySystem/IEntityRenderState.h:364
↓ 60 callers
Function
GetVehicle
Code/GameSDK/GameDll/Nodes/FlowActorSensor.cpp:29
↓ 60 callers
Method
GetVertexCount
Code/CryEngine/Cry3DEngine/IndexedMesh.h:75
↓ 60 callers
Function
Serialize
Code/CryEngine/Cry3DEngine/ParticleSystem/Features/ParamModImpl.h:38
↓ 60 callers
Method
capacity
Code/CryEngine/CryCommon/CryString/CryString.h:919
↓ 60 callers
Method
data
Code/Sandbox/Plugins/EditorAudioControlsEditor/AudioSystemModel.cpp:59
↓ 60 callers
Method
find_resource
Try to find a declared build node or a source file :param lst: path :type lst: string or list of string
Code/Tools/waf-1.7.13/waflib/Node.py:673
↓ 60 callers
Method
seek
Seek to specified position into the chunk. Default position is 0 (start of chunk). If the file is not seekable, this will result in an
Editor/Python/Lib/chunk.py:96
↓ 59 callers
Method
AddEventClient
Code/CryEngine/CryPhysics/physicalworld.cpp:4380
↓ 59 callers
Method
GetAverage
Code/CryEngine/CryCommon/CryNetwork/INetwork.h:2170
↓ 59 callers
Method
GetContext
Code/CryEngine/CrySystem/Scaleform/SharedStates.cpp:333
↓ 59 callers
Method
GetCurrentFireMode
------------------------------------------------------------------------
Code/GameSDK/GameDll/Weapon.cpp:2487
↓ 59 callers
Method
GetD3D12Resource
--------------------------------------------------------------------------------------------------------------------- template<class T = ID3D12Resourc
Code/CryEngine/RenderDll/XRenderD3D9/DX12/API/DX12View.cpp:104
↓ 59 callers
Method
GetMaterial
Code/CryEngine/Cry3DEngine/GeomCache.cpp:78
↓ 59 callers
Method
GetName
Code/CryEngine/CryAnimation/AttachmentProxy.h:27
↓ 59 callers
Method
GetNumBits
Code/CryEngine/CryNetwork/Compression/Quantizer.h:86
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