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Functions95,020 in github.com/MergHQ/CRYENGINE

↓ 154 callersMethodGetDeviceContext
Code/CryEngine/RenderDll/XRenderD3D9/DX12/Device/CCryDX12Device.hpp:34
↓ 154 callersMethodGetId
///////////////////////////////////////////////////////////////////// IEntity interface implementation. //////////////////////////////////////////////
Code/CryEngine/CryEntitySystem/Entity.h:96
↓ 154 callersMethodGetProxy
Code/GameSDK/GameDll/TelemetryCollector.h:636
↓ 154 callersMethodempty
Code/GameSDK/GameDll/Utility/DoubleLinkedList.h:175
↓ 154 callersMethodmatch
(self, char, skip=1)
Editor/Python/Lib/sre_parse.py:195
↓ 153 callersMethodGetStatus
Code/GameSDK/GameDll/VehicleMovementBase.cpp:634
↓ 153 callersMethodnormalize
Code/Tools/SphericalHarmonics/PRT/TangentSpaceCalculation.h:112
↓ 152 callersMethodGetAsyncCurTime
////////////////////////////////////////////////
Code/CryEngine/CrySystem/Timer.cpp:192
↓ 152 callersFunctionfind_and_erase
Code/CryEngine/CryCommon/CryCore/StlUtils.h:195
↓ 151 callersMethodGetIItemSystem
Code/GameSDK/GameDll/Item.h:583
↓ 151 callersMethodNormalize
Code/CryEngine/CryAnimation/QuatQuantization.h:120
↓ 151 callersFunctionReallocateList
Code/CryEngine/CryPhysics/utils.h:420
↓ 151 callersMethodclear
Code/CryEngine/Cry3DEngine/MeshCompiler/ForsythFaceReorderer.cpp:246
↓ 150 callersMethodGetRow
Code/CryEngine/CryCommon/CryMath/Cry_Matrix33.h:968
↓ 150 callersFunctionReset
Code/GameSDK/GameDll/Player.h:104
↓ 150 callersMethodextend
(self, other)
Editor/Python/Lib/UserList.py:84
↓ 149 callersMethodGetName
Code/GameSDK/GameDll/GameMechanismManager/GameMechanismBase.h:42
↓ 149 callersMethodGetWorldPos
Code/GameSDK/GameDll/Testing/MockEntitySystem.cpp:27
↓ 149 callersMethodWrite
Code/CryEngine/CryPhysics/StdAfx.h:78
↓ 149 callersMethodaddChild
Adds new child node.
Code/CryEngine/CrySystem/XML/xml.cpp:653
↓ 148 callersMethodGetMilliSecondsAsInt64
Code/CryEngine/CryCommon/CrySystem/TimeValue.h:89
↓ 148 callersMethodGetParam
Code/CryEngine/RenderDll/Common/PostProcess/PostProcess.cpp:23
↓ 147 callersMethodGetJointCount
Code/CryEngine/CryAnimation/Skeleton.cpp:146
↓ 147 callersMethodGetLength
Code/CryEngine/CryAISystem/Cover/CoverPath.cpp:177
↓ 147 callersMethodcreate_task
Wrapper for creating task instances. The classes are retrieved from the context class if possible, then from the global dict Task.classes. :pa
Code/Tools/waf-1.7.13/waflib/TaskGen.py:239
↓ 147 callersMethodget
Code/CryEngine/RenderDll/XRenderD3D9/DXGL/Standalone/StdAfx.h:209
↓ 146 callersFunctionfind
Code/CryEngine/CryCommon/CryCore/StlUtils.h:312
↓ 145 callersFunctionmove
Move element.
Code/CryEngine/Cry3DEngine/ParticleList.h:300
↓ 144 callersMethodGetString
Code/CryEngine/CrySystem/XML/xml.cpp:65
↓ 143 callersMethodGetIVehicleSystem
Code/CryEngine/CryAction/CryAction.cpp:4154
↓ 142 callersMethodAddObject
Code/CryEngine/CrySystem/MemReplay.cpp:2057
↓ 142 callersFunctionCreate
Code/CryEngine/RenderDll/Common/WaterUtils.cpp:94
↓ 142 callersFunctionsAddData
Code/CryEngine/RenderDll/Common/Shaders/ShaderSerialize.h:56
↓ 141 callersFunctionCryInterlockedIncrement
Returns the resulting incremented value
Code/CryEngine/CryCommon/CryThreading/CryAtomics_win32.h:14
↓ 141 callersMethodGetColumn
Code/CryEngine/CryCommon/CryMath/Cry_Quat.h:194
↓ 140 callersFunctionGetActor
Code/GameSDK/GameDll/Nodes/WeaponNodes.cpp:46
↓ 140 callersMethodGetILevelSystem
Code/CryEngine/CryAction/CryAction.cpp:4134
↓ 140 callersMethodPushFuncParam
Code/CryEngine/CryAction/Network/ScriptSerialize.cpp:142
↓ 140 callersMethodRT_SetViewport
Code/CryEngine/RenderDll/XRenderD3D9/DriverD3D.cpp:6132
↓ 140 callersMethodReadType
Code/CryEngine/CryCommon/CrySystem/File/CryFile.h:119
↓ 139 callersMethodAdd
---------------------------------------
Code/GameSDK/GameDll/Network/Lobby/GameServerLists.cpp:70
↓ 139 callersMethodFClose
/////////////////////////////////////////////////////////////////////
Code/CryEngine/CrySystem/CryPak.cpp:2130
↓ 139 callersMethodInvokeRMI
Code/CryEngine/CryAction/IGameObject.h:326
↓ 138 callersFunctionClear
Code/GameSDK/GameDll/GameRulesModules/IGameRulesPlayerStatsModule.h:46
↓ 137 callersMethodAdd
Code/CryEngine/CryAISystem/Navigation/MNM/HashComputer.h:24
↓ 137 callersMethodGetLobby
Code/CryEngine/CryNetwork/Network.cpp:1847
↓ 136 callersMethodCastToCAIActor
Code/CryEngine/CryCommon/CryAISystem/IAIObject.h:190
↓ 135 callersMethodGetChild
------------------------------------------------------------------------
Code/CryEngine/CryAction/ItemParams.cpp:197
↓ 134 callersMethodGetGlobalParameter
/////////////////////////////////////////////////////////////////////
Code/CryEngine/Cry3DEngine/3dEngine.cpp:4222
↓ 134 callersMethodLoadXmlFromFile
/////////////////////////////////////////////////////////////////////
Code/CryEngine/CrySystem/System.cpp:2218
↓ 134 callersMethodget
Code/CryEngine/CryAction/IMetadataRecorder.h:67
↓ 134 callersFunctionswap
Code/CryEngine/CryPhysics/qhull.cpp:75
↓ 133 callersMethodSetParams
------------------------------------------------------------------------
Code/GameSDK/GameDll/Bullet.cpp:120
↓ 132 callersFunctionCryInterlockedDecrement
Returns the resulting decremented value
Code/CryEngine/CryCommon/CryThreading/CryAtomics_win32.h:21
↓ 132 callersMethodFXSetVSFloat
Code/CryEngine/RenderDll/XRenderD3D9/D3DShaders.cpp:88
↓ 131 callersMethodGetParams
Code/CryEngine/CryPhysics/physarea.cpp:842
↓ 131 callersMethodGetSquaredDistance
Code/CryEngine/CryEntitySystem/AreaSolid.cpp:147
↓ 130 callersMethodDrawLine
-----------------------------------------------------------------------------------------------------
Code/GameSDK/GameDll/Graphics/2DRenderUtils.cpp:112
↓ 130 callersMethodGetDesc
Code/CryEngine/RenderDll/XRenderD3D9/DX12/GI/CCryDX12SwapChain.cpp:122
↓ 130 callersMethodGetMilliSeconds
Use only for relative value, absolute values suffer a lot from precision loss.
Code/CryEngine/CryCommon/CrySystem/TimeValue.h:84
↓ 130 callersMethodNormalize
Normalize quaternion. Example 1: Quat q; q.Normalize(); Example 2: Quat q=Quat(1,2,3,4); Quat qn=q.GetNormalized();
Code/CryEngine/CryCommon/CryMath/Cry_Quat.h:468
↓ 130 callersFunctionfind_in_map
Code/CryEngine/CryCommon/CryCore/StlUtils.h:121
↓ 129 callersFunctionFrand
Return random value in [-1,1] range.
Code/GameSDK/GameDll/Boids/BoidObject.h:33
↓ 129 callersMethodGetStatus
Code/CryEngine/CryAction/ICryMannequin.h:1490
↓ 128 callersMethodGetFrameID
Code/CryEngine/RenderDll/Common/Renderer.cpp:730
↓ 128 callersMethodRemoveCommand
/////////////////////////////////////////////////////////////////////
Code/CryEngine/CrySystem/XConsole.cpp:1883
↓ 128 callersFunctionisqrt_tpl
Code/CryEngine/CryCommon/CryMath/Cry_Math.h:192
↓ 127 callersMethodSetParams
Code/CryEngine/CryPhysics/obbtree.cpp:12
↓ 126 callersMethodCreateXmlNode
/////////////////////////////////////////////////////////////////////
Code/CryEngine/CrySystem/System.cpp:2206
↓ 126 callersFunctionCryGetCurrentThreadId
/////////////////////////////////////////////////////////////////////
Code/CryEngine/CrySystem/CryThreadUtil_win32.h:99
↓ 126 callersMethodGetLength
Code/GameSDK/GameDll/CornerSmoother.cpp:851
↓ 126 callersFunctionfunctor
Code/CryEngine/CryCommon/CryCore/functor.h:399
↓ 125 callersMethodEndGroup
Code/CryEngine/CryAction/Serialization/SerializeWriterXMLCPBin.cpp:199
↓ 125 callersMethodGetEntity
Code/CryEngine/CryAction/ActionGame.h:352
↓ 125 callersMethodGetForeignData
Code/CryEngine/CryPhysics/trimesh.h:148
↓ 125 callersMethodGetScriptTable
Code/CryEngine/CryAction/AI/AIGroupProxy.cpp:215
↓ 125 callersFunctionIsClient
Code/CryEngine/CryNetwork/Context/ContextView.h:165
↓ 124 callersMethodAction
Code/CryEngine/CryPhysics/physarea.cpp:882
↓ 124 callersFunctionFX_TOKEN
Code/CryEngine/RenderDll/Common/Shaders/ShaderFXParseBin.cpp:4966
↓ 124 callersMethodGetEntity
Code/CryEngine/CryAISystem/Sequence/SequenceAgent.h:93
↓ 124 callersFunctionPoint_PointSq
Code/CryEngine/CryCommon/CryMath/Cry_GeoDistance.h:42
↓ 123 callersMethodAdd
---------------------------------------
Code/GameSDK/GameDll/StatsStructures.cpp:54
↓ 123 callersMethodGetIVal
Code/GameSDK/GameDll/UI/UISettings.h:25
↓ 122 callersMethodClear
Code/CryEngine/Cry3DEngine/SVO/SceneTree.cpp:1618
↓ 122 callersMethodGetName
IFlowGraphModule
Code/CryEngine/CryAction/FlowSystem/Modules/Module.h:32
↓ 121 callersMethodGetModelFilePath
Code/CryEngine/CryAnimation/ModelSkin.h:43
↓ 121 callersMethoderror
Routine to print an error. May be overridden by a derived class.
Editor/Python/Lib/mhlib.py:118
↓ 120 callersMethodAction
Code/GameSDK/GameDll/Testing/MockEntitySystem.cpp:137
↓ 120 callersMethodGetTranslation
Code/CryEngine/CryAISystem/SelectionTree/SelectionTranslator.cpp:131
↓ 120 callersMethodNormalize
Code/Tools/SphericalHarmonics/PRT/RasterCube.h:183
↓ 119 callersMethodFindFilteredChild
Code/CryEngine/CryAction/GameXmlParamReader.h:70
↓ 119 callersMethodGetActor
Code/GameSDK/GameDll/AI/Agent.h:301
↓ 119 callersMethodGetType
=================================================================== GetType ===================================================================
Code/CryEngine/CryAISystem/Shape2.cpp:72
↓ 119 callersMethodSetSignal
nSignalID = 10 allow duplicating signals nSignalID = 9 use the signal only to notify wait goal operations -------------------------------------------
Code/CryEngine/CryAISystem/AIActor.cpp:883
↓ 119 callersMethodcompareNoCase
Code/CryEngine/CryCommon/CryString/CryString.h:1180
↓ 119 callersFunctionwrite
(s, output=output, lineEnd='\n')
Editor/Python/Lib/quopri.py:59
↓ 118 callersMethodGetName
Code/GameSDK/GameDll/AI/Agent.h:173
↓ 118 callersMethodGetParamType
Code/CryEngine/CryAction/FlashUI/FlashUIElement.cpp:162
↓ 118 callersFunctionMadd
Code/CryEngine/Cry3DEngine/VMath_C.hpp:226
↓ 118 callersMethodisTag
/////////////////////////////////////////////////////////////////////
Code/CryEngine/CrySystem/XML/xml.cpp:187
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