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Functions9,999 in github.com/MKXJun/DirectX11-With-Windows-SDK

↓ 3 callersMethodSetTextureNormalMap
Project 17-25/25 Normal Mapping/BasicEffect.cpp:353
↓ 3 callersMethodSetUInt
Project 31-35/34 Displacement Mapping/EffectHelper.cpp:224
↓ 3 callersMethodSetUIntVector
Project 31-35/32 SSAO/EffectHelper.cpp:239
↓ 3 callersMethodSetViewMatrix
Project 26-30/30 Blur and Sobel/BasicEffect.cpp:304
↓ 3 callersMethodSetViewMatrix
Project 17-25/17 Tree Billboard/BasicEffect.cpp:234
↓ 3 callersMethodSetViewMatrix
Project 17-25/20 Instancing and Frustum Culling/BasicEffect.cpp:227
↓ 3 callersMethodSetViewPort
Project 31-35/34 Displacement Mapping/Camera.cpp:87
↓ 3 callersMethodSetViewPort
Project 31-35/35 Particle System/Camera.cpp:87
↓ 3 callersMethodSetViewPort
Project 31-35/31 Shadow Mapping/Camera.cpp:87
↓ 3 callersMethodSetViewPort
Project 17-25/23 Dynamic Cube Mapping/Camera.cpp:87
↓ 3 callersMethodSetViewPort
Project 17-25/24 Render To Texture/Camera.cpp:87
↓ 3 callersMethodSetViewPort
Project 17-25/25 Normal Mapping/Camera.cpp:87
↓ 3 callersFunctionSetWindowConditionAllowFlags
ImGui/imgui.cpp:5266
↓ 3 callersMethodSetWorldMatrix
Project 10-16/15 Geometry Shader Beginning/BasicEffect.cpp:232
↓ 3 callersMethodSetWorldMatrix
Project 10-16/16 Stream Output/BasicEffect.cpp:410
↓ 3 callersMethodSetWorldMatrix
Project 31-35/32 SSAO/SkyEffect.cpp:124
↓ 3 callersMethodSetWorldMatrix
Project 31-35/35 Particle System/SkyEffect.cpp:124
↓ 3 callersMethodSetWorldMatrix
Project 31-35/31 Shadow Mapping/SkyEffect.cpp:124
↓ 3 callersMethodSetWorldMatrix
Project 26-30/28 Waves/BasicEffect.cpp:240
↓ 3 callersMethodSetWorldMatrix
Project 26-30/30 Blur and Sobel/BasicEffect.cpp:296
↓ 3 callersMethodSetWorldMatrix
Project 26-30/29 OIT/BasicEffect.cpp:240
↓ 3 callersFunctionSliderFloat3
ImGui/imgui.h:2986
↓ 3 callersMethodSplit
ImGui/imgui_draw.cpp:1689
↓ 3 callersFunctionStartLockWheelingWindow
ImGui/imgui.cpp:4037
↓ 3 callersMethodStrafe
Project 10-16/10 Camera/Camera.cpp:133
↓ 3 callersMethodStrafe
Project 31-35/34 Displacement Mapping/Camera.cpp:133
↓ 3 callersMethodStrafe
Project 31-35/32 SSAO/Camera.cpp:133
↓ 3 callersMethodStrafe
Project 31-35/35 Particle System/Camera.cpp:133
↓ 3 callersMethodStrafe
Project 31-35/31 Shadow Mapping/Camera.cpp:133
↓ 3 callersMethodStrafe
Project 17-25/23 Dynamic Cube Mapping/Camera.cpp:133
↓ 3 callersMethodStrafe
Project 17-25/17 Tree Billboard/Camera.cpp:133
↓ 3 callersMethodStrafe
Project 17-25/20 Instancing and Frustum Culling/Camera.cpp:133
↓ 3 callersMethodTotalTime
Returns the total time elapsed since Reset() was called, NOT counting any time when the clock is stopped.
Project 31-35/35 Particle System/GameTimer.cpp:19
↓ 3 callersMethodTransform
Project 17-25/19 Meshes/Transform.cpp:5
↓ 3 callersMethodTransform
Project 17-25/21 Picking/Transform.cpp:5
↓ 3 callersMethodUpdate
Project 31-35/33 Tessellation/Mouse.cpp:571
↓ 3 callersMethodUpdate
Project 26-30/30 Blur and Sobel/Mouse.cpp:571
↓ 3 callersMethodUpdate
Project 26-30/29 OIT/Mouse.cpp:571
↓ 3 callersMethodUpdateBuffer
Project 17-25/24 Render To Texture/EffectHelper.h:82
↓ 3 callersMethodWalk
Project 10-16/10 Camera/Camera.cpp:138
↓ 3 callersMethodWalk
Project 31-35/35 Particle System/Camera.cpp:138
↓ 3 callersMethodalloc_chunk
ImGui/imgui_internal.h:669
↓ 3 callersFunctionclear
ImGui/imgui.h:1785
↓ 3 callersFunctionstb__lit
ImGui/imgui_draw.cpp:3986
↓ 3 callersFunctionstb_text_createundo
ImGui/imstb_textedit.h:1205
↓ 3 callersFunctionstb_textedit_move_to_last
move cursor to last character of selection
ImGui/imstb_textedit.h:636
↓ 3 callersFunctionstbi__addsizes_valid
return 1 if the sum is valid, 0 on overflow. negative terms are considered invalid.
Common/stb_image.h:999
↓ 3 callersFunctionstbi__decode_jpeg_header
Common/stb_image.h:3330
↓ 3 callersFunctionstbi__free_jpeg_components
Common/stb_image.h:3207
↓ 3 callersFunctionstbi__hdr_convert
Common/stb_image.h:7053
↓ 3 callersFunctionstbi__info_main
Common/stb_image.h:7541
↓ 3 callersFunctionstbi__is_16_main
Common/stb_image.h:7583
↓ 3 callersFunctionstbi__load_and_postprocess_16bit
Common/stb_image.h:1266
↓ 3 callersFunctionstbi__loadf_main
Common/stb_image.h:1440
↓ 3 callersFunctionstbi__mad4sizes_valid
Common/stb_image.h:1036
↓ 3 callersFunctionstbi__malloc_mad4
Common/stb_image.h:1059
↓ 3 callersFunctionstbi__pic_is4
Common/stb_image.h:6258
↓ 3 callersFunctionstbi__pnm_getinteger
Common/stb_image.h:7482
↓ 3 callersFunctionstbi__pnm_info
Common/stb_image.h:7494
↓ 3 callersFunctionstbi__pnm_skip_whitespace
Common/stb_image.h:7463
↓ 3 callersFunctionstbi__zeof
Common/stb_image.h:4134
↓ 3 callersFunctionstbi__zexpand
Common/stb_image.h:4204
↓ 3 callersFunctionstbi__zhuffman_decode
Common/stb_image.h:4185
↓ 3 callersFunctionstbrp_pack_rects
ImGui/imstb_truetype.h:3768
↓ 3 callersFunctionstbtt_GetFontVMetrics
ImGui/imstb_truetype.h:2581
↓ 3 callersFunctionstbtt_GetGlyphHMetrics
ImGui/imstb_truetype.h:2273
↓ 3 callersFunctionstbtt__GetGlyfOffset
ImGui/imstb_truetype.h:1568
↓ 3 callersFunctionstbtt__buf_get
ImGui/imstb_truetype.h:1141
↓ 3 callersFunctionstbtt__cff_int
ImGui/imstb_truetype.h:1187
↓ 3 callersFunctionstbtt__csctx_rmove_to
ImGui/imstb_truetype.h:1910
↓ 3 callersFunctionstbtt__isfont
ImGui/imstb_truetype.h:1277
↓ 3 callersFunctionstbtt__run_charstring
ImGui/imstb_truetype.h:1978
↓ 3 callersFunctionstbtt__track_vertex
ImGui/imstb_truetype.h:1879
↓ 2 callersMethodAddGlyph
x0/y0/x1/y1 are offset from the character upper-left layout position, in pixels. Therefore x0/y0 are often fairly close to zero. Not to be mistaken wi
ImGui/imgui_draw.cpp:3253
↓ 2 callersMethodAddMouseButtonEvent
ImGui/imgui.cpp:1346
↓ 2 callersMethodAddMouseWheelEvent
Queue a mouse wheel event (most mouse/API will only have a Y component)
ImGui/imgui.cpp:1361
↓ 2 callersMethodAddPolyline
TODO: Thickness anti-aliased lines cap are missing their AA fringe. We avoid using the ImVec2 math operators here to reduce cost to a minimum for debu
ImGui/imgui_draw.cpp:721
↓ 2 callersFunctionAddRootWindowToDrawData
Layer is locked for the root window, however child windows may use a different viewport (e.g. extruding menu)
ImGui/imgui.cpp:4621
↓ 2 callersMethodAddTriangle
ImGui/imgui_draw.cpp:1460
↓ 2 callersMethodApply
Project 10-16/15 Geometry Shader Beginning/BasicEffect.cpp:298
↓ 2 callersMethodApply
Project 10-16/16 Stream Output/BasicEffect.cpp:481
↓ 2 callersMethodApply
Project 17-25/19 Meshes/BasicEffect.cpp:230
↓ 2 callersMethodApply
Project 17-25/17 Tree Billboard/BasicEffect.cpp:323
↓ 2 callersMethodApply
Project 17-25/20 Instancing and Frustum Culling/BasicEffect.cpp:281
↓ 2 callersMethodApply
Project 17-25/21 Picking/BasicEffect.cpp:280
↓ 2 callersFunctionApplyWindowSettings
ImGui/imgui.cpp:5285
↓ 2 callersMethodApproach
Project 10-16/10 Camera/Camera.cpp:217
↓ 2 callersMethodApproach
Project 26-30/30 Blur and Sobel/Camera.cpp:217
↓ 2 callersMethodBegin
Project 31-35/31 Shadow Mapping/TextureRender.cpp:103
↓ 2 callersMethodBegin
Project 26-30/30 Blur and Sobel/TextureRender.cpp:116
↓ 2 callersMethodBegin
Project 17-25/24 Render To Texture/TextureRender.cpp:116
↓ 2 callersFunctionBeginPopupContextWindow
OBSOLETED in 1.77 (from June 2020)
ImGui/imgui.h:2989
↓ 2 callersMethodBindVS
Project 17-25/19 Meshes/EffectHelper.h:94
↓ 2 callersMethodBindVS
Project 17-25/20 Instancing and Frustum Culling/EffectHelper.h:94
↓ 2 callersMethodBindVS
Project 17-25/21 Picking/EffectHelper.h:94
↓ 2 callersFunctionCalcFontSize
ImGui/imgui_internal.h:2120
↓ 2 callersFunctionCalcMaxPopupHeightFromItemCount
ImGui/imgui_widgets.cpp:1566
↓ 2 callersFunctionCalcResizePosSizeFromAnyCorner
ImGui/imgui.cpp:5476
↓ 2 callersFunctionCalcScrollEdgeSnap
Helper to snap on edges when aiming at an item very close to the edge, So the difference between WindowPadding and ItemSpacing will be in the visible
ImGui/imgui.cpp:8624
↓ 2 callersFunctionCalcWindowAutoFitSize
ImGui/imgui.cpp:5419
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