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github.com/Kelsidavis/WoWee
/ functions
Functions
9,534 in github.com/Kelsidavis/WoWee
⨍
Functions
9,534
◇
Types & classes
2,593
↓ 6 callers
Method
getSpellCooldown
src/game/spell_handler.cpp:464
↓ 6 callers
Method
getSpellData
include/game/game_handler.hpp:300
↓ 6 callers
Method
getSpellIconPath
include/game/game_handler.hpp:292
↓ 6 callers
Method
getUnitAuras
Per-unit aura cache (populated for party members and any unit we receive updates for)
include/game/game_handler.hpp:908
↓ 6 callers
Method
getUnitFlags
Unit flags (UNIT_FIELD_FLAGS, index 59)
include/game/entity.hpp:339
↓ 6 callers
Method
getWeatherIntensity
include/game/game_handler.hpp:1029
↓ 6 callers
Method
getWeatherType
include/rendering/weather.hpp:65
↓ 6 callers
Method
getZoneManager
include/rendering/renderer.hpp:189
↓ 6 callers
Function
getfield
extern/lua-5.1.5/src/loslib.c:109
↓ 6 callers
Function
getthread
extern/lua-5.1.5/src/ldblib.c:76
↓ 6 callers
Method
hasEntry
src/pipeline/asset_manifest.cpp:92
↓ 6 callers
Method
hasGuild
Helper methods
include/game/character.hpp:142
↓ 6 callers
Method
init
src/auth/rc4.cpp:15
↓ 6 callers
Method
isActivelyMoving
True only during the active interpolation phase (before reaching destination). Unlike isEntityMoving(), this does NOT include the dead-reckoning overr
include/game/entity.hpp:226
↓ 6 callers
Method
isChanneling
src/ui/chat/game_state_adapter.cpp:29
↓ 6 callers
Function
isLeafContinent
src/rendering/world_map/coordinate_projection.cpp:29
↓ 6 callers
Method
isLootWindowOpen
Loot
src/game/game_handler_callbacks.cpp:902
↓ 6 callers
Function
is_string
@brief return whether value is a string @sa https://json.nlohmann.me/api/basic_json/is_string/
extern/nlohmann/json.hpp:20673
↓ 6 callers
Function
json_pointer
@brief create JSON pointer @sa https://json.nlohmann.me/api/json_pointer/json_pointer/
extern/nlohmann/json.hpp:13867
↓ 6 callers
Function
lastError
include/network/net_platform.hpp:79
↓ 6 callers
Method
loadSpellNameCache
src/game/spell_handler.cpp:1841
↓ 6 callers
Function
luaC_link
extern/lua-5.1.5/src/lgc.c:685
↓ 6 callers
Function
luaD_callhook
extern/lua-5.1.5/src/ldo.c:181
↓ 6 callers
Function
luaG_typeerror
extern/lua-5.1.5/src/ldebug.c:567
↓ 6 callers
Function
luaH_getnum
** search function for integers */
extern/lua-5.1.5/src/ltable.c:435
↓ 6 callers
Function
luaK_codeABx
extern/lua-5.1.5/src/lcode.c:812
↓ 6 callers
Function
luaL_checkstack
extern/lua-5.1.5/src/lauxlib.c:140
↓ 6 callers
Function
luaL_gsub
extern/lua-5.1.5/src/lauxlib.c:340
↓ 6 callers
Function
luaL_loadfile
extern/lua-5.1.5/src/lauxlib.c:552
↓ 6 callers
Function
luaO_rawequalObj
extern/lua-5.1.5/src/lobject.c:72
↓ 6 callers
Function
luaS_newlstr
extern/lua-5.1.5/src/lstring.c:75
↓ 6 callers
Function
lua_error
extern/lua-5.1.5/src/lapi.c:964
↓ 6 callers
Function
lua_next
extern/lua-5.1.5/src/lapi.c:973
↓ 6 callers
Function
lua_pushcclosure
extern/lua-5.1.5/src/lapi.c:486
↓ 6 callers
Function
lua_setfenv
extern/lua-5.1.5/src/lapi.c:734
↓ 6 callers
Function
lua_tolstring
extern/lua-5.1.5/src/lapi.c:343
↓ 6 callers
Function
makeResourceDescription
src/rendering/amd_fsr3_runtime.cpp:173
↓ 6 callers
Method
markSwapchainDirty
include/rendering/vk_context.hpp:104
↓ 6 callers
Function
new_localvar
extern/lua-5.1.5/src/lparser.c:160
↓ 6 callers
Function
newfile
** When creating file handles, always creates a `closed' file handle ** before opening the actual file; so, if there is a memory error, the ** file is
extern/lua-5.1.5/src/liolib.c:86
↓ 6 callers
Method
null
extern/nlohmann/json.hpp:7298
↓ 6 callers
Method
okToFail
extern/catch2/catch_amalgamated.cpp:1718
↓ 6 callers
Method
pollUploadBatches
src/rendering/vk_context.cpp:2065
↓ 6 callers
Method
prepareRender
src/rendering/wmo_renderer.cpp:1345
↓ 6 callers
Function
push_back
@brief append an unescaped token at the end of the reference pointer @sa https://json.nlohmann.me/api/json_pointer/push_back/
extern/nlohmann/json.hpp:13988
↓ 6 callers
Method
push_front
extern/vk_mem_alloc.h:4678
↓ 6 callers
Function
readF32
src/pipeline/wdt_loader.cpp:22
↓ 6 callers
Method
rebuildOnlineInventory
src/game/inventory_handler.cpp:2760
↓ 6 callers
Method
render
src/core/application.cpp:2136
↓ 6 callers
Function
replaceInPlace
extern/catch2/catch_amalgamated.cpp:6507
↓ 6 callers
Function
report
extern/lua-5.1.5/src/lua.c:65
↓ 6 callers
Function
resolveZoneClick
src/rendering/world_map/map_resolver.cpp:161
↓ 6 callers
Method
runWithTarget
tests/test_macro_evaluator.cpp:131
↓ 6 callers
Function
set2
extern/lua-5.1.5/src/ltablib.c:173
↓ 6 callers
Method
setAssetManager
include/rendering/minimap.hpp:31
↓ 6 callers
Method
setDisplayId
include/game/entity.hpp:332
↓ 6 callers
Method
setEquippedRangedType
src/rendering/animation_controller.cpp:318
↓ 6 callers
Method
setMode
tools/editor/editor_app.hpp:79
↓ 6 callers
Method
setOrientation
src/game/movement_handler.cpp:753
↓ 6 callers
Method
setShadowDistance
include/rendering/renderer.hpp:254
↓ 6 callers
Method
setTerrain
tools/editor/object_placer.hpp:28
↓ 6 callers
Method
setWMORenderer
include/game/transport_manager.hpp:71
↓ 6 callers
Method
showDurations
extern/catch2/catch_amalgamated.cpp:903
↓ 6 callers
Method
shutdown
tools/editor/editor_app.cpp:222
↓ 6 callers
Method
start
extern/catch2/catch_amalgamated.cpp:1916
↓ 6 callers
Method
start
src/rendering/charge_effect.cpp:432
↓ 6 callers
Function
stbi__fopen
extern/stb_image.h:1337
↓ 6 callers
Function
stbi__hdr_test
extern/stb_image.h:7097
↓ 6 callers
Function
stbi__mul2sizes_valid
returns 1 if the product is valid, 0 on overflow. negative factors are considered invalid.
extern/stb_image.h:1014
↓ 6 callers
Function
stbi__start_file
extern/stb_image.h:877
↓ 6 callers
Function
toLower
Convert string to lowercase (returns copy). */
include/ui/chat/chat_utils.hpp:38
↓ 6 callers
Method
update
src/core/input.cpp:11
↓ 6 callers
Method
uploadImGuiTexture
src/rendering/vk_context.cpp:1298
↓ 6 callers
Method
waitAllUploads
src/rendering/vk_context.cpp:2086
↓ 6 callers
Function
writeTempJson
Helper: write a temporary JSON file and return its path. Uses the executable's directory to avoid permission issues.
tests/test_opcode_table.cpp:13
↓ 5 callers
Method
AllocateMemory
extern/vk_mem_alloc.h:14463
↓ 5 callers
Method
Back
extern/vk_mem_alloc.h:5173
↓ 5 callers
Method
BeginArray
extern/vk_mem_alloc.h:6065
↓ 5 callers
Method
CreateAllocationRequest
extern/vk_mem_alloc.h:8336
↓ 5 callers
Method
Destroy
extern/vk_mem_alloc.h:7217
↓ 5 callers
Method
EndArray
extern/vk_mem_alloc.h:6079
↓ 5 callers
Method
FindMemoryTypeIndex
extern/vk_mem_alloc.h:14144
↓ 5 callers
Method
GetAllocationOffset
extern/vk_mem_alloc.h:9078
↓ 5 callers
Method
GetName
extern/vk_mem_alloc.h:10227
↓ 5 callers
Method
GetNext
extern/vk_mem_alloc.h:10246
↓ 5 callers
Method
MemoryTypeIndexToHeapIndex
extern/vk_mem_alloc.h:10554
↓ 5 callers
Function
PrintConstant
extern/lua-5.1.5/src/print.c:51
↓ 5 callers
Function
VmaAddDetailedStatisticsAllocation
extern/vk_mem_alloc.h:4491
↓ 5 callers
Function
VmaFreeString
extern/vk_mem_alloc.h:4417
↓ 5 callers
Method
_browser_wf_render
(self)
tools/asset_pipeline_gui.py:1643
↓ 5 callers
Method
_selected_pack
(self)
tools/asset_pipeline_gui.py:2114
↓ 5 callers
Method
active
include/game/game_handler.hpp:1683
↓ 5 callers
Method
addPass
src/rendering/render_graph.cpp:34
↓ 5 callers
Function
adtToWorld
ADT file placement data (MDDF/MODF) -> engine rendering coordinates.
include/core/coordinates.hpp:82
↓ 5 callers
Function
approxTextureBytesWithMips
src/rendering/character_renderer.cpp:52
↓ 5 callers
Method
binary
extern/nlohmann/json.hpp:7328
↓ 5 callers
Function
block
extern/lua-5.1.5/src/lparser.c:881
↓ 5 callers
Method
build
--------------------------------------------------------------------------- M2 collision mesh: build spatial grid + classify triangles ---------------
src/rendering/m2_renderer.cpp:1019
↓ 5 callers
Function
buildAnimationDBC
Build a synthetic AnimationData.dbc in memory. AnimationData.dbc layout: each record has at least 1 field (the animation ID). We use numFields=2 (id +
tests/test_animation_ids.cpp:14
↓ 5 callers
Function
buildJsonDBC
tests/test_dbc_loader.cpp:212
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