MCPcopy Create free account

hub / github.com/Kelsidavis/WoWee / functions

Functions9,534 in github.com/Kelsidavis/WoWee

↓ 6 callersMethodgetSpellCooldown
src/game/spell_handler.cpp:464
↓ 6 callersMethodgetSpellData
include/game/game_handler.hpp:300
↓ 6 callersMethodgetSpellIconPath
include/game/game_handler.hpp:292
↓ 6 callersMethodgetUnitAuras
Per-unit aura cache (populated for party members and any unit we receive updates for)
include/game/game_handler.hpp:908
↓ 6 callersMethodgetUnitFlags
Unit flags (UNIT_FIELD_FLAGS, index 59)
include/game/entity.hpp:339
↓ 6 callersMethodgetWeatherIntensity
include/game/game_handler.hpp:1029
↓ 6 callersMethodgetWeatherType
include/rendering/weather.hpp:65
↓ 6 callersMethodgetZoneManager
include/rendering/renderer.hpp:189
↓ 6 callersFunctiongetfield
extern/lua-5.1.5/src/loslib.c:109
↓ 6 callersFunctiongetthread
extern/lua-5.1.5/src/ldblib.c:76
↓ 6 callersMethodhasEntry
src/pipeline/asset_manifest.cpp:92
↓ 6 callersMethodhasGuild
Helper methods
include/game/character.hpp:142
↓ 6 callersMethodinit
src/auth/rc4.cpp:15
↓ 6 callersMethodisActivelyMoving
True only during the active interpolation phase (before reaching destination). Unlike isEntityMoving(), this does NOT include the dead-reckoning overr
include/game/entity.hpp:226
↓ 6 callersMethodisChanneling
src/ui/chat/game_state_adapter.cpp:29
↓ 6 callersFunctionisLeafContinent
src/rendering/world_map/coordinate_projection.cpp:29
↓ 6 callersMethodisLootWindowOpen
Loot
src/game/game_handler_callbacks.cpp:902
↓ 6 callersFunctionis_string
@brief return whether value is a string @sa https://json.nlohmann.me/api/basic_json/is_string/
extern/nlohmann/json.hpp:20673
↓ 6 callersFunctionjson_pointer
@brief create JSON pointer @sa https://json.nlohmann.me/api/json_pointer/json_pointer/
extern/nlohmann/json.hpp:13867
↓ 6 callersFunctionlastError
include/network/net_platform.hpp:79
↓ 6 callersMethodloadSpellNameCache
src/game/spell_handler.cpp:1841
↓ 6 callersFunctionluaC_link
extern/lua-5.1.5/src/lgc.c:685
↓ 6 callersFunctionluaD_callhook
extern/lua-5.1.5/src/ldo.c:181
↓ 6 callersFunctionluaG_typeerror
extern/lua-5.1.5/src/ldebug.c:567
↓ 6 callersFunctionluaH_getnum
** search function for integers */
extern/lua-5.1.5/src/ltable.c:435
↓ 6 callersFunctionluaK_codeABx
extern/lua-5.1.5/src/lcode.c:812
↓ 6 callersFunctionluaL_checkstack
extern/lua-5.1.5/src/lauxlib.c:140
↓ 6 callersFunctionluaL_gsub
extern/lua-5.1.5/src/lauxlib.c:340
↓ 6 callersFunctionluaL_loadfile
extern/lua-5.1.5/src/lauxlib.c:552
↓ 6 callersFunctionluaO_rawequalObj
extern/lua-5.1.5/src/lobject.c:72
↓ 6 callersFunctionluaS_newlstr
extern/lua-5.1.5/src/lstring.c:75
↓ 6 callersFunctionlua_error
extern/lua-5.1.5/src/lapi.c:964
↓ 6 callersFunctionlua_next
extern/lua-5.1.5/src/lapi.c:973
↓ 6 callersFunctionlua_pushcclosure
extern/lua-5.1.5/src/lapi.c:486
↓ 6 callersFunctionlua_setfenv
extern/lua-5.1.5/src/lapi.c:734
↓ 6 callersFunctionlua_tolstring
extern/lua-5.1.5/src/lapi.c:343
↓ 6 callersFunctionmakeResourceDescription
src/rendering/amd_fsr3_runtime.cpp:173
↓ 6 callersMethodmarkSwapchainDirty
include/rendering/vk_context.hpp:104
↓ 6 callersFunctionnew_localvar
extern/lua-5.1.5/src/lparser.c:160
↓ 6 callersFunctionnewfile
** When creating file handles, always creates a `closed' file handle ** before opening the actual file; so, if there is a memory error, the ** file is
extern/lua-5.1.5/src/liolib.c:86
↓ 6 callersMethodnull
extern/nlohmann/json.hpp:7298
↓ 6 callersMethodokToFail
extern/catch2/catch_amalgamated.cpp:1718
↓ 6 callersMethodpollUploadBatches
src/rendering/vk_context.cpp:2065
↓ 6 callersMethodprepareRender
src/rendering/wmo_renderer.cpp:1345
↓ 6 callersFunctionpush_back
@brief append an unescaped token at the end of the reference pointer @sa https://json.nlohmann.me/api/json_pointer/push_back/
extern/nlohmann/json.hpp:13988
↓ 6 callersMethodpush_front
extern/vk_mem_alloc.h:4678
↓ 6 callersFunctionreadF32
src/pipeline/wdt_loader.cpp:22
↓ 6 callersMethodrebuildOnlineInventory
src/game/inventory_handler.cpp:2760
↓ 6 callersMethodrender
src/core/application.cpp:2136
↓ 6 callersFunctionreplaceInPlace
extern/catch2/catch_amalgamated.cpp:6507
↓ 6 callersFunctionreport
extern/lua-5.1.5/src/lua.c:65
↓ 6 callersFunctionresolveZoneClick
src/rendering/world_map/map_resolver.cpp:161
↓ 6 callersMethodrunWithTarget
tests/test_macro_evaluator.cpp:131
↓ 6 callersFunctionset2
extern/lua-5.1.5/src/ltablib.c:173
↓ 6 callersMethodsetAssetManager
include/rendering/minimap.hpp:31
↓ 6 callersMethodsetDisplayId
include/game/entity.hpp:332
↓ 6 callersMethodsetEquippedRangedType
src/rendering/animation_controller.cpp:318
↓ 6 callersMethodsetMode
tools/editor/editor_app.hpp:79
↓ 6 callersMethodsetOrientation
src/game/movement_handler.cpp:753
↓ 6 callersMethodsetShadowDistance
include/rendering/renderer.hpp:254
↓ 6 callersMethodsetTerrain
tools/editor/object_placer.hpp:28
↓ 6 callersMethodsetWMORenderer
include/game/transport_manager.hpp:71
↓ 6 callersMethodshowDurations
extern/catch2/catch_amalgamated.cpp:903
↓ 6 callersMethodshutdown
tools/editor/editor_app.cpp:222
↓ 6 callersMethodstart
extern/catch2/catch_amalgamated.cpp:1916
↓ 6 callersMethodstart
src/rendering/charge_effect.cpp:432
↓ 6 callersFunctionstbi__fopen
extern/stb_image.h:1337
↓ 6 callersFunctionstbi__hdr_test
extern/stb_image.h:7097
↓ 6 callersFunctionstbi__mul2sizes_valid
returns 1 if the product is valid, 0 on overflow. negative factors are considered invalid.
extern/stb_image.h:1014
↓ 6 callersFunctionstbi__start_file
extern/stb_image.h:877
↓ 6 callersFunctiontoLower
Convert string to lowercase (returns copy). */
include/ui/chat/chat_utils.hpp:38
↓ 6 callersMethodupdate
src/core/input.cpp:11
↓ 6 callersMethoduploadImGuiTexture
src/rendering/vk_context.cpp:1298
↓ 6 callersMethodwaitAllUploads
src/rendering/vk_context.cpp:2086
↓ 6 callersFunctionwriteTempJson
Helper: write a temporary JSON file and return its path. Uses the executable's directory to avoid permission issues.
tests/test_opcode_table.cpp:13
↓ 5 callersMethodAllocateMemory
extern/vk_mem_alloc.h:14463
↓ 5 callersMethodBack
extern/vk_mem_alloc.h:5173
↓ 5 callersMethodBeginArray
extern/vk_mem_alloc.h:6065
↓ 5 callersMethodCreateAllocationRequest
extern/vk_mem_alloc.h:8336
↓ 5 callersMethodDestroy
extern/vk_mem_alloc.h:7217
↓ 5 callersMethodEndArray
extern/vk_mem_alloc.h:6079
↓ 5 callersMethodFindMemoryTypeIndex
extern/vk_mem_alloc.h:14144
↓ 5 callersMethodGetAllocationOffset
extern/vk_mem_alloc.h:9078
↓ 5 callersMethodGetName
extern/vk_mem_alloc.h:10227
↓ 5 callersMethodGetNext
extern/vk_mem_alloc.h:10246
↓ 5 callersMethodMemoryTypeIndexToHeapIndex
extern/vk_mem_alloc.h:10554
↓ 5 callersFunctionPrintConstant
extern/lua-5.1.5/src/print.c:51
↓ 5 callersFunctionVmaAddDetailedStatisticsAllocation
extern/vk_mem_alloc.h:4491
↓ 5 callersFunctionVmaFreeString
extern/vk_mem_alloc.h:4417
↓ 5 callersMethod_browser_wf_render
(self)
tools/asset_pipeline_gui.py:1643
↓ 5 callersMethod_selected_pack
(self)
tools/asset_pipeline_gui.py:2114
↓ 5 callersMethodactive
include/game/game_handler.hpp:1683
↓ 5 callersMethodaddPass
src/rendering/render_graph.cpp:34
↓ 5 callersFunctionadtToWorld
ADT file placement data (MDDF/MODF) -> engine rendering coordinates.
include/core/coordinates.hpp:82
↓ 5 callersFunctionapproxTextureBytesWithMips
src/rendering/character_renderer.cpp:52
↓ 5 callersMethodbinary
extern/nlohmann/json.hpp:7328
↓ 5 callersFunctionblock
extern/lua-5.1.5/src/lparser.c:881
↓ 5 callersMethodbuild
--------------------------------------------------------------------------- M2 collision mesh: build spatial grid + classify triangles ---------------
src/rendering/m2_renderer.cpp:1019
↓ 5 callersFunctionbuildAnimationDBC
Build a synthetic AnimationData.dbc in memory. AnimationData.dbc layout: each record has at least 1 field (the animation ID). We use numFields=2 (id +
tests/test_animation_ids.cpp:14
↓ 5 callersFunctionbuildJsonDBC
tests/test_dbc_loader.cpp:212
← previousnext →801–900 of 9,534, ranked by callers