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Types & classes2,593 in github.com/Kelsidavis/WoWee

↓ 69 callersClassPipelineBuilder
include/rendering/vk_pipeline.hpp:23
↓ 34 callersClassOpt
A parser for options
extern/catch2/catch_amalgamated.hpp:4721
↓ 25 callersClassStringRef
A non-owning string class (similar to the forthcoming std::string_view) Note that, because a StringRef may be a substring of another string, it may no
extern/catch2/catch_amalgamated.hpp:695
↓ 22 callersClassBLPImage
* Loaded BLP image data */
include/pipeline/blp_loader.hpp:35
↓ 21 callersClassColumnBreak
extern/catch2/catch_amalgamated.cpp:9106
↓ 20 callersClassColumn
* Represents a column of text with specific width and indentation * * When written out to a stream, it will perform linebreaking
extern/catch2/catch_amalgamated.hpp:11085
↓ 14 callersClassPathEntry
include/game/transport_animator.hpp:15
↓ 11 callersClassdata
extern/nlohmann/json.hpp:23491
↓ 9 callersClassBigNum
Wrapper around OpenSSL BIGNUM for big integer arithmetic
include/auth/big_num.hpp:12
↓ 9 callersClassVmaBufferImageUsage
extern/vk_mem_alloc.h:3610
↓ 9 callersClasslineOfChars
extern/catch2/catch_amalgamated.hpp:13515
↓ 8 callersClassColumns
extern/catch2/catch_amalgamated.hpp:10975
↓ 8 callersClassDuration
extern/catch2/catch_amalgamated.cpp:9110
↓ 8 callersClassParseState
extern/catch2/catch_amalgamated.hpp:4441
↓ 7 callersClasspluralise
* Helper for streaming a "count [maybe-plural-of-label]" human-friendly string * * Usage example: * ```cpp * std::cout << "Found "
extern/catch2/catch_amalgamated.hpp:10771
↓ 5 callersClassLazyExpression
extern/catch2/catch_amalgamated.hpp:3275
↓ 5 callersClassSummaryColumn
extern/catch2/catch_amalgamated.cpp:9968
↓ 5 callersClassdiyfp
extern/nlohmann/json.hpp:16964
↓ 4 callersClassCasedString
extern/catch2/catch_amalgamated.hpp:12759
↓ 4 callersClassEstimate
extern/catch2/catch_amalgamated.hpp:1292
↓ 4 callersClassVmaSuballocationOffsetLess
extern/vk_mem_alloc.h:3654
↓ 4 callersClassWithinRelMatcher
Given IEEE-754 format for floats and doubles, we can assume that float -> double promotion is lossless. Given this, we can assume that if we do the st
extern/catch2/catch_amalgamated.hpp:12360
↓ 4 callersClassconst_reverse_iterator
extern/vk_mem_alloc.h:5425
↓ 4 callersClassout_of_range
@brief exception indicating access out of the defined range @sa https://json.nlohmann.me/api/basic_json/out_of_range/
extern/nlohmann/json.hpp:4557
↓ 4 callersClassreverse_iterator
extern/vk_mem_alloc.h:5423
↓ 4 callersClasssigaction
src/main.cpp:57
↓ 3 callersClassInventory
include/game/inventory.hpp:101
↓ 3 callersClassNameAndLocationRef
* This is a variant of `NameAndLocation` that does not own the name string * * This avoids extra allocations when trying to locate a tracker
extern/catch2/catch_amalgamated.hpp:10275
↓ 3 callersClassPackInfo
tools/asset_pipeline_gui.py:59
↓ 3 callersClassRowBreak
extern/catch2/catch_amalgamated.cpp:9107
↓ 3 callersClassTestCaseStats
extern/catch2/catch_amalgamated.hpp:8842
↓ 3 callersClassconst_iterator
extern/catch2/catch_amalgamated.hpp:11100
↓ 3 callersClassiterator
extern/vk_mem_alloc.h:5427
↓ 3 callersClassiterator
extern/catch2/catch_amalgamated.hpp:11207
↓ 2 callersClassAppState
tools/asset_pipeline_gui.py:69
↓ 2 callersClassChronometer
extern/catch2/catch_amalgamated.hpp:1546
↓ 2 callersClassITransientExpression
extern/catch2/catch_amalgamated.hpp:1021
↓ 2 callersClassM2Bone
tools/m2_viewer.py:119
↓ 2 callersClassM2Track
Parsed animation track with per-sequence timestamps and keyframes.
tools/m2_viewer.py:110
↓ 2 callersClassM2ViewerWindow
Pygame + OpenGL M2 model viewer window.
tools/m2_viewer.py:1326
↓ 2 callersClassNameAndLocation
extern/catch2/catch_amalgamated.hpp:10249
↓ 2 callersClassOrbitCamera
tools/m2_viewer.py:908
↓ 2 callersClassRedirectGuard
extern/catch2/catch_amalgamated.hpp:10140
↓ 2 callersClassReporterConfig
extern/catch2/catch_amalgamated.hpp:8793
↓ 2 callersClassSectionInfo
extern/catch2/catch_amalgamated.hpp:1013
↓ 2 callersClassTestRunStats
extern/catch2/catch_amalgamated.hpp:8856
↓ 2 callersClassValueType
extern/nlohmann/json.hpp:21524
↓ 2 callersClassVmaSuballocationOffsetGreater
extern/vk_mem_alloc.h:3655
↓ 2 callersClassWMOViewerWindow
Pygame + OpenGL WMO model viewer window.
tools/m2_viewer.py:2063
↓ 2 callersClassWithinUlpsMatcher
extern/catch2/catch_amalgamated.hpp:12334
↓ 2 callersClassXmlEncode
* Helper for XML-encoding text (escaping angle brackets, quotes, etc) * * Note: doesn't take ownership of passed strings, and thus the
extern/catch2/catch_amalgamated.hpp:11319
↓ 2 callersClassconst_iterator
extern/vk_mem_alloc.h:5424
↓ 2 callersClassinput_stream_adapter
! Input adapter for a (caching) istream. Ignores a UFT Byte Order Mark at beginning of input. Does not support changing the underlying std::streambuf
extern/nlohmann/json.hpp:6225
↓ 2 callersClasssigaction
extern/catch2/catch_amalgamated.cpp:4179
↓ 2 callersClasssysinfo
src/core/memory_monitor.cpp:71
↓ 1 callersClassAddonManager
include/ui/ui_services.hpp:18
↓ 1 callersClassAmdFsr3Runtime
include/rendering/renderer.hpp:54
↓ 1 callersClassAnimationController
include/rendering/renderer.hpp:57
↓ 1 callersClassAnimationSystem
Evaluates bone hierarchy each frame, producing world-space bone matrices.
tools/m2_viewer.py:734
↓ 1 callersClassArg
A parser for arguments
extern/catch2/catch_amalgamated.hpp:4710
↓ 1 callersClassArgs
extern/catch2/catch_amalgamated.hpp:4199
↓ 1 callersClassAssertionStats
extern/catch2/catch_amalgamated.hpp:8815
↓ 1 callersClassAssetManager
include/ui/combat_ui.hpp:13
↓ 1 callersClassAssetManifest
* AssetManifest - Maps WoW virtual paths to filesystem paths * * Loaded once at startup from manifest.json. Read-only after init, * so concurrent r
include/pipeline/asset_manifest.hpp:17
↓ 1 callersClassAssetPipelineGUI
tools/asset_pipeline_gui.py:361
↓ 1 callersClassAudioCoordinator
include/ui/ui_services.hpp:19
↓ 1 callersClassAudioEngine
* AudioEngine: Singleton managing miniaudio device and playback. * Replaces process-spawning audio system with proper non-blocking library. */
include/audio/audio_engine.hpp:21
↓ 1 callersClassBenchmarkFunction
We need to reinvent std::function because every piece of code that might add overhead in a measurement context needs to have consistent performance ch
extern/catch2/catch_amalgamated.hpp:1596
↓ 1 callersClassBySectionInfo
extern/catch2/catch_amalgamated.cpp:9569
↓ 1 callersClassCanonicalEntry
tools/diff_classic_turtle_opcodes.py:62
↓ 1 callersClassCelestial
include/rendering/renderer.hpp:35
↓ 1 callersClassCharacterAnimator
============================================================================ CharacterAnimator Generic animator for any character (player, NPC, compa
include/rendering/animation/character_animator.hpp:28
↓ 1 callersClassCharacterPreview
include/rendering/renderer.hpp:53
↓ 1 callersClassChargeEffect
include/rendering/renderer.hpp:45
↓ 1 callersClassClientInfo
Client build and version information
include/auth/auth_packets.hpp:14
↓ 1 callersClassClouds
* Procedural cloud renderer (Vulkan) * * Renders animated procedural clouds on a sky hemisphere using FBM noise. * Sun-lit edges, self-shadowing, a
include/rendering/clouds.hpp:24
↓ 1 callersClassColourGuard
extern/catch2/catch_amalgamated.hpp:9223
↓ 1 callersClassCompositeRenderer
include/rendering/world_map/composite_renderer.hpp:39
↓ 1 callersClassCounts
extern/catch2/catch_amalgamated.hpp:1017
↓ 1 callersClassDBCFile
Forward declaration
include/pipeline/dbc_layout.hpp:61
↓ 1 callersClassDecomposer
extern/catch2/catch_amalgamated.hpp:5559
↓ 1 callersClassEditorApp
tools/editor/editor_ui.hpp:11
↓ 1 callersClassEditorMarkers
tools/editor/editor_markers.hpp:13
↓ 1 callersClassEditorUI
tools/editor/editor_ui.hpp:15
↓ 1 callersClassEditorViewport
tools/editor/editor_viewport.hpp:23
↓ 1 callersClassEditorWater
tools/editor/editor_water.hpp:13
↓ 1 callersClassEndTag
extern/catch2/catch_amalgamated.hpp:11209
↓ 1 callersClassEndsWithMatcher
extern/catch2/catch_amalgamated.hpp:12794
↓ 1 callersClassExceptionMessageMatcher
extern/catch2/catch_amalgamated.hpp:12260
↓ 1 callersClassExeName
Specifies the name of the executable
extern/catch2/catch_amalgamated.hpp:4772
↓ 1 callersClassFatalConditionHandler
* Wrapper for platform-specific fatal error (signals/SEH) handlers * * Tries to be cooperative with other handlers, and not step over *
extern/catch2/catch_amalgamated.hpp:9587
↓ 1 callersClassFilter
extern/catch2/catch_amalgamated.hpp:3454
↓ 1 callersClassHelp
Convenience wrapper for option parser that specifies the help option
extern/catch2/catch_amalgamated.hpp:4874
↓ 1 callersClassIsNaNMatcher
extern/catch2/catch_amalgamated.hpp:12381
↓ 1 callersClassLeakDetector
extern/catch2/catch_amalgamated.hpp:10049
↓ 1 callersClassLevelUpEffect
include/rendering/renderer.hpp:44
↓ 1 callersClassLuaEngine
include/addons/lua_engine.hpp:16
↓ 1 callersClassM2Animation
tools/m2_viewer.py:144
↓ 1 callersClassM2Batch
tools/m2_viewer.py:138
↓ 1 callersClassM2Parser
Parse M2 binary data for rendering: vertices, UVs, normals, bones, skins, textures.
tools/m2_viewer.py:152
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