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Functions9,534 in github.com/Kelsidavis/WoWee

↓ 7 callersMethodgetMoneyCopper
Money (copper)
include/game/game_handler.hpp:337
↓ 7 callersMethodgetSDLWindow
include/core/window.hpp:49
↓ 7 callersMethodgetTextureId
Returns the ImGui texture handle. Returns VK_NULL_HANDLE until the first compositePass has run (image is in UNDEFINED layout before that).
include/rendering/character_preview.hpp:49
↓ 7 callersFunctiongetTightCollisionBounds
src/rendering/m2_renderer_internal.h:51
↓ 7 callersMethodgetUnitCastState
Returns cast state for any unit by GUID (delegates to SpellHandler)
include/game/game_handler.hpp:819
↓ 7 callersMethodgetWaterHeightAt
src/rendering/water_renderer.cpp:1433
↓ 7 callersMethodgetWorldStateZoneId
include/game/game_handler.hpp:1540
↓ 7 callersMethodgetZoneInfo
src/game/zone_manager.cpp:432
↓ 7 callersMethodhasEntity
src/game/entity.cpp:33
↓ 7 callersMethodisGrounded
include/rendering/camera_controller.hpp:72
↓ 7 callersMethodisMoving
src/rendering/camera_controller.cpp:2337
↓ 7 callersMethodisOpen
src/rendering/world_map/world_map_facade.cpp:537
↓ 7 callersMethodisProfessionSpell
src/game/game_handler.cpp:1077
↓ 7 callersMethodisReady
* @return true if HiZ system is initialized and ready. */
include/rendering/hiz_system.hpp:81
↓ 7 callersMethodisSuccess
include/game/world_packets.hpp:123
↓ 7 callersFunctionleaveblock
extern/lua-5.1.5/src/lparser.c:296
↓ 7 callersFunctionlinearKeys
── Helper: build a simple 4-point linear path ─────────────────────
tests/test_spline.cpp:10
↓ 7 callersMethodloadEquippedWeapons
src/core/appearance_composer.cpp:326
↓ 7 callersMethodlookupSpellName
src/ui/spellbook_screen.cpp:200
↓ 7 callersFunctionluaD_throw
extern/lua-5.1.5/src/ldo.c:94
↓ 7 callersFunctionluaH_new
extern/lua-5.1.5/src/ltable.c:358
↓ 7 callersFunctionluaT_gettmbyobj
extern/lua-5.1.5/src/ltm.c:61
↓ 7 callersFunctionlua_getinfo
extern/lua-5.1.5/src/ldebug.c:232
↓ 7 callersFunctionlua_rawset
extern/lua-5.1.5/src/lapi.c:671
↓ 7 callersFunctionmakeLocoCaps
Helper: create a capability set with basic locomotion resolved
tests/test_locomotion_fsm.cpp:10
↓ 7 callersFunctionmatch
extern/lua-5.1.5/src/lstrlib.c:365
↓ 7 callersMethodnext
extern/catch2/catch_amalgamated.hpp:7611
↓ 7 callersFunctionparseAnimTrackVanilla
Parse a vanilla M2 animation track (version < 264). Vanilla uses flat arrays with per-sequence M2Range indices, unlike WotLK's array-of-arrays. Vanill
src/pipeline/m2_loader.cpp:489
↓ 7 callersMethodplayError
Error/feedback
src/audio/ui_sound_manager.cpp:238
↓ 7 callersMethodproposeDuel
src/game/social_handler.cpp:1020
↓ 7 callersFunctionpushstr
extern/lua-5.1.5/src/lobject.c:104
↓ 7 callersMethodqueryPlayerName
src/game/entity_controller.cpp:1987
↓ 7 callersMethodquestLogStride
Stride of PLAYER_QUEST_LOG fields in update-object blocks. * WotLK: 5 fields per slot, Classic/Vanilla: 3. */
include/game/packet_parsers.hpp:212
↓ 7 callersFunctionrandFloat
src/rendering/charge_effect.cpp:26
↓ 7 callersMethodrefresh_pack_list
(self)
tools/asset_pipeline_gui.py:2123
↓ 7 callersMethodrefresh_state_view
(self)
tools/asset_pipeline_gui.py:2335
↓ 7 callersMethodsetCosmicEnabled
include/rendering/world_map/view_state_machine.hpp:24
↓ 7 callersMethodsetEquipSlot
src/game/inventory.cpp:35
↓ 7 callersMethodsetGroundClutterDensityScale
include/rendering/terrain_manager.hpp:248
↓ 7 callersMethodsetInstanceAnimation
src/rendering/m2_renderer_instance.cpp:89
↓ 7 callersMethodsetM2Renderer
* Set M2 renderer for hierarchical transform updates (doodads follow parent WMO) */
include/rendering/wmo_renderer.hpp:63
↓ 7 callersMethodsetupCallbacks
src/core/audio_callback_handler.cpp:48
↓ 7 callersMethodsome
extern/catch2/catch_amalgamated.hpp:3587
↓ 7 callersFunctionstbi__compute_y
extern/stb_image.h:1746
↓ 7 callersFunctionstbi__start_callbacks
initialize a callback-based context
extern/stb_image.h:836
↓ 7 callersFunctionstbi__start_mem
initialize a memory-decode context
extern/stb_image.h:826
↓ 7 callersFunctionstbi_image_free
extern/stb_image.h:1101
↓ 7 callersMethodstopAutoAttack
src/game/combat_handler.cpp:249
↓ 7 callersFunctionstr_checkname
extern/lua-5.1.5/src/lparser.c:117
↓ 7 callersMethodswapBuffers
include/core/window.hpp:33
↓ 7 callersMethodtoString
extern/catch2/catch_amalgamated.cpp:584
↓ 7 callersMethodtoggle
include/rendering/minimap.hpp:44
↓ 7 callersMethodupdate
tools/editor/editor_water.cpp:45
↓ 7 callersMethoduseAlpha
include/pipeline/adt_loader.hpp:39
↓ 7 callersFunctionvma_delete_array
extern/vk_mem_alloc.h:4379
↓ 7 callersMethodwhat
extern/catch2/catch_amalgamated.cpp:154
↓ 6 callersFunctionDumpChar
extern/lua-5.1.5/src/ldump.c:39
↓ 6 callersMethodGetAllocationInfo
extern/vk_mem_alloc.h:8550
↓ 6 callersMethodGetAllocationListBegin
extern/vk_mem_alloc.h:8563
↓ 6 callersMethodGetMemory
extern/vk_mem_alloc.h:11307
↓ 6 callersMethodMarkTaken
extern/vk_mem_alloc.h:9133
↓ 6 callersFunctionVmaBinaryFindSorted
extern/vk_mem_alloc.h:4123
↓ 6 callersFunctionVmaBlocksOnSamePage
Returns true if two memory blocks occupy overlapping pages. ResourceA must be in less memory offset than ResourceB. Algorithm is based on "Vulkan 1.0
extern/vk_mem_alloc.h:3995
↓ 6 callersFunctionVmaClearDetailedStatistics
extern/vk_mem_alloc.h:4481
↓ 6 callersFunctionadjustlocalvars
extern/lua-5.1.5/src/lparser.c:167
↓ 6 callersFunctionapplyShadowParams
Replicates the shadow params logic from Renderer::updatePerFrameUBO() This should NOT be affected by indoor state — shadows remain globally enabled
tests/test_indoor_shadows.cpp:22
↓ 6 callersFunctionarray_cat
extern/catch2/catch_amalgamated.hpp:11820
↓ 6 callersMethodcallFunction
src/game/warden_emulator.cpp:260
↓ 6 callersFunctioncanonicalToServer
Convert canonical WoW coordinates → server/wire coordinates.
include/core/coordinates.hpp:43
↓ 6 callersFunctioncodecomp
extern/lua-5.1.5/src/lcode.c:673
↓ 6 callersMethodcompile
src/rendering/render_graph.cpp:56
↓ 6 callersFunctioncomputeMapUV
tests/test_world_map.cpp:97
↓ 6 callersFunctioncomputeWmoShadowFactor
Replicates the WMO interior shader logic: interior groups skip shadow sampling entirely (shadow factor = 1.0 = fully lit). This covers both lit and un
tests/test_indoor_shadows.cpp:32
↓ 6 callersFunctionderiveExpansionLevel
tests/test_world_map.cpp:156
↓ 6 callersMethoddescribe
extern/catch2/catch_amalgamated.hpp:11615
↓ 6 callersMethoddisconnect
src/game/game_handler.cpp:245
↓ 6 callersMethoddistanceToPoint
* Calculate signed distance from point to plane * Positive = in front, Negative = behind */
include/rendering/frustum.hpp:23
↓ 6 callersMethodeffectiveValue
permanent spec/misc bonus (rarely non-zero)
include/game/game_handler.hpp:60
↓ 6 callersMethodengage
extern/catch2/catch_amalgamated.hpp:9600
↓ 6 callersFunctionenterblock
extern/lua-5.1.5/src/lparser.c:285
↓ 6 callersFunctionenvSizeMBOrDefault
Environment variable utility functions
include/rendering/vk_utils.hpp:62
↓ 6 callersFunctionescapeSql
tools/editor/sql_exporter.cpp:11
↓ 6 callersFunctionfindContinentForMapId
src/rendering/world_map/map_resolver.cpp:98
↓ 6 callersMethodfromWire
src/game/opcode_table.cpp:238
↓ 6 callersFunctiongenerate
extern/catch2/catch_amalgamated.hpp:7658
↓ 6 callersMethodgetActiveCharacterGuid
include/game/game_handler.hpp:215
↓ 6 callersFunctiongetAuthResultString
src/auth/auth_opcodes.cpp:9
↓ 6 callersMethodgetCastTimeRemaining
include/game/game_handler.hpp:803
↓ 6 callersMethodgetConfig
extern/catch2/catch_amalgamated.hpp:561
↓ 6 callersMethodgetDepthResolveImageView
include/rendering/vk_context.hpp:124
↓ 6 callersMethodgetEntityCount
Get entity count
include/game/entity.hpp:445
↓ 6 callersFunctiongetEntityName
src/ui/game_screen_frames.cpp:87
↓ 6 callersFunctiongetEnv
extern/catch2/catch_amalgamated.cpp:4299
↓ 6 callersFunctiongetGmCompletions
tests/test_gm_commands.cpp:50
↓ 6 callersMethodgetLastWhisperSender
include/game/game_handler.hpp:614
↓ 6 callersMethodgetLoadedTileCount
* Get statistics */
include/rendering/terrain_manager.hpp:276
↓ 6 callersMethodgetNpcFlags
NPC flags (UNIT_NPC_FLAGS, index 82)
include/game/entity.hpp:347
↓ 6 callersMethodgetPlayerRace
include/game/game_handler.hpp:1226
↓ 6 callersMethodgetPlayerTransportGuid
include/game/game_handler.hpp:1165
↓ 6 callersMethodgetSessionKey
src/auth/srp.cpp:314
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