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Functions9,534 in github.com/Kelsidavis/WoWee

↓ 9 callersFunctionstbi_write_png
extern/stb_image_write.h:1215
↓ 9 callersFunctionstbiw__jpg_processDU
extern/stb_image_write.h:1328
↓ 9 callersFunctionstbiw__jpg_writeBits
extern/stb_image_write.h:1253
↓ 9 callersFunctiontoHexString
include/core/logger.hpp:149
↓ 9 callersFunctiontrimAscii
src/ui/auth_screen.cpp:31
↓ 9 callersFunctionworldStateName
src/game/game_handler_packets.cpp:63
↓ 9 callersFunctionwrite
extern/catch2/catch_amalgamated.cpp:8249
↓ 9 callersMethodzoomIn
include/rendering/minimap.hpp:54
↓ 8 callersFunctionVmaAddDetailedStatisticsUnusedRange
extern/vk_mem_alloc.h:4499
↓ 8 callersMethodaddEntity
src/game/entity.cpp:7
↓ 8 callersMethodaddLayer
src/rendering/world_map/overlay_renderer.cpp:9
↓ 8 callersMethodcbegin
extern/vk_mem_alloc.h:5544
↓ 8 callersFunctioncheck_match
extern/lua-5.1.5/src/lparser.c:104
↓ 8 callersMethodclearPlayerTransport
include/game/game_handler.hpp:1188
↓ 8 callersMethodclearSelection
tools/editor/npc_spawner.cpp:47
↓ 8 callersMethodcurrentZoneIdx
include/rendering/world_map/view_state_machine.hpp:19
↓ 8 callersMethoddeferAfterAllFrameFences
src/rendering/vk_context.cpp:197
↓ 8 callersFunctiondetectCharSectionsFields
src/pipeline/dbc_layout.cpp:99
↓ 8 callersFunctiondump_integer
extern/nlohmann/json.hpp:18722
↓ 8 callersMethodend_object
extern/nlohmann/json.hpp:7343
↓ 8 callersFunctionenvSizeOrDefault
include/rendering/vk_utils.hpp:72
↓ 8 callersFunctionerrorString
include/network/net_platform.hpp:117
↓ 8 callersFunctionexpr
extern/lua-5.1.5/src/lparser.c:856
↓ 8 callersMethodfeed
src/auth/srp.cpp:39
↓ 8 callersMethodfindNearestKey
src/math/spline.cpp:105
↓ 8 callersFunctionfolderToMapId
src/rendering/world_map/map_resolver.cpp:70
↓ 8 callersMethodgetAttachmentTransform
src/rendering/character_renderer.cpp:3446
↓ 8 callersMethodgetEntityRaidMark
Returns the raid mark icon for a given guid (0xFF = no mark)
include/game/game_handler.hpp:1395
↓ 8 callersMethodgetFootstepManager
include/audio/audio_coordinator.hpp:71
↓ 8 callersMethodgetImageView
include/rendering/vk_texture.hpp:57
↓ 8 callersMethodgetMapName
src/game/game_handler.cpp:1905
↓ 8 callersMethodgetMessage
extern/catch2/catch_amalgamated.cpp:710
↓ 8 callersMethodgetMode
tools/editor/editor_app.hpp:78
↓ 8 callersMethodgetRandomPropertyName
include/game/game_handler.hpp:315
↓ 8 callersMethodgetSampler
include/rendering/vk_texture.hpp:58
↓ 8 callersMethodgetTarget
src/game/combat_handler.cpp:1114
↓ 8 callersMethodgetViewProjectionMatrix
include/rendering/camera.hpp:27
↓ 8 callersMethodgetWindow
tools/editor/editor_app.hpp:76
↓ 8 callersFunctionidle
tests/test_locomotion_fsm.cpp:34
↓ 8 callersMethodinspectTarget
src/game/social_handler.cpp:539
↓ 8 callersMethodintersectsAABB
src/rendering/frustum.cpp:99
↓ 8 callersMethodinvalidateComposite
Reset composited index to force re-composite.
include/rendering/world_map/composite_renderer.hpp:81
↓ 8 callersMethodisCrit
include/game/world_packets.hpp:1746
↓ 8 callersMethodisEmoteActive
include/rendering/animation/activity_fsm.hpp:59
↓ 8 callersMethodisFriend
include/game/game_handler.hpp:89
↓ 8 callersMethodisMiss
include/game/world_packets.hpp:1747
↓ 8 callersMethodisOnTransport
Transport state for player-on-transport
include/game/game_handler.hpp:1164
↓ 8 callersMethodisThirdPerson
include/rendering/camera_controller.hpp:70
↓ 8 callersFunctionjsonInt
src/game/expansion_profile.cpp:58
↓ 8 callersFunctionluaD_call
** Call a function (C or Lua). The function to be called is at *func. ** The arguments are on the stack, right after the function. ** When returns, al
extern/lua-5.1.5/src/ldo.c:370
↓ 8 callersFunctionluaF_close
extern/lua-5.1.5/src/lfunc.c:96
↓ 8 callersFunctionlua_getmetatable
extern/lua-5.1.5/src/lapi.c:587
↓ 8 callersFunctionlua_tointeger
extern/lua-5.1.5/src/lapi.c:323
↓ 8 callersFunctionlua_xmove
extern/lua-5.1.5/src/lapi.c:110
↓ 8 callersFunctionmakeCirclePath
── Helper: build a simple circular path ──────────────────────────
tests/test_transport_components.cpp:16
↓ 8 callersFunctionperspective
(fov_deg: float, aspect: float, near: float, far: float)
tools/m2_viewer.py:29
↓ 8 callersFunctionpointAABBDistanceSq
src/rendering/wmo_renderer.cpp:2625
↓ 8 callersFunctionrayTriangleIntersect
Möller–Trumbore ray-triangle intersection Returns distance along ray if hit, or negative if miss
src/rendering/wmo_renderer.cpp:2633
↓ 8 callersMethodraycastTerrain
tools/editor/terrain_editor.cpp:130
↓ 8 callersFunctionreadLE32
Bounds-checked little-endian reads for PE parsing — malformed Warden modules must not cause out-of-bounds access.
src/game/warden_memory.cpp:19
↓ 8 callersFunctionrenderCoinsText
---- Coin display (gold/silver/copper) ----
include/ui/ui_colors.hpp:88
↓ 8 callersMethodrenderOverlay
src/rendering/overlay_system.cpp:225
↓ 8 callersMethodsave_state
(self)
tools/asset_pipeline_gui.py:109
↓ 8 callersMethodsetAspectRatio
include/rendering/camera.hpp:20
↓ 8 callersMethodsetInstanceRotation
src/rendering/character_renderer.cpp:3030
↓ 8 callersMethodsetInstanceTransform
src/rendering/wmo_renderer.cpp:946
↓ 8 callersMethodsetShadowsEnabled
include/rendering/renderer.hpp:252
↓ 8 callersMethodsetStandState
src/game/social_handler.cpp:2707
↓ 8 callersMethodsetTimeOfDay
tools/editor/editor_viewport.cpp:733
↓ 8 callersFunctionsetfield
extern/lua-5.1.5/src/loslib.c:88
↓ 8 callersMethodstart_object
extern/nlohmann/json.hpp:7333
↓ 8 callersFunctionstbi__clamp
take a -128..127 value and stbi__clamp it and convert to 0..255
extern/stb_image.h:2416
↓ 8 callersFunctionstbi__convert_format
extern/stb_image.h:1755
↓ 8 callersFunctionstbi__mad3sizes_valid
returns 1 if "a*b*c + add" has no negative terms/factors and doesn't overflow
extern/stb_image.h:1031
↓ 8 callersFunctionstbiw__putc
extern/stb_image_write.h:394
↓ 8 callersMethodteleportTo
src/rendering/camera_controller.cpp:2281
↓ 8 callersFunctiontoLowerStr
tools/asset_extract/extractor.cpp:34
↓ 8 callersFunctiontofile
extern/lua-5.1.5/src/liolib.c:72
↓ 8 callersFunctiontrim
src/game/expansion_profile.cpp:12
↓ 8 callersMethoduseItemById
src/game/spell_handler.cpp:610
↓ 8 callersFunctionvalidateAgainstDBC
src/rendering/animation/animation_ids.cpp:528
↓ 8 callersFunctionweatherRandFloat
src/rendering/weather.cpp:25
↓ 8 callersFunctionworldToTile
Engine rendering coordinates -> ADT tile indices. Returns (tileX, tileY) matching ADT filename: Map_{tileX}_{tileY}.adt Uses canonical formula: tileN
include/core/coordinates.hpp:110
↓ 7 callersMethodAddDetailedStatistics
extern/vk_mem_alloc.h:6805
↓ 7 callersMethodAlloc
extern/vk_mem_alloc.h:5073
↓ 7 callersMethodGetId
extern/vk_mem_alloc.h:10224
↓ 7 callersMethodGetNextAllocation
extern/vk_mem_alloc.h:8570
↓ 7 callersMethodGetUserData
extern/vk_mem_alloc.h:6631
↓ 7 callersMethod_read_m2array
Read count, offset for an M2Array header field.
tools/m2_viewer.py:208
↓ 7 callersFunctionbuildClassicFootstepSet
src/audio/footstep_manager.cpp:13
↓ 7 callersFunctioncend
@brief returns an iterator to one past the last element @sa https://json.nlohmann.me/api/basic_json/cend/
extern/nlohmann/json.hpp:22111
↓ 7 callersFunctionclear
@brief clears the contents @sa https://json.nlohmann.me/api/basic_json/clear/
extern/nlohmann/json.hpp:22329
↓ 7 callersMethodclear
extern/vk_mem_alloc.h:4977
↓ 7 callersFunctioncompares_unordered
extern/nlohmann/json.hpp:22975
↓ 7 callersFunctionconvertIntoString
extern/catch2/catch_amalgamated.cpp:1981
↓ 7 callersFunctioncreateDescriptorSetLayout
src/rendering/vk_pipeline.cpp:290
↓ 7 callersFunctionensureTestDir
tests/test_open_formats.cpp:16
↓ 7 callersFunctionfindZoneForPlayer
src/rendering/world_map/coordinate_projection.cpp:148
↓ 7 callersFunctiongetLuaServices
---- Retrieve LuaServices pointer stored in Lua registry ----
include/addons/lua_api_helpers.hpp:79
↓ 7 callersMethodgetMaxPower
include/game/entity.hpp:312
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