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github.com/Kelsidavis/WoWee
/ functions
Functions
9,534 in github.com/Kelsidavis/WoWee
⨍
Functions
9,534
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Types & classes
2,593
↓ 5 callers
Method
cancelAura
src/game/spell_handler.cpp:458
↓ 5 callers
Function
cbegin
@brief returns a const iterator to the first element @sa https://json.nlohmann.me/api/basic_json/cbegin/
extern/nlohmann/json.hpp:22086
↓ 5 callers
Method
checkWallCollision
src/rendering/wmo_renderer.cpp:3206
↓ 5 callers
Function
classNameStr
include/ui/ui_helpers.hpp:37
↓ 5 callers
Method
clearMount
src/rendering/animation_controller.cpp:792
↓ 5 callers
Method
clearTarget
src/game/combat_handler.cpp:1099
↓ 5 callers
Method
clearTerrain
tools/editor/editor_viewport.cpp:79
↓ 5 callers
Method
closeLoot
src/game/inventory_handler.cpp:679
↓ 5 callers
Function
computeBoneMatrices
src/rendering/m2_renderer_internal.h:325
↓ 5 callers
Method
computePathTime
src/game/transport_clock_sync.cpp:14
↓ 5 callers
Method
containsPoint
src/rendering/frustum.cpp:77
↓ 5 callers
Function
docall
extern/lua-5.1.5/src/lua.c:96
↓ 5 callers
Method
encrypt
src/game/warden_crypto.cpp:119
↓ 5 callers
Method
end
extern/catch2/catch_amalgamated.hpp:11189
↓ 5 callers
Function
envFlagEnabled
src/network/world_socket.cpp:93
↓ 5 callers
Function
escape
extern/nlohmann/json.hpp:2990
↓ 5 callers
Method
evaluate
src/math/spline.cpp:35
↓ 5 callers
Method
evaluateAndApply
src/game/transport_animator.cpp:13
↓ 5 callers
Method
expand
include/pipeline/wowee_collision.hpp:22
↓ 5 callers
Function
explist1
extern/lua-5.1.5/src/lparser.c:596
↓ 5 callers
Function
findKeyframeIndex
src/rendering/m2_renderer_internal.h:239
↓ 5 callers
Function
format_hex
(raw_value: int)
tools/diff_classic_turtle_opcodes.py:93
↓ 5 callers
Method
getAutoAttackTargetGuid
src/game/game_handler_callbacks.cpp:1580
↓ 5 callers
Method
getCharacterYaw
include/rendering/renderer.hpp:156
↓ 5 callers
Method
getChunkCount
include/rendering/terrain_renderer.hpp:143
↓ 5 callers
Method
getCurrentLfgDungeonName
src/game/game_handler.cpp:2181
↓ 5 callers
Function
getEntityTargetGuid
Read UNIT_FIELD_TARGET_LO/HI from an entity's update fields to get what it's targeting
include/addons/lua_api_helpers.hpp:89
↓ 5 callers
Method
getExpansionRegistry
include/core/application.hpp:82
↓ 5 callers
Method
getExpression
extern/catch2/catch_amalgamated.cpp:673
↓ 5 callers
Method
getFloorCacheSize
Loads from cache/wmo_floor_<mapName>.bin
include/rendering/wmo_renderer.hpp:334
↓ 5 callers
Method
getInstanceCount
include/rendering/m2_renderer.hpp:376
↓ 5 callers
Function
getItemDisplayInfoTextureFields
* Build the 8-element texture region field index array for ItemDisplayInfo.dbc. * Classic/Turtle 23-field DBCs have textures at 14-21; * TBC/WotLK 2
include/pipeline/dbc_loader.hpp:162
↓ 5 callers
Method
getItemIconPath
include/game/game_handler.hpp:307
↓ 5 callers
Method
getM1
src/auth/srp.cpp:285
↓ 5 callers
Method
getPetActionSlot
include/game/game_handler.hpp:726
↓ 5 callers
Method
getPetGuid
src/ui/chat/game_state_adapter.cpp:20
↓ 5 callers
Method
getRenderBoundsForGuid
Render bounds/position queries — delegates to EntitySpawner
src/core/application.cpp:2580
↓ 5 callers
Method
getSelectedIndex
tools/editor/npc_spawner.hpp:71
↓ 5 callers
Method
getTalentRank
include/game/game_handler.hpp:857
↓ 5 callers
Method
getTerrainRenderer
tools/editor/editor_app.cpp:1453
↓ 5 callers
Method
get_character
std::istream/std::streambuf use std::char_traits<char>::to_int_type, to ensure that std::char_traits<char>::eof() and the character 0xFF do not end up
extern/nlohmann/json.hpp:6259
↓ 5 callers
Method
hasExpandedExpression
extern/catch2/catch_amalgamated.cpp:699
↓ 5 callers
Method
hasPathForEntry
src/game/transport_manager.cpp:345
↓ 5 callers
Method
hasPendingUpdateObjectWork
include/game/entity_controller.hpp:96
↓ 5 callers
Method
hasUsableMovingPathForEntry
src/game/transport_manager.cpp:349
↓ 5 callers
Method
includeSuccessfulResults
extern/catch2/catch_amalgamated.cpp:895
↓ 5 callers
Method
inferDbcPathForSpawn
src/game/transport_manager.cpp:353
↓ 5 callers
Method
initializeShadow
src/rendering/wmo_renderer.cpp:1568
↓ 5 callers
Method
isActive
---- Focus state ----
include/ui/chat/chat_input.hpp:51
↓ 5 callers
Method
isAutoAttacking
src/game/game_handler_callbacks.cpp:1564
↓ 5 callers
Method
isBankOpen
Bank
src/game/game_handler_callbacks.cpp:1007
↓ 5 callers
Method
isChatInputActive
include/ui/chat_panel.hpp:62
↓ 5 callers
Method
isCompletable
include/game/world_packets.hpp:2242
↓ 5 callers
Method
isHidden
extern/catch2/catch_amalgamated.cpp:1712
↓ 5 callers
Method
isInGuild
src/game/game_handler.cpp:2027
↓ 5 callers
Method
isModelLoaded
src/rendering/wmo_renderer.cpp:827
↓ 5 callers
Method
isPlayerDead
Player death state
include/game/game_handler.hpp:1233
↓ 5 callers
Method
isPlayerFlying
include/game/game_handler.hpp:1903
↓ 5 callers
Function
isReadableQuestText
src/game/quest_handler.cpp:51
↓ 5 callers
Method
isSectionTracker
extern/catch2/catch_amalgamated.cpp:6878
↓ 5 callers
Method
isTransportGuid
Check if a GUID is a known transport
include/game/game_handler.hpp:1169
↓ 5 callers
Method
isUnit
True if this entity is a Unit or Player (both derive from Unit).
include/game/entity.hpp:242
↓ 5 callers
Method
is_begin
return whether the iterator can be dereferenced
extern/nlohmann/json.hpp:12762
↓ 5 callers
Method
loadADT
tools/editor/editor_app.cpp:666
↓ 5 callers
Method
loadFromDbc
src/rendering/animation/emote_registry.cpp:80
↓ 5 callers
Method
loadTerrain
tools/editor/editor_viewport.cpp:73
↓ 5 callers
Method
loadTexture
src/rendering/character_renderer.cpp:648
↓ 5 callers
Function
luaH_set
extern/lua-5.1.5/src/ltable.c:494
↓ 5 callers
Function
luaH_setnum
extern/lua-5.1.5/src/ltable.c:508
↓ 5 callers
Function
luaK_getlabel
** returns current `pc' and marks it as a jump target (to avoid wrong ** optimizations with consecutive instructions not in the same basic block). */
extern/lua-5.1.5/src/lcode.c:94
↓ 5 callers
Function
luaL_loadbuffer
extern/lua-5.1.5/src/lauxlib.c:609
↓ 5 callers
Function
luaL_optinteger
extern/lua-5.1.5/src/lauxlib.c:197
↓ 5 callers
Function
luaV_gettable
extern/lua-5.1.5/src/lvm.c:108
↓ 5 callers
Function
lua_checkstack
extern/lua-5.1.5/src/lapi.c:95
↓ 5 callers
Function
lua_gc
extern/lua-5.1.5/src/lapi.c:899
↓ 5 callers
Function
lua_iscfunction
extern/lua-5.1.5/src/lapi.c:254
↓ 5 callers
Function
lua_replace
extern/lua-5.1.5/src/lapi.c:203
↓ 5 callers
Function
mainposition
** returns the `main' position of an element in a table (that is, the index ** of its hash value) */
extern/lua-5.1.5/src/ltable.c:100
↓ 5 callers
Function
makeActivityCaps
tests/test_activity_fsm.cpp:9
↓ 5 callers
Function
makeCombatCaps
tests/test_combat_fsm.cpp:9
↓ 5 callers
Function
normalizeWowPath
tools/asset_extract/extractor.cpp:40
↓ 5 callers
Method
occupied
include/game/game_handler.hpp:2006
↓ 5 callers
Method
parse
! @brief public parser interface @param[in] strict whether to expect the last token to be EOF @param[in,out] result parsed JSON val
extern/nlohmann/json.hpp:12261
↓ 5 callers
Function
parseEnvIntClamped
src/game/game_handler_packets.cpp:97
↓ 5 callers
Function
parseUInt
extern/catch2/catch_amalgamated.cpp:5144
↓ 5 callers
Function
posrelat
extern/lua-5.1.5/src/lstrlib.c:36
↓ 5 callers
Function
randomFloat
src/audio/ambient_sound_manager.cpp:37
↓ 5 callers
Function
rayIntersectsAABB
Ray-AABB intersection (slab method) Returns true if the ray intersects the axis-aligned bounding box
src/rendering/wmo_renderer.cpp:2580
↓ 5 callers
Function
readCStringAt
src/game/quest_handler.cpp:105
↓ 5 callers
Method
readMemory
src/game/warden_memory.cpp:572
↓ 5 callers
Method
readString
src/network/packet.cpp:116
↓ 5 callers
Method
recreateSwapchain
src/rendering/vk_context.cpp:1458
↓ 5 callers
Method
regenerateMesh
tools/editor/terrain_editor.cpp:506
↓ 5 callers
Method
registerResource
src/rendering/render_graph.cpp:17
↓ 5 callers
Method
release
extern/catch2/catch_amalgamated.hpp:938
↓ 5 callers
Method
removeFriend
src/game/social_handler.cpp:738
↓ 5 callers
Function
renderAuraRemaining
Render "Remaining: Xs" or "Remaining: Xm Ys" in a tooltip (light gray)
include/ui/ui_helpers.hpp:23
↓ 5 callers
Method
resetCastState
src/game/spell_handler.cpp:1777
↓ 5 callers
Function
resolveWorldRegionClick
src/rendering/world_map/map_resolver.cpp:124
↓ 5 callers
Method
run
Main entry point — parse, init GL, run loop.
tools/m2_viewer.py:1347
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