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hub / github.com/KdotJPG/OpenSimplex2 / noise3_BCC

Function noise3_BCC

_old/c/OpenSimplex2F.c:633–663  ·  view source on GitHub ↗

* Generate overlapping cubic lattices for 3D Re-oriented BCC noise. * Lookup table implementation inspired by DigitalShadow. * It was actually faster to narrow down the points in the loop itself, * than to build up the index with enough info to isolate 4 points. */

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Callers 12

noise3_ClassicMethod · 0.85
noise3_XYBeforeZMethod · 0.85
noise3_XZBeforeYMethod · 0.85
Noise3_ClassicMethod · 0.85
Noise3_XYBeforeZMethod · 0.85
Noise3_XZBeforeYMethod · 0.85
Noise3_ClassicMethod · 0.85
Noise3_XYBeforeZMethod · 0.85
Noise3_XZBeforeYMethod · 0.85

Calls 1

fastFloorFunction · 0.70

Tested by

no test coverage detected