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Functions1,299 in github.com/KTStephano/StratusGFX

↓ 2 callersFunctionInitializeMeshTransformComponent
Source/Engine/StratusRendererFrontend.cpp:49
↓ 2 callersFunctionInitializeRenderEntity
Source/Engine/StratusRenderComponents.cpp:44
↓ 2 callersFunctionInitializeTransformEntity
Source/Engine/StratusTransformComponent.cpp:10
↓ 2 callersFunctionIsLightInteracting
Source/Engine/StratusRendererBackend.cpp:27
↓ 2 callersFunctionIsRenderable
Source/Engine/StratusRendererBackend.cpp:23
↓ 2 callersFunctionIsSphereInFrustum
Source/Engine/StratusMath.h:401
↓ 2 callersFunctionIsStaticEntity
Source/Engine/StratusRendererFrontend.cpp:62
↓ 2 callersMethodLockWrite
Source/Engine/StratusPoolAllocator.h:229
↓ 2 callersMethodLockWrite_
Source/Engine/StratusAsync.h:127
↓ 2 callersMethodLockWrite_
Source/Engine/StratusAsync.h:227
↓ 2 callersMethodMarkChanged
Source/Engine/StratusEntity.cpp:19
↓ 2 callersMethodModifyAngle
Source/Engine/StratusCamera.cpp:19
↓ 2 callersMethodNumChunks
Source/Engine/StratusPoolAllocator.h:132
↓ 2 callersMethodNumElems
Source/Engine/StratusPoolAllocator.h:137
↓ 2 callersFunctionPerformPointLightGeometryCulling
Source/Engine/StratusRendererBackend.cpp:1294
↓ 2 callersMethodProcess
Source/Engine/StratusTransformComponent.cpp:87
↓ 2 callersFunctionProcessMesh
static void ProcessMesh( RenderComponent * renderNode, const aiMatrix4x4& transform, aiMesh * mesh, const aiScene * scene, MaterialPtr rootMat, const
Source/Engine/StratusResourceManager.cpp:367
↓ 2 callersMethodRemoveEntity
Source/Engine/StratusEntityManager.cpp:19
↓ 2 callersMethodRender
Source/Engine/StratusRenderComponents.cpp:411
↓ 2 callersMethodReset
Source/Engine/StratusPointer.h:117
↓ 2 callersFunctionRotationAboutAxis
See http://www.opengl-tutorial.org/intermediate-tutorials/tutorial-17-quaternions/
Source/Engine/StratusMath.h:295
↓ 2 callersMethodSetAngle
Source/Engine/StratusCamera.cpp:23
↓ 2 callersMethodSetAtmosphericLightingConstants
If scatterControl > 1, then backscattered light will be greater than forwardscattered light
Source/Engine/StratusLight.h:109
↓ 2 callersMethodSetCamera
Source/Engine/StratusRendererFrontend.cpp:324
↓ 2 callersMethodSetCastsShadows
Source/Engine/StratusLight.h:252
↓ 2 callersMethodSetColor
* Sets the color of the light where the scale * is not from [0.0, 1.0] but instead can be any * number > 0.0 for each color componen
Source/Engine/StratusLight.h:210
↓ 2 callersFunctionSetCullState
Source/Engine/StratusRendererBackend.cpp:901
↓ 2 callersFunctionSetCurrentThread
Source/Engine/StratusThread.cpp:16
↓ 2 callersMethodSetDiffuseColor
Source/Engine/StratusMaterial.cpp:81
↓ 2 callersMethodSetDiffuseMap
Source/Engine/StratusMaterial.cpp:142
↓ 2 callersMethodSetEmissiveColor
Source/Engine/StratusMaterial.cpp:87
↓ 2 callersMethodSetEmissiveMap
Source/Engine/StratusMaterial.cpp:148
↓ 2 callersMethodSetEnabled
Source/Engine/StratusLight.h:101
↓ 2 callersMethodSetFaceCulling
Source/Engine/StratusRenderComponents.cpp:429
↓ 2 callersMethodSetFogDensity
Source/Engine/StratusRendererBackend.h:232
↓ 2 callersMethodSetMaxFrameRate
Source/Engine/StratusEngine.cpp:99
↓ 2 callersMethodSetNormalMap
Source/Engine/StratusMaterial.cpp:154
↓ 2 callersMethodSetReflectance
Source/Engine/StratusMaterial.cpp:93
↓ 2 callersMethodSetRoughnessMap
Source/Engine/StratusMaterial.cpp:160
↓ 2 callersMethodSetSkyboxColorMask
Source/Engine/StratusRendererBackend.h:244
↓ 2 callersMethodSize
Source/Engine/StratusConcurrentHashMap.h:756
↓ 2 callersMethodSizeBytes
Source/Engine/StratusGpuBuffer.cpp:241
↓ 2 callersMethodUnbind
Source/Engine/StratusPipeline.cpp:295
↓ 2 callersMethodUnregisterEntityProcess
Source/Engine/StratusEntityManager.cpp:119
↓ 2 callersMethodValid
Source/Engine/StratusTexture.cpp:545
↓ 2 callersFunction_CalculateSizeBytes
Source/Engine/StratusGpuBuffer.cpp:58
↓ 2 callersFunction_ConvertUsageType
Source/Engine/StratusGpuBuffer.cpp:11
↓ 2 callersMethodasMat3
Source/Engine/StratusMath.cpp:14
↓ 2 callersFunctionbegin
glm/gtx/range.hpp:61
↓ 2 callersFunctionbuild_dependencies
(build_assimp)
dependency_build.py:10
↓ 2 callersFunctioncomponents
glm/gtx/range.hpp:31
↓ 2 callersFunctionconstructTransformMat
Source/Engine/StratusMath.h:286
↓ 2 callersFunctionglm_vec4_floor
glm/simd/common.h:124
↓ 2 callersFunctionglm_vec4_fma
glm/simd/common.h:73
↓ 2 callersFunctionglm_vec4_round
glm/simd/common.h:110
↓ 2 callersFunctionmatRotate
Source/Engine/StratusMath.h:205
↓ 2 callersFunctionsetupDayTime
Examples/ExampleEnv05/Bistro.cpp:25
↓ 1 callersMethodAddBitangent
Source/Engine/StratusRenderComponents.cpp:119
↓ 1 callersMethodAddIndex
Source/Engine/StratusRenderComponents.cpp:125
↓ 1 callersMethodAddTangent
Source/Engine/StratusRenderComponents.cpp:113
↓ 1 callersMethodAddToWorld_
Called by World class
Source/Engine/StratusEntity.cpp:137
↓ 1 callersMethodAttachComponent_
Source/Engine/StratusEntity.cpp:82
↓ 1 callersMethodBeginShutDown
Should be called before Shutdown()
Source/Engine/StratusEngine.cpp:220
↓ 1 callersFunctionBeginsWith
Source/Engine/StratusUtils.cpp:108
↓ 1 callersMethodBind
Source/Engine/StratusPipeline.cpp:291
↓ 1 callersMethodBind
Source/Engine/StratusFrameBuffer.cpp:250
↓ 1 callersMethodBind
Source/Engine/StratusGpuBuffer.cpp:217
↓ 1 callersMethodBindMaterialIndicesBuffer
Source/Engine/StratusGpuCommandBuffer.cpp:213
↓ 1 callersFunctionBuildFileList
Source/Engine/StratusPipeline.cpp:95
↓ 1 callersFunctionBuildShaderApiVersion
Source/Engine/StratusPipeline.cpp:112
↓ 1 callersMethodCapacity
Capacity in bytes
Source/Engine/StratusStackAllocator.h:47
↓ 1 callersMethodCheckForCompletion
Source/Engine/StratusTaskSystem.h:27
↓ 1 callersMethodClearWorldLight
Source/Engine/StratusRendererFrontend.cpp:318
↓ 1 callersMethodCompile_
Source/Engine/StratusPipeline.cpp:218
↓ 1 callersMethodCompleteAndInvalid
Source/Engine/StratusAsync.h:286
↓ 1 callersMethodCompleteAndValid
Source/Engine/StratusAsync.h:285
↓ 1 callersFunctionComputeCornersWithTransform
Source/Engine/StratusRendererFrontend.cpp:909
↓ 1 callersMethodConstruct
Source/Engine/StratusPoolAllocator.h:22
↓ 1 callersMethodContainsChildNode
Source/Engine/StratusEntity.cpp:184
↓ 1 callersMethodCopy
Source/Engine/StratusEntity.h:136
↓ 1 callersMethodCopyDataFromBuffer
Source/Engine/StratusGpuBuffer.cpp:249
↓ 1 callersFunctionCopyManager_
Source/Engine/StratusEntity.h:144
↓ 1 callersFunctionCreateAsyncVoidTask_
Source/Engine/StratusTaskSystem.h:79
↓ 1 callersMethodDeallocate
Source/Engine/StratusPoolAllocator.h:27
↓ 1 callersMethodDepth
Source/Engine/StratusTexture.cpp:538
↓ 1 callersMethodDestroy
Source/Engine/StratusPoolAllocator.h:31
↓ 1 callersMethodDestroyAndDeallocate
Source/Engine/StratusPointer.h:8
↓ 1 callersMethodDispatchAndSynchronize
Source/Engine/StratusThread.cpp:83
↓ 1 callersMethodDispatchAndSynchronize_
Source/Engine/StratusApplicationThread.cpp:40
↓ 1 callersMethodEntitiesAdded_
Source/Engine/StratusRendererFrontend.cpp:127
↓ 1 callersMethodEntitiesRemoved
Source/Engine/StratusTransformComponent.cpp:111
↓ 1 callersMethodEntitiesRemoved_
Source/Engine/StratusRendererFrontend.cpp:135
↓ 1 callersMethodEntityComponentsAdded
Source/Engine/StratusTransformComponent.cpp:118
↓ 1 callersMethodEntityComponentsAdded_
Source/Engine/StratusRendererFrontend.cpp:143
↓ 1 callersMethodEntityComponentsEnabledDisabled
Source/Engine/StratusTransformComponent.cpp:129
↓ 1 callersMethodEntityComponentsEnabledDisabled_
Source/Engine/StratusRendererFrontend.cpp:155
↓ 1 callersMethodErase
In case a light needs to be removed without being updated
Source/Engine/StratusRendererBackend.h:158
↓ 1 callersMethodExceptionMessage
Source/Engine/StratusAsync.h:287
↓ 1 callersFunctionExtractFirstInclude
Source/Engine/StratusPipeline.cpp:124
↓ 1 callersFunctionExtractIncludeFile
Source/Engine/StratusPipeline.cpp:160
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