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Functions1,299 in github.com/KTStephano/StratusGFX

↓ 59 callersMethodBindTexture
Source/Engine/StratusPipeline.cpp:423
↓ 46 callersMethodvalue
Source/Engine/StratusMath.h:36
↓ 43 callersMethodSetFloat
Source/Engine/StratusPipeline.cpp:312
↓ 42 callersMethodSetMinMagFilter
Source/Engine/StratusTexture.cpp:524
↓ 41 callersMethodSetCoordinateWrapping
Source/Engine/StratusTexture.cpp:523
↓ 36 callersMethodGetCamera
Source/Engine/StratusRendererFrontend.cpp:329
↓ 35 callersMethodBindBase
Source/Engine/StratusGpuBuffer.cpp:225
↓ 29 callersFunctionLockRead_
Source/Engine/StratusResourceManager.h:75
↓ 28 callersMethodBind
Source/Engine/StratusTexture.cpp:540
↓ 28 callersMethodFailed
Getters for checking internal state
Source/Engine/StratusAsync.h:283
↓ 27 callersMethodAddInputHandler
Source/Engine/StratusWindow.cpp:9
↓ 27 callersFunctionRandFloat
Tests/IntegrationTests/TransformTest.cpp:32
↓ 27 callersMethodUnbind
Source/Engine/StratusTexture.cpp:544
↓ 26 callersMethodFrameCount
Source/Engine/StratusEngine.cpp:104
↓ 25 callersMethodAddEntity
Source/Engine/StratusEntityManager.cpp:10
↓ 24 callersMethodGetPtr
Source/Engine/StratusAsync.h:292
↓ 22 callersMethodValid
Source/Engine/StratusRendererBackend.cpp:334
↓ 21 callersMethodGetWorldLight
Source/Engine/StratusRendererFrontend.cpp:313
↓ 21 callersMethodLoadTexture
Source/Engine/StratusResourceManager.cpp:228
↓ 21 callersMethodSetVec3
Source/Engine/StratusPipeline.cpp:332
↓ 20 callersMethodRemaining
Remaining bytes
Source/Engine/StratusStackAllocator.h:52
↓ 20 callersMethodSetMat4
Source/Engine/StratusPipeline.cpp:348
↓ 19 callersMethodSetInt
Source/Engine/StratusPipeline.cpp:308
↓ 18 callersMethodAddCallback
Callback support
Source/Engine/StratusAsync.h:295
↓ 18 callersMethodGetMeshCount
Source/Engine/StratusRenderComponents.cpp:449
↓ 18 callersMethodQueue
Source/Engine/StratusThread.h:49
↓ 17 callersMethodNumDrawCommands
Source/Engine/StratusGpuCommandBuffer.cpp:22
↓ 17 callersMethodSetBool
Source/Engine/StratusPipeline.cpp:300
↓ 16 callersMethodLoadModel
Source/Engine/StratusResourceManager.cpp:208
↓ 16 callersMethodSetLocalScale
Source/Engine/StratusTransformComponent.cpp:15
↓ 14 callersMethodClear
Source/Engine/StratusTexture.cpp:547
↓ 14 callersMethodCompleted
Source/Engine/StratusAsync.h:284
↓ 13 callersMethodIsVirtualLight
If true then the light will be invisible when the sun is not overhead - useful for brightening up directly-lit scenes without Static or RT GI
Source/Engine/StratusLight.h:262
↓ 13 callersFunctionlayout
(local_size_x = 1024, local_size_y = 1, local_size_z = 1)
Source/Shaders/viscull_lods.cs:3
↓ 12 callersMethodCopy
Source/Engine/StratusCamera.cpp:155
↓ 12 callersMethodGetBuffer
Gets the underlying GpuBuffer for the entire memory region
Source/Engine/StratusGpuBuffer.h:252
↓ 12 callersMethodPushBack
Source/Engine/StratusRendererBackend.h:133
↓ 11 callersMethodDispatch
Source/Engine/StratusThread.cpp:57
↓ 11 callersMethodGetCommandBuffer
Source/Engine/StratusGpuCommandBuffer.cpp:313
↓ 11 callersMethodGetSettings
Source/Engine/StratusRendererFrontend.cpp:352
↓ 11 callersMethodSetLocalPosition
Source/Engine/StratusTransformComponent.cpp:35
↓ 11 callersMethodSetSettings
Source/Engine/StratusRendererFrontend.cpp:357
↓ 10 callersMethodGet
Source/Engine/StratusPointer.h:109
↓ 10 callersMethodGetDepthStencilAttachment
Source/Engine/StratusFrameBuffer.cpp:248
↓ 10 callersMethodRemove
Removes element at index (sets it to be equal to default E())
Source/Engine/StratusGpuBuffer.h:205
↓ 10 callersFunctionglm_vec4_dot
glm/simd/geometric.h:27
↓ 10 callersFunctionglm_vec4_sub
glm/simd/common.h:20
↓ 9 callersMethodCastsShadows
Source/Engine/StratusLight.h:256
↓ 9 callersMethodGetInputEventsLastFrame
Source/Engine/StratusWindow.cpp:19
↓ 9 callersMethodGetParentNode
Source/Engine/StratusEntity.cpp:176
↓ 9 callersMethodHeight
Source/Engine/StratusTexture.cpp:537
↓ 9 callersMethodRecompileShaders
Source/Engine/StratusRendererBackend.cpp:327
↓ 9 callersMethodSetClearColor
Source/Engine/StratusRendererFrontend.cpp:347
↓ 9 callersMethodSize
This is an estimate of the current size. It returns the largest index where data is occupied. The GPU will need to manually check if each element befo
Source/Engine/StratusGpuBuffer.h:264
↓ 9 callersMethodWidth
Source/Engine/StratusTexture.cpp:536
↓ 9 callersFunctionlayout
(local_size_x = 1024, local_size_y = 1, local_size_z = 1)
Source/Shaders/viscull_point_lights.cs:3
↓ 8 callersMethodAdd
Adds an element to either an existing slot or to a new slot after resizing the buffer
Source/Engine/StratusGpuBuffer.h:191
↓ 8 callersMethodBindModelTransformBuffer
Source/Engine/StratusGpuCommandBuffer.cpp:231
↓ 8 callersMethodCopyDataToBuffer
Source/Engine/StratusGpuBuffer.cpp:245
↓ 8 callersMethodGetRadius
Gets radius but bounded
Source/Engine/StratusLight.h:242
↓ 8 callersMethodGetWindowDims
Source/Engine/StratusWindow.cpp:146
↓ 8 callersMethodGpuHandle
Source/Engine/StratusTexture.cpp:531
↓ 8 callersMethodSetLocalRotation
Source/Engine/StratusTransformComponent.cpp:23
↓ 8 callersMethodSetRotation
Examples/Common/WorldLightController.h:30
↓ 8 callersMethodSetSkyboxIntensity
Source/Engine/StratusRendererBackend.h:252
↓ 8 callersMethodSynchronize
Source/Engine/StratusThread.cpp:97
↓ 8 callersFunctionlayout
(local_size_x = 16, local_size_y = 9, local_size_z = 1)
Source/Shaders/vpl_tiled_deferred_culling.cs:3
↓ 8 callersFunctionlayout
(local_size_x = 1024, local_size_y = 1, local_size_z = 1)
Source/Shaders/viscull_csms.cs:3
↓ 7 callersMethodGetEnabled
Source/Engine/StratusLight.h:100
↓ 7 callersMethodIsStaticLight
Source/Engine/StratusLight.h:263
↓ 7 callersMethodLoadCubeMap
Source/Engine/StratusResourceManager.cpp:232
↓ 7 callersMethodLookupTexture
Source/Engine/StratusResourceManager.cpp:285
↓ 7 callersMethodRefCount
Source/Engine/StratusPointer.h:130
↓ 7 callersFunctionReplaceFirst
See https://stackoverflow.com/questions/5878775/how-to-find-and-replace-string
Source/Engine/StratusUtils.cpp:87
↓ 7 callersMethodSetAlphaTest
Enables alpha testing during cascaded shadow map creation - some scenes don't work as well with this enabled
Source/Engine/StratusLight.h:105
↓ 7 callersFunctionglm_vec4_mul
glm/simd/common.h:30
↓ 6 callersMethodCapacity
Returns current capacity which may change if resizing is enabled
Source/Engine/StratusGpuBuffer.h:269
↓ 6 callersFunctionCheckEquals
Tests/IntegrationTests/TransformTest.cpp:17
↓ 6 callersFunctionConvertHandlerToLightDelete
Examples/Common/LightControllers.cpp:169
↓ 6 callersMethodCurrentIsApplicationThread
Source/Engine/StratusApplicationThread.cpp:18
↓ 6 callersMethodDispatchCompute
Source/Engine/StratusPipeline.cpp:412
↓ 6 callersMethodGetFaceCulling
Source/Engine/StratusRenderComponents.cpp:433
↓ 6 callersMethodGetMesh
Source/Engine/StratusRenderComponents.cpp:445
↓ 6 callersFunctionGetWorldTransform
Source/Engine/StratusRendererFrontend.cpp:67
↓ 6 callersFunctionLoadMaterialTexture
Source/Engine/StratusResourceManager.cpp:303
↓ 6 callersFunctionSize
Source/Engine/StratusTaskSystem.h:155
↓ 6 callersMethodSynchronizeCompute
Source/Engine/StratusPipeline.cpp:416
↓ 6 callersMethodThread
Source/Engine/StratusThread.cpp:36
↓ 6 callersMethodUploadChangesToGpu
Changes are buffered on the CPU
Source/Engine/StratusGpuBuffer.h:177
↓ 6 callersFunctionValidateTexture
Source/Engine/StratusGpuMaterialBuffer.cpp:16
↓ 6 callersFunctionlayout
(local_size_x = 96, local_size_y = 1, local_size_z = 1)
Source/Shaders/update_model_transforms.cs:3
↓ 6 callersFunctionlayout
(local_size_x = 32, local_size_y = 2, local_size_z = 1)
Source/Shaders/vpl_tiled_deferred_culling_stage2.cs:3
↓ 6 callersMethodlength
glm/gtx/dual_quaternion.hpp:49
↓ 5 callersMethodAddLight
Source/Engine/StratusRendererFrontend.cpp:261
↓ 5 callersMethodAllocateConstruct
Source/Engine/StratusPoolAllocator.h:93
↓ 5 callersMethodCreateCube
Source/Engine/StratusResourceManager.cpp:855
↓ 5 callersMethodGetDirection
Source/Engine/StratusCamera.cpp:50
↓ 5 callersMethodIsInWorld
Source/Engine/StratusEntity.cpp:67
↓ 5 callersMethodIsValid
* @return true if the Pipeline was successfully compiled */
Source/Engine/StratusPipeline.h:82
↓ 5 callersMethodRecompile
Source/Engine/StratusPipeline.cpp:287
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