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github.com/KTStephano/StratusGFX
/ functions
Functions
1,299 in github.com/KTStephano/StratusGFX
⨍
Functions
1,299
◇
Types & classes
525
↓ 5 callers
Function
ReplaceAll
Source/Engine/StratusUtils.cpp:96
↓ 5 callers
Method
Set
Sets the element at index. If the index is beyond the bounds of the current capacity it will attempt to resize it.
Source/Engine/StratusGpuBuffer.h:230
↓ 5 callers
Method
SetIntensity
* A light's color values can all be on the range of * [0.0, 1.0], but the intensity specifies how strong it * should be. *
Source/Engine/StratusLight.h:230
↓ 5 callers
Method
SetPosition
Source/Engine/StratusCamera.cpp:37
↓ 5 callers
Function
sine
Source/Engine/StratusMath.h:154
↓ 4 callers
Method
AddUV
Source/Engine/StratusRenderComponents.cpp:101
↓ 4 callers
Method
Allocate
Allocates a block of memory
Source/Engine/StratusStackAllocator.h:31
↓ 4 callers
Method
BindAabbBuffer
Source/Engine/StratusGpuCommandBuffer.cpp:240
↓ 4 callers
Method
BindPrevFrameModelTransformBuffer
Source/Engine/StratusGpuCommandBuffer.cpp:222
↓ 4 callers
Method
ChangedWithinLastFrame
Source/Engine/StratusEntity.cpp:35
↓ 4 callers
Method
ClearLayer
Source/Engine/StratusTexture.cpp:548
↓ 4 callers
Method
Deallocate
Deallocates ALL memory
Source/Engine/StratusStackAllocator.h:42
↓ 4 callers
Method
DestroyDeallocate
Source/Engine/StratusPoolAllocator.h:122
↓ 4 callers
Method
End
Source/Engine/StratusRendererBackend.cpp:2379
↓ 4 callers
Method
Find
Source/Engine/StratusConcurrentHashMap.h:792
↓ 4 callers
Method
GetFarPlane
Source/Engine/StratusLight.h:320
↓ 4 callers
Method
GetIndirectDrawCommandsBuffer
Source/Engine/StratusGpuCommandBuffer.cpp:265
↓ 4 callers
Function
GetMeshCount
Source/Engine/StratusRendererBackend.cpp:32
↓ 4 callers
Method
Idle
Source/Engine/StratusThread.cpp:88
↓ 4 callers
Method
Name
Source/Engine/StratusApplication.h:32
↓ 4 callers
Method
SetDepthBias
Source/Engine/StratusLight.h:143
↓ 4 callers
Method
SetEmissionStrength
Source/Engine/StratusRendererBackend.h:204
↓ 4 callers
Method
SetVec4
Source/Engine/StratusPipeline.cpp:336
↓ 4 callers
Method
UploadDataToGpu
Source/Engine/StratusGpuCommandBuffer.cpp:168
↓ 4 callers
Function
cosine
Source/Engine/StratusMath.h:151
↓ 4 callers
Function
glm_vec4_add
glm/simd/common.h:10
↓ 4 callers
Function
matTranslate
Equiv to T * Out
Source/Engine/StratusMath.h:275
↓ 4 callers
Function
mod289
glm/detail/_noise.hpp:15
↓ 3 callers
Method
AddMaterial
Source/Engine/StratusRenderComponents.cpp:469
↓ 3 callers
Method
AddNormal
Source/Engine/StratusRenderComponents.cpp:107
↓ 3 callers
Method
AddVertex
Source/Engine/StratusRenderComponents.cpp:94
↓ 3 callers
Method
AllocateCustomConstruct
Source/Engine/StratusPoolAllocator.h:98
↓ 3 callers
Method
Allocator
Source/Engine/StratusStackAllocator.h:109
↓ 3 callers
Method
CalculateAabbs
This comes from the Visibility and Occlusion chapter in "Foundations of Game Engine Development, Volume 2: Rendering"
Source/Engine/StratusRenderComponents.cpp:228
↓ 3 callers
Function
CastTexDataToPtr
Source/Engine/StratusTexture.cpp:11
↓ 3 callers
Method
ChangedThisFrame
Source/Engine/StratusEntity.cpp:30
↓ 3 callers
Method
CopyFrom
from = rectangular region in *other* to copy from to = rectangular region in *this* to copy to
Source/Engine/StratusFrameBuffer.cpp:243
↓ 3 callers
Function
CreateTransformEntity
Source/Engine/StratusTransformComponent.cpp:4
↓ 3 callers
Function
EmbedLogData
Source/Engine/StratusLog.cpp:6
↓ 3 callers
Method
EnsureCapacity
Source/Engine/StratusGpuCommandBuffer.cpp:302
↓ 3 callers
Method
GetAlphaDepthTestThreshold
Source/Engine/StratusRendererBackend.h:268
↓ 3 callers
Function
GetCurrentThreadPtr
Source/Engine/StratusThread.cpp:6
↓ 3 callers
Method
GetIntensity
Source/Engine/StratusLight.h:237
↓ 3 callers
Method
GetLuminance
Get light color * intensity for use with lighting equations
Source/Engine/StratusLight.h:62
↓ 3 callers
Method
GetName
Source/Engine/StratusMaterial.cpp:38
↓ 3 callers
Method
GetVisibleDrawCommandsBuffer
Source/Engine/StratusGpuCommandBuffer.cpp:273
↓ 3 callers
Method
GetWindowObject
Source/Engine/StratusWindow.cpp:163
↓ 3 callers
Function
GpuVec
Source/Engine/StratusGpuCommon.h:58
↓ 3 callers
Function
InitCube
Examples/Common/LightControllers.cpp:29
↓ 3 callers
Function
InitLight
Examples/Common/LightControllers.cpp:22
↓ 3 callers
Method
InsertIfAbsent
Source/Engine/StratusConcurrentHashMap.h:827
↓ 3 callers
Function
InsertMesh
Source/Engine/StratusRendererFrontend.cpp:75
↓ 3 callers
Method
IsFinalized
Source/Engine/StratusRenderComponents.cpp:78
↓ 3 callers
Method
NumLods
Source/Engine/StratusGpuCommandBuffer.cpp:27
↓ 3 callers
Method
QueueMany
Source/Engine/StratusThread.h:44
↓ 3 callers
Function
RandomFloat
Interval is [0, 1)
Source/Engine/StratusMath.h:942
↓ 3 callers
Method
RemoveLight
Source/Engine/StratusRendererFrontend.cpp:284
↓ 3 callers
Method
SetFogColor
Source/Engine/StratusRendererBackend.h:224
↓ 3 callers
Method
SetLocalTransform
Source/Engine/StratusTransformComponent.cpp:43
↓ 3 callers
Method
SetMaterialAt
Source/Engine/StratusRenderComponents.cpp:474
↓ 3 callers
Method
SetNumAtmosphericSamplesPerPixel
Number of rays that we march per pixel to determine final atmospheric value
Source/Engine/StratusLight.h:119
↓ 3 callers
Method
SetUint
Source/Engine/StratusPipeline.cpp:304
↓ 3 callers
Method
Start
Should only be called by the wrapper class Async
Source/Engine/StratusAsync.h:34
↓ 3 callers
Method
Underlying
Source/Engine/StratusFrameBuffer.cpp:253
↓ 3 callers
Method
UnmapMemory
Source/Engine/StratusGpuBuffer.cpp:233
↓ 3 callers
Function
_ConvertBufferType
Source/Engine/StratusGpuBuffer.cpp:31
↓ 3 callers
Method
format
Source/Engine/StratusTexture.cpp:206
↓ 3 callers
Function
layout
(local_size_x = 1024, local_size_y = 1, local_size_z = 1)
Source/Shaders/viscull_vpls.cs:3
↓ 3 callers
Function
layout
(local_size_x = 5, local_size_y = 5, local_size_z = 1)
Source/Shaders/vpl_tiled_deferred_culling_stage1.cs:3
↓ 3 callers
Function
layout
(local_size_x = 1024, local_size_y = 1, local_size_z = 1)
Source/Shaders/vpl_light_color.cs:3
↓ 3 callers
Function
matScale
Equiv to Out * Mat(Scale)
Source/Engine/StratusMath.h:245
↓ 2 callers
Method
AttachChildNode
Source/Engine/StratusEntity.cpp:145
↓ 2 callers
Method
Begin
Source/Engine/StratusRendererBackend.cpp:809
↓ 2 callers
Method
ChangedLastFrame
Source/Engine/StratusEntity.cpp:25
↓ 2 callers
Method
CommandCapacity
Source/Engine/StratusGpuCommandBuffer.cpp:32
↓ 2 callers
Method
Contains
Source/Engine/StratusConcurrentHashMap.h:786
↓ 2 callers
Method
CreateDefault
Source/Engine/StratusMaterial.cpp:239
↓ 2 callers
Method
CreateMaterial
Source/Engine/StratusMaterial.cpp:182
↓ 2 callers
Method
CreateQuad
Source/Engine/StratusResourceManager.cpp:859
↓ 2 callers
Function
CreateRenderEntity
Source/Engine/StratusRenderComponents.cpp:38
↓ 2 callers
Method
Dispatch_
Source/Engine/StratusApplicationThread.cpp:27
↓ 2 callers
Method
Empty
Source/Engine/StratusConcurrentHashMap.h:764
↓ 2 callers
Method
EntitiesAdded
Source/Engine/StratusTransformComponent.cpp:93
↓ 2 callers
Function
EntityIsRelevant
Examples/Common/LightControllers.cpp:185
↓ 2 callers
Method
Format
Source/Engine/StratusTexture.cpp:528
↓ 2 callers
Method
GetAppName
Examples/ExampleEnv02/Sponza.cpp:31
↓ 2 callers
Method
GetAtmosphericParticleDensity
Source/Engine/StratusLight.h:127
↓ 2 callers
Method
GetAtmosphericScatterControl
Source/Engine/StratusLight.h:131
↓ 2 callers
Method
GetFogColor
Source/Engine/StratusRendererBackend.h:216
↓ 2 callers
Method
GetFogDensity
Source/Engine/StratusRendererBackend.h:220
↓ 2 callers
Method
GetIndexOffset
Source/Engine/StratusRenderComponents.cpp:331
↓ 2 callers
Method
GetMaterialCount
Source/Engine/StratusRenderComponents.cpp:457
↓ 2 callers
Method
GetMaterialIndex
Source/Engine/StratusGpuMaterialBuffer.cpp:164
↓ 2 callers
Function
GetMesh
Source/Engine/StratusRendererBackend.cpp:36
↓ 2 callers
Method
GetMinRoughness
Source/Engine/StratusRendererBackend.h:256
↓ 2 callers
Function
GetNextThreadIndexForTask_
Source/Engine/StratusTaskSystem.h:93
↓ 2 callers
Method
GetNumIndices
Source/Engine/StratusRenderComponents.cpp:336
↓ 2 callers
Method
GetSelectedLodDrawCommandsBuffer
Source/Engine/StratusGpuCommandBuffer.cpp:278
↓ 2 callers
Method
GetSkyboxIntensity
Source/Engine/StratusRendererBackend.h:240
↓ 2 callers
Method
Initialize
Source/Engine/StratusEngine.cpp:146
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