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Functions794 in github.com/Hopson97/MineCraft-One-Week-Challenge

↓ 24 callersMethodintInRange
Source/Util/Random.h:35
↓ 15 callersMethodaddBlock
Source/World/Generation/Structures/StructureBuilder.cpp:47
↓ 15 callersMethodsetBlock
Source/World/Chunk/Chunk.cpp:29
↓ 11 callersMethodisKeyPressed
Source/Input/ToggleKey.cpp:8
↓ 10 callersFunctionglm_vec4_dot
deps/glm/simd/geometric.h:27
↓ 9 callersMethodgetLocation
Source/World/Chunk/ChunkSection.cpp:44
↓ 6 callersMethodisKeyDown
Source/Input/Keyboard.cpp:26
↓ 6 callersMethodlength
deps/glm/gtx/dual_quaternion.hpp:52
↓ 5 callersMethodbegin
Source/World/Chunk/ChunkSection.h:65
↓ 5 callersMethodbuild
Source/World/Generation/Structures/StructureBuilder.cpp:7
↓ 5 callersMethodmakeColumn
Source/World/Generation/Structures/StructureBuilder.cpp:14
↓ 4 callersFunctionclamp
Source/Maths/GeneralMaths.cpp:15
↓ 4 callersMethodisAllSolid
Source/World/Chunk/ChunkSection.h:32
↓ 4 callersMethodloadFromFile
Source/Texture/BasicTexture.cpp:25
↓ 4 callersFunctionmakeOakTree
Source/World/Generation/Structures/TreeGenerator.cpp:52
↓ 4 callersFunctionmod289
deps/glm/detail/_noise.hpp:9
↓ 4 callersMethodrender
Source/Renderer/SFMLRenderer.cpp:11
↓ 4 callersMethoduseProgram
Source/Shaders/Shader.cpp:46
↓ 3 callersMethodadd
Source/Renderer/SFMLRenderer.cpp:6
↓ 3 callersMethodaddFace
Source/World/Chunk/ChunkMesh.cpp:7
↓ 3 callersMethoddeleteData
Source/World/Chunk/ChunkMesh.cpp:58
↓ 3 callersMethoddrawSFML
Source/Renderer/RenderMaster.cpp:11
↓ 3 callersMethodfill
Source/World/Generation/Structures/StructureBuilder.cpp:38
↓ 3 callersMethodgetBlock
Chunk block to SECTION BLOCK positions
Source/World/Chunk/Chunk.cpp:54
↓ 3 callersFunctionlerp
deps/glm/gtx/compatibility.hpp:41
↓ 3 callersMethodloadProjectionViewMatrix
Source/Shaders/BasicShader.cpp:10
↓ 3 callersMethodreset
Source/Renderer/RenderInfo.h:8
↓ 3 callersFunctionsmoothstep
Source/Maths/GeneralMaths.cpp:7
↓ 2 callersMethodaddVBO
Source/Model.cpp:57
↓ 2 callersFunctionbegin
deps/glm/gtx/range.hpp:70
↓ 2 callersMethodbindTexture
Source/Texture/CubeTexture.cpp:41
↓ 2 callersFunctioncompileShader
Source/Shaders/ShaderLoader.cpp:10
↓ 2 callersFunctioncomponents
deps/glm/gtx/range.hpp:40
↓ 2 callersMethoddistanceToPoint
Source/Maths/Frustum.cpp:14
↓ 2 callersMethoddraw
Source/Player/Player.cpp:250
↓ 2 callersFunctiondupq_lane
deps/glm/simd/neon.h:11
↓ 2 callersMethodgetBlock
world coords into chunk column coords
Source/World/World.cpp:35
↓ 2 callersFunctiongetFileContents
Source/Util/FileUtil.cpp:7
↓ 2 callersMethodgetHeight
Source/World/Generation/Biome/Biome.cpp:17
↓ 2 callersMethodgetTexture
Source/Texture/TextureAtlas.cpp:16
↓ 2 callersFunctionglm_vec4_floor
deps/glm/simd/common.h:124
↓ 2 callersFunctionglm_vec4_round
deps/glm/simd/common.h:110
↓ 2 callersMethodhasMesh
Source/World/Chunk/ChunkSection.cpp:49
↓ 2 callersMethodisBoxInFrustum
Source/Maths/Frustum.cpp:64
↓ 2 callersMethodloadChunk
Source/World/Chunk/ChunkManager.cpp:55
↓ 2 callersMethodloadTime
Source/Shaders/WaterShader.cpp:9
↓ 2 callersFunctionmakeCactus
Source/World/Generation/Structures/TreeGenerator.cpp:103
↓ 2 callersMethodmakeMesh
Source/World/Chunk/Chunk.cpp:17
↓ 2 callersFunctionmakePalmTree
Source/World/Generation/Structures/TreeGenerator.cpp:78
↓ 2 callersMethodsetParameters
Source/Maths/NoiseGenerator.cpp:17
↓ 2 callersMethodupdate
Source/Camera.cpp:13
↓ 2 callersMethodupdate
Source/World/Chunk/ChunkSection.h:22
↓ 2 callersMethodupdateChunk
Source/World/World.cpp:114
↓ 1 callersMethodadd
Source/Item/ItemStack.cpp:11
↓ 1 callersMethodaddData
Source/Model.cpp:48
↓ 1 callersMethodaddEBO
Source/Model.cpp:73
↓ 1 callersMethodaddItem
Source/Player/Player.cpp:48
↓ 1 callersMethodbindVAO
Source/GL/GLFunctions.cpp:8
↓ 1 callersMethodbufferMesh
Source/World/Chunk/ChunkMesh.cpp:40
↓ 1 callersMethodbuildMesh
Source/World/Chunk/ChunkMeshBuilder.cpp:79
↓ 1 callersMethodchunkLoadedAt
Source/World/Chunk/ChunkManager.cpp:42
↓ 1 callersFunctionclose_gl
deps/glad/glad.c:68
↓ 1 callersMethoddeleteMeshes
Source/World/Chunk/Chunk.cpp:129
↓ 1 callersFunctiondisplayInfo
Source/Main.cpp:68
↓ 1 callersMethoddrawChunk
Source/Renderer/RenderMaster.cpp:16
↓ 1 callersMethoddrawChunks
Source/World/Chunk/Chunk.cpp:91
↓ 1 callersMethoddrawSky
Source/Renderer/RenderMaster.cpp:32
↓ 1 callersFunctionfind_coreGL
deps/glad/glad.c:1061
↓ 1 callersFunctionfind_extensionsGL
deps/glad/glad.c:1054
↓ 1 callersMethodfinishRender
Source/Renderer/RenderMaster.cpp:37
↓ 1 callersFunctionfree_exts
deps/glad/glad.c:203
↓ 1 callersMethodgenVAO
Source/Model.cpp:34
↓ 1 callersMethodgenerateTerrainFor
Source/World/Generation/Terrain/SuperFlatGenerator.cpp:8
↓ 1 callersMethodgetBeachBlock
Source/World/Generation/Biome/Biome.cpp:12
↓ 1 callersMethodgetHeightAt
Source/World/Chunk/Chunk.cpp:65
↓ 1 callersMethodgetIndicesCount
Source/Model.cpp:97
↓ 1 callersMethodgetLength
Source/Maths/Ray.cpp:27
↓ 1 callersMethodgetMinimumSpawnHeight
Source/World/Generation/Terrain/SuperFlatGenerator.cpp:20
↓ 1 callersMethodgetNumInStack
Source/Item/ItemStack.cpp:33
↓ 1 callersMethodgetPlant
Source/World/Generation/Biome/OceanBiome.cpp:38
↓ 1 callersMethodgetPlantFrequency
Source/World/Generation/Biome/Biome.cpp:27
↓ 1 callersMethodgetTopBlock
Source/World/Generation/Biome/OceanBiome.cpp:10
↓ 1 callersMethodgetTreeFrequency
Source/World/Generation/Biome/Biome.cpp:22
↓ 1 callersMethodgetUnderWaterBlock
Source/World/Generation/Biome/OceanBiome.cpp:15
↓ 1 callersMethodgetVN
Source/Physics/AABB.h:17
↓ 1 callersMethodgetVP
Source/Physics/AABB.h:34
↓ 1 callersFunctionget_exts
deps/glad/glad.c:169
↓ 1 callersFunctiongladLoadGL
deps/glad/glad.c:145
↓ 1 callersFunctiongladLoadGLLoader
deps/glad/glad.c:1115
↓ 1 callersFunctionglm_vec4_clamp
deps/glm/simd/common.h:184
↓ 1 callersFunctionglm_vec4_length
deps/glm/simd/geometric.h:13
↓ 1 callersFunctionglm_vec4_sign
deps/glm/simd/common.h:99
↓ 1 callersMethodhandle
Source/World/Event/PlayerDigEvent.cpp:15
↓ 1 callersMethodhandleEvent
Source/States/PlayingState.cpp:17
↓ 1 callersMethodhandleInput
Source/Player/Player.cpp:70
↓ 1 callersMethodhasBuffered
Source/World/Chunk/ChunkSection.cpp:54
↓ 1 callersMethodhasLoaded
Source/World/Chunk/Chunk.cpp:105
↓ 1 callersMethodhookEntity
Source/Camera.cpp:24
↓ 1 callersFunctionlinkProgram
Source/Shaders/ShaderLoader.cpp:30
↓ 1 callersMethodload
Source/World/Chunk/Chunk.cpp:110
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